4K Life (B34k/S23)

For discussion of other cellular automata.
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confocaloid
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Re: 4K Life

Post by confocaloid »

Some known objects from Life: census/b34ks23/ror_stdin_test

An oblique reburnable fuse:

Code: Select all

x = 153, y = 50, rule = B34k/S23
151b2o$151b2o$146b2o$146b2o$141b2o$141b2o$136b2o$136b2o$131b2o$131b2o$
126b2o$126b2o$121b2o$121b2o$116b2o$116b2o$111b2o$111b2o$106b2o$106b2o$
101b2o$101b2o$96b2o$96b2o$91b2o$91b2o$86b2o$86b2o$81b2o$81b2o$61bo14b
2o$61b2o13b2o$61b3o$53b2o7bo$53b2o$48b2o$48b2o$43b2o$43b2o$23bo14b2o$
23b2o13b2o$23b3o$15b2o7bo$15b2o$10b2o$10b2o$5b2o$5b2o$2o$2o!
p24 oscillator from D4_x4:

Code: Select all

x = 16, y = 16, rule = B34k/S23
9b2o$9bobo$9b2o$10bo$14bo$12b2obo$13b3o3$3o$ob2o$bo$5bo$5b2o$4bobo$5b2o!
Last edited by confocaloid on March 28th, 2024, 5:18 pm, edited 1 time in total.
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
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hotcrystal0
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Re: 4K Life

Post by hotcrystal0 »

A P38 honey farm hassler from catforce_test_stdin:

Code: Select all

x = 23, y = 33, rule = B34k/S23
10b2o$10b2o5$2o17b2o$bo17bo$bobo13bobo$2b2o13b2o$9b3o$8bo3bo$9bobo$10bo6$12bo
$11bobo$10bo3bo$11b3o$4b2o13b2o$3bobo13bobo$3bo17bo$2b2o17b2o5$11b2o$11b2o!
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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hotcrystal0
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Re: 4K Life

Post by hotcrystal0 »

hotcrystal0 wrote: March 27th, 2024, 8:13 pm
Unrelated edit: P30 glider gun:

Code: Select all

x = 25, y = 21, rule = B34k/S23
11bo$9b3o$8bo$8b2o6$6bo$5b3o$4b5o$3b2o3b2o3$5bobo$2o3b3o6b2o6b2o$2o3b
3o5bo2bo4bo2bo$13bo2bo4bo2bo$13bo2bo4bo2bo$14b2o6b2o!
as always, sorry for the doublepost
Smaller bounding box (621 to 520):

Code: Select all

x = 20, y = 25, rule = B34k/S23
11bo$9b3o$8bo$8b2o6$6bo$5b3o$4b5o$3b2o3b2o3$5bobo$2o3b3o$2o3b3o5b2o$12b
o2bo$12bo$12bo$12bobo3bo$13bobo3bo$14bo4bo$15b4o!
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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hotcrystal0
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Re: 4K Life

Post by hotcrystal0 »

Why is the asymmetrical variant of the P76 shuttle only in D2_+1?
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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confocaloid
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Re: 4K Life

Post by confocaloid »

hotcrystal0 wrote: April 5th, 2024, 7:57 am Why is the asymmetrical variant of the P76 shuttle only in D2_+1?
Probably that is accidental, due to not having enough soups in C1 yet. I looked at the D2_+1 soup and at soups for variants of that p76 shuttle in C1, and did not see anything obvious.
Also, congratulations for triple post
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hotcrystal0
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Re: 4K Life

Post by hotcrystal0 »

Here is a set of emulators that work in both Life and B34k/S23:

Code: Select all

x = 85, y = 16, rule = B34k/S23
41bo28b2o$11bo2bo24bo3bo24bo4bo3$9b8o20b9o20b10o$9b2o4b2o20b2o5b2o20b
2o6b2o$8b2o6b2o18b2o7b2o18b2o8b2o$8bo8bo18bo9bo18bo10bo2$6b3o8b3o14b3o
9b3o14b3o10b3o$5b3obo6bob3o12b3obo7bob3o12b3obo8bob3o$3o2bob2o8b2obo2b
3o2b3o2bob2o9b2obo2b3o2b3o2bob2o10b2obo2b3o$b3obo14bob3o4b3obo15bob3o
4b3obo16bob3o$4bob5o4b5obo10bob5o5b5obo10bob5o6b5obo$4bo3bo2bo2bo2bo3b
o10bo3bo2bo3bo2bo3bo10bo3bo2bo4bo2bo3bo$3b2o5b2o2b2o5b2o8b2o5b2o3b2o5b
2o8b2o5b2o4b2o5b2o!
Edit: As well as a fountain variant:

Code: Select all

x = 12, y = 17, rule = B34k/S23
7b2ob2o$bo6bobo$obo2bo2bo2bo$3obob2ob3o$b2obobobo$obo3b2obo$o4b2o3bo$2o7b2o$
2o$2o7b2o$o4b2o3bo$obo3b2obo$b2obobobo$3obob2ob3o$obo2bo2bo2bo$bo6bobo$7b2ob
2o!
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
carsoncheng
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Re: 4K Life

Post by carsoncheng »

hotcrystal0 wrote: April 5th, 2024, 4:28 pm Here is a set of emulators that work in both Life and B34k/S23:

Code: Select all

rle
p36 HF hassler featuring one of the emulators:

