CA empires

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Banananananan
Posts: 236
Joined: May 5th, 2024, 8:52 pm

CA empires

Post by Banananananan »

In this topic, there is a world where you can draw territory, and you can conquer others, form alliances, and more! Your territory is the dead cells in your border.
Rules: 1. Your starting territory should have 10 or less cells in your border.
2. You can only add 3 or less territory to your empire at a time.
3. Always use B/S012345678Super
4. No using state 6
5. You can’t have the same color as someone else.
An exception is if there are more than 24 empires, just don’t border the same color
6. Use good roleplay (i.e. No “invades”)
7. All territory should be connected
8. If you lose all territory, you can make a new one 5 posts later.
Optional:
1. You could use white cells to indicate the most recent addition to your empire. You don’t need to do this.
Here is my empire.

Code: Select all

x = 5, y = 6, rule = B/S012345678Super
3.2A$2.A.A$.2A.A$.A2.A$A3.A$.3A!
Last edited by Banananananan on September 16th, 2024, 6:04 pm, edited 3 times in total.
:oops:
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haaaaaands
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Re: CA empires

Post by haaaaaands »

mine

Code: Select all

x = 10, y = 8, rule = B/S012345678Super
7.K$5.2K.2K$3.2AK3.K$2.A.AK3.K$.2A.AK2.K$.A2.A3K$A3.A$.3A!
-- haaaaaands with 6 a's



my hands are typing words!

not quite as active anymore :/
User avatar
Drelectron8
Posts: 154
Joined: March 5th, 2023, 4:54 am

Re: CA empires

Post by Drelectron8 »

Code: Select all

x = 10, y = 10, rule = B/S012345678Super
7.K$5.2K.2K$3.2AK3.K$2.A.AK3.K$.2A.AK2.K$.A2.A3KB$A3.A3B.B$.3AB4.B$5.
2B2.B$7.2B!
Mine.
people, places :!:
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pifricted
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Re: CA empires

Post by pifricted »

Code: Select all

x = 15, y = 10, rule = B/S012345678Super
7.K$5.2K.2K4Q$3.2AK3.KQ2.2Q$2.A.AK3.K2Q2.Q$.2A.AK2.K2.2Q.Q$.A2.A3KB3.
Q.Q$A3.A3B.B3Q.Q$.3AB4.BQ3.Q$5.2B2.B5Q$7.2B!
Can we use state 18, 20, 22?
...is enjoying his teenage time.
User avatar
Banananananan
Posts: 236
Joined: May 5th, 2024, 8:52 pm

Re: CA empires

Post by Banananananan »

pifricted wrote: August 1st, 2024, 7:12 am

Code: Select all

x = 15, y = 10, rule = B/S012345678Super
7.K$5.2K.2K4Q$3.2AK3.KQ2.2Q$2.A.AK3.K2Q2.Q$.2A.AK2.K2.2Q.Q$.A2.A3KB3.
Q.Q$A3.A3B.B3Q.Q$.3AB4.BQ3.Q$5.2B2.B5Q$7.2B!
Can we use state 18, 20, 22?
Yes, any state other than state 6.
Anyways, I expand to the west, taking more territory:

Code: Select all

x = 15, y = 10, rule = B/S012345678Super
7.K$5.2K.2K4Q$3.2AK3.KQ2.2Q$.2A.AK3.K2Q2.Q$2A2.AK2.K2.2Q.Q$A3.A3KB3.Q
.Q$A3.A3B.B3Q.Q$.3AB4.BQ3.Q$5.2B2.B5Q$7.2B!
:oops:
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unname4798
Posts: 2556
Joined: July 15th, 2023, 10:27 am
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Re: CA empires

Post by unname4798 »

Banananananan wrote: August 1st, 2024, 6:17 pm
pifricted wrote: August 1st, 2024, 7:12 am

Code: Select all

x = 15, y = 10, rule = B/S012345678Super
7.K$5.2K.2K4Q$3.2AK3.KQ2.2Q$2.A.AK3.K2Q2.Q$.2A.AK2.K2.2Q.Q$.A2.A3KB3.
Q.Q$A3.A3B.B3Q.Q$.3AB4.BQ3.Q$5.2B2.B5Q$7.2B!
Can we use state 18, 20, 22?
Yes, any state other than state 6.
Anyways, I expand to the west, taking more territory:

Code: Select all

x = 15, y = 10, rule = B/S012345678Super
7.K$5.2K.2K4Q$3.2AK3.KQ2.2Q$.2A.AK3.K2Q2.Q$2A2.AK2.K2.2Q.Q$A3.A3KB3.Q
.Q$A3.A3B.B3Q.Q$.3AB4.BQ3.Q$5.2B2.B5Q$7.2B!

