Code: Select all
x = 0, y = 0, rule = ColourisedLife27s
THE.QUICK.BROWN.FOX.JUMPS.OVER.A.TALL.DOG! [[ ICONS ]]
@RULE ColourisedLife27s
@TABLE n_states:27 neighborhood:Moore symmetries:rotate4reflect
var l={1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26}
var l1=l
var l2=l
var l3=l
var l4=l
var l5=l
var l6=l
var l7=l
var l8=l
# B3a
0,l1,l1,l1,0,0,0,0,0,l1
0,l1,l1,l2,0,0,0,0,0,l1
0,l1,l2,l1,0,0,0,0,0,l1
0,l2,l1,l1,0,0,0,0,0,l1
0,l1,l2,l3,0,0,0,0,0,l2
# B3c
0,0,l1,0,l1,0,l1,0,0,l1
0,0,l1,0,l1,0,l2,0,0,l1
0,0,l1,0,l2,0,l1,0,0,l1
0,0,l2,0,l1,0,l1,0,0,l1
0,0,l1,0,l2,0,l3,0,0,l2
# B3e
0,l1,0,l1,0,l1,0,0,0,l1
0,l1,0,l1,0,l2,0,0,0,l1
0,l1,0,l2,0,l1,0,0,0,l1
0,l2,0,l1,0,l1,0,0,0,l1
0,l1,0,l2,0,l3,0,0,0,l2
# B3i
0,0,l1,l1,l1,0,0,0,0,l1
0,0,l1,l1,l2,0,0,0,0,l1
0,0,l1,l2,l1,0,0,0,0,l1
0,0,l2,l1,l1,0,0,0,0,l1
0,0,l1,l2,l3,0,0,0,0,l2
# B3j
0,l1,0,l1,l1,0,0,0,0,l1
0,l1,0,l1,l2,0,0,0,0,l1
0,l1,0,l2,l1,0,0,0,0,l1
0,l2,0,l1,l1,0,0,0,0,l1
0,l1,0,l2,l3,0,0,0,0,l3
# B3k
0,l1,0,l1,0,0,l1,0,0,l1
0,l1,0,l1,0,0,l2,0,0,l1
0,l1,0,l2,0,0,l1,0,0,l1
0,l2,0,l1,0,0,l1,0,0,l1
0,l1,0,l2,0,0,l3,0,0,l3
# B3n
0,l1,l1,0,l1,0,0,0,0,l1
0,l1,l1,0,l2,0,0,0,0,l1
0,l1,l2,0,l1,0,0,0,0,l1
0,l2,l1,0,l1,0,0,0,0,l1
0,l1,l2,0,l3,0,0,0,0,l1
# B3q
0,l1,l1,0,0,0,l1,0,0,l1
0,l1,l1,0,0,0,l2,0,0,l1
0,l1,l2,0,0,0,l1,0,0,l1
0,l2,l1,0,0,0,l1,0,0,l1
0,l1,l2,0,0,0,l3,0,0,l1
# B3r
0,l1,l1,0,0,l1,0,0,0,l1
0,l1,l1,0,0,l2,0,0,0,l1
0,l1,l2,0,0,l1,0,0,0,l1
0,l2,l1,0,0,l1,0,0,0,l1
0,l1,l2,0,0,l3,0,0,0,l2
# B3y
0,l1,0,0,l1,0,l1,0,0,l1
0,l1,0,0,l1,0,l2,0,0,l1
0,l1,0,0,l2,0,l1,0,0,l1
0,l2,0,0,l1,0,l1,0,0,l1
0,l1,0,0,l2,0,l3,0,0,l1
l,0,0,0,0,0,0,0,0,0 # S0
l,l1,0,0,0,0,0,0,0,0 # S1e
l,0,l1,0,0,0,0,0,0,0 # S1c
l,l1,l2,l3,l4,0,0,0,0,0 # S4a
l,0,l1,0,l2,0,l3,0,l4,0 # S4c
l,l1,0,l2,0,l3,0,l4,0,0 # S4e
l,l1,l2,0,l3,l4,0,0,0,0 # S4i
l,l1,0,l2,0,l3,l4,0,0,0 # S4j
l,l1,0,l2,l3,0,l4,0,0,0 # S4k
l,l1,l2,0,l3,0,0,0,l4,0 # S4n
