Rule request thread

For discussion of other cellular automata.
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PiSpaceships
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Re: Rule request thread

Post by PiSpaceships »

confocaloid wrote: January 18th, 2025, 4:24 pm Unfortunately removing constraints is likely to make the problem harder (more possibilities to explore). You might consider trying to rediscover it yourself, or just looking for other CA with similar properties.
I know that my request was difficult. I try to find this rule for 2 days and I still haven't found it. I repost an updated summary of my problem below for anyone who still wants to help me.

I try to find an INT rule that has following properties:
-It has puffers appearing from sufficiently large soups in the same way as B2e3ceiq4-i/S2-a34-ai except that they're block-laying.
-Random soups behave as in B2e3ceiq4-i5a/S2-a34-ai5a.
-It has the spaceship on the left of my signature, which means that that rule is between B2e3i/S2ce3rq and B2-ac3-a4-i5-y67c8/S01c2-a34-i5678.
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hotcrystal0
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Re: Rule request thread

Post by hotcrystal0 »

Just unburying this request:
hotcrystal0 wrote: January 18th, 2025, 4:02 pm Edit: call the rule SumLife5.
A rule with 6 states (5 alive states) that behaves identically to CGoL, however when a cell is born it's born with the state number equal to the sum of the cell states that birthed it (mod 5, except 0 mod 5 corresponds to state 5, so for example states 2, 4, and 5 birth state 1).
Edit: here’s my attempt to make this myself:

Code: Select all

x = 3, y = 3, rule = SumLife5
.A$.2A$2A! x = 0, y = 0, rule = SumLife5
!
@RULE SumLife5

@TABLE


n_states:6
neighborhood:Moore
symmetries:permute

var a={0,1,2,3,4,5}
var a1=a
var a2=a
var a3=a
var a4=a
var a5=a
var a6=a
var a7=a
var a8=a
var b = {1,2,3,4,5}
var b1 = b
var b2 = b
var b3 = b
var _6 = {1}
var _7 = {2}
var _8 = {3}
var _9 = {4}
var _10 = {5}
var _11 = {1}
var _12 = {2}
var _13 = {3}
var _14 = {4}
var _15 = {5}

# Birth

0,1,1,1,0,0,0,0,0,3
0,1,1,2,0,0,0,0,0,4
0,1,1,3,0,0,0,0,0,5
0,1,1,4,0,0,0,0,0,_6
0,1,1,5,0,0,0,0,0,_7
0,1,2,2,0,0,0,0,0,5
0,1,2,3,0,0,0,0,0,_6
0,1,2,4,0,0,0,0,0,_7
0,1,2,5,0,0,0,0,0,_8
0,1,3,3,0,0,0,0,0,_7
0,1,3,4,0,0,0,0,0,_8
0,1,3,5,0,0,0,0,0,_9
0,1,4,4,0,0,0,0,0,_9
0,1,4,5,0,0,0,0,0,_10
0,1,5,5,0,0,0,0,0,_11

0,2,1,1,0,0,0,0,0,4
0,2,1,2,0,0,0,0,0,5
0,2,1,3,0,0,0,0,0,_6
0,2,1,4,0,0,0,0,0,_7
0,2,1,5,0,0,0,0,0,_8
0,2,2,2,0,0,0,0,0,_6
0,2,2,3,0,0,0,0,0,_7
0,2,2,4,0,0,0,0,0,_8
0,2,2,5,0,0,0,0,0,_9
0,2,3,3,0,0,0,0,0,_8
0,2,3,4,0,0,0,0,0,_9
0,2,3,5,0,0,0,0,0,_10
0,2,4,4,0,0,0,0,0,_10
0,2,4,5,0,0,0,0,0,_11
0,2,5,5,0,0,0,0,0,_12

0,3,1,1,0,0,0,0,0,5
0,3,1,2,0,0,0,0,0,_6
0,3,1,3,0,0,0,0,0,_7
0,3,1,4,0,0,0,0,0,_8
0,3,1,5,0,0,0,0,0,_9
0,3,2,2,0,0,0,0,0,_7
0,3,2,3,0,0,0,0,0,_8
0,3,2,4,0,0,0,0,0,_9
0,3,2,5,0,0,0,0,0,_10
0,3,3,3,0,0,0,0,0,_9
0,3,3,4,0,0,0,0,0,_10
0,3,3,5,0,0,0,0,0,_11
0,3,4,4,0,0,0,0,0,_11
0,3,4,5,0,0,0,0,0,_12
0,3,5,5,0,0,0,0,0,_13

0,4,1,1,0,0,0,0,0,_6
0,4,1,2,0,0,0,0,0,_7
0,4,1,3,0,0,0,0,0,_8
0,4,1,4,0,0,0,0,0,_9
0,4,1,5,0,0,0,0,0,_10
0,4,2,2,0,0,0,0,0,_8
0,4,2,3,0,0,0,0,0,_9
0,4,2,4,0,0,0,0,0,_10
0,4,2,5,0,0,0,0,0,_11
0,4,3,3,0,0,0,0,0,_10
0,4,3,4,0,0,0,0,0,_11
0,4,3,5,0,0,0,0,0,_12
0,4,4,4,0,0,0,0,0,_12
0,4,4,5,0,0,0,0,0,_13
0,4,5,5,0,0,0,0,0,_14

0,5,1,1,0,0,0,0,0,_7
0,5,1,2,0,0,0,0,0,_8
0,5,1,3,0,0,0,0,0,_9
0,5,1,4,0,0,0,0,0,_10
0,5,1,5,0,0,0,0,0,_11
0,5,2,2,0,0,0,0,0,_9
0,5,2,3,0,0,0,0,0,_10
0,5,2,4,0,0,0,0,0,_11
0,5,2,5,0,0,0,0,0,_12
0,5,3,3,0,0,0,0,0,_11
0,5,3,4,0,0,0,0,0,_12
0,5,3,5,0,0,0,0,0,_13
0,5,4,4,0,0,0,0,0,_13
0,5,4,5,0,0,0,0,0,_14
0,5,5,5,0,0,0,0,0,_15

# Survival

b,b1,b2,0,0,0,0,0,0,b
b,b1,b2,b3,0,0,0,0,0,b

# Death
a,a1,a2,a3,a4,a5,a6,a7,a8,0

@COLORS

0 0 0 0
1 255 0 0
2 0 255 0
3 0 0 255
4 0 255 255
5 255 0 255
124 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
Antonin Duda
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Re: Rule request thread

Post by Antonin Duda »

hotcrystal0 wrote: January 11th, 2025, 7:27 pm OverheatLife, but dead cells naturally “cool down”. (state 100 becomes 98, which becomes 96, and so on until it becomes state 0). Call the rule OverheatCoolLife.
Ooh! What about if a cell is "hot" enough, the "heat" gets transfered to adjacent cells?
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PiSpaceships
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Re: Rule request thread

Post by PiSpaceships »

I request a rule which has 3 states: dead, Life and Seeds.
-A dead cell becomes Life cell if it has either: 3 Life neighbors not counting Seed cells, 2 Seeds neighbors not counting Life cells or both. Otherwise it's still dead.
-Life cell becomes Seed cell if it has 2 or 3 non-dead neighbors. Otherwise it dies.
-Seed cells always die.
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confocaloid
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Re: Rule request thread

Post by confocaloid »

PiSpaceships wrote: January 24th, 2025, 1:22 pm I request a rule which has 3 states: dead, Life and Seeds.
-A dead cell becomes Life cell if it has either: 3 Life neighbors not counting Seed cells, 2 Seeds neighbors not counting Life cells or both. Otherwise it's still dead.
-Life cell becomes Seed cell if it has 2 or 3 non-dead neighbors. Otherwise it dies.
-Seed cells always die.
Does this work as intended?

Code: Select all

#C [[ RANDOMIZE RANDWIDTH 256 RANDHEIGHT 192 RANDFILL 25 RANDSEED 17290001 ]]
x = 1, y = 1, rule = Test_rules_from_post202286
b!

@RULE Test_rules_from_post202286

@TABLE
n_states:3
neighborhood:Moore
symmetries:permute

var a={0,1}
var b=a
var c=a
var d=a
var e=a
var f=a
var i={1,2}
var j=i
var k=i
var p={0,2}
var q=p
var r=p
var s=p
var t=p
var x={0,1,2}
var h=x
var m=x
var n=x
var u=x
var v=x
var w=x
var y=x
var z=x

# A state-0 cell becomes a state-1 cell if it has =3 state-1 neighbours...
0, 1,1,1,p,q,r,s,t, 1
# ... or if it has =2 state-2 neighbours.
0, 2,2,a,b,c,d,e,f, 1
# A state-1 cell becomes a state-2 cell if it has =2...
1, i,j,0,0,0,0,0,0, 2
# ... or =3 nonzero neighbours.
1, i,j,k,0,0,0,0,0, 2
# Otherwise, everything nonzero becomes zero, and everything zero stays zero.
x, h,m,n,u,v,w,y,z, 0
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
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PiSpaceships
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Re: Rule request thread

Post by PiSpaceships »

confocaloid wrote: January 24th, 2025, 3:08 pm Does this work as intended?

Code: Select all

rle
Yes, but it seems that it's uninteresting.

What with the following rule?
-A dead cell becomes Life cell if it has 3 neighbors with at least 1 Life cell or 2 neighbors with at least 1 Seed cell. Otherwise it's still dead.
-Life cell becomes Seed cell if it has 2 or 3 non-dead neighbors. Otherwise it dies.
-Seed cells always die.
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unname4798
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Re: Rule request thread

Post by unname4798 »

PiSpaceships wrote: January 25th, 2025, 1:15 pm
confocaloid wrote: January 24th, 2025, 3:08 pm Does this work as intended?

Code: Select all

rle
Yes, but it seems that it's uninteresting.

What with the following rule?
-A dead cell becomes Life cell if it has 3 neighbors with at least 1 Life cell or 2 neighbors with at least 1 Seed cell. Otherwise it's still dead.
-Life cell becomes Seed cell if it has 2 or 3 non-dead neighbors. Otherwise it dies.
-Seed cells always die.
Does it work correctly?

Code: Select all

#R test_p202362
!
@RULE test_p202362
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a={0,1,2}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var i=a
# A dead cell becomes Life cell if it has 3 neighbors with at least 1 Life cell or 2 neighbors with at least 1 Seed cell. Otherwise it's still dead.
0,1,1,1,0,0,0,0,0,1
0,1,1,2,0,0,0,0,0,1
0,1,2,2,0,0,0,0,0,1
0,1,2,0,0,0,0,0,0,2
0,2,2,0,0,0,0,0,0,2
# Life cell becomes Seed cell if it has 2 or 3 non-dead neighbors. Otherwise it dies.
1,1,1,a,0,0,0,0,0,2
1,1,2,a,0,0,0,0,0,2
1,2,2,a,0,0,0,0,0,2
# Seed cells always die.
# (no lines)
# Default:
i,a,b,c,d,e,f,g,h,0
@COLORS
0 0 0 0
1 255 0 0
2 0 255 255
@NAMES
0 dead
1 Life
2 Seed
It just explodes. Still uninteresting.
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PHPBB12345
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Re: Rule request thread

Post by PHPBB12345 »

hotcrystal0 wrote: January 18th, 2025, 4:02 pm Edit: call the rule SumLife5.
A rule with 6 states (5 alive states) that behaves identically to CGoL, however when a cell is born it's born with the state number equal to the sum of the cell states that birthed it (mod 5, except 0 mod 5 corresponds to state 5, so for example states 2, 4, and 5 birth state 1).
Can be extend to SumLifeN:

Code: Select all

local g = golly()

local N = 7
local rule = "SumLife" .. N
local out = {}
local L = {}

for i = 1, N, 1 do
	L[i] = i
end

local function CreateRule(rule)
    local fname = g.getdir("rules") .. rule .. ".rule"
    local f = io.open(fname,"r")
    if f ~= nil then
        io.close(f)  -- rule already exists
    else 
        local f = io.open(fname, "w")
        if f then
            f:write(out)
            f:close()
        else
            g.warn("Can't save " .. rule .. " rule in filename:\n" .. filename)
        end
    end
end

table.insert(out, "@RULE " .. rule)
table.insert(out, "@TABLE")
table.insert(out, "n_states:" .. (N + 1))
table.insert(out, "neighborhood:Moore")
table.insert(out, "symmetries:permute")
table.insert(out, "")
table.insert(out, "var a={" .. table.concat(L, ",") .. "}")
table.insert(out, "var b=a")
table.insert(out, "var c=a")
table.insert(out, "var d=a")
table.insert(out, "var e=a")
table.insert(out, "var f={0,a}")
table.insert(out, "var g=f")
table.insert(out, "var h=f")
table.insert(out, "var i=f")
table.insert(out, "")

for i = 1, N, 1 do
	for j = i, N, 1 do
		for k = j, N, 1 do
			table.insert(out, table.concat({0, i, j, k, 0, 0, 0, 0, 0, (i + j + k - 1) % N + 1}, ","))
		end
	end
end

table.insert(out, "a,f,0,0,0,0,0,0,0,0")
table.insert(out, "a,b,c,d,e,f,g,h,i,0")

out = table.concat(out, "\n")
CreateRule(rule)
g.setrule(rule)
Example:

Code: Select all

x = 3, y = 3, rule = SumLife7
.A$.2A$2A!