Code: Select all

x = 20, y = 10, rule = B/S012345678Super
12.K$.2S7.2K.2K4Q$4S4.2AK3.KQ2.2Q$S2.S2.2A.AK3.K2Q2.Q$S3.S2A2.AK2.K2.
2Q.Q$S3.SA3.A3KB3.Q.Q$S2.2SA3.A3B.B3Q.Q$4S2.3AB4.BQ3.Q$.2S7.2B2.B5Q$12.
2B!
User avatar
Banananananan
Posts: 236
Joined: May 5th, 2024, 8:52 pm

Re: CA empires

Post by Banananananan »

haaaaaands wrote: August 1st, 2024, 6:06 am mine

Code: Select all

x = 10, y = 8, rule = B/S012345678Super
7.K$5.2K.2K$3.2AK3.K$2.A.AK3.K$.2A.AK2.K$.A2.A3K$A3.A$.3A!
I declare war on haaaaaands! I breach his border, taking lots of territory as I try to split him in 2.

Code: Select all

x = 20, y = 10, rule = B/S012345678Super
12.K$.2S7.2K.2K4Q$4S4.3A3.KQ2.2Q$S2.S2.2A3.A2.K2Q2.Q$S3.S2A2.2A2.K2.2Q
.Q$S3.SA3.A3KB3.Q.Q$S2.2SA3.A3B.B3Q.Q$4S2.3AB4.BQ3.Q$.2S7.2B2.B5Q$12.
2B!
:oops:
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unname4798
Posts: 2556
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Re: CA empires

Post by unname4798 »

Banananananan wrote: August 2nd, 2024, 4:28 am
haaaaaands wrote: August 1st, 2024, 6:06 am mine

Code: Select all

x = 10, y = 8, rule = B/S012345678Super
7.K$5.2K.2K$3.2AK3.K$2.A.AK3.K$.2A.AK2.K$.A2.A3K$A3.A$.3A!
I declare war on haaaaaands! I breach his border, taking lots of territory as I try to split him in 2.

Code: Select all

x = 20, y = 10, rule = B/S012345678Super
12.K$.2S7.2K.2K4Q$4S4.3A3.KQ2.2Q$S2.S2.2A3.A2.K2Q2.Q$S3.S2A2.2A2.K2.2Q
.Q$S3.SA3.A3KB3.Q.Q$S2.2SA3.A3B.B3Q.Q$4S2.3AB4.BQ3.Q$.2S7.2B2.B5Q$12.
2B!
I declare war on Banana! I breach your border!

Code: Select all

x = 20, y = 10, rule = B/S012345678Super
12.K$.2S7.2K.2K4Q$4S4.3A3.KQ2.2Q$S2.S2.2A3.A2.K2Q2.Q$S3.5S2A2.K2.2Q.Q
$S6.2SA3KB3.Q.Q$S2.6SA3B.B3Q.Q$4S2.3AB4.BQ3.Q$.2S7.2B2.B5Q$12.2B!
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pifricted
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Re: CA empires

Post by pifricted »

unname4798 wrote: August 2nd, 2024, 6:15 am War on Banana declared! I breach your territory!

Code: Select all

x = 20, y = 10, rule = B/S012345678Super
12.K$.2S7.2K.2K4Q$4S4.3A3.KQ2.2Q$S2.S2.2A3.A2.K2Q2.Q$S3.5S2A2.K2.2Q.Q
$S7.SA3KB3.Q.Q$S2.6SA3B.B3Q.Q$4S2.3AB4.BQ3.Q$.2S7.2B2.B5Q$12.2B!