Code: Select all

x = 43, y = 40, rule = B34k/S23
3b2o5b2o4b2o5b2o$4bo3bo2bo4bo2bo3bo$4bob5o6b5obo$b3obo16bob3o$3o2bob2o
10b2obo2b3o$5b3obo8bob3o$6b3o10b3o2$8bo10bo$8b2o8b2o$9b2o6b2o$9b10o3$
11bo4bo21b2o$13b2o23bo$36bobo$36b2o$13bo15bo$12bobo13b2o$13b2o13bobo$
13bo15bo$5b2o$4bobo$4bo23b2o$3b2o21bo4bo3$24b10o$24b2o6b2o$23b2o8b2o$
23bo10bo2$21b3o10b3o$20b3obo8bob3o$15b3o2bob2o10b2obo2b3o$16b3obo16bo
b3o$19bob5o6b5obo$19bo3bo2bo4bo2bo3bo$18b2o5b2o4b2o5b2o!
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confocaloid
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Re: 4K Life

Post by confocaloid »

confocaloid wrote: April 5th, 2024, 10:07 am
hotcrystal0 wrote: April 5th, 2024, 7:57 am Why is the asymmetrical variant of the P76 shuttle only in D2_+1?
Probably that is accidental, due to not having enough soups in C1 yet. I looked at the D2_+1 soup and at soups for variants of that p76 shuttle in C1, and did not see anything obvious.
Asymmetrical variant of the p76 shuttle appeared in C1:

Code: Select all

#C Soup k_MCQYRMgmrnVC300689 was found on 2024-04-07 at 09:13:30 UTC and is owned by Anonymous
#C https://catagolue.hatsya.com/hashsoup/C1/k_MCQYRMgmrnVC300689/b34ks23
x = 16, y = 16, rule = B34k/S23
boobbbooobbboobb$
booobbobbbobooob$
obbooboobbbbobob$
bbobobooobbooooo$
bobbbooobooobobo$
obbbboobboobobbo$
oboobbbobbooobbb$
boobbobbbboooboo$
obbobbobbbbbobbo$
obbboooboobbbbob$
bbbooboobboboobo$
obobbobobbbobbbb$
oboooobooooobbbb$
booobboobooooboo$
obobbbbbbbbooooo$
bbbbbooboobobbob!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
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hotcrystal0
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Re: 4K Life

Post by hotcrystal0 »

Failed monomer of the P27:

Code: Select all

x = 29, y = 19, rule = B34k/S23
7bo13bo$5b3o13b3o$4bo19bo$3bob5o9b5obo$3bo6bo2b3o2bo6bo$2obob2ob2obo2b
o2bob2ob2obob2o$bobobo3bob2obob2obo3bobobo$bobo2b2obobo2bo2bobob2o2bo
bo$2obo3bob2o2b3o2b2obo3bob2o$2bob3o15b3obo$2bo23bo$3b4o15b4o$6bo15bo
$3b2o19b2o$3bo8bo3bo8bo$bobo8bo3bo8bobo$b2o9bo3bo9b2o$6b2o4bo3bo4b2o$
6b2o4bo3bo4b2o!
Edit: Successful monomer, using a P3 catalyst from Life that also happens to work in this rule:

Code: Select all

x = 35, y = 12, rule = B34k/S23
2ob2o25b2ob2o$2obo4b2o15b2o4bob2o$3bobo3bo15bo3bobo$3ob2o23b2ob3o$o8b
o15bo8bo$2b2ob2ob2o15b2ob2ob2o$3bobo23bobo$3bobo9bo3bo9bobo$4bo10bo3b
o10bo$15bo3bo$9b2o4bo3bo4b2o$9b2o4bo3bo4b2o!
Edit 2: unrelated, but just digging up this old post:
glider_rider wrote: July 11th, 2017, 2:05 am

Code: Select all

x = 125, y = 47, rule = B34k/S23
7b2o$7b2o$bo14bo$2b2o3b4o3b2o$2o4bo4bo4b2o$2bo3b2o2b2o3bo7$3bo10bo$4b
2o6b2o$3b2o8b2o4$4bo8bo$3bobo6bobo$4b2o6b2o2$104b2o3b2o3b2o3b2o$103bo
2bobo2bobo2bobo2bo$4b2o6b2o90bo5bo3bo5bo$3bobo6bobo86bo2bo5bo3bo5bo2bo
$4bo8bo86bob2o7b3o7b2obo$81b2o3b2o12bo5b3o7b3o5bo$80bo2bobo2bo12bo3bo
3bo5bo3bo3bo$49b2o15b2o13bo5bo17bo3bo5bo3bo$3b2o8b2o33bo2bo13bo2bo9bo
2bo5bo2bo10bo3bo3bo5bo3bo3bo$4b2o6b2o20b2o13bo14bo2bo9bob2o7b2obo8bo5b
3o7b3o5bo$3bo10bo18b3o10bo2bo3bo9bo13bo5b3o5bo8bob2o7b3o7b2obo$33bo3bo
7bob2o5bo7bo15bo3bo3bo3bo10bo2bo5bo3bo5bo2bo$33bo3bo7bo5b2obo7bobo17bo
3bo17bo5bo3bo5bo$35b3o8bo3bo2bo9bo14bo3bo3bo3bo10bo2bo5bo3bo5bo2bo$35b
2o13bo26bo5b3o5bo8bob2o7b3o7b2obo$48bo2bo25bob2o7b2obo8bo5b3o7b3o5bo$
49b2o27bo2bo5bo2bo10bo3bo3bo5bo3bo3bo$2bo3b2o2b2o3bo65bo5bo17bo3bo5bo
3bo$2o4bo4bo4b2o62bo2bobo2bo12bo3bo3bo5bo3bo3bo$2b2o3b4o3b2o65b2o3b2o
12bo5b3o7b3o5bo$bo14bo83bob2o7b3o7b2obo$9b2o90bo2bo5bo3bo5bo2bo$9b2o
93bo5bo3bo5bo$103bo2bobo2bobo2bobo2bo$104b2o3b2o3b2o3b2o!
The other oscillators have already been mentioned, but the P78 seemingly hasn’t.
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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hotcrystal0
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Re: 4K Life

Post by hotcrystal0 »

As always, sorry for the doublepost.
I’m putting this request for Amling here because it’s not a CGoL request.