@RULE SumLife7
@TABLE
n_states:8
neighborhood:Moore
symmetries:permute

var a={1,2,3,4,5,6,7}
var b=a
var c=a
var d=a
var e=a
var f={0,a}
var g=f
var h=f
var i=f

0,1,1,1,0,0,0,0,0,3
0,1,1,2,0,0,0,0,0,4
0,1,1,3,0,0,0,0,0,5
0,1,1,4,0,0,0,0,0,6
0,1,1,5,0,0,0,0,0,7
0,1,1,6,0,0,0,0,0,1
0,1,1,7,0,0,0,0,0,2
0,1,2,2,0,0,0,0,0,5
0,1,2,3,0,0,0,0,0,6
0,1,2,4,0,0,0,0,0,7
0,1,2,5,0,0,0,0,0,1
0,1,2,6,0,0,0,0,0,2
0,1,2,7,0,0,0,0,0,3
0,1,3,3,0,0,0,0,0,7
0,1,3,4,0,0,0,0,0,1
0,1,3,5,0,0,0,0,0,2
0,1,3,6,0,0,0,0,0,3
0,1,3,7,0,0,0,0,0,4
0,1,4,4,0,0,0,0,0,2
0,1,4,5,0,0,0,0,0,3
0,1,4,6,0,0,0,0,0,4
0,1,4,7,0,0,0,0,0,5
0,1,5,5,0,0,0,0,0,4
0,1,5,6,0,0,0,0,0,5
0,1,5,7,0,0,0,0,0,6
0,1,6,6,0,0,0,0,0,6
0,1,6,7,0,0,0,0,0,7
0,1,7,7,0,0,0,0,0,1
0,2,2,2,0,0,0,0,0,6
0,2,2,3,0,0,0,0,0,7
0,2,2,4,0,0,0,0,0,1
0,2,2,5,0,0,0,0,0,2
0,2,2,6,0,0,0,0,0,3
0,2,2,7,0,0,0,0,0,4
0,2,3,3,0,0,0,0,0,1
0,2,3,4,0,0,0,0,0,2
0,2,3,5,0,0,0,0,0,3
0,2,3,6,0,0,0,0,0,4
0,2,3,7,0,0,0,0,0,5
0,2,4,4,0,0,0,0,0,3
0,2,4,5,0,0,0,0,0,4
0,2,4,6,0,0,0,0,0,5
0,2,4,7,0,0,0,0,0,6
0,2,5,5,0,0,0,0,0,5
0,2,5,6,0,0,0,0,0,6
0,2,5,7,0,0,0,0,0,7
0,2,6,6,0,0,0,0,0,7
0,2,6,7,0,0,0,0,0,1
0,2,7,7,0,0,0,0,0,2
0,3,3,3,0,0,0,0,0,2
0,3,3,4,0,0,0,0,0,3
0,3,3,5,0,0,0,0,0,4
0,3,3,6,0,0,0,0,0,5
0,3,3,7,0,0,0,0,0,6
0,3,4,4,0,0,0,0,0,4
0,3,4,5,0,0,0,0,0,5
0,3,4,6,0,0,0,0,0,6
0,3,4,7,0,0,0,0,0,7
0,3,5,5,0,0,0,0,0,6
0,3,5,6,0,0,0,0,0,7
0,3,5,7,0,0,0,0,0,1
0,3,6,6,0,0,0,0,0,1
0,3,6,7,0,0,0,0,0,2
0,3,7,7,0,0,0,0,0,3
0,4,4,4,0,0,0,0,0,5
0,4,4,5,0,0,0,0,0,6
0,4,4,6,0,0,0,0,0,7
0,4,4,7,0,0,0,0,0,1
0,4,5,5,0,0,0,0,0,7
0,4,5,6,0,0,0,0,0,1
0,4,5,7,0,0,0,0,0,2
0,4,6,6,0,0,0,0,0,2
0,4,6,7,0,0,0,0,0,3
0,4,7,7,0,0,0,0,0,4
0,5,5,5,0,0,0,0,0,1
0,5,5,6,0,0,0,0,0,2
0,5,5,7,0,0,0,0,0,3
0,5,6,6,0,0,0,0,0,3
0,5,6,7,0,0,0,0,0,4
0,5,7,7,0,0,0,0,0,5
0,6,6,6,0,0,0,0,0,4
0,6,6,7,0,0,0,0,0,5
0,6,7,7,0,0,0,0,0,6
0,7,7,7,0,0,0,0,0,7
a,f,0,0,0,0,0,0,0,0
a,b,c,d,e,f,g,h,i,0

@COLORS
1 255 0 0
2 0 255 0
3 255 255 0
4 0 0 255
5 255 0 255
6 0 255 255
7 255 255 255
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hotcrystal0
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Re: Rule request thread

Post by hotcrystal0 »

A rule that’s like HoneybloomLife, except it’s that bakeries turn into cyclics after a bit.
124 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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pifricted
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Re: Rule request thread

Post by pifricted »

Langston's ant, but there are cells always white or always black.
...is enjoying his teenage time.
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CARuler
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Re: Rule request thread

Post by CARuler »

pifricted wrote: January 30th, 2025, 7:43 am Langston's ant, but there are cells always white or always black.
Alright!

Code: Select all

{{{0,4,0},{1,8,0}}}
In golly, use the termites script
likes interesting rules
vist my rules here
also likes weird growth patterns in CA
hyperbolic CA!!!
ADHD user
mostly inactive
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pifricted
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Re: Rule request thread

Post by pifricted »

CARuler wrote: January 30th, 2025, 2:34 pm
pifricted wrote: January 30th, 2025, 7:43 am Langston's ant, but there are cells always white or always black.
Alright!

Code: Select all

{{{0,4,0},{1,8,0}}}
In golly, use the termites script
This rule?

Code: Select all

@RULE Turmite_040180

@TREE

num_states=10
num_neighbors=4
num_nodes=17
1 0 1 0 0 0 0 1 1 1 1
1 2 6 2 2 2 2 6 6 6 6
2 0 0 0 0 1 0 0 1 0 0
1 5 9 5 5 5 5 9 9 9 9
2 3 3 3 3 0 3 3 0 3 3
3 2 2 2 4 2 2 4 2 2 2
1 3 7 3 3 3 3 7 7 7 7
2 6 6 6 6 0 6 6 0 6 6
2 0 0 0 0 0 0 0 0 0 0
3 7 7 7 8 7 7 8 7 7 7
4 5 5 5 5 5 9 5 5 9 5
1 4 8 4 4 4 4 8 8 8 8
2 11 11 11 11 0 11 11 0 11 11
3 12 12 12 8 12 12 8 12 12 12
3 8 8 8 8 8 8 8 8 8 8
4 13 13 13 13 13 14 13 13 14 13
5 10 10 15 10 10 10 10 10 10 15

@COLORS

0 0 0 0
1 0 155 67
2 131 12 251
3 131 12 251
4 131 12 251
5 131 12 251
6 23 130 99
7 23 130 99
8 23 130 99
9 23 130 99

@ICONS

XPM
/* width height num_colors chars_per_pixel */
"31 279 6 1"
/* colors */
"A c #009B43"
". c #000000"
"C c #7F00FF"
"D c #3F007F"
"E c #3F4DA1"
"F c #FFFFFF"
/* icon for state 1 */
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
/* icon for state 2 */
"..............................."
".......C...............C......."
".......C...............C......."
"........C.............C........"
"........C.............C........"
".........CCCFFCCCFFCCC........."
"............FFCCCFF............"
".............CCCCC............."
"........CC....CCC....CC........"
".........CC...CCC...CC........."
"..........CC..CCC..CC.........."
"...........CCCCCCCCC..........."
"............CCCCCCC............"
"..............CCC.............."
"..............CCC.............."
"...........CCCCCCCCC..........."
"..........CCCCCCCCCCC.........."
".........CC...CCC...CC........."
"........CC....CCC....CC........"
".............CCCCC............."
"............CCCCCCC............"
"...........CC.CCC.CC..........."
"..........CC..CCC..CC.........."
".........CC...CCC...CC........."
"........CC...DCCCD...CC........"
".............CCCCC............."
".............CCCCC............."
".............DCCCD............."
"..............CCC.............."
"..............................."
"..............................."
/* icon for state 3 */
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"............................CC."
"......C.....C.........C...CC..."
"......CC....CC.......CC..C....."
".......CC....CC.....CC...C....."
"........CC....CC...CC....C....."
".........CC...CC..CC....FF....."
"...DCCD...CC..CC..CC...CFF....."
"..CCCCCCCCCCCCCCCCCCCCCCCC....."
"..CCCCCCCCCCCCCCCCCCCCCCCC....."
"..CCCCCCCCCCCCCCCCCCCCCCCC....."
"...DCCD...CC..CC..CC...CFF....."
".........CC...CC..CC....FF....."
"........CC....CC...CC....C....."
".......CC....CC.....CC...C....."
"......CC....CC.......CC..C....."
"......C.....C.........C...CC..."
"............................CC."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
/* icon for state 4 */
"..............................."
"..............................."
"..............CCC.............."
".............DCCCD............."
".............CCCCC............."
".............CCCCC............."
"........CC...DCCCD...CC........"
".........CC...CCC...CC........."
"..........CC..CCC..CC.........."
"...........CC.CCC.CC..........."
"............CCCCCCC............"
".............CCCCC............."
"........CC....CCC....CC........"
".........CC...CCC...CC........."
"..........CCCCCCCCCCC.........."
"...........CCCCCCCCC..........."
"..............CCC.............."
"..............CCC.............."
"............CCCCCCC............"
"...........CCCCCCCCC..........."
"..........CC..CCC..CC.........."
".........CC...CCC...CC........."
"........CC....CCC....CC........"
".............CCCCC............."
"............FFCCCFF............"
".........CCCFFCCCFFCCC........."
"........C.............C........"
"........C.............C........"
".......C...............C......."
".......C...............C......."
"..............................."
/* icon for state 5 */
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
".CC............................"
"...CC...C.........C.....C......"
".....C..CC.......CC....CC......"
".....C...CC.....CC....CC......."
".....C....CC...CC....CC........"
".....FF....CC..CC...CC........."
".....FFC...CC..CC..CC...DCCD..."
".....CCCCCCCCCCCCCCCCCCCCCCCC.."
".....CCCCCCCCCCCCCCCCCCCCCCCC.."
".....CCCCCCCCCCCCCCCCCCCCCCCC.."
".....FFC...CC..CC..CC...DCCD..."
".....FF....CC..CC...CC........."
".....C....CC...CC....CC........"
".....C...CC.....CC....CC......."
".....C..CC.......CC....CC......"
"...CC...C.........C.....C......"
".CC............................"
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
/* icon for state 6 */
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAACAAAAAAAAAAAAAAACAAAAAAA"
"AAAAAAACAAAAAAAAAAAAAAACAAAAAAA"
"AAAAAAAACAAAAAAAAAAAAACAAAAAAAA"
"AAAAAAAACAAAAAAAAAAAAACAAAAAAAA"
"AAAAAAAAACCCFFCCCFFCCCAAAAAAAAA"
"AAAAAAAAAAAAFFCCCFFAAAAAAAAAAAA"
"AAAAAAAAAAAAACCCCCAAAAAAAAAAAAA"
"AAAAAAAACCAAAACCCAAAACCAAAAAAAA"
"AAAAAAAAACCAAACCCAAACCAAAAAAAAA"
"AAAAAAAAAACCAACCCAACCAAAAAAAAAA"
"AAAAAAAAAAACCCCCCCCCAAAAAAAAAAA"
"AAAAAAAAAAAACCCCCCCAAAAAAAAAAAA"
"AAAAAAAAAAAAAACCCAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAACCCAAAAAAAAAAAAAA"
"AAAAAAAAAAACCCCCCCCCAAAAAAAAAAA"
"AAAAAAAAAACCCCCCCCCCCAAAAAAAAAA"
"AAAAAAAAACCAAACCCAAACCAAAAAAAAA"
"AAAAAAAACCAAAACCCAAAACCAAAAAAAA"
"AAAAAAAAAAAAACCCCCAAAAAAAAAAAAA"
"AAAAAAAAAAAACCCCCCCAAAAAAAAAAAA"
"AAAAAAAAAAACCACCCACCAAAAAAAAAAA"
"AAAAAAAAAACCAACCCAACCAAAAAAAAAA"
"AAAAAAAAACCAAACCCAAACCAAAAAAAAA"
"AAAAAAAACCAAAECCCEAAACCAAAAAAAA"
"AAAAAAAAAAAAACCCCCAAAAAAAAAAAAA"
"AAAAAAAAAAAAACCCCCAAAAAAAAAAAAA"
"AAAAAAAAAAAAAECCCEAAAAAAAAAAAAA"
"AAAAAAAAAAAAAACCCAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
/* icon for state 7 */
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAACCA"
"AAAAAACAAAAACAAAAAAAAACAAACCAAA"
"AAAAAACCAAAACCAAAAAAACCAACAAAAA"
"AAAAAAACCAAAACCAAAAACCAAACAAAAA"
"AAAAAAAACCAAAACCAAACCAAAACAAAAA"
"AAAAAAAAACCAAACCAACCAAAAFFAAAAA"
"AAAECCEAAACCAACCAACCAAACFFAAAAA"
"AACCCCCCCCCCCCCCCCCCCCCCCCAAAAA"
"AACCCCCCCCCCCCCCCCCCCCCCCCAAAAA"
"AACCCCCCCCCCCCCCCCCCCCCCCCAAAAA"
"AAAECCEAAACCAACCAACCAAACFFAAAAA"
"AAAAAAAAACCAAACCAACCAAAAFFAAAAA"
"AAAAAAAACCAAAACCAAACCAAAACAAAAA"
"AAAAAAACCAAAACCAAAAACCAAACAAAAA"
"AAAAAACCAAAACCAAAAAAACCAACAAAAA"
"AAAAAACAAAAACAAAAAAAAACAAACCAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAACCA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
/* icon for state 8 */
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAACCCAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAECCCEAAAAAAAAAAAAA"
"AAAAAAAAAAAAACCCCCAAAAAAAAAAAAA"
"AAAAAAAAAAAAACCCCCAAAAAAAAAAAAA"
"AAAAAAAACCAAAECCCEAAACCAAAAAAAA"
"AAAAAAAAACCAAACCCAAACCAAAAAAAAA"
"AAAAAAAAAACCAACCCAACCAAAAAAAAAA"
"AAAAAAAAAAACCACCCACCAAAAAAAAAAA"
"AAAAAAAAAAAACCCCCCCAAAAAAAAAAAA"
"AAAAAAAAAAAAACCCCCAAAAAAAAAAAAA"
"AAAAAAAACCAAAACCCAAAACCAAAAAAAA"
"AAAAAAAAACCAAACCCAAACCAAAAAAAAA"
"AAAAAAAAAACCCCCCCCCCCAAAAAAAAAA"
"AAAAAAAAAAACCCCCCCCCAAAAAAAAAAA"
"AAAAAAAAAAAAAACCCAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAACCCAAAAAAAAAAAAAA"
"AAAAAAAAAAAACCCCCCCAAAAAAAAAAAA"
"AAAAAAAAAAACCCCCCCCCAAAAAAAAAAA"
"AAAAAAAAAACCAACCCAACCAAAAAAAAAA"
"AAAAAAAAACCAAACCCAAACCAAAAAAAAA"
"AAAAAAAACCAAAACCCAAAACCAAAAAAAA"
"AAAAAAAAAAAAACCCCCAAAAAAAAAAAAA"
"AAAAAAAAAAAAFFCCCFFAAAAAAAAAAAA"
"AAAAAAAAACCCFFCCCFFCCCAAAAAAAAA"
"AAAAAAAACAAAAAAAAAAAAACAAAAAAAA"
"AAAAAAAACAAAAAAAAAAAAACAAAAAAAA"
"AAAAAAACAAAAAAAAAAAAAAACAAAAAAA"
"AAAAAAACAAAAAAAAAAAAAAACAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
/* icon for state 9 */
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"ACCAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAACCAAACAAAAAAAAACAAAAACAAAAAA"
"AAAAACAACCAAAAAAACCAAAACCAAAAAA"
"AAAAACAAACCAAAAACCAAAACCAAAAAAA"
"AAAAACAAAACCAAACCAAAACCAAAAAAAA"
"AAAAAFFAAAACCAACCAAACCAAAAAAAAA"
"AAAAAFFCAAACCAACCAACCAAAECCEAAA"
"AAAAACCCCCCCCCCCCCCCCCCCCCCCCAA"
"AAAAACCCCCCCCCCCCCCCCCCCCCCCCAA"
"AAAAACCCCCCCCCCCCCCCCCCCCCCCCAA"
"AAAAAFFCAAACCAACCAACCAAAECCEAAA"
"AAAAAFFAAAACCAACCAAACCAAAAAAAAA"
"AAAAACAAAACCAAACCAAAACCAAAAAAAA"
"AAAAACAAACCAAAAACCAAAACCAAAAAAA"
"AAAAACAACCAAAAAAACCAAAACCAAAAAA"
"AAACCAAACAAAAAAAAACAAAAACAAAAAA"
"ACCAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"