Code: Select all

#What happened there?
x = 20, y = 11, rule = B/S012345678Super
12.K$.2S7.2K.2K4Q$4S4.3A3.KQ2.2Q$S2.S2.2A3.A2.K.Q2.Q$S3.5S2A2.K3.Q.Q$
S7.SA3KB3.Q.Q$S2.6SA3B.B.2Q.Q$4S2.3AB4.BQ3.Q$.2S7.2B2.BQ.3Q$12.2BQ2.Q
$14.4Q!
...is enjoying his teenage time.
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CARuler
Posts: 1351
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Re: CA empires

Post by CARuler »

Me:

Code: Select all

x = 49, y = 54, rule = B/S012345678Super
7$29.K$18.2S7.2K.2K4Q$17.4S4.3A3.KQ2.2Q$17.S2.S2.2A3.A2.K.Q2.Q$17.S3.
5S2A2.K3.Q.Q$17.S7.SA3KB3.Q.Q$17.S2.6SA3B.B.2Q.Q$17.4S2.3AB4.BQ3.Q$18.
2S7.2B2.BQ.3Q$29.2BQ2.Q$31.4Q16$19.18E$19.E16.E$19.E16.E$19.E16.E$19.
E16.E$19.E16.E$19.E16.E$19.E16.E$19.E16.E$19.E16.E$19.E16.E$19.E16.E$
19.18E!
likes interesting rules
vist my rules here
also likes weird growth patterns in CA
hyperbolic CA!!!
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rutabaga
Posts: 676
Joined: January 12th, 2023, 8:18 pm

Re: CA empires

Post by rutabaga »

CARuler wrote: September 11th, 2024, 9:23 am Me:

Code: Select all

x = 49, y = 54, rule = B/S012345678Super
7$29.K$18.2S7.2K.2K4Q$17.4S4.3A3.KQ2.2Q$17.S2.S2.2A3.A2.K.Q2.Q$17.S3.
5S2A2.K3.Q.Q$17.S7.SA3KB3.Q.Q$17.S2.6SA3B.B.2Q.Q$17.4S2.3AB4.BQ3.Q$18.
2S7.2B2.BQ.3Q$29.2BQ2.Q$31.4Q16$19.18E$19.E16.E$19.E16.E$19.E16.E$19.
E16.E$19.E16.E$19.E16.E$19.E16.E$19.E16.E$19.E16.E$19.E16.E$19.E16.E$
19.18E!
That breaks the 10-cell starting rule. Your people threw a revolt, and now your empire is back down to 10 cells.
Also, I joined:

Code: Select all

x = 29, y = 23, rule = B/S012345678Super
12.K$.2S7.2K.2K4Q$4S4.3A3.KQ2.2Q$S2.S2.2A3.A2.K.Q2.Q$S3.5S2A2.K3.Q.Q$
S7.SA3KB3.Q.Q$S2.6SA3B.B.2Q.Q$4S2.3AB4.BQ3.Q$.2S7.2B2.BQ.3Q9H$12.2BQ2.
Q2.H7XH$14.4Q2.HX7H$20.HXH$20.HXH$20.3H6$2.7E$2.E5.E$2.E5.E$2.7E!

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150
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unname4798
Posts: 2556
Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: CA empires

Post by unname4798 »

Code: Select all

x = 36, y = 14, rule = B/S012345678Super
19.K$7.4S6.2K.2K4Q$7.S2.S4.3A3.KQ2.2Q$7ES2.S2.2A3.A2.K.Q2.Q$E5.ES3.5S
2A2.K3.Q.Q$E5.ES7.SA3KB3.Q.Q$7ES2.6SA3B.B.2Q.Q$7.4S2.3AB4.BQ3.Q$8.2S7.
2B2.BQ.3Q9H$19.2BQ2.Q2.H7XH$21.4Q2.HX7H$27.HXH$27.HXH$27.3H!
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rutabaga
Posts: 676
Joined: January 12th, 2023, 8:18 pm

Re: CA empires

Post by rutabaga »

