In this game, we create an unending conduit chain.
For example, if someone posts RNE-19T84:
Code: Select all
x = 22, y = 27, rule = LifeHistory
.D12.2A$.2D11.A$D.D9.A.A$12.2A$8.A$7.A.A$7.A.A$8.A2$20.2A$20.A$18.A.A
$9.C8.2A$9.2C$8.2C7$12.2A.A$12.2A.3A$18.A$12.2A.3A$11.A2.2A$11.2A!
Code: Select all
x = 39, y = 67, rule = LifeHistory
34.2A$29.2A2.A2.A$23.3D3.A.A2.2A$24.D7.2A$22.3D8.A$30.A2.A.2A$29.A.A.
2A.A$30.A.A$31.A2.2A$32.2A.3A$38.A$32.2A.3A$32.2A.A2$24.2A$15.2A7.2A$
16.A$16.A.A$17.2A4$37.2A$37.2A5$22.A$21.A.A$21.A.A$22.A$19.3A$19.A7$.
D12.2A$.2D11.A$D.D9.A.A$12.2A$8.A$7.A.A$7.A.A$8.A2$20.2A$20.A$18.A.A$
9.C8.2A$9.2C$8.2C7$12.2A.A$12.2A.3A$18.A$12.2A.3A$11.A2.2A$11.2A!
- No triple output (eg. you can't have two H-to-H conduits in a row, because the output would be a Herschel 3 times in a row) This is to encourage using varied and underrated conduits.
- Rule must be Life History
- You can make your own conduits as well as using premade ones
Starter:
Code: Select all
x = 34, y = 41, rule = LifeHistory
15.2A$16.A$16.A.A$17.2A13$9.2A$10.A$10.A.A$11.2A4$32.2A$32.2A2$11.C$
11.C.C$11.3C$13.C5$25.D$26.2D$2.2A21.2D$3.A16.2A$3A18.A$A17.3A$18.A!