XPM
/* width height num_colors chars_per_pixel */
"15 135 6 1"
/* colors */
"A c #009B43"
". c #000000"
"C c #7F00FF"
"D c #3F007F"
"E c #3F4DA1"
"F c #FFFFFF"
/* icon for state 1 */
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
/* icon for state 2 */
"....C.....C...."
".....C...C....."
"......FCF......"
"...C..CCC..C..."
"....C..C..C...."
".....CCCCC....."
".......C......."
"....CCCCCCC...."
"...C...C...C..."
".....CCCCC....."
"....C..C..C...."
"...C..DCD..C..."
"......CCC......"
"......DCD......"
"..............."
/* icon for state 3 */
"..............."
"..............."
"..............."
"...C..C....C..."
"....C..C..C...C"
".....C.C.C...C."
".DCD.C.C.C.CF.."
".CCCCCCCCCCCC.."
".DCD.C.C.C.CF.."
".....C.C.C...C."
"....C..C..C...C"
"...C..C....C..."
"..............."
"..............."
"..............."
/* icon for state 4 */
"..............."
"......DCD......"
"......CCC......"
"...C..DCD..C..."
"....C..C..C...."
".....CCCCC....."
"...C...C...C..."
"....CCCCCCC...."
".......C......."
".....CCCCC....."
"....C..C..C...."
"...C..CCC..C..."
"......FCF......"
".....C...C....."
"....C.....C...."
/* icon for state 5 */
"..............."
"..............."
"..............."
"...C....C..C..."
"C...C..C..C...."
".C...C.C.C....."
"..FC.C.C.C.DCD."
"..CCCCCCCCCCCC."
"..FC.C.C.C.DCD."
".C...C.C.C....."
"C...C..C..C...."
"...C....C..C..."
"..............."
"..............."
"..............."
/* icon for state 6 */
"AAAACAAAAACAAAA"
"AAAAACAAACAAAAA"
"AAAAAAFCFAAAAAA"
"AAACAACCCAACAAA"
"AAAACAACAACAAAA"
"AAAAACCCCCAAAAA"
"AAAAAAACAAAAAAA"
"AAAACCCCCCCAAAA"
"AAACAAACAAACAAA"
"AAAAACCCCCAAAAA"
"AAAACAACAACAAAA"
"AAACAAECEAACAAA"
"AAAAAACCCAAAAAA"
"AAAAAAECEAAAAAA"
"AAAAAAAAAAAAAAA"
/* icon for state 7 */
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAACAACAAAACAAA"
"AAAACAACAACAAAC"
"AAAAACACACAAACA"
"AECEACACACACFAA"
"ACCCCCCCCCCCCAA"
"AECEACACACACFAA"
"AAAAACACACAAACA"
"AAAACAACAACAAAC"
"AAACAACAAAACAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
/* icon for state 8 */
"AAAAAAAAAAAAAAA"
"AAAAAAECEAAAAAA"
"AAAAAACCCAAAAAA"
"AAACAAECEAACAAA"
"AAAACAACAACAAAA"
"AAAAACCCCCAAAAA"
"AAACAAACAAACAAA"
"AAAACCCCCCCAAAA"
"AAAAAAACAAAAAAA"
"AAAAACCCCCAAAAA"
"AAAACAACAACAAAA"
"AAACAACCCAACAAA"
"AAAAAAFCFAAAAAA"
"AAAAACAAACAAAAA"
"AAAACAAAAACAAAA"
/* icon for state 9 */
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAACAAAACAACAAA"
"CAAACAACAACAAAA"
"ACAAACACACAAAAA"
"AAFCACACACAECEA"
"AACCCCCCCCCCCCA"
"AAFCACACACAECEA"
"ACAAACACACAAAAA"
"CAAACAACAACAAAA"
"AAACAAAACAACAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"

XPM
/* width height num_colors chars_per_pixel */
"7 63 6 1"
/* colors */
"A c #009B43"
". c #000000"
"C c #7F00FF"
"D c #3F007F"
"E c #3F4DA1"
"F c #FFFFFF"
/* icon for state 1 */
"AAAAAAA"
"AAAAAAA"
"AAAAAAA"
"AAAAAAA"
"AAAAAAA"
"AAAAAAA"
"AAAAAAA"
/* icon for state 2 */
".C...C."
"..FCF.."
"...C..."
".CCCCC."
"...C..."
".CCCCC."
"...C..."
/* icon for state 3 */
"......."
".C.C..C"
".C.C.F."
"CCCCCC."
".C.C.F."
".C.C..C"
"......."
/* icon for state 4 */
"...C..."
".CCCCC."
"...C..."
".CCCCC."
"...C..."
"..FCF.."
".C...C."
/* icon for state 5 */
"......."
"C..C.C."
".F.C.C."
".CCCCCC"
".F.C.C."
"C..C.C."
"......."
/* icon for state 6 */
"ACAAACA"
"AAFCFAA"
"AAACAAA"
"ACCCCCA"
"AAACAAA"
"ACCCCCA"
"AAACAAA"
/* icon for state 7 */
"AAAAAAA"
"ACACAAC"
"ACACAFA"
"CCCCCCA"
"ACACAFA"
"ACACAAC"
"AAAAAAA"
/* icon for state 8 */
"AAACAAA"
"ACCCCCA"
"AAACAAA"
"ACCCCCA"
"AAACAAA"
"AAFCFAA"
"ACAAACA"
/* icon for state 9 */
"AAAAAAA"
"CAACACA"
"AFACACA"
"ACCCCCC"
"AFACACA"
"CAACACA"
"AAAAAAA"
I'm sure it's wrong.

The rule I made:

Code: Select all

x = 5, y = 2, rule = Turmite_120080220380
LB.CP$2B.2C!
@RULE Turmite_120080220380

@TREE

num_states=20
num_neighbors=4
num_nodes=17
1 0 1 2 3 1 1 1 1 0 0 0 0 2 2 2 2 3 3 3 3
1 4 8 12 16 8 8 8 8 4 4 4 4 12 12 12 12 16 16 16 16
2 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 1 0 1 0 0
1 7 11 15 19 11 11 11 11 7 7 7 7 15 15 15 15 19 19 19 19
2 3 3 3 3 3 3 3 0 3 0 3 3 3 3 3 0 3 0 3 3
3 2 2 2 2 2 2 4 2 4 2 2 2 2 2 4 2 4 2 2 2
1 5 9 13 17 9 9 9 9 5 5 5 5 13 13 13 13 17 17 17 17
2 6 6 6 6 6 6 6 0 6 0 6 6 6 6 6 0 6 0 6 6
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 7 7 7 7 7 7 8 7 8 7 7 7 7 7 8 7 8 7 7 7
4 5 5 5 5 9 5 5 5 5 5 9 5 9 5 5 5 5 5 9 5
1 6 10 14 18 10 10 10 10 6 6 6 6 14 14 14 14 18 18 18 18
2 11 11 11 11 11 11 11 0 11 0 11 11 11 11 11 0 11 0 11 11
3 12 12 12 12 12 12 8 12 8 12 12 12 12 12 8 12 8 12 12 12
3 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8
4 13 13 13 13 14 13 13 13 13 13 14 13 14 13 13 13 13 13 14 13
5 10 10 10 10 10 15 10 10 10 10 10 15 10 15 10 10 10 10 10 15

@COLORS

0 0 0 0
1 0 155 67
2 127 0 255
3 128 128 128
4 186 185 102
5 186 185 102
6 186 185 102
7 186 185 102
8 32 160 73
9 32 160 73
10 32 160 73
11 32 160 73
12 137 32 228
13 137 32 228
14 137 32 228
15 137 32 228
16 138 138 123
17 138 138 123
18 138 138 123
19 138 138 123

