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hotcrystal0
Posts: 4564 Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am
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by hotcrystal0 » March 31st, 2025, 9:22 pm
Basically, insert your username into “username_here” on the following link:
https://catagolue.hatsya.com/hashsoup/C ... here/b3s23
You can also change the symmetry.
For example, my C1 Catagolue soup would be here:
https://catagolue.hatsya.com/hashsoup/C ... tal0/b3s23
It’s pretty boring, turning into only a couple of still lives:
Code: Select all
x = 16, y = 16, rule = B3/S23
oobbbobbbooooobb$
obbobbbooobbbobb$
ooobobbobboobbbo$
booboooboboboboo$
bbbbbobbbobbbbbo$
obbooooobboooobo$
bbbbbbobbobobbob$
bbbbobbbboobbobo$
obboooobobobooob$
obobbboobbbobbbb$
oooobobbbobbooob$
bboooooboobbbbob$
boobobooobbboobo$
bbbbbboooobbbooo$
bboobooboooboboo$
oobbboooboboobbo!
139 days until New York's age verification law goes into effect.
Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
squareroot12621
Posts: 706 Joined: March 23rd, 2022, 4:53 pm
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by squareroot12621 » March 31st, 2025, 9:31 pm
Mine looks basically exactly the same.
Code:
Select all
x = 16, y = 16, rule = B3/S23
oobooboboobboobo$
obbbbbobbboobobo$
oooobbboboboobbo$
bbobboboooboboob$
bbboboboobbobbbo$
bbbobobbbboboobb$
oobbbbobbboooobo$
oboobbboobboobob$
ooobooobobbooobb$
oobboboobbbbboob$
oboobboooboooboo$
ooooboboboobbbbb$
oooobbobobbooobo$
oooboooobbbbobbo$
oobboboboobooobo$
ooboobbobbbbobob!
b-engine
Posts: 3762 Joined: October 26th, 2023, 4:11 am
Location: Somewhere on where Earth At
Contact:
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by b-engine » March 31st, 2025, 9:33 pm
Nothing interesting:
Code: Select all
#C b-engine
x = 16, y = 16, rule = B3/S23
oboooobboobbboob$
boboobobbbbbbbbo$
bboobobobobbobbb$
ooooobobobbboobo$
boboooboooooobbb$
obbobooooboobooo$
oobooooooobbbobo$
ooboboboobobbooo$
ooobbbobbbboobbo$
bobboooooobobooo$
bobobboooboboobb$
obbobboobobobbbb$
bbbobobbobboooob$
booboooooobbobbb$
bbbbbbbbbooboobo$
oooboboooobbbbbb!
Same when omitting the - , expect a bi-block:
Code: Select all
#C bengine
x = 16, y = 16, rule = B3/S23
oobbbbbbbbobobob$
ooobbooboooobbbb$
bobboooobbobbobb$
ooobobobooobobob$
oobboobboboooooo$
boooboboobobbboo$
oobbobbooobbobbb$
bbobbobboooobboo$
oooobbboobbobboo$
obbboobbbobbbbob$
obbbbbobooooboob$
oobbobboobbbobob$
bbbooboboobbobbo$
oooboobbbbooboob$
boooooboooobbobo$
bbbbobobbobbbbbb!
However, when I use T6970, a pulsar appears, only to been destroyed by a pond:
Code: Select all
#C T6970
x = 16, y = 16, rule = B3/S23
bobobbooooboboob$
boooboooboobbbbb$
bobooobobbobboob$
bobbooboboboobbo$
bboboboobbbboobb$
bobobboobooobbob$
bbbooooobbbooobb$
bbbbbbbboooobbbb$
obbbbbobbooboooo$
booooooobobobbbo$
bbbboboooboboobb$
oboboobbboobobbo$
boobobobbboobbbb$
obooobbobboobbob$
ooboobbbobbobobo$
bbbboobbbooooooo!
EDIT:
Isolated this 3932M from the first soup:
Code: Select all
x = 5, y = 5, rule = B3/S23
o$2bo$2b2o$3b2o$2b2o!