Can anyone try to find a P5 domino sparker in B34k/S23? Whether it’s a lone domino or heavyweight spark doesn’t matter; it just can’t be a delayed domino.
Last edited by hotcrystal0 on July 17th, 2026, 3:54 pm, edited 1 time in total.
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
amling
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Re: 4K Life

Post by amling »

hotcrystal0 wrote: November 19th, 2024, 10:41 pm Can anyone try to find a P5 domino sparker in B34k/S23? Whether it’s a lone domino or heavyweight spark doesn’t matter; it just can’t be a delayed domino.
This is a sparker with decentish clearance around the spark although it has a very wide third row:

Code: Select all

x = 18, y = 41, rule = B34k/S23
8b2o2$3bo10bo$3b2o8b2o$4bob2o2b2obo$5bo2b2o2bo$8b2o$2b2obo6bob2o$bobo
3b4o3bobo$b2o3b2o2b2o3b2o$2o14b2o2$5b8o$bo2bobo4bobo2bo$b4o8b4o$6bo4bo
$3b2ob2o2b2ob2o$3b2o8b2o$o2bo10bo2bo$3o12b3o$6b2o2b2o$2b3o2bo2bo2b3o$b
o2b2o6b2o2bo$obo2bo6bo2bobo$bo14bo$4bo3b2o3bo2$5b3o2b3o$4b2o6b2o$3bobo
6bobo$3bo2bo4bo2bo$b3o10b3o$o2b4o4b4o2bo$4bo2bo2bo2bo$b3o2bo4bo2b3o$7b
4o2$b2o4b4o4b2o$b2o3bo4bo3b2o$7bo2bo$6b2o2b2o!
EDIT: Here is another with different clearance (better on third line but has the HWSS-style sparks on the second line):

Code: Select all

x = 30, y = 43, rule = B34k/S23
14b2o$12bo4bo$11bo6bo$10bo8bo$7b5ob4ob5o$7b3o10b3o$13b4o$12b6o$10bo3b
2o3bo$9bo2bo4bo2bo2$8bobo8bobo$7bobo10bobo$7b2o4b4o4b2o$11b2o4b2o$10bo
8bo$7b2o2bo6bo2b2o$6bo5b2o2b2o5bo$6b2o3b3o2b3o3b2o2$9b2o8b2o$9b3o6b3o$
o10bo6bo10bo$3o24b3o$3bo7b2o4b2o7bo$2bo8b2o4b2o8bo$2bo8bo6bo8bo$6b2o4b
o4bo4b2o$3bo4bo3bo4bo3bo4bo$4b2o8b2o8b2o$9bo4b2o4bo$9bo10bo$7bo2bo8bo
2bo$10b2o6b2o$11bo6bo$10b2o6b2o$8b2o10b2o$6b3ob2o6b2ob3o$6bo4bo6bo4bo$
7b4o8b4o2$9b2o8b2o$9b2o8b2o!
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hotcrystal0
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Re: 4K Life

Post by hotcrystal0 »

iNoMed wrote: April 12th, 2025, 7:48 am Here's a new Lobster tagalong, partial originally by Shuich01 and completed (connected to a Lobster) by me:

Code: Select all

x = 26, y = 33, rule = B3/S23
3b2o$2bob2o2$3bobo2$3bo2b2o$5bo$5bo5b3o$4bo8bo$3b2o3b2o2bo$3b2o3b2o$
12b2o$11b2o$10bo2bo2$8bo2bo$7bo3bo$6bob3o$5bo$5bo13bobo2b2o$6bo13b2obo
bo$b2o13b2o2bo4bo$o2b2o2b2o6bo3bo$5bo2bo6bo6b2o$9b2o4bobo4b2o$2bo3bo3b
o5bo$6b2o4bo2bo$bobo5bo3b2o$2o8bo$5bo4bo$7bo3bo$4b2o5bo$4bo5bo!
This tagalong seems to be closely related to the tubber from B34k/S23:

Code: Select all

x = 26, y = 50, rule = Rainbow1TFL
3.2X$2.X.2X2$3.X.X2$3.X2.2X$5.X$5.X10$3.2A$2.A.2A2$3.A.A2$3.A2.2A$5.A
$5.A5.3A$4.A8.A$3.2A3.2A2.A$3.2A3.2A$12.2A$11.2A$10.A2.A2$8.A2.A$7.A3.
A$6.A.3A$5.A$5.A13.A.A2.2A$6.A13.2A.A.A$.2A13.2A2.A4.A$A2.2A2.2A6.A3.
A$5.A2.A6.A6.2A$9.2A4.A.A4.2A$2.A3.A3.A5.A$6.2A4.A2.A$.A.A5.A3.2A$2A8.
A$5.A4.A$7.A3.A$4.2A5.A$4.A5.A!
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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ThePlayzr
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Re: 4K Life

Post by ThePlayzr »

This rule has many CGoL speeds, and a few of its own. It has c/2 (LWSS), 4c/11 (3-engine swarm)(4K life), c/3 (Dart), c/4 (15P8H2V0)(4K life), c/5 (spider), c/4d (glider), and c/7d (tubber)(4K life).
A swarm is what I call any corderization of the 8c/22 puffer. I think it should be called this because the puffer is the queen bee in many of its generations, and a group of moving bees is called a swarm.
A slow orthogonal spaceship would be nice.