@ICONS

XPM
/* width height num_colors chars_per_pixel */
"31 589 10 1"
/* colors */
"A c #009B43"
"B c #7F00FF"
"C c #808080"
". c #000000"
"E c #B9B860"
"F c #5C5C30"
"G c #5CA951"
"H c #9C5CAF"
"I c #9C9C70"
"J c #FFFFFF"
/* icon for state 1 */
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
/* icon for state 2 */
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
/* icon for state 3 */
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
/* icon for state 4 */
"..............................."
".......E...............E......."
".......E...............E......."
"........E.............E........"
"........E.............E........"
".........EEEJJEEEJJEEE........."
"............JJEEEJJ............"
".............EEEEE............."
"........EE....EEE....EE........"
".........EE...EEE...EE........."
"..........EE..EEE..EE.........."
"...........EEEEEEEEE..........."
"............EEEEEEE............"
"..............EEE.............."
"..............EEE.............."
"...........EEEEEEEEE..........."
"..........EEEEEEEEEEE.........."
".........EE...EEE...EE........."
"........EE....EEE....EE........"
".............EEEEE............."
"............EEEEEEE............"
"...........EE.EEE.EE..........."
"..........EE..EEE..EE.........."
".........EE...EEE...EE........."
"........EE...FEEEF...EE........"
".............EEEEE............."
".............EEEEE............."
".............FEEEF............."
"..............EEE.............."
"..............................."
"..............................."
/* icon for state 5 */
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"............................EE."
"......E.....E.........E...EE..."
"......EE....EE.......EE..E....."
".......EE....EE.....EE...E....."
"........EE....EE...EE....E....."
".........EE...EE..EE....JJ....."
"...FEEF...EE..EE..EE...EJJ....."
"..EEEEEEEEEEEEEEEEEEEEEEEE....."
"..EEEEEEEEEEEEEEEEEEEEEEEE....."
"..EEEEEEEEEEEEEEEEEEEEEEEE....."
"...FEEF...EE..EE..EE...EJJ....."
".........EE...EE..EE....JJ....."
"........EE....EE...EE....E....."
".......EE....EE.....EE...E....."
"......EE....EE.......EE..E....."
"......E.....E.........E...EE..."
"............................EE."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
/* icon for state 6 */
"..............................."
"..............................."
"..............EEE.............."
".............FEEEF............."
".............EEEEE............."
".............EEEEE............."
"........EE...FEEEF...EE........"
".........EE...EEE...EE........."
"..........EE..EEE..EE.........."
"...........EE.EEE.EE..........."
"............EEEEEEE............"
".............EEEEE............."
"........EE....EEE....EE........"
".........EE...EEE...EE........."
"..........EEEEEEEEEEE.........."
"...........EEEEEEEEE..........."
"..............EEE.............."
"..............EEE.............."
"............EEEEEEE............"
"...........EEEEEEEEE..........."
"..........EE..EEE..EE.........."
".........EE...EEE...EE........."
"........EE....EEE....EE........"
".............EEEEE............."
"............JJEEEJJ............"
".........EEEJJEEEJJEEE........."
"........E.............E........"
"........E.............E........"
".......E...............E......."
".......E...............E......."
"..............................."
/* icon for state 7 */
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
".EE............................"
"...EE...E.........E.....E......"
".....E..EE.......EE....EE......"
".....E...EE.....EE....EE......."
".....E....EE...EE....EE........"
".....JJ....EE..EE...EE........."
".....JJE...EE..EE..EE...FEEF..."
".....EEEEEEEEEEEEEEEEEEEEEEEE.."
".....EEEEEEEEEEEEEEEEEEEEEEEE.."
".....EEEEEEEEEEEEEEEEEEEEEEEE.."
".....JJE...EE..EE..EE...FEEF..."
".....JJ....EE..EE...EE........."
".....E....EE...EE....EE........"
".....E...EE.....EE....EE......."
".....E..EE.......EE....EE......"
"...EE...E.........E.....E......"
".EE............................"
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
"..............................."
/* icon for state 8 */
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAEAAAAAAAAAAAAAAAEAAAAAAA"
"AAAAAAAEAAAAAAAAAAAAAAAEAAAAAAA"
"AAAAAAAAEAAAAAAAAAAAAAEAAAAAAAA"
"AAAAAAAAEAAAAAAAAAAAAAEAAAAAAAA"
"AAAAAAAAAEEEJJEEEJJEEEAAAAAAAAA"
"AAAAAAAAAAAAJJEEEJJAAAAAAAAAAAA"
"AAAAAAAAAAAAAEEEEEAAAAAAAAAAAAA"
"AAAAAAAAEEAAAAEEEAAAAEEAAAAAAAA"
"AAAAAAAAAEEAAAEEEAAAEEAAAAAAAAA"
"AAAAAAAAAAEEAAEEEAAEEAAAAAAAAAA"
"AAAAAAAAAAAEEEEEEEEEAAAAAAAAAAA"
"AAAAAAAAAAAAEEEEEEEAAAAAAAAAAAA"
"AAAAAAAAAAAAAAEEEAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAEEEAAAAAAAAAAAAAA"
"AAAAAAAAAAAEEEEEEEEEAAAAAAAAAAA"
"AAAAAAAAAAEEEEEEEEEEEAAAAAAAAAA"
"AAAAAAAAAEEAAAEEEAAAEEAAAAAAAAA"
"AAAAAAAAEEAAAAEEEAAAAEEAAAAAAAA"
"AAAAAAAAAAAAAEEEEEAAAAAAAAAAAAA"
"AAAAAAAAAAAAEEEEEEEAAAAAAAAAAAA"
"AAAAAAAAAAAEEAEEEAEEAAAAAAAAAAA"
"AAAAAAAAAAEEAAEEEAAEEAAAAAAAAAA"
"AAAAAAAAAEEAAAEEEAAAEEAAAAAAAAA"
"AAAAAAAAEEAAAGEEEGAAAEEAAAAAAAA"
"AAAAAAAAAAAAAEEEEEAAAAAAAAAAAAA"
"AAAAAAAAAAAAAEEEEEAAAAAAAAAAAAA"
"AAAAAAAAAAAAAGEEEGAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAEEEAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
/* icon for state 9 */
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAEEA"
"AAAAAAEAAAAAEAAAAAAAAAEAAAEEAAA"
"AAAAAAEEAAAAEEAAAAAAAEEAAEAAAAA"
"AAAAAAAEEAAAAEEAAAAAEEAAAEAAAAA"
"AAAAAAAAEEAAAAEEAAAEEAAAAEAAAAA"
"AAAAAAAAAEEAAAEEAAEEAAAAJJAAAAA"
"AAAGEEGAAAEEAAEEAAEEAAAEJJAAAAA"
"AAEEEEEEEEEEEEEEEEEEEEEEEEAAAAA"
"AAEEEEEEEEEEEEEEEEEEEEEEEEAAAAA"
"AAEEEEEEEEEEEEEEEEEEEEEEEEAAAAA"
"AAAGEEGAAAEEAAEEAAEEAAAEJJAAAAA"
"AAAAAAAAAEEAAAEEAAEEAAAAJJAAAAA"
"AAAAAAAAEEAAAAEEAAAEEAAAAEAAAAA"
"AAAAAAAEEAAAAEEAAAAAEEAAAEAAAAA"
"AAAAAAEEAAAAEEAAAAAAAEEAAEAAAAA"
"AAAAAAEAAAAAEAAAAAAAAAEAAAEEAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAEEA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
/* icon for state 10 */
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAEEEAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAGEEEGAAAAAAAAAAAAA"
"AAAAAAAAAAAAAEEEEEAAAAAAAAAAAAA"
"AAAAAAAAAAAAAEEEEEAAAAAAAAAAAAA"
"AAAAAAAAEEAAAGEEEGAAAEEAAAAAAAA"
"AAAAAAAAAEEAAAEEEAAAEEAAAAAAAAA"
"AAAAAAAAAAEEAAEEEAAEEAAAAAAAAAA"
"AAAAAAAAAAAEEAEEEAEEAAAAAAAAAAA"
"AAAAAAAAAAAAEEEEEEEAAAAAAAAAAAA"
"AAAAAAAAAAAAAEEEEEAAAAAAAAAAAAA"
"AAAAAAAAEEAAAAEEEAAAAEEAAAAAAAA"
"AAAAAAAAAEEAAAEEEAAAEEAAAAAAAAA"
"AAAAAAAAAAEEEEEEEEEEEAAAAAAAAAA"
"AAAAAAAAAAAEEEEEEEEEAAAAAAAAAAA"
"AAAAAAAAAAAAAAEEEAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAEEEAAAAAAAAAAAAAA"
"AAAAAAAAAAAAEEEEEEEAAAAAAAAAAAA"
"AAAAAAAAAAAEEEEEEEEEAAAAAAAAAAA"
"AAAAAAAAAAEEAAEEEAAEEAAAAAAAAAA"
"AAAAAAAAAEEAAAEEEAAAEEAAAAAAAAA"
"AAAAAAAAEEAAAAEEEAAAAEEAAAAAAAA"
"AAAAAAAAAAAAAEEEEEAAAAAAAAAAAAA"
"AAAAAAAAAAAAJJEEEJJAAAAAAAAAAAA"
"AAAAAAAAAEEEJJEEEJJEEEAAAAAAAAA"
"AAAAAAAAEAAAAAAAAAAAAAEAAAAAAAA"
"AAAAAAAAEAAAAAAAAAAAAAEAAAAAAAA"
"AAAAAAAEAAAAAAAAAAAAAAAEAAAAAAA"
"AAAAAAAEAAAAAAAAAAAAAAAEAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
/* icon for state 11 */
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AEEAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAEEAAAEAAAAAAAAAEAAAAAEAAAAAA"
"AAAAAEAAEEAAAAAAAEEAAAAEEAAAAAA"
"AAAAAEAAAEEAAAAAEEAAAAEEAAAAAAA"
"AAAAAEAAAAEEAAAEEAAAAEEAAAAAAAA"
"AAAAAJJAAAAEEAAEEAAAEEAAAAAAAAA"
"AAAAAJJEAAAEEAAEEAAEEAAAGEEGAAA"
"AAAAAEEEEEEEEEEEEEEEEEEEEEEEEAA"
"AAAAAEEEEEEEEEEEEEEEEEEEEEEEEAA"
"AAAAAEEEEEEEEEEEEEEEEEEEEEEEEAA"
"AAAAAJJEAAAEEAAEEAAEEAAAGEEGAAA"
"AAAAAJJAAAAEEAAEEAAAEEAAAAAAAAA"
"AAAAAEAAAAEEAAAEEAAAAEEAAAAAAAA"
"AAAAAEAAAEEAAAAAEEAAAAEEAAAAAAA"
"AAAAAEAAEEAAAAAAAEEAAAAEEAAAAAA"
"AAAEEAAAEAAAAAAAAAEAAAAAEAAAAAA"
"AEEAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
/* icon for state 12 */
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBEBBBBBBBBBBBBBBBEBBBBBBB"
"BBBBBBBEBBBBBBBBBBBBBBBEBBBBBBB"
"BBBBBBBBEBBBBBBBBBBBBBEBBBBBBBB"
"BBBBBBBBEBBBBBBBBBBBBBEBBBBBBBB"
"BBBBBBBBBEEEJJEEEJJEEEBBBBBBBBB"
"BBBBBBBBBBBBJJEEEJJBBBBBBBBBBBB"
"BBBBBBBBBBBBBEEEEEBBBBBBBBBBBBB"
"BBBBBBBBEEBBBBEEEBBBBEEBBBBBBBB"
"BBBBBBBBBEEBBBEEEBBBEEBBBBBBBBB"
"BBBBBBBBBBEEBBEEEBBEEBBBBBBBBBB"
"BBBBBBBBBBBEEEEEEEEEBBBBBBBBBBB"
"BBBBBBBBBBBBEEEEEEEBBBBBBBBBBBB"
"BBBBBBBBBBBBBBEEEBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBEEEBBBBBBBBBBBBBB"
"BBBBBBBBBBBEEEEEEEEEBBBBBBBBBBB"
"BBBBBBBBBBEEEEEEEEEEEBBBBBBBBBB"
"BBBBBBBBBEEBBBEEEBBBEEBBBBBBBBB"
"BBBBBBBBEEBBBBEEEBBBBEEBBBBBBBB"
"BBBBBBBBBBBBBEEEEEBBBBBBBBBBBBB"
"BBBBBBBBBBBBEEEEEEEBBBBBBBBBBBB"
"BBBBBBBBBBBEEBEEEBEEBBBBBBBBBBB"
"BBBBBBBBBBEEBBEEEBBEEBBBBBBBBBB"
"BBBBBBBBBEEBBBEEEBBBEEBBBBBBBBB"
"BBBBBBBBEEBBBHEEEHBBBEEBBBBBBBB"
"BBBBBBBBBBBBBEEEEEBBBBBBBBBBBBB"
"BBBBBBBBBBBBBEEEEEBBBBBBBBBBBBB"
"BBBBBBBBBBBBBHEEEHBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBEEEBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
/* icon for state 13 */
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBEEB"
"BBBBBBEBBBBBEBBBBBBBBBEBBBEEBBB"
"BBBBBBEEBBBBEEBBBBBBBEEBBEBBBBB"
"BBBBBBBEEBBBBEEBBBBBEEBBBEBBBBB"
"BBBBBBBBEEBBBBEEBBBEEBBBBEBBBBB"
"BBBBBBBBBEEBBBEEBBEEBBBBJJBBBBB"
"BBBHEEHBBBEEBBEEBBEEBBBEJJBBBBB"
"BBEEEEEEEEEEEEEEEEEEEEEEEEBBBBB"
"BBEEEEEEEEEEEEEEEEEEEEEEEEBBBBB"
"BBEEEEEEEEEEEEEEEEEEEEEEEEBBBBB"
"BBBHEEHBBBEEBBEEBBEEBBBEJJBBBBB"
"BBBBBBBBBEEBBBEEBBEEBBBBJJBBBBB"
"BBBBBBBBEEBBBBEEBBBEEBBBBEBBBBB"
"BBBBBBBEEBBBBEEBBBBBEEBBBEBBBBB"
"BBBBBBEEBBBBEEBBBBBBBEEBBEBBBBB"
"BBBBBBEBBBBBEBBBBBBBBBEBBBEEBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBEEB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
/* icon for state 14 */
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBEEEBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBHEEEHBBBBBBBBBBBBB"
"BBBBBBBBBBBBBEEEEEBBBBBBBBBBBBB"
"BBBBBBBBBBBBBEEEEEBBBBBBBBBBBBB"
"BBBBBBBBEEBBBHEEEHBBBEEBBBBBBBB"
"BBBBBBBBBEEBBBEEEBBBEEBBBBBBBBB"
"BBBBBBBBBBEEBBEEEBBEEBBBBBBBBBB"
"BBBBBBBBBBBEEBEEEBEEBBBBBBBBBBB"
"BBBBBBBBBBBBEEEEEEEBBBBBBBBBBBB"
"BBBBBBBBBBBBBEEEEEBBBBBBBBBBBBB"
"BBBBBBBBEEBBBBEEEBBBBEEBBBBBBBB"
"BBBBBBBBBEEBBBEEEBBBEEBBBBBBBBB"
"BBBBBBBBBBEEEEEEEEEEEBBBBBBBBBB"
"BBBBBBBBBBBEEEEEEEEEBBBBBBBBBBB"
"BBBBBBBBBBBBBBEEEBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBEEEBBBBBBBBBBBBBB"
"BBBBBBBBBBBBEEEEEEEBBBBBBBBBBBB"
"BBBBBBBBBBBEEEEEEEEEBBBBBBBBBBB"
"BBBBBBBBBBEEBBEEEBBEEBBBBBBBBBB"
"BBBBBBBBBEEBBBEEEBBBEEBBBBBBBBB"
"BBBBBBBBEEBBBBEEEBBBBEEBBBBBBBB"
"BBBBBBBBBBBBBEEEEEBBBBBBBBBBBBB"
"BBBBBBBBBBBBJJEEEJJBBBBBBBBBBBB"
"BBBBBBBBBEEEJJEEEJJEEEBBBBBBBBB"
"BBBBBBBBEBBBBBBBBBBBBBEBBBBBBBB"
"BBBBBBBBEBBBBBBBBBBBBBEBBBBBBBB"
"BBBBBBBEBBBBBBBBBBBBBBBEBBBBBBB"
"BBBBBBBEBBBBBBBBBBBBBBBEBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
/* icon for state 15 */
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BEEBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBEEBBBEBBBBBBBBBEBBBBBEBBBBBB"
"BBBBBEBBEEBBBBBBBEEBBBBEEBBBBBB"
"BBBBBEBBBEEBBBBBEEBBBBEEBBBBBBB"
"BBBBBEBBBBEEBBBEEBBBBEEBBBBBBBB"
"BBBBBJJBBBBEEBBEEBBBEEBBBBBBBBB"
"BBBBBJJEBBBEEBBEEBBEEBBBHEEHBBB"
"BBBBBEEEEEEEEEEEEEEEEEEEEEEEEBB"
"BBBBBEEEEEEEEEEEEEEEEEEEEEEEEBB"
"BBBBBEEEEEEEEEEEEEEEEEEEEEEEEBB"
"BBBBBJJEBBBEEBBEEBBEEBBBHEEHBBB"
"BBBBBJJBBBBEEBBEEBBBEEBBBBBBBBB"
"BBBBBEBBBBEEBBBEEBBBBEEBBBBBBBB"
"BBBBBEBBBEEBBBBBEEBBBBEEBBBBBBB"
"BBBBBEBBEEBBBBBBBEEBBBBEEBBBBBB"
"BBBEEBBBEBBBBBBBBBEBBBBBEBBBBBB"
"BEEBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"
/* icon for state 16 */
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCECCCCCCCCCCCCCCCECCCCCCC"
"CCCCCCCECCCCCCCCCCCCCCCECCCCCCC"
"CCCCCCCCECCCCCCCCCCCCCECCCCCCCC"
"CCCCCCCCECCCCCCCCCCCCCECCCCCCCC"
"CCCCCCCCCEEEJJEEEJJEEECCCCCCCCC"
"CCCCCCCCCCCCJJEEEJJCCCCCCCCCCCC"
"CCCCCCCCCCCCCEEEEECCCCCCCCCCCCC"
"CCCCCCCCEECCCCEEECCCCEECCCCCCCC"
"CCCCCCCCCEECCCEEECCCEECCCCCCCCC"
"CCCCCCCCCCEECCEEECCEECCCCCCCCCC"
"CCCCCCCCCCCEEEEEEEEECCCCCCCCCCC"
"CCCCCCCCCCCCEEEEEEECCCCCCCCCCCC"
"CCCCCCCCCCCCCCEEECCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCEEECCCCCCCCCCCCCC"
"CCCCCCCCCCCEEEEEEEEECCCCCCCCCCC"
"CCCCCCCCCCEEEEEEEEEEECCCCCCCCCC"
"CCCCCCCCCEECCCEEECCCEECCCCCCCCC"
"CCCCCCCCEECCCCEEECCCCEECCCCCCCC"
"CCCCCCCCCCCCCEEEEECCCCCCCCCCCCC"
"CCCCCCCCCCCCEEEEEEECCCCCCCCCCCC"
"CCCCCCCCCCCEECEEECEECCCCCCCCCCC"
"CCCCCCCCCCEECCEEECCEECCCCCCCCCC"
"CCCCCCCCCEECCCEEECCCEECCCCCCCCC"
"CCCCCCCCEECCCIEEEICCCEECCCCCCCC"
"CCCCCCCCCCCCCEEEEECCCCCCCCCCCCC"
"CCCCCCCCCCCCCEEEEECCCCCCCCCCCCC"
"CCCCCCCCCCCCCIEEEICCCCCCCCCCCCC"
"CCCCCCCCCCCCCCEEECCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
/* icon for state 17 */
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCEEC"
"CCCCCCECCCCCECCCCCCCCCECCCEECCC"
"CCCCCCEECCCCEECCCCCCCEECCECCCCC"
"CCCCCCCEECCCCEECCCCCEECCCECCCCC"
"CCCCCCCCEECCCCEECCCEECCCCECCCCC"
"CCCCCCCCCEECCCEECCEECCCCJJCCCCC"
"CCCIEEICCCEECCEECCEECCCEJJCCCCC"
"CCEEEEEEEEEEEEEEEEEEEEEEEECCCCC"
"CCEEEEEEEEEEEEEEEEEEEEEEEECCCCC"
"CCEEEEEEEEEEEEEEEEEEEEEEEECCCCC"
"CCCIEEICCCEECCEECCEECCCEJJCCCCC"
"CCCCCCCCCEECCCEECCEECCCCJJCCCCC"
"CCCCCCCCEECCCCEECCCEECCCCECCCCC"
"CCCCCCCEECCCCEECCCCCEECCCECCCCC"
"CCCCCCEECCCCEECCCCCCCEECCECCCCC"
"CCCCCCECCCCCECCCCCCCCCECCCEECCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCEEC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
/* icon for state 18 */
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCEEECCCCCCCCCCCCCC"
"CCCCCCCCCCCCCIEEEICCCCCCCCCCCCC"
"CCCCCCCCCCCCCEEEEECCCCCCCCCCCCC"
"CCCCCCCCCCCCCEEEEECCCCCCCCCCCCC"
"CCCCCCCCEECCCIEEEICCCEECCCCCCCC"
"CCCCCCCCCEECCCEEECCCEECCCCCCCCC"
"CCCCCCCCCCEECCEEECCEECCCCCCCCCC"
"CCCCCCCCCCCEECEEECEECCCCCCCCCCC"
"CCCCCCCCCCCCEEEEEEECCCCCCCCCCCC"
"CCCCCCCCCCCCCEEEEECCCCCCCCCCCCC"
"CCCCCCCCEECCCCEEECCCCEECCCCCCCC"
"CCCCCCCCCEECCCEEECCCEECCCCCCCCC"
"CCCCCCCCCCEEEEEEEEEEECCCCCCCCCC"
"CCCCCCCCCCCEEEEEEEEECCCCCCCCCCC"
"CCCCCCCCCCCCCCEEECCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCEEECCCCCCCCCCCCCC"
"CCCCCCCCCCCCEEEEEEECCCCCCCCCCCC"
"CCCCCCCCCCCEEEEEEEEECCCCCCCCCCC"
"CCCCCCCCCCEECCEEECCEECCCCCCCCCC"
"CCCCCCCCCEECCCEEECCCEECCCCCCCCC"
"CCCCCCCCEECCCCEEECCCCEECCCCCCCC"
"CCCCCCCCCCCCCEEEEECCCCCCCCCCCCC"
"CCCCCCCCCCCCJJEEEJJCCCCCCCCCCCC"
"CCCCCCCCCEEEJJEEEJJEEECCCCCCCCC"
"CCCCCCCCECCCCCCCCCCCCCECCCCCCCC"
"CCCCCCCCECCCCCCCCCCCCCECCCCCCCC"
"CCCCCCCECCCCCCCCCCCCCCCECCCCCCC"
"CCCCCCCECCCCCCCCCCCCCCCECCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
/* icon for state 19 */
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CEECCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCEECCCECCCCCCCCCECCCCCECCCCCC"
"CCCCCECCEECCCCCCCEECCCCEECCCCCC"
"CCCCCECCCEECCCCCEECCCCEECCCCCCC"
"CCCCCECCCCEECCCEECCCCEECCCCCCCC"
"CCCCCJJCCCCEECCEECCCEECCCCCCCCC"
"CCCCCJJECCCEECCEECCEECCCIEEICCC"
"CCCCCEEEEEEEEEEEEEEEEEEEEEEEECC"
"CCCCCEEEEEEEEEEEEEEEEEEEEEEEECC"
"CCCCCEEEEEEEEEEEEEEEEEEEEEEEECC"
"CCCCCJJECCCEECCEECCEECCCIEEICCC"
"CCCCCJJCCCCEECCEECCCEECCCCCCCCC"
"CCCCCECCCCEECCCEECCCCEECCCCCCCC"
"CCCCCECCCEECCCCCEECCCCEECCCCCCC"
"CCCCCECCEECCCCCCCEECCCCEECCCCCC"
"CCCEECCCECCCCCCCCCECCCCCECCCCCC"
"CEECCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC"