Code: Select all

x = 36, y = 17, rule = B/S012345678Super
19.K$7.4S6.2K.2K4Q$7.S2.S4.3A3.KQ2.2Q$7ES2.S2.2A3.A2.K.Q2.Q$E5.ES3.5S
2A2.K3.Q.Q$E5.ES7.SA3KB3.Q.Q$7ES2.6SA3B.B.2Q.Q$7.4S2.3AB4.BQ3.Q$8.2S7.
2B2.BQ.3Q9H$19.2BQ2.Q2.H7XH$21.4Q2.HX7H$27.HXH$27.HXH$27.HMH$27.HMH$27.
HMH$27.3H!
White shows the 3 territory I just gained. I propose that everyone uses white to show the most recent territory that they've added to their empire, but nobody has to follow this rule :)

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150
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CARuler
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Location: A rule-verse in floor rule-verse of the CGOL skyscraper

Re: CA empires

Post by CARuler »

i explore a "bit"

Code: Select all

x = 51, y = 42, rule = B/S012345678Super
11$10.5E$9.2E3.E$9.E4.E18.K$9.E4.E6.4S6.2K.2K4Q$9.E4.E6.S2.S4.3A3.KQ2.
2Q$9.E4.7ES2.S2.2A3.A2.K.Q2.Q$9.E10.ES3.5S2A2.K3.Q.Q$9.E10.ES7.SA3KB3.
Q.Q$9.E5.6ES2.6SA3B.B.2Q.Q$9.4E2.E5.4S2.3AB4.BQ3.Q$12.4E6.2S7.2B2.BQ.
3Q9H$33.2BQ2.Q2.H7XH$35.4Q2.HX7H$41.HXH$41.HXH$41.HMH$41.HMH$41.HMH$41.
3H!
edit:
i create a new Colony:

Code: Select all

x = 51, y = 52, rule = B/S012345678Super
3$7.5E$6.2E3.E$6.E4.E18.K$6.E4.E6.4S6.2K.2K4Q$6.E4.E6.S2.S4.3A3.KQ2.2Q
$6.E4.7ES2.S2.2A3.A2.K.Q2.Q$6.E10.ES3.5S2A2.K3.Q.Q$6.E10.ES7.SA3KB3.Q
.Q$6.E5.6ES2.6SA3B.B.2Q.Q$6.4E2.E5.4S2.3AB4.BQ3.Q$9.4E6.2S7.2B2.BQ.3Q
9H$30.2BQ2.Q2.H7XH$32.4Q2.HX7H$38.HXH$38.HXH$38.HMH$38.HMH$38.HMH$38.
3H6$11.4E$11.E2.E$11.E2.E$11.E2.5E$11.E6.2E$11.E7.E$11.E7.E$11.E7.E$11.
E7.E$11.E7.6E$11.E12.E$11.E12.E$11.E12.E$11.E12.E$11.14E!
likes interesting rules
vist my rules here
also likes weird growth patterns in CA
hyperbolic CA!!!
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Banananananan
Posts: 236
Joined: May 5th, 2024, 8:52 pm

Re: CA empires

Post by Banananananan »

CARuler wrote: September 12th, 2024, 12:38 am i explore a "bit"

Code: Select all

x = 51, y = 42, rule = B/S012345678Super
11$10.5E$9.2E3.E$9.E4.E18.K$9.E4.E6.4S6.2K.2K4Q$9.E4.E6.S2.S4.3A3.KQ2.
2Q$9.E4.7ES2.S2.2A3.A2.K.Q2.Q$9.E10.ES3.5S2A2.K3.Q.Q$9.E10.ES7.SA3KB3.
Q.Q$9.E5.6ES2.6SA3B.B.2Q.Q$9.4E2.E5.4S2.3AB4.BQ3.Q$12.4E6.2S7.2B2.BQ.
3Q9H$33.2BQ2.Q2.H7XH$35.4Q2.HX7H$41.HXH$41.HXH$41.HMH$41.HMH$41.HMH$41.
3H!
edit:
i create a new Colony:

Code: Select all

x = 51, y = 52, rule = B/S012345678Super
3$7.5E$6.2E3.E$6.E4.E18.K$6.E4.E6.4S6.2K.2K4Q$6.E4.E6.S2.S4.3A3.KQ2.2Q
$6.E4.7ES2.S2.2A3.A2.K.Q2.Q$6.E10.ES3.5S2A2.K3.Q.Q$6.E10.ES7.SA3KB3.Q
.Q$6.E5.6ES2.6SA3B.B.2Q.Q$6.4E2.E5.4S2.3AB4.BQ3.Q$9.4E6.2S7.2B2.BQ.3Q
9H$30.2BQ2.Q2.H7XH$32.4Q2.HX7H$38.HXH$38.HXH$38.HMH$38.HMH$38.HMH$38.
3H6$11.4E$11.E2.E$11.E2.E$11.E2.5E$11.E6.2E$11.E7.E$11.E7.E$11.E7.E$11.
E7.E$11.E7.6E$11.E12.E$11.E12.E$11.E12.E$11.E12.E$11.14E!
This breaks rule 2 and rule 7. Your empire is destroyed. Make sure to read and follow the rules next time!

Code: Select all

x = 29, y = 17, rule = B/S012345678Super
12.K$4S6.2K.2K4Q$S2.S4.3A3.KQ2.2Q$S2.S2.2A3.A2.K.Q2.Q$S3.5S2A2.K3.Q.Q
$S7.SA3KB3.Q.Q$S2.6SA3B.B.2Q.Q$4S2.3AB4.BQ3.Q$.2S7.2B2.BQ.3Q9H$12.2BQ
2.Q2.H7XH$14.4Q2.HX7H$20.HXH$20.HXH$20.HMH$20.HMH$20.HMH$20.3H!
Anyways, I declare peace. Do you accept the peace treaty?

Code: Select all

x = 29, y = 17, rule = B/S012345678Super
12.K$4S6.2K.2K4Q$S2.S4.3A3.KQ2.2Q$S2.S2.2A2.A3.K.Q2.Q$S3.2SA2.2A2.K3.
Q.Q$S4.SA2.A3KB3.Q.Q$S2.3SA2.A3B.B.2Q.Q$4S2.3AB4.BQ3.Q$.2S7.2B2.BQ.3Q
9H$12.2BQ2.Q2.H7XH$14.4Q2.HX7H$20.HXH$20.HXH$20.HMH$20.HMH$20.HMH$20.
3H!
:oops:
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unname4798
Posts: 2556
Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: CA empires

Post by unname4798 »

Code: Select all

x = 36, y = 17, rule = B/S012345678Super
19.K$7.4S6.2K.2K4Q$7.S2.S4.3A3.KQ2.2Q$7ES2.S2.2A3.A2.K.Q2.Q$E5.ES3.5S
2A2.K3.Q.Q$E5.ES7.SA3KB3.Q.Q$7ES2.6SA3B.B.2Q.Q$7.S2.S2.3AB4.BQ3.Q$7.4S
6.2B2.BQ.3Q9H$19.2BQ2.Q2.H7XH$21.4Q2.HX7H$27.HXH$27.HXH$27.HMH$27.HMH
$27.HMH$27.3H!
I don't accept any treaties.
I restored CARuler's territory and expanded my own territory.
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rutabaga
Posts: 676
Joined: January 12th, 2023, 8:18 pm

Re: CA empires

Post by rutabaga »

Code: Select all

x = 36, y = 20, rule = B/S012345678Super
19.K$7.4S6.2K.2K4Q$7.S2.S4.3A3.KQ2.2Q$7ES2.S2.2A3.A2.K.Q2.Q$E5.ES3.5S
2A2.K3.Q.Q$E5.ES7.SA3KB3.Q.Q$7ES2.6SA3B.B.2Q.Q$7.S2.S2.3AB4.BQ3.Q$7.4S
6.2B2.BQ.3Q9H$19.2BQ2.Q2.H7XH$21.4Q2.HX7H$27.HXH$27.HXH$27.H.H$27.H.H
$27.H.H$27.HMH$27.HMH$27.HMH$27.3H!

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150
Antonin Duda
Posts: 168
Joined: October 19th, 2023, 10:23 am
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Re: CA empires

Post by Antonin Duda »

This is my starting colony (pink), though i don't know if this is valid, because the my colony is diagonally adjacent to the rest of the territory.