Last edited by
b-engine on April 1st, 2025, 4:20 am, edited 1 time in total.
hotcrystal0
Posts: 4564 Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am
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by hotcrystal0 » March 31st, 2025, 9:43 pm
My D4_+2 soup becomes nothing but four beehives:
Code: Select all
#C hotcrystal0, symmetry D4_+2
x = 32, y = 31, rule = B3/S23
booboobobboooobbbboooobbobooboob$
oobooobobboobobooboboobboboooboo$
boobbboobbooboobbooboobboobbboob$
oobbbbbbobboboboobobobbobbbbbboo$
oobboobbboooobbbbbboooobbboobboo$
ooobooobooobobobbobobooobooobooo$
obobbobbbbboooooooooobbbbbobbobo$
boobbboobobbboooooobbboboobbboob$
ooobbbbbbbbbobboobbobbbbbbbbbooo$
bbbooobboooobbbbbbbboooobbooobbb$
bboooooboooobobooboboooobooooobb$
ooobboooooobobooooboboooooobbooo$
oobboboooboobbboobbboobooobobboo$
bbbobobboobbobobbobobboobbobobbb$
ooboobbbboboooooooooobobbbbooboo$
booobbbbbboobbboobbboobbbbbbooob$
ooboobbbboboooooooooobobbbbooboo$
bbbobobboobbobobbobobboobbobobbb$
oobboboooboobbboobbboobooobobboo$
ooobboooooobobooooboboooooobbooo$
bboooooboooobobooboboooobooooobb$
bbbooobboooobbbbbbbboooobbooobbb$
ooobbbbbbbbbobboobbobbbbbbbbbooo$
boobbboobobbboooooobbboboobbboob$
obobbobbbbboooooooooobbbbbobbobo$
ooobooobooobobobbobobooobooobooo$
oobboobbboooobbbbbboooobbboobboo$
oobbbbbbobboboboobobobbobbbbbboo$
boobbboobbooboobbooboobboobbboob$
oobooobobboobobooboboobboboooboo$
booboobobboooobbbboooobbobooboob!
139 days until New York's age verification law goes into effect.
Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
confocaloid
Posts: 6697 Joined: February 8th, 2022, 3:15 pm
Location: learn to protect yourself against stray gliders and sparks and self-destruct mechanisms
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by confocaloid » March 31st, 2025, 9:45 pm
p132 oblique (11,1)c/66 puffer with internal gliders:
Code:
Select all
#C https://catagolue.hatsya.com/hashsoup/C1/confocaloid/b34c8s234ce6ei8
#C [[ ZOOM 1 ]]
x = 16, y = 16, rule = B34c8/S234ce6ei8
4b6o2bobo$2b2ob3ob3o2b2o$bobo2b2ob3ob3o$obob6obo2b2o$2ob2o2bo3b4o$4b5o
2bo3bo$3b2o3bo3bo2bo$bobobobo2b2o2bo$5bo3b2ob3o$bo2bobobobo2b3o$b3obob
o5bobo$ob5o4bo2b2o$3b2o4bob3obo$b2o3bob3o2bobo$2obobob2o2bo3bo$bobo2bo
bobob2o!
Code:
Select all
#C [[ THEME MCell GRID TRACKLOOP 132 22/132 2/132 ]]
x = 89, y = 46, rule = B34c8/S234ce6ei8
13b3o2$35b3o2$57b3o4$69bo$68bobo$68bobo6bobo$69bo6bo2$74bo5bo$75bo2bob
o$74bo3b2o$bo5b2o66bo3bo$obo3bo2bo61bo5bobo$obo4b2o14bo5b2o37bo7b2obo$
bo20bobo3bo2bo36bobo$22bobo4b2o14bo5b2o15b2o9b3o$23bo20bobo3bo2bo6bo9b
2o2b5obo$44bobo4b2o8b2o8b9o5bobo$45bo14b2o10bo3bob2o8bo$84bo2bo$84b2ob
o$86bo7$81b3o$80b2ob2o$80b2o2bo$82b2o8$68bo$68bo!