Code: Select all

 x = 132, y = 39, rule = B34k/S23
2bo3bo6b3o4b3o14b3o17b3o20bo16bo16bo7bo$bob3obo5bo6bo2bo55bobo10b3ob2o10b2obobob2o3b2obobob2o$o3bobo7bo5bo16bobo17bobo18bo3bo8bo6bo6b3obob3o9b3obob3o$bo18bo15b5o15b5o18b3o9bo13bo3bobo5bobo5bobo3bo$21bobo11b2o3b2o13b2o3b2o30b2o5bo9b2o6bobo6b2o$35b2o3b2o13b2o3b2o15b2o3b2o10b2o3bo6b2o9bobo9b2o$75bo3bobo3bo20b2ob2o15b2ob2o$74b2o3bobo3b2o23bo15bo$34b3o3b3o11b3o3b3o10bo5bobo5bo$34bo2bobo2bo11bo2bobo2bo11bob2obobob2obo$35bobobobo13bobobobo$35bobobobo13bobobobo$36b2ob2o15b2ob2o4$28bo39bo$28bo39bo$32b2o29b2o$33bo2b2ob2o15b2ob2o2bo$36b2ob2o6b3o6b2ob2o$47b3o$46bo3bo$45bo5bo$45bo5bo$45bo2bo2bo$32b2o29b2o$32b2o2b2ob2o15b2ob2o2b2o$36b2ob2o15b2ob2o2$41b3o9b3o$34bo6bo2b3o3b3o2bo6bo$34bo6bo13bo6bo$42bo11bo$43bo9bo$44b2obobob2o$46bo3bo$34bo27bo$34bo27bo!
Please visit my rules (found on my wiki page) and contribute!
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yyh_baboon
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Re: 4K Life

Post by yyh_baboon »

Strange reaction:(some kind of traffic-light bit?)

Code: Select all

 x = 64, y = 61, rule = B34k/S23
59b3o2$57bo5bo$57bo5bo$57bo5bo2$59b3o4$44b2o$45b2o$44bo15$14b2o$14b2o
$25b2o$26b2o$25bo4$9b2o$9b2o$8bobo$7bob2o$7bobo$2o6bo$2o5$25b2o$25b2o
$17b3o$17bobo$16bo$16b2o2bo$17bo7$11b2o$11b2o!
Definitely not spam
Wondering when the P38 gun will be constructed.
Currently hand-searching spaceships.ÔvÔ

Code: Select all

 x = 4, y = 4, rule = B3aeiq4tz5j6i7e8/S2-ci3-aeky4cei5ain6acin78
3o$o2bo$3bo$b3o!
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ThePlayzr
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Re: 4K Life

Post by ThePlayzr »

yyh_baboon wrote: June 30th, 2025, 9:58 am Strange reaction:(some kind of traffic-light bit?)

Code: Select all

 x = 64, y = 61, rule = B34k/S23
59b3o2$57bo5bo$57bo5bo$57bo5bo2$59b3o4$44b2o$45b2o$44bo15$14b2o$14b2o
$25b2o$26b2o$25bo4$9b2o$9b2o$8bobo$7bob2o$7bobo$2o6bo$2o5$25b2o$25b2o
$17b3o$17bobo$16bo$16b2o2bo$17bo7$11b2o$11b2o!
It has a pretty fast recovery:

Code: Select all

x = 49, y = 50, rule = B34k/S23
44bo$44bo$44bo2$40b3o3b3o2$44bo$44bo$44bo17$b4o$o4bo$o3bobo$bo3bobo$7b
o$7bo$4bo2bo$5b2o5b3o3b2o$12b3o3b2o$12bobo3$10b2o3b2o$11b5o$12b3o$13b
o6$10b2o$11bo$8b3o$8bo!
Please visit my rules (found on my wiki page) and contribute!
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R2INT
Posts: 811
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Re: 4K Life

Post by R2INT »

yyh_baboon wrote: June 30th, 2025, 9:58 am
If we want to use the reaction @yyh_ballon discovered (proposed name: TL-bit), I am thinking we might want an effective way to read the bit. Here are 5 options that I found that require a single glider (and another set of gliders to rebuild):
  1. If the bit is 'off' (the TL is intact), then the glider passes by, Otherwise, if the bit is on (there is a ship instead of a blinker), then the glider will cause the TL to turn into a block.

    Code: Select all

    x = 33, y = 15, rule = B34k/S23
    5bo22bo$5bo22bo$5bo22bo$2o$obo4b3o14b3o3b3o$b2o$5bo22bo$5bo22bo$5bo22b
    o4$4b2o21b2o$3b2o21b2o$5bo22bo!
  2. Same as before, but instead of one block, it becomes two blocks.

    Code: Select all

    x = 32, y = 14, rule = B34k/S23
    4b3o20b3o2$2o6bo16bo5bo$obo5bo16bo5bo$b2o5bo16bo5bo2$4b3o20b3o5$4b2o21b
    2o$3b2o21b2o$5bo22bo!
  3. If the bit is off, the constellation will evolve into two beehives and a boat. If the bit is on, then the constellation will evolve into a block and send a glider back.

