[Forum Game] CA Puzzles

A forum for topics that don't fit elsewhere. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. Forum rules still apply.
User avatar
b-engine
Posts: 3762
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on where Earth At
Contact:

Re: [Forum Game] CA Puzzles

Post by b-engine »

H. H. P. M. P. Cole wrote: March 6th, 2024, 5:45 am - Prove that the set of SLs in B3/S12 and B3/S124a are the same. (Easy)
S4a implies that at least 3 cells needs to have 3 to 4 neighbors, which the cells will die out in next generation. Hence, no still lifes with S4a region can exist without S3, means that still lifes set in B3/S12 and B3/S124a are the same:

Code: Select all

x = 3, y = 2, rule = B3/S12History
EC$2EA!

Code: Select all

x = 3, y = 2, rule = B3/S124aHistory
EC$2EA!
Spoiler: x = 3, y = 2, rule = B3-q4ew8/S2-e34c8 3o$bo! x = 3, y = 2, rule = B34w/S23-e bo$3o!
Next:
Easy: find an INT rule 2 transitions from Life which pre-traffic lights evolves into 4 (speed simplified) 2c/5 spaceships.

Hard: find an INT rule which this alien p2 is common.

Code: Select all

x = 6, y = 6, rule = B3/S238
2bo$bo2bo$obo$3bobo$bo2bo$3bo!














(Hint: B4w)
User avatar
hotcrystal0
Posts: 4582
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: [Forum Game] CA Puzzles

Post by hotcrystal0 »

New puzzle: Find a way to synthesize the long boat in red without touching the blocks and canoe (assume that the blocks go down infinitely after the red arrow):

Code: Select all

x = 19, y = 47, rule = LifeHistory
$5.2A.2A.2A.2A$4.A.A.2A.2A.2A$3.A$2.A$2.2A6.D$9.D.D$2.2A4.D.D$2.2A4.2D
2$2.2A$2.2A2$2.2A$2.2A2$2.2A$2.2A2$2.2A$2.2A2$2.2A$2.2A2$2.D$2.D$D.D.
D$.3D$2.D!
130 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
Citation needed
Posts: 698
Joined: April 1st, 2021, 1:03 am

Re: [Forum Game] CA Puzzles

Post by Citation needed »

Find three spaceships that work in both B3/S23 and B3468/S23.
User avatar
b-engine
Posts: 3762
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on where Earth At
Contact:

Re: [Forum Game] CA Puzzles

Post by b-engine »

Citation needed wrote: April 28th, 2025, 6:14 pm Find three spaceships that work in both B3/S23 and B3468/S23.
All xWSSes work in both rules:

Code: Select all

x = 7, y = 20, rule = B3/S23
b6o$o5bo$6bo$o4bo$2b2o4$2b5o$bo4bo$6bo$bo3bo$3bo4$3b4o$2bo3bo$6bo$2bo2bo!

Code: Select all

x = 7, y = 20, rule = B3468/S23
b6o$o5bo$6bo$o4bo$2b2o4$2b5o$bo4bo$6bo$bo3bo$3bo4$3b4o$2bo3bo$6bo$2bo2bo!
User avatar
confocaloid
Posts: 6697
Joined: February 8th, 2022, 3:15 pm
Location: learn to protect yourself against stray gliders and sparks and self-destruct mechanisms

Re: [Forum Game] CA Puzzles

Post by confocaloid »

Are there any other CGoL spaceships (not counting LWSS, MWSS, HWSS and their combinations; especially other speeds) with the property that neither of cell conditions B4, B6, B8 occurs in any phase of the spaceship?

I ran a few searches using qfind, without finding anything interesting:

Code: Select all

./qfind -r B3~468/S23 -v c/2 -w 10 -s even
./qfind -r B3~468/S23 -v c/2 -w 10 -s odd
./qfind -r B3~468/S23 -v c/3 -w 10 -s even
./qfind -r B3~468/S23 -v c/3 -w 10 -s odd
./qfind -r B3~468/S23 -v c/4 -w 10 -s even
./qfind -r B3~468/S23 -v c/4 -w 10 -s odd
./qfind -r B3~468/S23 -v c/5 -w 10 -s even
./qfind -r B3~468/S23 -v c/5 -w 10 -s odd
./qfind -r B3~468/S23 -v 2c/5 -w 10 -s even
./qfind -r B3~468/S23 -v 2c/5 -w 10 -s odd
./qfind -r B3~468/S23 -v c/6 -w 10 -s even
./qfind -r B3~468/S23 -v c/6 -w 10 -s odd
and as expected, this search finds the LWSS (and wider searches find MWSS and HWSS too):

Code: Select all

./qfind -r B3~468/S23 -v 2c/4 -w 5 -s asymmetric
b-engine wrote: April 28th, 2025, 6:32 pm
Citation needed wrote: April 28th, 2025, 6:14 pm Find three spaceships that work in both B3/S23 and B3468/S23.
All xWSSes work [...]
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
Post Reply