In the event that the intent was to keep it CGoL-only (currently the first post doesn't clarify that), the same soup produces two boats arranged symmetrically even though they form in different ways:
Code:
Select all
#C https://catagolue.hatsya.com/hashsoup/C1/confocaloid/b3s23
#C [[ ZOOM 6 ]]
x = 16, y = 16, rule = B3/S23
4b6o2bobo$2b2ob3ob3o2b2o$bobo2b2ob3ob3o$obob6obo2b2o$2ob2o2bo3b4o$4b5o
2bo3bo$3b2o3bo3bo2bo$bobobobo2b2o2bo$5bo3b2ob3o$bo2bobobobo2b3o$b3obob
o5bobo$ob5o4bo2b2o$3b2o4bob3obo$b2o3bob3o2bobo$2obobob2o2bo3bo$bobo2bo
bobob2o!
127:1
B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
islptng
Posts: 495 Joined: May 24th, 2024, 6:17 am
Location: 种花家
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by islptng » March 31st, 2025, 9:49 pm
Meh. 322-tick in CGoL.
Code: Select all
x = 16, y = 16, rule = B3/S23
o3b3obo2bo$2o3bo3bob4o$bo2bobo3b2obo$2obo2bob3o2b3o$b2ob2obobo4b2o$2o
4b2obo4bo$7bo2b3o$bobo2b2ob2o2b3o$2obobob4ob3o$2o2bo2b2obobobo$o2b3ob
2o3b2obo$4ob4ob3o2bo$2o10bo2bo$2b9o3bo$2ob2ob3obo3bo$b2o4bob2o3bo!
Meh. 413-tick (actually short-lived) in BasiKnight.
Code: Select all
x = 16, y = 16, rule = B2e3air4ijwz/S12-in3k4r5i
o3b3obo2bo$2o3bo3bob4o$bo2bobo3b2obo$2obo2bob3o2b3o$b2ob2obobo4b2o$2o
4b2obo4bo$7bo2b3o$bobo2b2ob2o2b3o$2obobob4ob3o$2o2bo2b2obobobo$o2b3ob
2o3b2obo$4ob4ob3o2bo$2o10bo2bo$2b9o3bo$2ob2ob3obo3bo$b2o4bob2o3bo!
Meh. 109-tick in Calthrops.
Code: Select all
x = 16, y = 16, rule = B2n3ainy4aijqyz5einy6aci7e/S23-ajkq4cjkrwy5jk6-en7c
o3b3obo2bo$2o3bo3bob4o$bo2bobo3b2obo$2obo2bob3o2b3o$b2ob2obobo4b2o$2o
4b2obo4bo$7bo2b3o$bobo2b2ob2o2b3o$2obobob4ob3o$2o2bo2b2obobobo$o2b3ob
2o3b2obo$4ob4ob3o2bo$2o10bo2bo$2b9o3bo$2ob2ob3obo3bo$b2o4bob2o3bo!
Meh. 430-tick (actually very short-lived) in T-logic 3.
Code: Select all
x = 16, y = 16, rule = B3ain4aktz5-aijy6akn/S1e2-cn3cikr4-ajnw5aikqr6-k7
o3b3obo2bo$2o3bo3bob4o$bo2bobo3b2obo$2obo2bob3o2b3o$b2ob2obobo4b2o$2o
4b2obo4bo$7bo2b3o$bobo2b2ob2o2b3o$2obobob4ob3o$2o2bo2b2obobobo$o2b3ob
2o3b2obo$4ob4ob3o2bo$2o10bo2bo$2b9o3bo$2ob2ob3obo3bo$b2o4bob2o3bo!
Meh. 5-tick.