    Code: Select all

    x = 45, y = 15, rule = B34k/S23
    5bo25bo$5bo25bo$5bo25bo$2o$obo4b3o17b3o3b3o$b2o$5bo25bo$5bo25bo$5bo25b
    o4$16b3o23b3o$16bo25bo$17bo25bo!
  4. If the bit is off, the glider passes by, If the bit is on, the bit evolves into a boat and a blinker.

    Code: Select all

    x = 54, y = 15, rule = B34k/S23
    3bobo41bobo$3b2o42b2o$4bo43bo4$5bo43bo$5bo43bo$5bo43bo$2o$obo4b3o35b3o
    3b3o$b2o$5bo43bo$5bo43bo$5bo43bo!
    
  5. If the bit is off, a blinker in the TL is changed into a block. If the bit is on, it becomes a block and a glider emitted at 90 degrees.

    Code: Select all

    x = 63, y = 17, rule = B34k/S23
    2bo43bo$obo41bobo$b2o42b2o6$14bo43bo$14bo43bo$14bo43bo$9b2o$9bobo4b3o
    35b3o3b3o$10b2o$14bo43bo$14bo43bo$14bo43bo!
Each of these reactions requires a rebuild recipe.

Personally, I think options 1 and 2 are the easiest to implement. What do you think?

EDIT:I found another 'read' reaction: if you add 2 blinkers in a certain orientation next to the TL-bit, then you can utilize the spark emitted during reset to cleanly emit a glider towards the source of the 'toggle' gliders.

Code: Select all

# [[ STOP 300 ]]
x = 39, y = 44, rule = B34k/S23History
34.3C9$25.C$25.C$25.C$34.3C2$32.C5.C$32.C5.C$8.D23.C5.C$6.2D$7.2D25.3C
4$19.2A$20.2A$19.A17$2A$.2A$A!
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hotcrystal0
Posts: 4564
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Re: 4K Life

Post by hotcrystal0 »

ThePlayzr wrote: June 30th, 2025, 2:32 am This rule has many CGoL speeds, and a few of its own. It has c/2 (LWSS), 4c/11 (3-engine swarm)(4K life), c/3 (Dart), c/4 (15P8H2V0)(4K life), c/5 (spider), c/4d (glider), and c/7d (tubber)(4K life).
A swarm is what I call any corderization of the 8c/22 puffer. I think it should be called this because the puffer is the queen bee in many of its generations, and a group of moving bees is called a swarm.
A slow orthogonal spaceship would be nice.

Code: Select all

 x = 132, y = 39, rule = B34k/S23
2bo3bo6b3o4b3o14b3o17b3o20bo16bo16bo7bo$bob3obo5bo6bo2bo55bobo10b3ob2o10b2obobob2o3b2obobob2o$o3bobo7bo5bo16bobo17bobo18bo3bo8bo6bo6b3obob3o9b3obob3o$bo18bo15b5o15b5o18b3o9bo13bo3bobo5bobo5bobo3bo$21bobo11b2o3b2o13b2o3b2o30b2o5bo9b2o6bobo6b2o$35b2o3b2o13b2o3b2o15b2o3b2o10b2o3bo6b2o9bobo9b2o$75bo3bobo3bo20b2ob2o15b2ob2o$74b2o3bobo3b2o23bo15bo$34b3o3b3o11b3o3b3o10bo5bobo5bo$34bo2bobo2bo11bo2bobo2bo11bob2obobob2obo$35bobobobo13bobobobo$35bobobobo13bobobobo$36b2ob2o15b2ob2o4$28bo39bo$28bo39bo$32b2o29b2o$33bo2b2ob2o15b2ob2o2bo$36b2ob2o6b3o6b2ob2o$47b3o$46bo3bo$45bo5bo$45bo5bo$45bo2bo2bo$32b2o29b2o$32b2o2b2ob2o15b2ob2o2b2o$36b2ob2o15b2ob2o2$41b3o9b3o$34bo6bo2b3o3b3o2bo6bo$34bo6bo13bo6bo$42bo11bo$43bo9bo$44b2obobob2o$46bo3bo$34bo27bo$34bo27bo!
Unsimplified speed c/4o also exists (46P4H1V0 from Life):

Code: Select all

x = 19, y = 10, rule = B34k/S23
3bo11bo$3bo11bo$2bobo9bobo2$bo3bo7bo3bo$bob6ob6obo$o7bobo7bo$o7bobo7b
o$o17bo$bob2ob2o3b2ob2obo!
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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hotcrystal0
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Re: 4K Life

Post by hotcrystal0 »

Has this P29 from the C4_4 census been mentioned before?

Code: Select all

x = 22, y = 22, rule = B34k/S23
17b2o$17b2o2$2o11bo$2o10b2o$12bobo$12b2o$5bo$3b2obo$4b3o$10b2o$10b2o$15b3o$
15bob2o$16bo$8b2o$7bobo$8b2o10b2o$8bo11b2o2$3b2o$3b2o!
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
WhiteHawk
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Re: 4K Life

Post by WhiteHawk »

hotcrystal0 wrote: November 2nd, 2025, 11:25 am Has this P29 from the C4_4 census been mentioned before?

Code: Select all

x = 22, y = 22, rule = B34k/S23
17b2o$17b2o2$2o11bo$2o10b2o$12bobo$12b2o$5bo$3b2obo$4b3o$10b2o$10b2o$15b3o$
15bob2o$16bo$8b2o$7bobo$8b2o10b2o$8bo11b2o2$3b2o$3b2o!
I don't think so.