l,l1,l2,l3,0,0,l4,0,0,0 # S4q
l,l1,l2,l3,0,l4,0,0,0,0 # S4r
l,l1,l2,0,0,l3,0,0,l4,0 # S4t
l,l1,l2,0,0,0,l3,l4,0,0 # S4w
l,l1,l2,0,l3,0,l4,0,0,0 # S4y
l,l1,l2,0,0,l3,l4,0,0,0 # S4z
l,l1,l2,l3,l4,0,0,0,l5,0 # S5a
l,l1,l2,l3,0,l4,0,l5,0,0 # S5c
l,l1,l2,0,l3,0,l4,0,l5,0 # S5e
l,l1,l2,l3,l4,l5,0,0,0,0 # S5i
l,l1,l2,l3,l4,0,l5,0,0,0 # S5j
l,l1,l2,0,l3,0,l4,l5,0,0 # S5k
l,l1,l2,l3,l4,0,0,l5,0,0 # S5n
l,l1,l2,l3,0,l4,l5,0,0,0 # S5q
l,l1,l2,0,l3,l4,l5,0,0,0 # S5r
l,l1,l2,0,l3,l4,0,l5,0,0 # S5y
l,l1,l2,l3,l4,l5,l6,0,0,0 # S6a
l,l1,l2,l3,l4,l5,0,l6,0,0 # S6c
l,l1,l2,l3,l4,0,l5,0,l6,0 # S6e
l,l1,l2,0,l3,l4,l5,0,l6,0 # S6i
l,l1,l2,l3,l4,0,l5,l6,0,0 # S6k
l,l1,l2,l3,0,l4,l5,l6,0,0 # S6n
l,l1,l2,l3,l4,l5,l6,l7,0,0 # S7c
l,l1,l2,l3,l4,l5,l6,0,l7,0 # S7e
l,l1,l2,l3,l4,l5,l6,l7,l8,0 # S8
@COLORS
0 0 0 0
1 0 0 180
2 175 13 102
3 146 248 70
4 255 200 47
5 255 118 0
6 185 185 185
7 235 235 222
8 100 100 100
9 255 255 0
10 55 19 112
11 255 255 150
12 202 62 94
13 205 145 63
14 12 75 100
15 255 0 0
16 175 155 50
17 255 255 255
18 37 70 25
19 121 33 135
20 83 140 208
21 0 154 37
22 178 220 205
23 255 152 213
24 0 0 74
25 175 200 74
26 63 25 12
@ICONS
XPM
"7 182 2 1"
". c #000000"
"A c #ffffff"
"...A..."
"..A.A.."
".A...A."
".A...A."
"A.....A"
"AAAAAAA"
"A.....A"
"AAAAAA."
"A.....A"
"A.....A"
"AAAAAA."
"A.....A"
"A.....A"
"AAAAAA."
".AAAAA."
"A.....A"
"A......"
"A......"
"A......"
"A.....A"
".AAAAA."
"AAAAAA."
"A.....A"
"A.....A"
"A.....A"
"A.....A"
"A.....A"
"AAAAAA."
"AAAAAAA"
"A......"
"A......"
"AAAAAAA"
"A......"
"A......"
"AAAAAAA"
"AAAAAAA"
"A......"
"A......"
"AAAA..."
"A......"
"A......"
"A......"
".AAAAA."
"A.....A"
"A......"
"A...AAA"
"A.....A"
"A.....A"
".AAAAA."
"A.....A"
"A.....A"
"A.....A"
"AAAAAAA"
"A.....A"
"A.....A"
"A.....A"
"AAAAAAA"
"...A..."
"...A..."
"...A..."
"...A..."
"...A..."
"AAAAAAA"
"......A"
"......A"
"......A"
"......A"
"A.....A"
"A.....A"
".AAAAA."