Code: Select all
x = 16, y = 16, rule = B2i3aei4z5e6c8/S1e2-ak3aijy4eiw5er
o3b3obo2bo$2o3bo3bob4o$bo2bobo3b2obo$2obo2bob3o2b3o$b2ob2obobo4b2o$2o
4b2obo4bo$7bo2b3o$bobo2b2ob2o2b3o$2obobob4ob3o$2o2bo2b2obobobo$o2b3ob
2o3b2obo$4ob4ob3o2bo$2o10bo2bo$2b9o3bo$2ob2ob3obo3bo$b2o4bob2o3bo!
ababa11e
Posts: 197 Joined: May 9th, 2024, 11:14 pm
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by ababa11e » April 1st, 2025, 2:28 am
here's mine in b3/s23:
Code:
Select all
x = 16, y = 16, rule = B3/S23
obbbobooobboobbo$
obboboobbbobobbb$
bobbbbbboboooboo$
oooobobooboooooo$
oobobbobboboobbb$
oobooobooboboooo$
ooobobboboboboob$
oobobooooboobboo$
boboboboobboobbo$
bobbbbbbboobobbb$
oooooobooobooobb$
boboboobbobbobbb$
oobbboobooooobob$
obbooobooboooobo$
oooobbobooobbbbb$
bbbbboboobboobbb!
Fun facts about it:
There's a halfbakery in the center-left area from gen 5887 - 5910.
It is a methuselah that lasts up to generation 7552 before stabilizing.
ababa11e: creating rules one golf at a time.
Code:
Select all
x = 15, y = 9, rule = B3-jr4jn6c/S234i5r
6bo$6bo$8bo$8b3o$10bo$7bo2bo$7b3o!
hth3
Posts: 362 Joined: February 15th, 2025, 10:04 am
Location: The Sun
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by hth3 » April 1st, 2025, 5:33 am
hth3 is pretty boring
Code: Select all
x = 16, y = 16, rule = B3/S23
2bob2obo4bo2bo$3o2bob3o2b3o$o2bob4obo3b2o$b2o3b2o3b2obo$o2b2ob5ob3o$o
5bo2b4obo$5b4o2bo$b3obob2ob3obo$ob3o4bo4bo$bob2ob2obo5bo$2ob7ob3o$o2b
obo2b3o2b2o$b2ob4obobo2b2o$ob2o2b5o2b3o$3bo2bo5b3o$o3bo3b2ob2o2bo!
JoshM
Posts: 264 Joined: July 12th, 2018, 4:24 pm
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by JoshM » April 1st, 2025, 9:48 am
mini pi :3
Code:
Select all
x = 16, y = 16, rule = B3/S23
oobbbboooooobboo$
boboooooobobbbbo$
ooobobboboobbobo$
bbooobbboobbbboo$
oobbobooobbobbob$
bbbbbbbbbooobobo$
boobboboobbobbbb$
booobboboboooobo$
oboboooobboooboo$
obooobbobobboboo$
oobboobbbooooboo$
bobooooboooooobb$
bbbbbobboboobobb$
oboooooboooboboo$
obbbbbbbooobobbb$
obboboobobobbboo!
Code: Select all
x = 20, y = 10, rule = B37/S2-i34q
11o8bo$10b2o6b2o$10bobo4bobo$10bo2bo2bo2bo$2bo7bo3b2o3bo$2bo7bo8bo$2bo
7bo8bo$3bo6bo8bo$4bo5bo8bo$5b6o8bo!
Banananananan
Posts: 236 Joined: May 5th, 2024, 8:52 pm
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by Banananananan » April 2nd, 2025, 2:07 am
Meh
Code: Select all
x = 16, y = 16, rule = B3/S23
bobbobobbobbbooo$
bbobooboboboobob$
obbboooboobbbooo$
bbooboboobbbobbo$
bboobooobboobooo$
oobbbobobboboobb$
bbbboobboooobbbo$
booboobbbbboboob$
bobobbbbbboooooo$
oboobobbbbbbbooo$
bboobbboobbooobo$
ooooboobbbbobbbb$
oboobbooobobbbbb$
oooobobbooboobob$
boooooobbboboooo$
oobbbbbooooobobo!