XPM
/* width height num_colors chars_per_pixel */
"15 285 10 1"
/* colors */
"A c #009B43"
"B c #7F00FF"
"C c #808080"
". c #000000"
"E c #B9B860"
"F c #5C5C30"
"G c #5CA951"
"H c #9C5CAF"
"I c #9C9C70"
"J c #FFFFFF"
/* icon for state 1 */
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
/* icon for state 2 */
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
/* icon for state 3 */
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
/* icon for state 4 */
"....E.....E...."
".....E...E....."
"......JEJ......"
"...E..EEE..E..."
"....E..E..E...."
".....EEEEE....."
".......E......."
"....EEEEEEE...."
"...E...E...E..."
".....EEEEE....."
"....E..E..E...."
"...E..FEF..E..."
"......EEE......"
"......FEF......"
"..............."
/* icon for state 5 */
"..............."
"..............."
"..............."
"...E..E....E..."
"....E..E..E...E"
".....E.E.E...E."
".FEF.E.E.E.EJ.."
".EEEEEEEEEEEE.."
".FEF.E.E.E.EJ.."
".....E.E.E...E."
"....E..E..E...E"
"...E..E....E..."
"..............."
"..............."
"..............."
/* icon for state 6 */
"..............."
"......FEF......"
"......EEE......"
"...E..FEF..E..."
"....E..E..E...."
".....EEEEE....."
"...E...E...E..."
"....EEEEEEE...."
".......E......."
".....EEEEE....."
"....E..E..E...."
"...E..EEE..E..."
"......JEJ......"
".....E...E....."
"....E.....E...."
/* icon for state 7 */
"..............."
"..............."
"..............."
"...E....E..E..."
"E...E..E..E...."
".E...E.E.E....."
"..JE.E.E.E.FEF."
"..EEEEEEEEEEEE."
"..JE.E.E.E.FEF."
".E...E.E.E....."
"E...E..E..E...."
"...E....E..E..."
"..............."
"..............."
"..............."
/* icon for state 8 */
"AAAAEAAAAAEAAAA"
"AAAAAEAAAEAAAAA"
"AAAAAAJEJAAAAAA"
"AAAEAAEEEAAEAAA"
"AAAAEAAEAAEAAAA"
"AAAAAEEEEEAAAAA"
"AAAAAAAEAAAAAAA"
"AAAAEEEEEEEAAAA"
"AAAEAAAEAAAEAAA"
"AAAAAEEEEEAAAAA"
"AAAAEAAEAAEAAAA"
"AAAEAAGEGAAEAAA"
"AAAAAAEEEAAAAAA"
"AAAAAAGEGAAAAAA"
"AAAAAAAAAAAAAAA"
/* icon for state 9 */
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAEAAEAAAAEAAA"
"AAAAEAAEAAEAAAE"
"AAAAAEAEAEAAAEA"
"AGEGAEAEAEAEJAA"
"AEEEEEEEEEEEEAA"
"AGEGAEAEAEAEJAA"
"AAAAAEAEAEAAAEA"
"AAAAEAAEAAEAAAE"
"AAAEAAEAAAAEAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
/* icon for state 10 */
"AAAAAAAAAAAAAAA"
"AAAAAAGEGAAAAAA"
"AAAAAAEEEAAAAAA"
"AAAEAAGEGAAEAAA"
"AAAAEAAEAAEAAAA"
"AAAAAEEEEEAAAAA"
"AAAEAAAEAAAEAAA"
"AAAAEEEEEEEAAAA"
"AAAAAAAEAAAAAAA"
"AAAAAEEEEEAAAAA"
"AAAAEAAEAAEAAAA"
"AAAEAAEEEAAEAAA"
"AAAAAAJEJAAAAAA"
"AAAAAEAAAEAAAAA"
"AAAAEAAAAAEAAAA"
/* icon for state 11 */
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAEAAAAEAAEAAA"
"EAAAEAAEAAEAAAA"
"AEAAAEAEAEAAAAA"
"AAJEAEAEAEAGEGA"
"AAEEEEEEEEEEEEA"
"AAJEAEAEAEAGEGA"
"AEAAAEAEAEAAAAA"
"EAAAEAAEAAEAAAA"
"AAAEAAAAEAAEAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
"AAAAAAAAAAAAAAA"
/* icon for state 12 */
"BBBBEBBBBBEBBBB"
"BBBBBEBBBEBBBBB"
"BBBBBBJEJBBBBBB"
"BBBEBBEEEBBEBBB"
"BBBBEBBEBBEBBBB"
"BBBBBEEEEEBBBBB"
"BBBBBBBEBBBBBBB"
"BBBBEEEEEEEBBBB"
"BBBEBBBEBBBEBBB"
"BBBBBEEEEEBBBBB"
"BBBBEBBEBBEBBBB"
"BBBEBBHEHBBEBBB"
"BBBBBBEEEBBBBBB"
"BBBBBBHEHBBBBBB"
"BBBBBBBBBBBBBBB"
/* icon for state 13 */
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBEBBEBBBBEBBB"
"BBBBEBBEBBEBBBE"
"BBBBBEBEBEBBBEB"
"BHEHBEBEBEBEJBB"
"BEEEEEEEEEEEEBB"
"BHEHBEBEBEBEJBB"
"BBBBBEBEBEBBBEB"
"BBBBEBBEBBEBBBE"
"BBBEBBEBBBBEBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
/* icon for state 14 */
"BBBBBBBBBBBBBBB"
"BBBBBBHEHBBBBBB"
"BBBBBBEEEBBBBBB"
"BBBEBBHEHBBEBBB"
"BBBBEBBEBBEBBBB"
"BBBBBEEEEEBBBBB"
"BBBEBBBEBBBEBBB"
"BBBBEEEEEEEBBBB"
"BBBBBBBEBBBBBBB"
"BBBBBEEEEEBBBBB"
"BBBBEBBEBBEBBBB"
"BBBEBBEEEBBEBBB"
"BBBBBBJEJBBBBBB"
"BBBBBEBBBEBBBBB"
"BBBBEBBBBBEBBBB"
/* icon for state 15 */
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBEBBBBEBBEBBB"
"EBBBEBBEBBEBBBB"
"BEBBBEBEBEBBBBB"
"BBJEBEBEBEBHEHB"
"BBEEEEEEEEEEEEB"
"BBJEBEBEBEBHEHB"
"BEBBBEBEBEBBBBB"
"EBBBEBBEBBEBBBB"
"BBBEBBBBEBBEBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
"BBBBBBBBBBBBBBB"
/* icon for state 16 */
"CCCCECCCCCECCCC"
"CCCCCECCCECCCCC"
"CCCCCCJEJCCCCCC"
"CCCECCEEECCECCC"
"CCCCECCECCECCCC"
"CCCCCEEEEECCCCC"
"CCCCCCCECCCCCCC"
"CCCCEEEEEEECCCC"
"CCCECCCECCCECCC"
"CCCCCEEEEECCCCC"
"CCCCECCECCECCCC"
"CCCECCIEICCECCC"
"CCCCCCEEECCCCCC"
"CCCCCCIEICCCCCC"
"CCCCCCCCCCCCCCC"
/* icon for state 17 */
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCECCECCCCECCC"
"CCCCECCECCECCCE"
"CCCCCECECECCCEC"
"CIEICECECECEJCC"
"CEEEEEEEEEEEECC"
"CIEICECECECEJCC"
"CCCCCECECECCCEC"
"CCCCECCECCECCCE"
"CCCECCECCCCECCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
/* icon for state 18 */
"CCCCCCCCCCCCCCC"
"CCCCCCIEICCCCCC"
"CCCCCCEEECCCCCC"
"CCCECCIEICCECCC"
"CCCCECCECCECCCC"
"CCCCCEEEEECCCCC"
"CCCECCCECCCECCC"
"CCCCEEEEEEECCCC"
"CCCCCCCECCCCCCC"
"CCCCCEEEEECCCCC"
"CCCCECCECCECCCC"
"CCCECCEEECCECCC"
"CCCCCCJEJCCCCCC"
"CCCCCECCCECCCCC"
"CCCCECCCCCECCCC"
/* icon for state 19 */
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCECCCCECCECCC"
"ECCCECCECCECCCC"
"CECCCECECECCCCC"
"CCJECECECECIEIC"
"CCEEEEEEEEEEEEC"
"CCJECECECECIEIC"
"CECCCECECECCCCC"
"ECCCECCECCECCCC"
"CCCECCCCECCECCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"
"CCCCCCCCCCCCCCC"

XPM
/* width height num_colors chars_per_pixel */
"7 133 10 1"
/* colors */
"A c #009B43"
"B c #7F00FF"
"C c #808080"
". c #000000"
"E c #B9B860"
"F c #5C5C30"
"G c #5CA951"
"H c #9C5CAF"
"I c #9C9C70"
"J c #FFFFFF"
/* icon for state 1 */
"AAAAAAA"
"AAAAAAA"
"AAAAAAA"
"AAAAAAA"
"AAAAAAA"
"AAAAAAA"
"AAAAAAA"
/* icon for state 2 */
"BBBBBBB"
"BBBBBBB"
"BBBBBBB"
"BBBBBBB"
"BBBBBBB"
"BBBBBBB"
"BBBBBBB"
/* icon for state 3 */
"CCCCCCC"
"CCCCCCC"
"CCCCCCC"
"CCCCCCC"
"CCCCCCC"
"CCCCCCC"
"CCCCCCC"
/* icon for state 4 */
".E...E."
"..JEJ.."
"...E..."
".EEEEE."
"...E..."
".EEEEE."
"...E..."
/* icon for state 5 */
"......."
".E.E..E"
".E.E.J."
"EEEEEE."
".E.E.J."
".E.E..E"
"......."
/* icon for state 6 */
"...E..."
".EEEEE."
"...E..."
".EEEEE."
"...E..."
"..JEJ.."
".E...E."
/* icon for state 7 */
"......."
"E..E.E."
".J.E.E."
".EEEEEE"
".J.E.E."
"E..E.E."
"......."
/* icon for state 8 */
"AEAAAEA"
"AAJEJAA"
"AAAEAAA"
"AEEEEEA"
"AAAEAAA"
"AEEEEEA"
"AAAEAAA"
/* icon for state 9 */
"AAAAAAA"
"AEAEAAE"
"AEAEAJA"
"EEEEEEA"
"AEAEAJA"
"AEAEAAE"
"AAAAAAA"
/* icon for state 10 */
"AAAEAAA"
"AEEEEEA"
"AAAEAAA"
"AEEEEEA"
"AAAEAAA"
"AAJEJAA"
"AEAAAEA"
/* icon for state 11 */
"AAAAAAA"
"EAAEAEA"
"AJAEAEA"
"AEEEEEE"
"AJAEAEA"
"EAAEAEA"
"AAAAAAA"
/* icon for state 12 */
"BEBBBEB"
"BBJEJBB"
"BBBEBBB"
"BEEEEEB"
"BBBEBBB"
"BEEEEEB"
"BBBEBBB"
/* icon for state 13 */
"BBBBBBB"
"BEBEBBE"
"BEBEBJB"
"EEEEEEB"
"BEBEBJB"
"BEBEBBE"
"BBBBBBB"
/* icon for state 14 */
"BBBEBBB"
"BEEEEEB"
"BBBEBBB"
"BEEEEEB"
"BBBEBBB"
"BBJEJBB"
"BEBBBEB"
/* icon for state 15 */
"BBBBBBB"
"EBBEBEB"
"BJBEBEB"
"BEEEEEE"
"BJBEBEB"
"EBBEBEB"
"BBBBBBB"
/* icon for state 16 */
"CECCCEC"
"CCJEJCC"
"CCCECCC"
"CEEEEEC"
"CCCECCC"
"CEEEEEC"
"CCCECCC"
/* icon for state 17 */
"CCCCCCC"
"CECECCE"
"CECECJC"
"EEEEEEC"
"CECECJC"
"CECECCE"
"CCCCCCC"
/* icon for state 18 */
"CCCECCC"
"CEEEEEC"
"CCCECCC"
"CEEEEEC"
"CCCECCC"
"CCJEJCC"
"CECCCEC"
/* icon for state 19 */
"CCCCCCC"
"ECCECEC"
"CJCECEC"
"CEEEEEE"
"CJCECEC"
"ECCECEC"
"CCCCCCC"