"A.....A"
"A...AA."
"A.AA..."
"AA....."
"A.AA..."
"A...AA."
"A.....A"
"A......"
"A......"
"A......"
"A......"
"A......"
"A......"
"AAAAAAA"
"AA...AA"
"A.A.A.A"
"A..A..A"
"A..A..A"
"A.....A"
"A.....A"
"A.....A"
"AA....A"
"A.A...A"
"A.A...A"
"A..A..A"
"A...A.A"
"A...A.A"
"A....AA"
".AAAAA."
"A.....A"
"A.....A"
"A.....A"
"A.....A"
"A.....A"
".AAAAA."
"AAAAAA."
"A.....A"
"A.....A"
"AAAAAA."
"A......"
"A......"
"A......"
".AAAAA."
"A.....A"
"A.....A"
"A..A..A"
"A...A.A"
"A....A."
".AAAA.A"
"AAAAAA."
"A.....A"
"A.....A"
"AAAAAA."
"A..A..."
"A...A.."
"A....AA"
".AAAAA."
"A.....A"
"A......"
".AAAAA."
"......A"
"A.....A"
".AAAAA."
"AAAAAAA"
"...A..."
"...A..."
"...A..."
"...A..."
"...A..."
"...A..."
"A.....A"
"A.....A"
"A.....A"
"A.....A"
"A.....A"
"A.....A"
".AAAAA."
"A.....A"
"A.....A"
".A...A."
".A...A."
"..A.A.."
"..A.A.."
"...A..."
"A..A..A"
"A..A..A"
"A..A..A"
"A..A..A"
".A.A.A."
".A.A.A."
"..A.A.."
"A.....A"
".A...A."
"..A.A.."
"...A..."
"..A.A.."
".A...A."
"A.....A"
"A.....A"
".A...A."
"..A.A.."
"...A..."
"...A..."
"...A..."
"...A..."
"AAAAAAA"
".....A."
"....A.."
"...A..."
"..A...."
".A....."
"AAAAAAA"
Code: Select all
x = 0, y = 0, rule = ColourisedLife27s
4COOL
3L!
@RULE ColourisedLife27s
@TABLE n_states:27 neighborhood:Moore symmetries:rotate4reflect
var l={1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26}
var l1=l
var l2=l
var l3=l
var l4=l
var l5=l
var l6=l
var l7=l
var l8=l
# B3a
0,l1,l1,l1,0,0,0,0,0,l1
0,l1,l1,l2,0,0,0,0,0,l1
0,l1,l2,l1,0,0,0,0,0,l1
0,l2,l1,l1,0,0,0,0,0,l1
0,l1,l2,l3,0,0,0,0,0,l2
# B3c
0,0,l1,0,l1,0,l1,0,0,l1
0,0,l1,0,l1,0,l2,0,0,l1
0,0,l1,0,l2,0,l1,0,0,l1
0,0,l2,0,l1,0,l1,0,0,l1
0,0,l1,0,l2,0,l3,0,0,l2
# B3e
0,l1,0,l1,0,l1,0,0,0,l1
0,l1,0,l1,0,l2,0,0,0,l1
0,l1,0,l2,0,l1,0,0,0,l1
0,l2,0,l1,0,l1,0,0,0,l1
0,l1,0,l2,0,l3,0,0,0,l2
# B3i
0,0,l1,l1,l1,0,0,0,0,l1
0,0,l1,l1,l2,0,0,0,0,l1
0,0,l1,l2,l1,0,0,0,0,l1
0,0,l2,l1,l1,0,0,0,0,l1
0,0,l1,l2,l3,0,0,0,0,l2
# B3j
0,l1,0,l1,l1,0,0,0,0,l1
0,l1,0,l1,l2,0,0,0,0,l1
0,l1,0,l2,l1,0,0,0,0,l1
0,l2,0,l1,l1,0,0,0,0,l1
0,l1,0,l2,l3,0,0,0,0,l3
# B3k
0,l1,0,l1,0,0,l1,0,0,l1