Code: Select all

x = 36, y = 31, rule = B/S012345678Super
4.3G$4.G.G$4.G.G$4.G.G$4.G.G$4.G.G$4.G.G$4.G.G$4.G.G$4.G.G$4.G.G$4.3G
12.K$7.4S6.2K.2K4Q$7.S2.S4.3A3.KQ2.2Q$7ES2.S2.2A3.A2.K.Q2.Q$E5.ES3.5S
2A2.K3.Q.Q$E5.ES7.SA3KB3.Q.Q$7ES2.6SA3B.B.2Q.Q$7.S2.S2.3AB4.BQ3.Q$7.
4S6.2B2.BQ.3Q9H$19.2BQ2.Q2.H7XH$21.4Q2.HX7H$27.HXH$27.HXH$27.H.H$27.H
.H$27.H.H$27.H.H$27.H.H$27.H.H$27.3H!
Edit: Also, should rule 2 be modified, so that the bigger your territory is, the more you're allowed to add, but the expansion of territory is slower, if you're in a war with someone?

Edit 2: yey 100 posts
Last edited by Antonin Duda on September 13th, 2024, 7:36 am, edited 1 time in total.
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rutabaga
Posts: 676
Joined: January 12th, 2023, 8:18 pm

Re: CA empires

Post by rutabaga »

Code: Select all

x = 36, y = 34, rule = B/S012345678Super
4.3G$4.G.G$4.G.G$4.G.G$4.G.G$4.G.G$4.G.G$4.G.G$4.G.G$4.G.G$4.G.G$4.3G
12.K$7.4S6.2K.2K4Q$7.S2.S4.3A3.KQ2.2Q$7ES2.S2.2A3.A2.K.Q2.Q$E5.ES3.5S
2A2.K3.Q.Q$E5.ES7.SA3KB3.Q.Q$7ES2.6SA3B.B.2Q.Q$7.S2.S2.3AB4.BQ3.Q$7.4S
6.2B2.BQ.3Q9H$19.2BQ2.Q2.H7XH$21.4Q2.HX7H$27.HXH$27.HXH$27.H.H$27.H.H
$27.H.H$27.H.H$27.H.H$27.H.H$27.H.H$27.H.H$27.H.H$27.3H!
Antonin Duda wrote: September 12th, 2024, 10:46 am This is my starting colony (pink), though i don't know if this is valid, because the my colony is diagonally adjacent to the rest of the territory.
[...]
Edit: Also, should rule 2 be modified, so that the bigger your territory is, the more you're allowed to add, but the expansion of territory is slower, if you're in a war with someone?
That's allowed, I think. Also, that's a good idea, maybe a chart though so it isn't exponential:

Code: Select all

cells      | cells you can add
----------|-----------------------
0-15      | 3
16-25    | 4
26-40    | 5
41-55    | 6
56-75    | 7
76-100   | 8
100+     | 10

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
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unname4798
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Re: CA empires

Post by unname4798 »

rutabaga wrote: September 12th, 2024, 11:07 am
Antonin Duda wrote: September 12th, 2024, 10:46 am

Code: Select all

cells      | cells you can add
-----------+--------------------
0-15       | 3
16-25      | 4
26-40      | 5
41-55      | 6
56-75      | 7
76-100     | 8
100+       | 10
I would suggest log2(n)+3 cells you can add, where n is the territory size.
An exception to n=0 is 10 cells.
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CARuler
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Re: CA empires

Post by CARuler »

the rule has not been added yet, so I explore

Code: Select all

x = 43, y = 41, rule = B/S012345678Super
5$8.3G$8.G.G$8.G.G$8.G.G$8.G.G$8.G.G$8.G.G$8.G.G$8.G.G$8.G.G$8.G.G$8.
3G12.K$11.4S6.2K.2K4Q$11.S2.S4.3A3.KQ2.2Q$3.8ES2.S2.2A3.A2.K.Q2.Q$3.E
6.ES3.5S2A2.K3.Q.Q$3.E6.ES7.SA3KB3.Q.Q$3.E.6ES2.6SA3B.B.2Q.Q$3.3E5.S2.
S2.3AB4.BQ3.Q$11.4S6.2B2.BQ.3Q9H$23.2BQ2.Q2.H7XH$25.4Q2.HX7H$31.HXH$31.
HXH$31.H.H$31.H.H$31.H.H$31.H.H$31.H.H$31.H.H$31.3H!
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rutabaga
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Re: CA empires

Post by rutabaga »