Also, could you update the thread title, since the current name of the thread doesn't suggest it's about B34k/S23 (honestly, the current title sounds like some weird non-vanilla or generations rule)
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

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hotcrystal0
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Re: 4K Life

Post by hotcrystal0 »

WhiteHawk wrote: November 2nd, 2025, 1:36 pm Also, could you update the thread title, since the current name of the thread doesn't suggest it's about B34k/S23 (honestly, the current title sounds like some weird non-vanilla or generations rule)
4K Life is the name given to this rule. Would “4K Life (B34k/S23)” be a better name?
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
WhiteHawk
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Re: 4K Life

Post by WhiteHawk »

hotcrystal0 wrote: November 2nd, 2025, 1:48 pm
WhiteHawk wrote: November 2nd, 2025, 1:36 pm Also, could you update the thread title, since the current name of the thread doesn't suggest it's about B34k/S23 (honestly, the current title sounds like some weird non-vanilla or generations rule)
4K Life is the name given to this rule. Would “4K Life (B34k/S23)” be a better name?
Yes, I think that makes it clear what this thread is about

Also, p120 pulsar hassler which runs differently than it does in life

Code: Select all

x = 33, y = 33, rule = B34k/S23
10b8o$10bob4obo$10b8o8$30b3o$30bobo$30b3o$30b3o$19bo10b3o$3o15bobo9b3o
$obo14bo3bo8bobo$3o15bobo9b3o$3o16bo$3o$3o16bo$obo15bobo$3o14bo3bo$18b
obo$19bo6$15b8o$15bob4obo$15b8o!
Currently working to improve Life's guns and work on updating SKOPs and Isotropic rules most similar to B3/S23 to Life standards. Will get software to begin searches eventually.

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LuveelVoom
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Re: 4K Life

Post by LuveelVoom »

Is this monomerization known?

Code: Select all

x = 15, y = 15, rule = B34k/S23
9b2o$9b2o$11bo$9bo$9bo2$11b2o$11bo$12b3o$2ob2o9bo$2o$2bo3b2o$6bobo$8b
o$8b2o!
Edit: Actual monomerization

Code: Select all

x = 11, y = 14, rule = B34k/S23
9b2o$9bo$3bo2b2obo$2bo5bo$bo$o$5b2o$bo2bo$2b3o2$7b2o$7bobo$9bo$9b2o!
Interesting track:

Code: Select all

x = 68, y = 59, rule = B34k/S23
3$64bo$62bo2bo2$62bobo$56b3o4bo$48b2o5b3o2bo$48b2o4b2o2bobo$55bo5bo2b
3o$56b2o2bo3b2o$60bo4bo$64bo5$38b2o$38b2o4$53b2o$53b2o4$28b2o$28b2o4$
43b2o$43b2o4$18b2o$18b2o4$33b2o$33b2o9$23b2o$23b2o!
Surely useful, with cleanup

Code: Select all

x = 78, y = 18, rule = B34k/S23
4$15bo59bo$13b3o57b3o$12bo36b2o21bo$12b2o36bo21b2o$50bobo$51b2o$9bo59b
o$8bobo57bobo$8bob2o56bob2o$9b2o58b2o!
Something else of potential use:

Code: Select all

x = 15, y = 10, rule = B34k/S23
$9bob2o$9bo2bo$9b2o2$5b2o$4bobo$4bo$3b2o!
Incredibly strange catalysis:

Code: Select all

x = 14, y = 8, rule = B34k/S23
9bob2o$9bo2bo$9b2o2$3b2o$2bobo$2bo$b2o!
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I6_I6
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Re: 4K Life

Post by I6_I6 »

Spider works in this rule:

Code: Select all

x = 27, y = 8, rule = B34k/S23
2b2o5b2o5b2o5b2o$o3bo3bo2bo3bo2bo3bo3bo$o3bobob3o5b3obobo3bo$o5b2o2b3o
b3o2b2o5bo$2ob3o15b3ob2o$o25bo$bo3bo15bo3bo$2bo2bo15bo2bo!
The symmetric and asymmetric pre-pulsar spaceships are block puffers:

Code: Select all

x = 144, y = 15, rule = B34k/S23
31bo5bo74bo$30b3o3b3o72b3o$106bo$105b3o2$2b2o5b2o5b2o5b2o19b2o5b2o5b2o
5b2o52b2o5b2o5b2o5b2o$o3bo3bo2bo3bo2bo3bo3bo15bo3bo3bo2bo3bo2bo3bo3bo
48bo3bo3bo2bo3bo2bo3bo3bo$o3bobob3o5b3obobo3bo15bo3bobob3o5b3obobo3bo
8b2o5b2o5b2o5b2o17bo3bobob3o5b3obobo3bo$o5b2o2b3ob3o2b2o5bo15bo5b2o2b
3ob3o2b2o5bo6bo3bo3bo2bo3bo2bo3bo3bo15bo5b2o2b3ob3o2b2o5bo$2ob3o15b3ob
2o15b2ob3o15b3ob2o6bo3bobob3o5b3obobo3bo15b2ob3o15b3ob2o$o25bo15bo25bo
6bo5b2o2b3ob3o2b2o5bo15bo25bo$bo3bo15bo3bo17bo3bo15bo3bo7b2ob3o15b3ob
2o16bo3bo15bo3bo$2bo2bo15bo2bo19bo2bo15bo2bo8bo25bo17bo2bo15bo2bo$76bo
3bo15bo3bo$77bo2bo15bo2bo!
You can use more spiders to eat the blocks:

Code: Select all

x = 144, y = 25, rule = B34k/S23
31bo5bo74bo$30b3o3b3o72b3o$106bo$105b3o2$2b2o5b2o5b2o5b2o19b2o5b2o5b2o
5b2o52b2o5b2o5b2o5b2o$o3bo3bo2bo3bo2bo3bo3bo15bo3bo3bo2bo3bo2bo3bo3bo
48bo3bo3bo2bo3bo2bo3bo3bo$o3bobob3o5b3obobo3bo15bo3bobob3o5b3obobo3bo
8b2o5b2o5b2o5b2o17bo3bobob3o5b3obobo3bo$o5b2o2b3ob3o2b2o5bo15bo5b2o2b
3ob3o2b2o5bo6bo3bo3bo2bo3bo2bo3bo3bo15bo5b2o2b3ob3o2b2o5bo$2ob3o15b3ob
2o15b2ob3o15b3ob2o6bo3bobob3o5b3obobo3bo15b2ob3o15b3ob2o$o25bo15bo25bo
6bo5b2o2b3ob3o2b2o5bo15bo25bo$bo3bo15bo3bo17bo3bo15bo3bo7b2ob3o15b3ob
2o16bo3bo15bo3bo$2bo2bo15bo2bo19bo2bo15bo2bo8bo25bo17bo2bo15bo2bo$76bo
3bo15bo3bo$77bo2bo15bo2bo$3b2o5b2o5b2o5b2o17b2o5b2o5b2o5b2o52b2o5b2o5b
2o5b2o$bo3bo3bo2bo3bo2bo3bo3bo13bo3bo3bo2bo3bo2bo3bo3bo48bo3bo3bo2bo3b
o2bo3bo3bo$bo3bobob3o5b3obobo3bo13bo3bobob3o5b3obobo3bo10b2o5b2o5b2o5b
2o15bo3bobob3o5b3obobo3bo$bo5b2o2b3ob3o2b2o5bo13bo5b2o2b3ob3o2b2o5bo8b
o3bo3bo2bo3bo2bo3bo3bo13bo5b2o2b3ob3o2b2o5bo$b2ob3o15b3ob2o13b2ob3o15b
3ob2o8bo3bobob3o5b3obobo3bo13b2ob3o15b3ob2o$bo25bo13bo25bo8bo5b2o2b3ob
3o2b2o5bo13bo25bo$2bo3bo15bo3bo15bo3bo15bo3bo9b2ob3o15b3ob2o14bo3bo15b
o3bo$3bo2bo15bo2bo17bo2bo15bo2bo10bo25bo15bo2bo15bo2bo$77bo3bo15bo3bo$
78bo2bo15bo2bo!
Glide-symmetric pre-pulsar spaceship works the same:

Code: Select all

x = 69, y = 13, rule = B34k/S23
31bo5bo$30b3o3b3o4$2b2o5b2o5b2o5b2o19b2o5b2o5b2o5b2o$o3bo3bo2bo3bo2bo
3bo3bo15bo3bo3bo2bo3bo2bo3bo3bo$o3bobob3o5b3obobo3bo3b3o9bo3bobob3o5b
3obobo3bo$o5b2o2b3ob3o2b2o5bo4bo10bo5b2o2b3ob3o2b2o5bo$2ob3o15b3ob2o9b
o5b2ob3o15b3ob2o$o25bo8bobo4bo25bo$bo3bo15bo3bo17bo3bo15bo3bo$2bo2bo15b
o2bo19bo2bo15bo2bo!
c/2 and c/4o's:

Code: Select all

x = 107, y = 29, rule = B34k/S23
10b3o17bo3bo12bo3bo12bo3bo12bo3bo12bo3bo$9bo3bo14b9o8b9o8b9o8b9o8b9o$
8bo5bo$5b4o2bo2b4o13bobo14b3o14bobo14bobo14bobo$4bo2bobo3bobo2bo9b2obo
bob2o10b5o10b2obobob2o8b2obobob2o8b2obobob2o$3bo15bo24b2o7b2o$2bo2bo
11bo2bo8bobobobo7b3o7b3o7bobobobo10bobobobo10bobobobo$2bo17bo7bo2bobo
2bo5bo13bo4bo3bobo3bo7bo2bobo2bo8bo2bobo2bo$4bo13bo8b2ob2ob2ob2o23b3ob
obob3o6b2ob2ob2ob2o6b2ob2ob2ob2o$2b2o15b2o6b2ob2ob2ob2o4bo2bo7bo2bo3b
2obobobobob2o5b2ob2ob2ob2o6b2ob2ob2ob2o$2bob3o4bo4b3obo5bo4bobo4bo4b2o
9b2o8bo3bo8bo4bobo4bo4bo4bobo4bo$b2obo2b2ob3ob2o2bob2o4b2o3bobo3b2o6bo
7bo5bo5bobo5bo3b2o3bobo3b2o4b2o3bobo3b2o$bo2bo5b3o5bo2bo5b4o3b4o7b2o5b
2o6bo3b5o3bo5b4o3b4o6b4o3b4o$7bob2ob2obo30b2o3b2o7bo3bobobo3bo$2o2b2o
11b2o2b2o23bo5bo12bobo$3bo15bo60b2o3b2o13bo$4bo13bo27bobobobo8b4o3b4o
10bobo13b2ob2o$44b2ob2ob2ob2o5b2obobobobob2o6bo2bobo2bo9b7o$44b5ob5o5b
2obobobobob2o5bo3bobo3bo9b2ob2o$44b2o7b2o6bob2o3b2obo6bobobobobobo7b3o
3b3o$43b2o9b2o6bo7bo7bobobobobobo7b2o5b2o$78b2ob2ob2ob2o7bo7bo$62b2o5b
2o11bobo10b3o5b3o$61b4o3b4o7bobo3bobo6b2ob2o3b2ob2o$60bo4bobo4bo6bo3bo
3bo$60bo4bobo4bo4b3o7b3o4b2ob2o3b2ob2o$78b2o7b2o$96bo7bo$96bo7bo!
The dart also works.