0,l1,0,l1,0,0,l2,0,0,l1
0,l1,0,l2,0,0,l1,0,0,l1
0,l2,0,l1,0,0,l1,0,0,l1
0,l1,0,l2,0,0,l3,0,0,l3
# B3n
0,l1,l1,0,l1,0,0,0,0,l1
0,l1,l1,0,l2,0,0,0,0,l1
0,l1,l2,0,l1,0,0,0,0,l1
0,l2,l1,0,l1,0,0,0,0,l1
0,l1,l2,0,l3,0,0,0,0,l1
# B3q
0,l1,l1,0,0,0,l1,0,0,l1
0,l1,l1,0,0,0,l2,0,0,l1
0,l1,l2,0,0,0,l1,0,0,l1
0,l2,l1,0,0,0,l1,0,0,l1
0,l1,l2,0,0,0,l3,0,0,l1
# B3r
0,l1,l1,0,0,l1,0,0,0,l1
0,l1,l1,0,0,l2,0,0,0,l1
0,l1,l2,0,0,l1,0,0,0,l1
0,l2,l1,0,0,l1,0,0,0,l1
0,l1,l2,0,0,l3,0,0,0,l2
# B3y
0,l1,0,0,l1,0,l1,0,0,l1
0,l1,0,0,l1,0,l2,0,0,l1
0,l1,0,0,l2,0,l1,0,0,l1
0,l2,0,0,l1,0,l1,0,0,l1
0,l1,0,0,l2,0,l3,0,0,l1
l,0,0,0,0,0,0,0,0,0 # S0
l,l1,0,0,0,0,0,0,0,0 # S1e
l,0,l1,0,0,0,0,0,0,0 # S1c
l,l1,l2,l3,l4,0,0,0,0,0 # S4a
l,0,l1,0,l2,0,l3,0,l4,0 # S4c
l,l1,0,l2,0,l3,0,l4,0,0 # S4e
l,l1,l2,0,l3,l4,0,0,0,0 # S4i
l,l1,0,l2,0,l3,l4,0,0,0 # S4j
l,l1,0,l2,l3,0,l4,0,0,0 # S4k
l,l1,l2,0,l3,0,0,0,l4,0 # S4n
l,l1,l2,l3,0,0,l4,0,0,0 # S4q
l,l1,l2,l3,0,l4,0,0,0,0 # S4r
l,l1,l2,0,0,l3,0,0,l4,0 # S4t
l,l1,l2,0,0,0,l3,l4,0,0 # S4w
l,l1,l2,0,l3,0,l4,0,0,0 # S4y
l,l1,l2,0,0,l3,l4,0,0,0 # S4z
l,l1,l2,l3,l4,0,0,0,l5,0 # S5a
l,l1,l2,l3,0,l4,0,l5,0,0 # S5c
l,l1,l2,0,l3,0,l4,0,l5,0 # S5e
l,l1,l2,l3,l4,l5,0,0,0,0 # S5i
l,l1,l2,l3,l4,0,l5,0,0,0 # S5j
l,l1,l2,0,l3,0,l4,l5,0,0 # S5k
l,l1,l2,l3,l4,0,0,l5,0,0 # S5n
l,l1,l2,l3,0,l4,l5,0,0,0 # S5q
l,l1,l2,0,l3,l4,l5,0,0,0 # S5r
l,l1,l2,0,l3,l4,0,l5,0,0 # S5y
l,l1,l2,l3,l4,l5,l6,0,0,0 # S6a
l,l1,l2,l3,l4,l5,0,l6,0,0 # S6c
l,l1,l2,l3,l4,0,l5,0,l6,0 # S6e
l,l1,l2,0,l3,l4,l5,0,l6,0 # S6i
l,l1,l2,l3,l4,0,l5,l6,0,0 # S6k
l,l1,l2,l3,0,l4,l5,l6,0,0 # S6n
l,l1,l2,l3,l4,l5,l6,l7,0,0 # S7c
l,l1,l2,l3,l4,l5,l6,0,l7,0 # S7e
l,l1,l2,l3,l4,l5,l6,l7,l8,0 # S8
@COLORS
0 0 0 0
1 0 0 180
2 175 13 102
3 146 248 70
4 255 200 47
5 255 118 0
6 185 185 185
7 235 235 222
8 100 100 100
9 255 255 0
10 55 19 112
11 255 255 150
12 202 62 94
13 205 145 63
14 12 75 100
15 255 0 0
16 175 155 50
17 255 255 255
18 37 70 25
19 121 33 135
20 83 140 208
21 0 154 37
22 178 220 205
23 255 152 213
24 0 0 74
25 175 200 74
26 63 25 12
@ICONS
XPM
"7 182 2 1"
". c #000000"
"A c #ffffff"
"...A..."