Last edited by pifricted on January 31st, 2025, 12:58 am, edited 1 time in total.
...is enjoying his teenage time.
User avatar
CARuler
Posts: 1350
Joined: July 30th, 2024, 5:38 pm
Location: A rule-verse in floor rule-verse of the CGOL skyscraper

Re: Rule request thread

Post by CARuler »

correct
p170

Code: Select all

x = 117, y = 68, rule = Turmite_040180
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3.A5.2A4.A2.A2.A.A.A.A2.3A3.2A3.A.2A.3A$.3A2.2A.A2.A.A.6A2.3A.2A2.3A.
A.2A.A.A.4A.2A5.2A2.4A.A2.2A5.A.3A.A.4A2.A.A.3A.2A3.3A.A3.A4.A$3A4.3A
.A3.A3.2A3.A.2A.4A.A.A.A.A.5A.A.3A.A.2A2.3A.4A.2A.A5.2A2.3A2.2A2.3A.2A
.A.A.2A.A5.A4.A$A.A.A.3A.A.A.A.A.5A.2A.2A3.3A.A2.A3.A.A.2A2.2A.A6.A3.
5A3.3A.2A.3A.3A.A.A2.4A2.3A2.3A2.A3.A.A!
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Re: Rule request thread

Post by Conway's-C4 »

Can I suggest a Hybrid CA that's just Life mixed with a completely irrelevant LTL rule?
Sorry that I'm asking to ask.
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Code: Select all

x = 3, y = 4, rule = LHMS
.A$A.A$.C$C.C!
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Re: Rule request thread

Post by confocaloid »

Conway's-C4 wrote: February 2nd, 2025, 8:53 pm Can I suggest a Hybrid CA that's just Life mixed with a completely irrelevant LTL rule?
Sorry that I'm asking to ask.
Do you mean something like this one or this one, or the idea is different?
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Re: Rule request thread

Post by Conway's-C4 »

The idea is different. I'm talking about a rather non-growing rule with still lives and bag-shaped oscillators.

And that probably trashed the request. This is just a thought experiment to see if "interesting" rules have interesting interactions with uninteresting rules.

And that rule is Sacs (I just made up the name)
I'm going to start anew. In fact, I've grown up. My name on Lifewiki is Conwaytest, and my name on discord is catsrule2675 (known on the lounge as conwe-c4)

Code: Select all

x = 3, y = 4, rule = LHMS
.A$A.A$.C$C.C!
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Re: Rule request thread

Post by confocaloid »

Conway's-C4 wrote: February 2nd, 2025, 9:07 pm [...] This is just a thought experiment to see if "interesting" rules have interesting interactions with uninteresting rules.

And that rule is Sacs (I just made up the name)
Here I "added" the glider, the block and the blinker from Conway's Life. The old medium-period oscillators (p11, p13, p17, p19) no longer exist, but there might be something different:

Code: Select all

x = 100, y = 30, rule = R2,C0,S4-11,21-27,36-43,52-59,68-75,89-95,104-111,120-127,136-143,153-159,170,172-179,187-195,205-211,221-227,238-243,256-263,272-279,289-295,306-311,323-327,340-347,357-363,374-379,391-395,408-411,B10-12,26-28,42-44,58-60,74-76,94-96,110-112,119-121,126-128,142-144,158-160,178-180,189,194-196,210-212,226-228,242-244,262-264,278-280,294-296,310-312,326-328,346-348,362-364,378-380,394-396,410-412,NW01010101010111551101015500550101115511010101010101
2b4o15b3o17b3o17b4o15bo2b2o4bobobo2b2o$2o4b2o12b2o2b2o14bo3b2o14bo3bo
15bob2ob2ob3obobobo2bo$6b2o12bo4bo14bo4bo14bo4bo15b3o5b2obob2o2bo$b2o
3b2o12bo3bo15bo4bo14bo4bo14b2ob3obo5bo3b3o$3b4o13bo3bo16b2ob2o15b2ob2o
14bobobob2o4bob2o$20b2o21bo18b3o15bobo3bo2b3o2b2ob2o$20bobo57bobo2b2o
2b2o2bo2b2obo$80bob2o2bo4b2obo3b2o$81bo5b2ob2obob3obo$81bo4bo10b3o$84b
o2b5o3bo$82bobob2o5bo3b2o$80b2ob3obob2obo2bob2o$81bo2b4o4b3ob3o$82b2o
2bo2bob2o5bo$80b2o2bob3o2bo2bo4bo$85b2o2bob3ob2ob2o$80b2o2bo2bobo3bob
2o2bo$81bo2b2o2b2obo2b3o$82b3o4b3o2b2obobo8$18bo11bo$19bo11b2o17b2o$
17b3o10b2o18b2o8b3o!
Compare with the base ruleset (with the same weighted neighbourhood):

Code: Select all

x = 66, y = 7, rule = R2,C0,S4-11,20-27,36-43,52-59,68-75,88-95,104-111,120-127,136-143,153-159,172-179,188-195,204-211,221-227,238-243,256-263,272-279,289-295,306-311,323-327,340-347,357-363,374-379,391-395,408-411,B10-12,26-28,42-44,58-60,74-76,94-96,110-112,126-128,142-144,158-160,178-180,194-196,210-212,226-228,242-244,262-264,278-280,294-296,310-312,326-328,346-348,362-364,378-380,394-396,410-412,NW01010101010111551101015500550101115511010101010101
2b4o15b3o17b3o17b4o$2o4b2o12b2o2b2o14bo3b2o14bo3bo$6b2o12bo4bo14bo4bo
14bo4bo$b2o3b2o12bo3bo15bo4bo14bo4bo$3b4o13bo3bo16b2ob2o15b2ob2o$20b2o
21bo18b3o$20bobo!
The weighted neighbourhood is this (hexadecimal, so '11' means weight 17 and '55' means weight 85):

Code: Select all

NW01010101010111551101015500550101115511010101010101

01 01 01 01 01
01 11 55 11 01
01 55 00 55 01
01 11 55 11 01
01 01 01 01 01
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
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Re: Rule request thread

Post by Conway's-C4 »

confocaloid wrote: February 2nd, 2025, 9:39 pm
Conway's-C4 wrote: February 2nd, 2025, 9:07 pm [...] This is just a thought experiment to see if "interesting" rules have interesting interactions with uninteresting rules.

And that rule is Sacs (I just made up the name)
Here I "added" the glider, the block and the blinker from Conway's Life. The old medium-period oscillators (p11, p13, p17, p19) no longer exist, but there might be something different:

Code: Select all

x = 100, y = 30, rule = R2,C0,S4-11,21-27,36-43,52-59,68-75,89-95,104-111,120-127,136-143,153-159,170,172-179,187-195,205-211,221-227,238-243,256-263,272-279,289-295,306-311,323-327,340-347,357-363,374-379,391-395,408-411,B10-12,26-28,42-44,58-60,74-76,94-96,110-112,119-121,126-128,142-144,158-160,178-180,189,194-196,210-212,226-228,242-244,262-264,278-280,294-296,310-312,326-328,346-348,362-364,378-380,394-396,410-412,NW01010101010111551101015500550101115511010101010101
2b4o15b3o17b3o17b4o15bo2b2o4bobobo2b2o$2o4b2o12b2o2b2o14bo3b2o14bo3bo
15bob2ob2ob3obobobo2bo$6b2o12bo4bo14bo4bo14bo4bo15b3o5b2obob2o2bo$b2o
3b2o12bo3bo15bo4bo14bo4bo14b2ob3obo5bo3b3o$3b4o13bo3bo16b2ob2o15b2ob2o
14bobobob2o4bob2o$20b2o21bo18b3o15bobo3bo2b3o2b2ob2o$20bobo57bobo2b2o
2b2o2bo2b2obo$80bob2o2bo4b2obo3b2o$81bo5b2ob2obob3obo$81bo4bo10b3o$84b
o2b5o3bo$82bobob2o5bo3b2o$80b2ob3obob2obo2bob2o$81bo2b4o4b3ob3o$82b2o
2bo2bob2o5bo$80b2o2bob3o2bo2bo4bo$85b2o2bob3ob2ob2o$80b2o2bo2bobo3bob
2o2bo$81bo2b2o2b2obo2b3o$82b3o4b3o2b2obobo8$18bo11bo$19bo11b2o17b2o$
17b3o10b2o18b2o8b3o!
Compare with the base ruleset (with the same weighted neighbourhood):

Code: Select all

x = 66, y = 7, rule = R2,C0,S4-11,20-27,36-43,52-59,68-75,88-95,104-111,120-127,136-143,153-159,172-179,188-195,204-211,221-227,238-243,256-263,272-279,289-295,306-311,323-327,340-347,357-363,374-379,391-395,408-411,B10-12,26-28,42-44,58-60,74-76,94-96,110-112,126-128,142-144,158-160,178-180,194-196,210-212,226-228,242-244,262-264,278-280,294-296,310-312,326-328,346-348,362-364,378-380,394-396,410-412,NW01010101010111551101015500550101115511010101010101
2b4o15b3o17b3o17b4o$2o4b2o12b2o2b2o14bo3b2o14bo3bo$6b2o12bo4bo14bo4bo
14bo4bo$b2o3b2o12bo3bo15bo4bo14bo4bo$3b4o13bo3bo16b2ob2o15b2ob2o$20b2o
21bo18b3o$20bobo!
The weighted neighbourhood is this (hexadecimal, so '11' means weight 17 and '55' means weight 85):

Code: Select all

NW01010101010111551101015500550101115511010101010101

01 01 01 01 01
01 11 55 11 01
01 55 00 55 01
01 11 55 11 01
01 01 01 01 01
Wait a minute... That's genius! "Sacs but the rules are fundamentally altered to allow the existence of gliders" is actually a great idea, as you just proved.

Edit: Glider Rune

Code: Select all

x = 11, y = 11, rule = R2,C2,S4-11,21-27,36-43,52-59,68-75,89-95,104-111,120-127,136-143,153-159,170,172-179,187-195,205-211,221-227,238-243,256-263,272-279,289-295,306-311,323-327,340-347,357-363,374-379,391-395,408-411,B10-12,26-28,42-44,58-60,74-76,94-96,110-112,119-121,126-128,142-144,158-160,178-180,189,194-196,210-212,226-228,242-244,262-264,278-280,294-296,310-312,326-328,346-348,362-364,378-380,394-396,410-412,NW01010101010111551101015500550101115511010101010101
5bo$4bobo$3bo3bo$2bo5bo$bo3bo3bo$o5bo3bo$bo2b3o2bo$2bo5bo$3bo3bo$4bob
o$5bo!
Edit 2: Glider Deforming Reaction

Code: Select all

x = 17, y = 11, rule = R2,C2,S4-11,21-27,36-43,52-59,68-75,89-95,104-111,120-127,136-143,153-159,170,172-179,187-195,205-211,221-227,238-243,256-263,272-279,289-295,306-311,323-327,340-347,357-363,374-379,391-395,408-411,B10-12,26-28,42-44,58-60,74-76,94-96,110-112,119-121,126-128,142-144,158-160,178-180,189,194-196,210-212,226-228,242-244,262-264,278-280,294-296,310-312,326-328,346-348,362-364,378-380,394-396,410-412,NW01010101010111551101015500550101115511010101010101
11bo$5b2o3bobo$bo3b2o2bo3bo$2bo5bo5bo$3o4bo3bo3bo$6bo5bo3bo$7bo2bobo2b
o$8b2o4bo$9bo3bo$10bobo$11bo!
Furthermore,

Code: Select all

x = 21, y = 13, rule = R2,C2,S4-11,21-27,36-43,52-59,68-75,89-95,104-111,120-127,136-143,153-159,170,172-179,187-195,205-211,221-227,238-243,256-263,272-279,289-295,306-311,323-327,340-347,357-363,374-379,391-395,408-411,B10-12,26-28,42-44,58-60,74-76,94-96,110-112,119-121,126-128,142-144,158-160,178-180,189,194-196,210-212,226-228,242-244,262-264,278-280,294-296,310-312,326-328,346-348,362-364,378-380,394-396,410-412,NW01010101010111551101015500550101115511010101010101
$5bo$6bo8bo$4b3o2b2o3bobo$9b2o2bo3bo$12bo5bo$6b2o3bo3bo3bo$7b2obo5bo3b
o$6b2o3bo2bobo2bo$12b2o4bo$13bo3bo$14bobo$15bo!
Last edited by Conway's-C4 on February 15th, 2025, 12:40 pm, edited 2 times in total.
I'm going to start anew. In fact, I've grown up. My name on Lifewiki is Conwaytest, and my name on discord is catsrule2675 (known on the lounge as conwe-c4)

Code: Select all

x = 3, y = 4, rule = LHMS
.A$A.A$.C$C.C!
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Re: Rule request thread

Post by confocaloid »

Conway's-C4 wrote: February 3rd, 2025, 8:22 am [...] "Sacs but the rules are fundamentally altered to allow the existence of gliders" is actually a great idea [...]
[...]
Also, can you register "SlightlyLargerThanLife" as an alias for that long rulestring?
That particular "long rulestring" almost certainly doesn't deserve any kind of name or alias at all. It can be tweaked in many ways while preserving the idea, it is a very large space of rulesets rather than a single specific ruleset.

Also, the idea is old and not by me.