EDIT:
c/2 wave:

Code: Select all

x = 170, y = 104, rule = B34k/S23
168bo$167b2o$166b2obo$163bob2o$162b2o2bo$161b2obo$158bob2o$157b2o2bo$
156b2obo$153bob2o$152b2o2bo$151b2obo$148bob2o$147b2o2bo$146b2obo$143bo
b2o$142b2o2bo$141b2obo$138bob2o$137b2o2bo$136b2obo$133bob2o$132b2o2bo$
131b2obo$128bob2o$127b2o2bo$126b2obo$123bob2o$122b2o2bo$121b2obo$118bo
b2o$117b2o2bo$116b2obo$113bob2o$112b2o2bo$111b2obo$108bob2o$107b2o2bo$
106b2obo$103bob2o$102b2o2bo$101b2obo$98bob2o$97b2o2bo$96b2obo$93bob2o$
92b2o2bo$91b2obo$88bob2o$87b2o2bo$86b2obo$83bob2o$82b2o2bo$81b2obo$78b
ob2o$77b2o2bo$76b2obo$73bob2o$72b2o2bo$71b2obo$68bob2o$67b2o2bo$66b2ob
o$63bob2o$62b2o2bo$61b2obo$58bob2o$57b2o2bo$56b2obo$53bob2o$52b2o2bo$
51b2obo$48bob2o$47b2o2bo$46b2obo$43bob2o$42b2o2bo$41b2obo$38bob2o$37b
2o2bo$36b2obo$33bob2o$32b2o2bo$31b2obo$28bob2o$27b2o2bo$26b2obo$23bob
2o$22b2o2bo$21b2obo$18bob2o$17b2o2bo$16b2obo$13bob2o$12b2o2bo$11b2obo$
8bob2o$7b2o2bo$6b2obo$3bob2o$2b2o2bo$b2obo$2o$bo!
c/6o wave:

Code: Select all

# This also works in Life.
x = 68, y = 10, rule = B34k/S23:T68,0
10b2o15b2o15b2o15b2o$2bo7bobo6bo7bobo6bo7bobo6bo7bobo$5o2bo3bo5b5o2bo
3bo5b5o2bo3bo5b5o2bo3bo$o2b2o2b2o2bo5bo2b2o2b2o2bo5bo2b2o2b2o2bo5bo2b
2o2b2o2bo$bo6b2obo6bo6b2obo6bo6b2obo6bo6b2obo$bo6b2obo6bo6b2obo6bo6b2o
bo6bo6b2obo$o2b2o2b2o2bo5bo2b2o2b2o2bo5bo2b2o2b2o2bo5bo2b2o2b2o2bo$5o
2bo3bo5b5o2bo3bo5b5o2bo3bo5b5o2bo3bo$2bo7bobo6bo7bobo6bo7bobo6bo7bobo$
10b2o15b2o15b2o15b2o!

Code: Select all

#C [[ THEME Golly ]]
x = 27, y = 15, rule = LifeHistory
8.A$A6.A.A$3A4.BA2B.B2D$3.A4.2B.2B2DB$2.2A2.3B.6B2.3B$2.20B$4.19B$4.2B
C10BD4B$4.2B2C10BD4B$4.B2C11B2D3B$4.13B2D4B$5.12BD3B.B2A$6.13B3.BA.A$
6.3B.B3.B10.A$25.2A!
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Yoel
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Re: 4K Life (B34k/S23)

Post by Yoel »

I did, ok.
WhiteHawk wrote: November 2nd, 2025, 3:05 pm
hotcrystal0 wrote: November 2nd, 2025, 1:48 pm
WhiteHawk wrote: November 2nd, 2025, 1:36 pm Also, could you update the thread title, since the current name of the thread doesn't suggest it's about B34k/S23 (honestly, the current title sounds like some weird non-vanilla or generations rule)
4K Life is the name given to this rule. Would “4K Life (B34k/S23)” be a better name?
Yes, I think that makes it clear what this thread is about

Also, p120 pulsar hassler which runs differently than it does in life

Code: Select all

x = 33, y = 33, rule = B34k/S23
10b8o$10bob4obo$10b8o8$30b3o$30bobo$30b3o$30b3o$19bo10b3o$3o15bobo9b3o
$obo14bo3bo8bobo$3o15bobo9b3o$3o16bo$3o$3o16bo$obo15bobo$3o14bo3bo$18b
obo$19bo6$15b8o$15bob4obo$15b8o!
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hotcrystal0
Posts: 4564
Joined: July 3rd, 2020, 5:32 pm
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Re: 4K Life (B34k/S23)

Post by hotcrystal0 »

A block can (sacrificially) convert a duckling into a glider:

Code: Select all

x = 8, y = 13, rule = B34k/S23
6b2o$6b2o9$3b2o$o3b2o$2obo!
139 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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