"..A.A.."
".A...A."
".A...A."
"A.....A"
"AAAAAAA"
"A.....A"
"AAAAAA."
"A.....A"
"A.....A"
"AAAAAA."
"A.....A"
"A.....A"
"AAAAAA."
".AAAAA."
"A.....A"
"A......"
"A......"
"A......"
"A.....A"
".AAAAA."
"AAAAAA."
"A.....A"
"A.....A"
"A.....A"
"A.....A"
"A.....A"
"AAAAAA."
"AAAAAAA"
"A......"
"A......"
"AAAAAAA"
"A......"
"A......"
"AAAAAAA"
"AAAAAAA"
"A......"
"A......"
"AAAA..."
"A......"
"A......"
"A......"
".AAAAA."
"A.....A"
"A......"
"A...AAA"
"A.....A"
"A.....A"
".AAAAA."
"A.....A"
"A.....A"
"A.....A"
"AAAAAAA"
"A.....A"
"A.....A"
"A.....A"
"AAAAAAA"
"...A..."
"...A..."
"...A..."
"...A..."
"...A..."
"AAAAAAA"
"......A"
"......A"
"......A"
"......A"
"A.....A"
"A.....A"
".AAAAA."
"A.....A"
"A...AA."
"A.AA..."
"AA....."
"A.AA..."
"A...AA."
"A.....A"
"A......"
"A......"
"A......"
"A......"
"A......"
"A......"
"AAAAAAA"
"AA...AA"
"A.A.A.A"
"A..A..A"
"A..A..A"
"A.....A"
"A.....A"
"A.....A"
"AA....A"
"A.A...A"
"A.A...A"
"A..A..A"
"A...A.A"
"A...A.A"
"A....AA"
".AAAAA."
"A.....A"
"A.....A"
"A.....A"
"A.....A"
"A.....A"
".AAAAA."
"AAAAAA."
"A.....A"
"A.....A"
"AAAAAA."
"A......"
"A......"
"A......"
".AAAAA."
"A.....A"
"A.....A"
"A..A..A"
"A...A.A"
"A....A."
".AAAA.A"
"AAAAAA."
"A.....A"
"A.....A"
"AAAAAA."
"A..A..."
"A...A.."
"A....AA"
".AAAAA."
"A.....A"
"A......"
".AAAAA."
"......A"
"A.....A"
".AAAAA."
"AAAAAAA"
"...A..."
"...A..."
"...A..."
"...A..."
"...A..."
"...A..."
"A.....A"
"A.....A"
"A.....A"
"A.....A"
"A.....A"
"A.....A"
".AAAAA."
"A.....A"
"A.....A"
".A...A."
".A...A."
"..A.A.."
"..A.A.."
"...A..."
"A..A..A"
"A..A..A"
"A..A..A"
"A..A..A"
".A.A.A."
".A.A.A."
"..A.A.."
"A.....A"
".A...A."
"..A.A.."
"...A..."
"..A.A.."
".A...A."
"A.....A"
"A.....A"
".A...A."
"..A.A.."
"...A..."
"...A..."
"...A..."
"...A..."
"AAAAAAA"
".....A."
"....A.."
"...A..."
"..A...."
".A....."
"AAAAAAA"