Nice P69:
Code: Select all
#C [[ ICONS ]]
x = 7, y = 9, rule = cellmath-icons
2A3.2A$.BA.AB$2A3.2A$3.A$3.C$3.A$2A3.2A$.BA.AB$2A3.2A!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
(sorry about double posting,I think my last post is a bit too long)
EDIT:P135
Code: Select all
#C [[ ICONS ]]
x = 27, y = 9, rule = cellmath-icons
11.2A.2A$10.A2.B2.A$9.A.A3.A.A2$10.B5.B$8.A2.A3.A2.A$9.A7.A$D6.A.A7.A
.A6.D$8.A9.A!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
P13:
Code: Select all
#C [[ ICONS ]]
x = 9, y = 6, rule = cellmath-icons
3.A.A$2.A.B.A$2.A3.A$3.A.A$AB.A.A.BA$A.A3.A.A!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
M638750:
Code: Select all
#C [[ ICONS ]]
x = 5, y = 5, rule = cellmath-icons
B3.B2$3.A$A$B3.B!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
P18:
Code: Select all
#C [[ ICONS ]]
x = 9, y = 4, rule = cellmath-icons
A.A3.A.A$.BA3.AB$A2.A.A2.A$4.B!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
P11 sparker& P22 hassler
Code: Select all
#C [[ ICONS ]]
x = 28, y = 21, rule = cellmath-icons
5.A16.A$5.C16.C$.A7.A8.A7.A$A.B2.A2.B.A6.A.B2.A2.B.A$.A2.A.A2.A8.A2.A
.A2.A4$22.A$21.A.A$21.A.A$22.A5$18.A2.A.A2.A$17.A.B2.A2.B.A$18.A7.A$22.
C$22.A!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
P123:
Code: Select all
#C [[ ICONS ]]
x = 9, y = 11, rule = cellmath-icons
A.A$.B$A.A2$3.A4.D$AC3.B$3.A4.D2$A.A$.B$A.A!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
P24:
Code: Select all
#C [[ ICONS ]]
x = 5, y = 5, rule = cellmath-icons
4.B$2.A$3.A$.C$A!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
P50:
Code: Select all
#C [[ ICONS ]]
x = 7, y = 7, rule = cellmath-icons
A.A$AB2$3.C$A5.A$AB3.B$.2A2.2A!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
P104:
Code: Select all
#C [[ ICONS ]]
x = 7, y = 7, rule = cellmath-icons
5.A$.B3.BA2$2A2$.B.A.B$3.A!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
P38:
Code: Select all
#C [[ ICONS ]]
x = 5, y = 7, rule = cellmath-icons
4.D$4.B$A$A2$3.BA$3.D!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
P19:
Code: Select all
#C [[ ICONS ]]
x = 4, y = 7, rule = cellmath-icons
D$B4$2.C$.A.A!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
P91:
Code: Select all
#C [[ ICONS ]]
x = 5, y = 13, rule = cellmath-icons
D3$3.D$.2AB$A$2A.2A$4.A$.B2A$.D3$4.D!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
P40:
Code: Select all
#C [[ ICONS ]]
x = 6, y = 4, rule = cellmath-icons
4.BD$A3.A$.C$A!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"
P57:
Code: Select all
#C [[ ICONS ]]
x = 10, y = 8, rule = cellmath-icons
4.D$4.B$3.2A2.A$8.BA$7.A.A3$D!
@RULE cellmath-icons
0 0 1 1
2 2 3 3 4 -1 5 -2
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,2,2,4,4,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,3,4,4,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,2,4,4,0,0,0,1
1,1,1,1,1,5,0,0,0,1
1,1,1,1,1,4,4,0,0,1
#
1,b,s,d,f,g,h,j,k,0
@NAMES
0 off
1 on
2 double cell
3 triple cell
4 negative cell
5 double negative cell
@COLORS
1 255 255 255
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"7 35 6 1"
/* colors */
". c #000000"
"B c #FFFFFF"
"C c #FFFF00"
"D c #00FFFF"
"E c #0000FF"
"F c #FF00FF"
/* icon for state 1 */
"...B..."
"..BB..."
".B.B..."
"...B..."
"...B..."
"...B..."
".BBBBB."
/* icon for state 2 */
".CCCCC."
"C.....C"
"......C"
"....CC."
"..CC..."
".C....."
"CCCCCCC"
/* icon for state 3 */
".DDDDD."
"D.....D"
"......D"
"....DD."
"......D"
"D.....D"
".DDDDD."
/* icon for state 4 */
".....E."
"....EE."
".....E."
"EEE..E."
".....E."
".....E."
"....EEE"
/* icon for state 5 */
"....FFF"
"....F.F"
"......F"
"FFF..F."
"....F.."
"....F.."
"....FFF"