Citation needed
Posts: 698 Joined: April 1st, 2021, 1:03 am
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by Citation needed » April 2nd, 2025, 9:27 am
Here is ColorfulGalaxy's soup.
Code: Select all
x = 16, y = 16, rule = B3/S23
obooooobbbbboboo$
bboobbboobooobob$
boboboboobbbbboo$
bobboooooobboobb$
oooobboobbooboob$
oobobbbooboobobo$
bobbboooooboobbb$
ooooobobbobobbbo$
booooobooobooobo$
oboobooobboobobo$
bbooboboooooooob$
boboobobboobboob$
bobbobboooobbboo$
ooboobobooobobbo$
booobboooooooboo$
bbooooobobobbbbb!
Code: Select all
#C C2_1
x = 31, y = 31, rule = B3/S23
bbbbbbbbbbbbbbbbbbbbobobooooobb$
bbbbbbbbbbbbbbboobooooooobbooob$
bbbbbbbbbbbbbbbobbobooobobooboo$
bbbbbbbbbbbbbbboobbboooobbobbob$
bbbbbbbbbbbbbbbboobboobboboobob$
bbbbbbbbbbbbbbbbooooooooboboobb$
bbbbbbbbbbbbbbboboboobboooboobo$
bbbbbbbbbbbbbbbobooobooobooooob$
bbbbbbbbbbbbbbbobbbobobbobooooo$
bbbbbbbbbbbbbbbbbboobooooobbbob$
bbbbbbbbbbbbbbbobobooboobbboboo$
bbbbbbbbbbbbbbbbooboobboobboooo$
bbbbbbbbbbbbbbbbboobboooooobbob$
bbbbbbbbbbbbbbboobbbbboobobobob$
bbbbbbbbbbbbbbbboboooboobbboobb$
obooooobbbbbobooobobbbbbooooobo$
bboobbboobooobobbbbbbbbbbbbbbbb$
boboboboobbbbboobbbbbbbbbbbbbbb$
bobboooooobboobbbbbbbbbbbbbbbbb$
oooobboobbooboobbbbbbbbbbbbbbbb$
oobobbbooboobobobbbbbbbbbbbbbbb$
bobbboooooboobbbbbbbbbbbbbbbbbb$
ooooobobbobobbbobbbbbbbbbbbbbbb$
booooobooobooobobbbbbbbbbbbbbbb$
oboobooobboobobobbbbbbbbbbbbbbb$
bbooboboooooooobbbbbbbbbbbbbbbb$
boboobobboobboobbbbbbbbbbbbbbbb$
bobbobboooobbboobbbbbbbbbbbbbbb$
ooboobobooobobbobbbbbbbbbbbbbbb$
booobboooooooboobbbbbbbbbbbbbbb$
bbooooobobobbbbbbbbbbbbbbbbbbbb!
Code: Select all
#C C2_2
x = 31, y = 32, rule = B3/S23
bbbbbbbbbbbbbbbbbbbbobobooooobb$
bbbbbbbbbbbbbbboobooooooobbooob$
bbbbbbbbbbbbbbbobbobooobobooboo$
bbbbbbbbbbbbbbboobbboooobbobbob$
bbbbbbbbbbbbbbbboobboobboboobob$
bbbbbbbbbbbbbbbbooooooooboboobb$
bbbbbbbbbbbbbbboboboobboooboobo$
bbbbbbbbbbbbbbbobooobooobooooob$
bbbbbbbbbbbbbbbobbbobobbobooooo$
bbbbbbbbbbbbbbbbbboobooooobbbob$
bbbbbbbbbbbbbbbobobooboobbboboo$
bbbbbbbbbbbbbbbbooboobboobboooo$
bbbbbbbbbbbbbbbbboobboooooobbob$
bbbbbbbbbbbbbbboobbbbboobobobob$
bbbbbbbbbbbbbbbboboooboobbboobb$
bbbbbbbbbbbbbbboobobbbbbooooobo$
obooooobbbbboboobbbbbbbbbbbbbbb$
bboobbboobooobobbbbbbbbbbbbbbbb$
boboboboobbbbboobbbbbbbbbbbbbbb$
bobboooooobboobbbbbbbbbbbbbbbbb$
oooobboobbooboobbbbbbbbbbbbbbbb$
oobobbbooboobobobbbbbbbbbbbbbbb$
bobbboooooboobbbbbbbbbbbbbbbbbb$
ooooobobbobobbbobbbbbbbbbbbbbbb$
booooobooobooobobbbbbbbbbbbbbbb$
oboobooobboobobobbbbbbbbbbbbbbb$
bbooboboooooooobbbbbbbbbbbbbbbb$
boboobobboobboobbbbbbbbbbbbbbbb$
bobbobboooobbboobbbbbbbbbbbbbbb$
ooboobobooobobbobbbbbbbbbbbbbbb$
booobboooooooboobbbbbbbbbbbbbbb$
bbooooobobobbbbbbbbbbbbbbbbbbbb!