Mathematically (from the definition of what a cellular automaton is), it should be always possible to "combine" any two oscillators/spaceships from different isotropic CA in a single isotropic CA like this, as long as no phase appears in both objects. Just make the neighbourhood large enough to cover the entire object in every its phase, so that every alive cell and every dead cell with an alive neighbour can "know" which object it belongs to.

In practice, "implementable in Golly/LifeViewer" is a significant limitation. (Note that "adding" the glider/blinker/block in the above example "breaks" oscillators that existed in your CA.) Still, many puzzles like this can be solved with weighted neighbourhoods.
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Unlikely events happen.
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Re: Rule request thread

Post by Conway's-C4 »

confocaloid wrote: February 3rd, 2025, 7:26 pm
Conway's-C4 wrote: February 3rd, 2025, 8:22 am [...] "Sacs but the rules are fundamentally altered to allow the existence of gliders" is actually a great idea [...]
[...]
Also, can you register "SlightlyLargerThanLife" as an alias for that long rulestring?
That particular "long rulestring" almost certainly doesn't deserve any kind of name or alias at all. It can be tweaked in many ways while preserving the idea, it is a very large space of rulesets rather than a single specific ruleset.

Also, the idea is old and not by me.

Mathematically (from the definition of what a cellular automaton is), it should be always possible to "combine" any two oscillators/spaceships from different isotropic CA in a single isotropic CA like this, as long as no phase appears in both objects. Just make the neighbourhood large enough to cover the entire object in every its phase, so that every alive cell and every dead cell with an alive neighbour can "know" which object it belongs to.

In practice, "implementable in Golly/LifeViewer" is a significant limitation. (Note that "adding" the glider/blinker/block in the above example "breaks" oscillators that existed in your CA.) Still, many puzzles like this can be solved with weighted neighbourhoods.
I still am interested in your example of such a rule, though. It's Larger Than Life, but kind of, since there are normal-sized B3/S23 things. Plus, the inclusion of a glider makes growth actually possible, compared to the older "uninteresting" rule.
I'm going to start anew. In fact, I've grown up. My name on Lifewiki is Conwaytest, and my name on discord is catsrule2675 (known on the lounge as conwe-c4)

Code: Select all

x = 3, y = 4, rule = LHMS
.A$A.A$.C$C.C!
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Re: Rule request thread

Post by hotcrystal0 »

A rule where States 1-25 follow LifeSuper and states 26-27 follow StopBox states 1-2. The CGoL (all states) and StopBox should interact with each other like DeadlyEnemies (can birth on each other but also kill each other). The off states should be able to be cleaned up by StopBox as well as CGoL.
124 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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Re: Rule request thread

Post by unname4798 »

hotcrystal0 wrote: February 8th, 2025, 10:31 am A rule where States 1-25 follow LifeSuper and states 26-27 follow StopBox states 1-2. The CGoL (all states) and StopBox should interact with each other like DeadlyEnemies (can birth on each other but also kill each other). The off states should be able to be cleaned up by StopBox as well as CGoL.
State 28-29 follow this:

Code: Select all

#R lambda
!
@RULE lambda
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a={0,1}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h={a,2}
var i=h
var j=h
var k=h
var l=h
var m=h
var n=h
var o=h
var p=h
0,2,2,a,b,c,d,e,f,1

1,2,h,i,j,k,l,m,n,2

2,2,a,b,c,d,e,f,g,2

h,i,j,k,l,m,n,o,p,0
Life can birth on State 28 if it has no State 29 neighbors and three Life neighbors. Life and Stopbox don't count in State 29's survival.
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Re: Rule request thread

Post by hotcrystal0 »

unname4798 wrote: February 8th, 2025, 11:26 am State 28-29 follow this:

Code: Select all

#R lambda
!
@RULE lambda
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a={0,1}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h={a,2}
var i=h
var j=h
var k=h
var l=h
var m=h
var n=h
var o=h
var p=h
0,2,2,a,b,c,d,e,f,1

1,2,h,i,j,k,l,m,n,2

2,2,a,b,c,d,e,f,g,2

h,i,j,k,l,m,n,o,p,0
Life can birth on State 28 if it has no State 29 neighbors and three Life neighbors. Life and Stopbox don't count in State 29's survival.
Don’t modify my request. I’m assuming this is a separate request.
124 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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Re: Rule request thread

Post by b-engine »

This is a "snapshot" that partially satisfies hotcrystal0's most recent request:

Code: Select all

x = 0, y = 0, rule = StopboxOTLife
!
[[ RANDOMIZE ]]
@RULE StopboxOTLife
@TABLE
n_states:4
neighborhood:Moore
symmetries:permute
var a={0,1,2,3}
var a1=a
var a2=a
var a3=a
var a4=a
var a5=a
var a6=a
var a7=a
var a8=a
0,2,2,2,2,1,0,0,0,1
0,2,1,0,0,0,0,0,0,2
0,2,2,2,2,2,2,2,1,2
0,2,2,2,2,2,2,1,0,2
0,1,0,0,0,0,0,0,0,2
0,2,2,2,2,2,2,2,2,1
0,2,2,2,1,0,0,0,0,1
0,2,2,2,2,2,0,0,0,1
0,1,1,0,0,0,0,0,0,1
0,2,2,2,2,2,1,1,0,1

1,2,2,2,2,2,2,2,2,1
1,2,2,2,2,2,0,0,0,1
1,2,2,2,2,0,0,0,0,1
1,2,0,0,0,0,0,0,0,1
1,0,0,0,0,0,0,0,0,1

2,2,1,0,0,0,0,0,0,2
2,2,2,1,0,0,0,0,0,2
2,2,2,2,1,0,0,0,0,2
2,2,2,2,2,1,0,0,0,2
2,2,2,2,2,2,1,0,0,2
2,2,2,2,2,2,2,1,0,2
2,2,2,2,2,2,2,2,1,2
2,2,1,1,0,0,0,0,0,2
2,2,2,2,1,1,1,0,0,2
2,1,1,0,0,0,0,0,0,2

0,3,3,3,0,0,0,0,0,3
3,3,3,0,0,0,0,0,0,3
3,3,3,3,0,0,0,0,0,3

a,a1,a2,a3,a4,a5,a6,a7,a8,0

@COLORS
1 255 0 0
2 0 255 0
3 0 0 255
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Re: Rule request thread

Post by hotcrystal0 »

hotcrystal0 wrote: February 8th, 2025, 10:31 am A rule where States 1-25 follow LifeSuper and states 26-27 follow StopBox states 1-2. The CGoL (all states) and StopBox should interact with each other like DeadlyEnemies (can birth on each other but also kill each other). The off states should be able to be cleaned up by StopBox as well as CGoL.
This was a pain to make. Here's the rotate4reflect version of the LifeSuper ruletable:

Code: Select all

@RULE LifeSuperR4R

A 26-state variant of LifeHistory -- thirteen ON states
and thirteen OFF states -- for annotation purposes:

state 0: OFF
state 1:  ON
state 2:  history/envelope (state=2 if cell was ever ON)
state 3:  marked ON (may change to OFF but will always remain marked)
state 4:  marked OFF (may change to ON but will always remain marked)
state 5:  start ON (becomes a normal marked OFF cell when it dies)
state 6:  boundary OFF (can never turn on)
state 7:  marked ON causing no-trail births
state 8:  marked OFF used for no-trail boundaries
state 9:  ON with trail #2
state 10: history cells for state 9
state 11: ON with trail #3
state 12: history cells for state 11
state 13: no-trail ON cells #1 (filter edition)
state 14: vanishing OFF labels (spreads to state-16 neighbors)
state 15: no-trail ON cells #2
state 16: removable OFF labels (turned off by adjacent state-14)
state 17: no-trail ON cells #3
state 18: cyclable OFF state #1 (labeling)
state 19: no-trail ON cells #4
state 20: cyclable OFF state #2 (labeling)
state 21: no-trail ON cells #5
state 22: cyclable OFF state #3 (labeling)
state 23: no-trail ON cells #6
state 24: hidden OFF state (pop-up labels)
state 25: no-trail ON cells #7

"2a" : [1,1,0,0,0,0,0,0],   #   N,  NE
"2e" : [1,0,1,0,0,0,0,0],   #   N,  E
"2k" : [1,0,0,1,0,0,0,0],   #   N,  SE
"2i" : [1,0,0,0,1,0,0,0],   #   N,  S
"2c" : [0,1,0,1,0,0,0,0],   #   NE, SE
"2n" : [0,1,0,0,0,1,0,0],   #   NE, SW
"3a" : [1,1,1,0,0,0,0,0],   #   N,  NE, E
"3n" : [1,1,0,1,0,0,0,0],   #   N,  NE, SE
"3r" : [1,1,0,0,1,0,0,0],   #   N,  NE, S
"3q" : [1,1,0,0,0,1,0,0],   #   N,  NE, SW
"3j" : [1,1,0,0,0,0,1,0],   #   N,  NE, W
"3i" : [1,1,0,0,0,0,0,1],   #   N,  NE, NW
"3e" : [1,0,1,0,1,0,0,0],   #   N,  E,  S
"3k" : [1,0,1,0,0,1,0,0],   #   N,  E,  SW
"3y" : [1,0,0,1,0,1,0,0],   #   N,  SE, SW
"3c" : [0,1,0,1,0,1,0,0],   #   NE, SE, SW

@TABLE

n_states:26
neighborhood:Moore
symmetries:rotate4reflect

var a={0,2,4,6,8,10,12,14,16,18,20,22,24}
var b=a
var c=a
var d=a
var e=a
var f=a
var g={3,5}
var h1={13,15,17,19,21,23,25}                           # all movable no-trail ON states
var h2={9,11}                                          # all alternate ON-with-trail states
var h3={9,11,13,15,17,19,21,23,25}                     # all movable ON states
var i={0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25}
var j=i
var k=i
var l=i
var m=i
var n=i
var o=i
var p=i
var q={1,3,5,7,9,11,13,15,17,19,21,23,25}
var R=q
var S=q
var T=q
var u={3,4,5}
var v={7,8,13,14,15,16,17,18,19,20,21,22,23,24,25}     # all no-trail
var w1={7,13,15,17,19,21,23,25}                        # all ON no-trail
var w2=w1
var w3=w1
var nplabel={14,16,18,20,22,24}
# don't really have to exclude grey cells in 'x' -- they're also excluded by higher-priority rules
var x={0,2,4,8,10,12,14,16,18,20,22,24}
var y1={1,3,5,9,11}                                    # all ON with trail
var y2=y1
var y3=y1
var z={1,3,5,7,9,11,13,14,15,17,19,21,23,25}           # all cell types that can trigger a label action

# boundary cell always stays a boundary cell
6,i,j,k,l,m,n,o,p,6

# anything else from LifeHistory that touches a boundary cell dies
# (using 'u' instead of 'g' below lets gliders survive as blocks)
v,6,i,j,k,l,m,n,o,0  # no-trail and labels leave no history
v,i,6,j,k,l,m,n,o,0
1,6,i,j,k,l,m,n,o,2
1,i,6,j,k,l,m,n,o,2
g,6,i,j,k,l,m,n,o,4
g,i,6,j,k,l,m,n,o,4
9,6,i,j,k,l,m,n,o,10
9,i,6,j,k,l,m,n,o,10
11,6,i,j,k,l,m,n,o,12
11,i,6,j,k,l,m,n,o,12

# marked 3-neighbour birth
#  (the '4' case has to be separate from the next section
#   only to handle the extra 'start' state 5)
4,R,S,T,a,b,c,d,e,3
4,R,S,a,T,b,c,d,e,3
4,R,S,a,b,T,c,d,e,3
4,R,S,a,b,c,T,d,e,3
4,R,S,a,b,c,d,T,e,3
4,R,S,a,b,c,d,e,T,3
4,R,a,S,b,T,c,d,e,3
4,R,a,S,b,c,T,d,e,3
4,R,a,b,S,c,T,d,e,3
4,a,R,b,S,c,T,d,e,3
8,R,S,T,a,b,c,d,e,7
8,R,S,a,T,b,c,d,e,7
8,R,S,a,b,T,c,d,e,7
8,R,S,a,b,c,T,d,e,7
8,R,S,a,b,c,d,T,e,7
8,R,S,a,b,c,d,e,T,7
8,R,a,S,b,T,c,d,e,7
8,R,a,S,b,c,T,d,e,7
8,R,a,b,S,c,T,d,e,7
8,a,R,b,S,c,T,d,e,7

# normal 3-neighbour birth
x,h3,h3,h3,a,b,c,d,e,h3
x,h3,h3,a,h3,b,c,d,e,h3
x,h3,h3,a,b,h3,c,d,e,h3
x,h3,h3,a,b,c,h3,d,e,h3
x,h3,h3,a,b,c,d,h3,e,h3
x,h3,h3,a,b,c,d,e,h3,h3
x,h3,a,h3,b,h3,c,d,e,h3
x,h3,a,h3,b,c,h3,d,e,h3
x,h3,a,b,h3,c,h3,d,e,h3
x,a,h3,b,h3,c,h3,d,e,h3