Code: Select all

x = 40, y = 31, rule = B/S012345678Super
5.3G$5.G.G$5.G.G$5.G.G$5.G.G$5.G.G$5.G.G$5.G.G$5.G.G$5.G.G$5.G.G$5.3G
12.K$8.4S6.2K.2K4Q$8.S2.S4.3A3.KQ2.2Q$8ES2.S2.2A3.A2.K.Q2.Q$E6.ES3.5S
2A2.K3.Q.Q$E6.ES7.SA3KB3.Q.Q$E.6ES2.6SA3B.B.2Q.Q$3E5.S2.S2.3AB4.BQ3.Q
$8.4S6.2B2.BQ.3Q12H$20.2BQ2.Q2.H7X3.H$22.4Q2.HX10H$28.HXH$28.HXH$28.H
.H$28.H.H$28.H.H$28.H.H$28.H.H$28.H.H$28.3H!
I'll explore some more.

Wait a minute if I go around in the shape of the outline of a square, do I get the territory inside it too, or is my empire a square donut?

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
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CARuler
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Re: CA empires

Post by CARuler »

it would be a donut

Code: Select all

x = 46, y = 42, rule = B/S012345678Super
7$9.3G$9.G.G$9.G.G$9.G.G$9.G.G$9.G.G$9.G.G$9.G.G$9.G.G$9.G.G$9.G.G$9.
3G12.K$12.4S6.2K.2K4Q$12.S2.S4.3A3.KQ2.2Q$3.9ES2.S2.2A3.A2.K.Q2.Q$3.E
7.ES3.5S2A2.K3.Q.Q$3.E7.ES7.SA3KB3.Q.Q$3.E2.6ES2.6SA3B.B.2Q.Q$3.4E5.S
2.S2.3AB4.BQ3.Q$12.4S6.2B2.BQ.3Q12H$24.2BQ2.Q2.H7X3.H$26.4Q2.HX10H$32.
HXH$32.HXH$32.H.H$32.H.H$32.H.H$32.H.H$32.H.H$32.H.H$32.3H!
likes interesting rules
vist my rules here
also likes weird growth patterns in CA
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rutabaga
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Re: CA empires

Post by rutabaga »

Code: Select all

x = 41, y = 31, rule = B/S012345678Super
6.3G$6.G.G$6.G.G$6.G.G$6.G.G$6.G.G$6.G.G$6.G.G$6.G.G$6.G.G$6.G.G$6.3G
12.K$9.4S6.2K.2K4Q$9.S2.S4.3A3.KQ2.2Q$9ES2.S2.2A3.A2.K.Q2.Q$E7.ES3.5S
2A2.K3.Q.Q$E7.ES7.SA3KB3.Q.Q$E2.6ES2.6SA3B.B.2Q.Q$4E5.S2.S2.3AB4.BQ3.
Q$9.4S6.2B2.BQ.3Q12H$21.2BQ2.Q2.H7X3.H$23.4Q2.HX2.8H$29.HX.2H$29.HX2H
$29.H.H$29.H.H$29.H.H$29.H.H$29.H.H$29.H.H$29.3H!

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
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Re: CA empires

Post by CARuler »

No one said I couldn't

Code: Select all

x = 62, y = 50, rule = B/S012345678Super
7$16.3G$16.G.G$16.G.G$16.G.G$16.G.G$16.G.G$16.G.G$16.G.G$16.G.G$16.G.
G$16.G.G$16.3G12.K$19.4S6.2K.2K4Q$19.S2.S4.3A3.KQ2.2Q$10.9ES2.S2.2A3.
A2.K.Q2.Q$10.E7.ES3.5S2A2.K3.Q.Q$10.E7.ES7.SA3KB3.Q.Q$10.E2.6ES2.6SA3B
.B.2Q.Q$10.4E5.S2.S2.3AB4.BQ3.Q$19.4S6.2B2.BQ.3Q12H$31.2BQ2.Q2.H7X3.H
$33.4Q2.HX2.8H$39.HX.2H$23.3E13.HX2H$23.E.2E12.H.H$23.E2.E12.H.H$23.4E
12.H.H$39.H.H$39.H.H$39.H.H$39.3H!
likes interesting rules
vist my rules here
also likes weird growth patterns in CA
hyperbolic CA!!!
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