Code: Select all
#C C4_4
x = 32, y = 32, rule = B3/S23
bbobbboboboobbbobbbbbobobooooobb$
boooobbooooooobboobooooooobbooob$
oobbboooobbobbooobbobooobobooboo$
oooboooooboobooooobbboooobbobbob$
obooobboobbbobboboobboobboboobob$
obbbbooobobboobobooooooooboboobb$
ooobobobooboobbooboboobboooboobo$
boboboooboooooobobooobooobooooob$
ooooboboboobooobobbbobobbobooooo$
booooobooobbobbbbbboobooooobbbob$
ooooooobbboobbobobobooboobbboboo$
bobbbooooooobbobbooboobboobboooo$
boobbobobobboboobboobboooooobbob$
bbbboooobbooobbboobbbbboobobobob$
bobooobbbbboboooboboooboobbboobb$
booobbooobobbobooobobbbbbooooobo$
obooooobbbbbobooobobbobooobbooob$
bboobbboobooobobooobobbbbbooobob$
boboboboobbbbboobbbooobboooobbbb$
bobboooooobboobboobobbobobobboob$
oooobboobbooboobbobbooooooobbbob$
oobobbbooboobobobobboobbbooooooo$
bobbboooooboobbbbbbobbooobooooob$
ooooobobbobobbbobooobooboboboooo$
boooooboooboooboboooooobooobobob$
oboobooobbooboboobbooboobobobooo$
bboobobooooooooboboobbobooobbbbo$
boboobobboobboobobbobbboobbooobo$
bobbobboooobbboooooboobooooobooo$
ooboobobooobobbooobbobboooobbboo$
booobboooooooboobbooooooobboooob$
bbooooobobobbbbbobbboobobobbbobb!
Code: Select all
#C D4_+4
x = 32, y = 32, rule = B3/S23
bbooooobobobbbbbbbbbbobobooooobb$
booobboooooooboooobooooooobbooob$
ooboobobooobobboobbobooobobooboo$
bobbobboooobbboooobbboooobbobbob$
boboobobboobboobboobboobboboobob$
bbooboboooooooobbooooooooboboobb$
oboobooobboobobooboboobboooboobo$
boooooboooboooboobooobooobooooob$
ooooobobbobobbboobbbobobbobooooo$
bobbboooooboobbbbbboobooooobbbob$
oobobbboobooboboobobooboobbboboo$
oooobboobbooboobbooboobboobboooo$
bobboooooobboobbbboobboooooobbob$
boboboboobbbbboooobbbbboobobobob$
bboobbboobooobobboboooboobbboobb$
obooooobbbbboboooobobbbbbooooobo$
obooooobbbbboboooobobbbbbooooobo$
bboobbboobooobobboboooboobbboobb$
boboboboobbbbboooobbbbboobobobob$
bobboooooobboobbbboobboooooobbob$
oooobboobbooboobbooboobboobboooo$
oobobbboobooboboobobooboobbboboo$
bobbboooooboobbbbbboobooooobbbob$
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