# avoid switching trail types when encountering trail-ON boundary
x,h1,h1,3,a,b,c,d,e,h1
x,h1,h1,a,3,b,c,d,e,h1
x,h1,h1,a,b,3,c,d,e,h1
x,h1,h1,a,b,c,3,d,e,h1
x,h1,h1,a,b,c,d,3,e,h1
x,h1,h1,a,b,c,d,e,3,h1
x,h1,a,h1,b,3,c,d,e,h1
x,h1,a,h1,b,c,3,d,e,h1
x,h1,a,b,h1,c,3,d,e,h1
x,a,h1,b,h1,c,3,d,e,h1

x,h1,3,h1,a,b,c,d,e,h1
x,h1,3,a,h1,b,c,d,e,h1
x,h1,3,a,b,h1,c,d,e,h1
x,h1,3,a,b,c,h1,d,e,h1
x,h1,3,a,b,c,d,h1,e,h1
x,h1,3,a,b,c,d,e,h1,h1
x,h1,a,3,b,h1,c,d,e,h1
x,h1,a,3,b,c,h1,d,e,h1
x,h1,a,b,3,c,h1,d,e,h1
x,a,h1,b,3,c,h1,d,e,h1

x,3,h1,h1,a,b,c,d,e,h1
x,3,h1,a,h1,b,c,d,e,h1
x,3,h1,a,b,h1,c,d,e,h1
x,3,h1,a,b,c,h1,d,e,h1
x,3,h1,a,b,c,d,h1,e,h1
x,3,h1,a,b,c,d,e,h1,h1
x,3,a,h1,b,h1,c,d,e,h1
x,3,a,h1,b,c,h1,d,e,h1
x,3,a,b,h1,c,h1,d,e,h1
x,a,3,b,h1,c,h1,d,e,h1

x,h1,3,3,a,b,c,d,e,h1
x,h1,3,a,3,b,c,d,e,h1
x,h1,3,a,b,3,c,d,e,h1
x,h1,3,a,b,c,3,d,e,h1
x,h1,3,a,b,c,d,3,e,h1
x,h1,3,a,b,c,d,e,3,h1
x,h1,a,3,b,3,c,d,e,h1
x,h1,a,3,b,c,3,d,e,h1
x,h1,a,b,3,c,3,d,e,h1
x,a,h1,b,3,c,3,d,e,h1

x,3,h1,3,a,b,c,d,e,h1
x,3,h1,a,3,b,c,d,e,h1
x,3,h1,a,b,3,c,d,e,h1
x,3,h1,a,b,c,3,d,e,h1
x,3,h1,a,b,c,d,3,e,h1
x,3,h1,a,b,c,d,e,3,h1
x,3,a,h1,b,3,c,d,e,h1
x,3,a,h1,b,c,3,d,e,h1
x,3,a,b,h1,c,3,d,e,h1
x,a,3,b,h1,c,3,d,e,h1

x,3,3,h1,a,b,c,d,e,h1
x,3,3,a,h1,b,c,d,e,h1
x,3,3,a,b,h1,c,d,e,h1
x,3,3,a,b,c,h1,d,e,h1
x,3,3,a,b,c,d,h1,e,h1
x,3,3,a,b,c,d,e,h1,h1
x,3,a,3,b,h1,c,d,e,h1
x,3,a,3,b,c,h1,d,e,h1
x,3,a,b,3,c,h1,d,e,h1
x,a,3,b,3,c,h1,d,e,h1

# otherwise, any mix of no-trail means lowest no-trail state is born
x,w1,w2,w3,a,b,c,d,e,13
x,w1,w2,a,w3,b,c,d,e,13
x,w1,w2,a,b,w3,c,d,e,13
x,w1,w1,a,b,c,w3,d,e,13
x,w1,w2,a,b,c,d,w3,e,13
x,w1,w2,a,b,c,d,e,w3,13
x,w1,a,w2,b,w3,c,d,e,13
x,w1,a,w2,b,c,w3,d,e,13
x,w1,a,b,w2,c,w3,d,e,13
x,a,w1,b,w2,c,w3,d,e,13


# avoid switching trail types when encountering no-trail boundary
x,h2,h2,7,a,b,c,d,e,h2
x,h2,h2,a,7,b,c,d,e,h2
x,h2,h2,a,b,7,c,d,e,h2
x,h2,h2,a,b,c,7,d,e,h2
x,h2,h2,a,b,c,d,7,e,h2
x,h2,h2,a,b,c,d,e,7,h2
x,h2,a,h2,b,7,c,d,e,h2
x,h2,a,h2,b,c,7,d,e,h2
x,h2,a,b,h2,c,7,d,e,h2
x,a,h2,b,h2,c,7,d,e,h2

x,h2,7,h2,a,b,c,d,e,h2
x,h2,7,a,h2,b,c,d,e,h2
x,h2,7,a,b,h2,c,d,e,h2
x,h2,7,a,b,c,h2,d,e,h2
x,h2,7,a,b,c,d,h2,e,h2
x,h2,7,a,b,c,d,e,h2,h2
x,h2,a,7,b,h2,c,d,e,h2
x,h2,a,7,b,c,h2,d,e,h2
x,h2,a,b,7,c,h2,d,e,h2
x,a,h2,b,7,c,h2,d,e,h2

x,7,h2,h2,a,b,c,d,e,h2
x,7,h2,a,h2,b,c,d,e,h2
x,7,h2,a,b,h2,c,d,e,h2
x,7,h2,a,b,c,h2,d,e,h2
x,7,h2,a,b,c,d,h2,e,h2
x,7,h2,a,b,c,d,e,h2,h2
x,7,a,h2,b,h2,c,d,e,h2
x,7,a,h2,b,c,h2,d,e,h2
x,7,a,b,h2,c,h2,d,e,h2
x,a,7,b,h2,c,h2,d,e,h2

x,h2,7,7,a,b,c,d,e,h2
x,h2,7,a,7,b,c,d,e,h2
x,h2,7,a,b,7,c,d,e,h2
x,h2,7,a,b,c,7,d,e,h2
x,h2,7,a,b,c,d,7,e,h2
x,h2,7,a,b,c,d,e,7,h2
x,h2,a,7,b,7,c,d,e,h2
x,h2,a,7,b,c,7,d,e,h2
x,h2,a,b,7,c,7,d,e,h2
x,a,h2,b,7,c,7,d,e,h2

x,7,h2,7,a,b,c,d,e,h2
x,7,h2,a,7,b,c,d,e,h2
x,7,h2,a,b,7,c,d,e,h2
x,7,h2,a,b,c,7,d,e,h2
x,7,h2,a,b,c,d,7,e,h2
x,7,h2,a,b,c,d,e,7,h2
x,7,a,h2,b,7,c,d,e,h2
x,7,a,h2,b,c,7,d,e,h2
x,7,a,b,h2,c,7,d,e,h2
x,a,7,b,h2,c,7,d,e,h2

x,7,7,h2,a,b,c,d,e,h2
x,7,7,a,h2,b,c,d,e,h2
x,7,7,a,b,h2,c,d,e,h2
x,7,7,a,b,c,h2,d,e,h2
x,7,7,a,b,c,d,h2,e,h2
x,7,7,a,b,c,d,e,h2,h2
x,7,a,7,b,h2,c,d,e,h2
x,7,a,7,b,c,h2,d,e,h2
x,7,a,b,7,c,h2,d,e,h2
x,a,7,b,7,c,h2,d,e,h2

# otherwise, any mix of ON with trail goes to lowest state with history
x,y1,y2,y3,a,b,c,d,e,1
x,y1,y2,a,y3,b,c,d,e,1
x,y1,y2,a,b,y3,c,d,e,1
x,y1,y2,a,b,c,y3,d,e,1
x,y1,y2,a,b,c,d,y3,e,1
x,y1,y2,a,b,c,d,e,y3,1
x,y1,a,y2,b,y3,c,d,e,1
x,y1,a,y2,b,c,y3,d,e,1
x,y1,a,b,y2,c,y3,d,e,1
x,a,y1,b,y2,c,y3,d,e,1

# catch-all for any birth with mixed-type or standard parents
x,R,S,T,a,b,c,d,e,1
x,R,S,a,T,b,c,d,e,1
x,R,S,a,b,T,c,d,e,1
x,R,S,a,b,c,T,d,e,1
x,R,S,a,b,c,d,T,e,1
x,R,S,a,b,c,d,e,T,1
x,R,a,S,b,T,c,d,e,1
x,R,a,S,b,c,T,d,e,1
x,R,a,b,S,c,T,d,e,1
x,a,R,b,S,c,T,d,e,1

# normal 3-neighbour survival
q,R,S,T,a,b,c,d,e,q
q,R,S,a,T,b,c,d,e,q
q,R,S,a,b,T,c,d,e,q
q,R,S,a,b,c,T,d,e,q
q,R,S,a,b,c,d,T,e,q
q,R,S,a,b,c,d,e,T,q
q,R,a,S,b,T,c,d,e,q
q,R,a,S,b,c,T,d,e,q
q,R,a,b,S,c,T,d,e,q
q,a,R,b,S,c,T,d,e,q  # keep current state if there's a mix of ON states

# 2-neighbour survival
q,R,S,a,b,c,d,e,f,q  # keep current state if there's a mix of ON states
q,R,a,S,b,c,d,e,f,q
q,R,a,b,S,c,d,e,f,q
q,R,a,b,c,S,d,e,f,q
q,a,R,b,S,c,d,e,f,q
q,a,R,b,c,d,S,e,f,q

# ON states 3 and 5 go to marked state 4 if they don't survive
# ON state 7 goes to marked state 8 if it doesn't survive
g,i,j,k,l,m,n,o,p,4
7,i,j,k,l,m,n,o,p,8

# special label action states
16,z,i,j,k,l,m,n,o,14    # convert to vanishing label
16,i,z,j,k,l,m,n,o,14
14,i,j,k,l,m,n,o,p,0     # vanishing label
18,22,i,j,k,l,m,n,o,22   # cycling labels #1
18,i,22,j,k,l,m,n,o,22
20,18,i,j,k,l,m,n,o,18   # cycling labels #2
20,i,18,j,k,l,m,n,o,18
22,20,i,j,k,l,m,n,o,20   # cycling labels #3
22,i,20,j,k,l,m,n,o,20
24,z,i,j,k,l,m,n,o,18    # pop-up label
24,i,z,j,k,l,m,n,o,18    # pop-up label
24,18,i,j,k,l,m,n,o,18   # pop-up contagion
24,i,18,j,k,l,m,n,o,18   # pop-up contagion

# otherwise labels stay the same unless they get run over
nplabel,i,j,k,l,m,n,o,p,nplabel

# new trail states go to their history color if they don't survive
9,i,j,k,l,m,n,o,p,10
11,i,j,k,l,m,n,o,p,12

# no-trail states go back to state 0 if they don't survive
w1,i,j,k,l,m,n,o,p,0

# Otherwise ON states die and become the history state
q,i,j,k,l,m,n,o,p,2

@COLORS
1    0  255    0  # standard ON (green)
2    0    0  160  # history state OFF (blue)
3  255  216  255  # marked ON with trail (pink)
4  255    0    0  # marked OFF with trail (red)
5  255  255    0  # marked ON alternate (yellow)
6   96   96   96  # boundary cell (dark gray)
7  255    0  255  # marked ON no-trail filter (magenta)
8  128    0  128  # marked OFF no-trail filter (purple)
9    0  191  255  # ON with trail alt#1 (deep sky blue)
10   0   64  128  # OFF trail alt#1 (dark cerulean)
11  64  224  208  # ON with trail (turquoise)
12   0  128   64  # OFF trail alt#2 (bluish green)
13 255  255  255  # ON no-trail #1 (white)
14 255   99   71  # OFF disappearing label (tomato)
15 250  128  114  # ON no-trail #2 (salmon)
16 219  112  147  # OFF vanishing label (pale violet red)
17 255  165    0  # ON no-trail #3 (orange)
18 245  222  179  # OFF cycling label #1 (wheat)
19   0  255  255  # ON no-trail #4 (cyan)
20 192  192  192  # OFF cycling label #2 (silver)
21 192  255  128  # ON no-trail #5 (yellow green) 
22 255  182  193  # OFF cycling label #3 (light pink)
23   0  255  127  # ON no-trail #6 (brighter green)
24   1    1    1  # hidden label (stealthy near-black)
25 255    0  127  # ON no-trail #7 (red magenta)

@ICONS

XPM
/* width height num_colors chars_per_pixel */
"31 775 5 1"
/* colors */
". c #000000"
"B c #404040"
"C c #808080"
"D c #C0C0C0"
"E c #FFFFFF"
/* icon for state 1 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 2 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 3 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 4 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 5 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 6 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 7 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 8 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 9 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 10 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 11 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 12 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 13 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 14 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 15 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 16 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 17 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 18 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 19 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 20 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 21 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 22 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 23 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."
/* icon for state 24 */
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E.E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E.E.E.E.E.E.E.E.E."
/* icon for state 25 */
"..............................."
"..............................."
"..........BCDEEEEEDCB.........."
".........CEEEEEEEEEEEC........."
".......BEEEEEEEEEEEEEEEB......."
"......DEEEEEEEEEEEEEEEEED......"
".....DEEEEEEEEEEEEEEEEEEED....."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..EEEEEEEEEEEEEEEEEEEEEEEEEEE.."
"..DEEEEEEEEEEEEEEEEEEEEEEEEED.."
"..CEEEEEEEEEEEEEEEEEEEEEEEEEC.."
"..BEEEEEEEEEEEEEEEEEEEEEEEEEB.."
"...CEEEEEEEEEEEEEEEEEEEEEEEC..."
"....EEEEEEEEEEEEEEEEEEEEEEE...."
"....BEEEEEEEEEEEEEEEEEEEEEB...."
".....DEEEEEEEEEEEEEEEEEEED....."
"......DEEEEEEEEEEEEEEEEED......"
".......BEEEEEEEEEEEEEEEB......."
".........CEEEEEEEEEEEC........."
"..........BCDEEEEEDCB.........."
"..............................."
"..............................."

XPM
/* width height num_colors chars_per_pixel */
"15 375 5 1"
/* colors */
". c #000000"
"B c #404040"
"C c #808080"
"D c #C0C0C0"
"E c #FFFFFF"
/* icon for state 1 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 2 */
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
/* icon for state 3 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 4 */
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
/* icon for state 5 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 6 */
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
/* icon for state 7 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 8 */
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
/* icon for state 9 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 10 */
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
/* icon for state 11 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 12 */
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
/* icon for state 13 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 14 */
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
/* icon for state 15 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 16 */
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
/* icon for state 17 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 18 */
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
/* icon for state 19 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 20 */
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
/* icon for state 21 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 22 */
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
/* icon for state 23 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."
/* icon for state 24 */
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
"E.E.E.E.E.E.E.E"
".E.E.E.E.E.E.E."
/* icon for state 25 */
"..............."
"....BDEEEDB...."
"...DEEEEEEED..."
"..DEEEEEEEEED.."
".BEEEEEEEEEEEB."
".DEEEEEEEEEEED."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".EEEEEEEEEEEEE."
".DEEEEEEEEEEED."
".BEEEEEEEEEEEB."
"..DEEEEEEEEED.."
"...DEEEEEEED..."
"....BDEEEDB...."
"..............."

XPM
/* width height num_colors chars_per_pixel */
"7 175 6 1"
/* colors */
". c #000000"
"B c #404040"
"C c #808080"
"D c #C0C0C0"
"E c #FFFFFF"
"F c #E0E0E0"
/* icon for state 1 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 2 */
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
/* icon for state 3 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 4 */
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
/* icon for state 5 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 6 */
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
/* icon for state 7 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 8 */
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
/* icon for state 9 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 10 */
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
/* icon for state 11 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 12 */
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
/* icon for state 13 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 14 */
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
/* icon for state 15 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 16 */
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
/* icon for state 17 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 18 */
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
/* icon for state 19 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 20 */
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
/* icon for state 21 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 22 */
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
/* icon for state 23 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
/* icon for state 24 */
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
"E.E.E.E"
".E.E.E."
/* icon for state 25 */
".BFEFB."
"BEEEEEB"
"FEEEEEF"
"EEEEEEE"
"FEEEEEF"
"BEEEEEB"
".BFEFB."
Please tell me if I've made any mistakes.
124 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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