Uh oh -- a war just started between 4 different cellular automata... (Life, Conway++, B35ay/S2-i3-e4ey5j, and Grounded Life)
Starting position:
Code: Select all
x = 72, y = 79, rule = OCARoleplay
5.2A$5.2A49.B$55.B.B$.A54.2B2.2B5.B$A.A56.B2.B3.B.B$.A3.3A52.2B4.2B$9.
A$5.A4.A45.B8.B$5.A3.A45.B.B6.B.B$6.A3.A44.B.B6.B.B$5.A4.A45.B8.B$6.A
$8.3A3.A39.2B4.2B$13.A.A37.B.B3.B2.B$14.A39.B5.2B2.2B$64.B.B$9.2A54.B
$9.2A40$5.2C$5.2C$53.2D15.2D$.C51.2D15.2D$C.C$.C3.3C$9.C$5.C4.C47.2D5.
2D$5.C3.C44.D4.D5.D4.D$6.C3.C42.3D3.D5.D3.3D$5.C4.C42.D.D2.D7.D2.D.D$
6.C$8.3C3.C$13.C.C37.D.D2.D7.D2.D.D$14.C38.3D3.D5.D3.3D$54.D4.D5.D4.D
$9.2C47.2D5.2D$9.2C3$53.2D15.2D$53.2D15.2D!
@RULE OCARoleplay
@TABLE
n_states:7
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1,2,3,4,5,6}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var i=a
var j={0,6}
var k=j
var l=j
var m=j
var n=j
var o=j
var p=j
0,0,1,0,1,0,1,0,0, 1
0,1,0,0,1,0,1,0,0, 1
0,1,0,1,0,0,1,0,0, 1
0,1,0,1,0,1,0,0,0, 1
0,1,1,0,0,0,0,0,1, 1
0,1,1,0,0,0,0,1,0, 1
0,1,1,0,0,0,1,0,0, 1
0,1,1,0,0,1,0,0,0, 1
0,1,1,0,1,0,0,0,0, 1
0,1,1,1,0,0,0,0,0, 1
1,0,1,0,0,0,1,0,0, 1
1,0,1,0,1,0,0,0,0, 1
1,0,1,0,1,0,1,0,0, 1
1,1,0,0,0,1,0,0,0, 1
1,1,0,0,1,0,0,0,0, 1
1,1,0,0,1,0,1,0,0, 1
1,1,0,1,0,0,0,0,0, 1
1,1,0,1,0,0,1,0,0, 1
1,1,0,1,0,1,0,0,0, 1
1,1,1,0,0,0,0,0,0, 1
1,1,1,0,0,0,0,0,1, 1
1,1,1,0,0,0,0,1,0, 1
1,1,1,0,0,0,1,0,0, 1
1,1,1,0,0,1,0,0,0, 1
1,1,1,0,1,0,0,0,0, 1
1,1,1,1,0,0,0,0,0, 1
0,0,2,0,2,0,2,0,0, 2
0,2,0,0,2,0,2,0,0, 2
0,2,0,2,0,0,2,0,0, 2
0,2,0,2,0,2,0,0,0, 2
0,2,0,2,2,0,2,2,0, 2
0,2,2,0,0,0,0,0,2, 2
0,2,2,0,0,0,0,2,0, 2
0,2,2,0,0,0,2,0,0, 2
0,2,2,0,0,2,0,0,0, 2
0,2,2,0,2,0,0,0,0, 2
0,2,2,2,0,0,0,0,0, 2
0,2,2,2,2,0,0,0,2, 2
2,0,2,0,0,0,2,0,0, 2
2,0,2,0,2,0,0,0,0, 2
2,0,2,0,2,0,2,0,0, 2
2,2,0,0,2,0,0,0,0, 2
2,2,0,0,2,0,2,0,0, 2
2,2,0,2,0,0,0,0,0, 2
2,2,0,2,0,0,2,0,0, 2
2,2,0,2,0,2,0,2,0, 2
2,2,2,0,0,0,0,0,0, 2
2,2,2,0,0,0,0,0,2, 2
2,2,2,0,0,0,0,2,0, 2
2,2,2,0,0,0,2,0,0, 2
2,2,2,0,0,2,0,0,0, 2
2,2,2,0,2,0,0,0,0, 2
2,2,2,0,2,0,2,0,0, 2
2,2,2,2,0,0,0,0,0, 2
2,2,2,2,2,0,2,0,0, 2
0,0,3,0,3,0,3,0,0, 3
0,3,0,0,3,0,3,0,0, 3
0,3,0,3,0,0,3,0,0, 3
0,3,0,3,0,3,0,0,0, 3
0,3,3,0,0,0,0,0,3, 3
0,3,3,0,0,0,0,3,0, 3
0,3,3,0,0,0,3,0,0, 3
0,3,3,0,0,3,0,0,0, 3
0,3,3,0,3,0,0,0,0, 3
0,3,3,3,0,0,0,0,0, 3
3,0,3,0,0,0,3,0,0, 3
3,0,3,0,3,0,0,0,0, 3
3,0,3,0,3,0,3,0,0, 3
3,0,3,0,3,0,3,0,3, 3
3,3,0,0,0,3,0,0,0, 3
3,3,0,0,3,0,0,0,0, 3
3,3,0,0,3,0,3,0,0, 3
3,3,0,3,0,0,0,0,0, 3
3,3,0,3,0,0,3,0,0, 3
3,3,0,3,0,3,0,0,0, 3
3,3,3,0,0,0,0,0,0, 3
3,3,3,0,0,0,0,0,3, 3
3,3,3,0,0,0,0,3,0, 3
3,3,3,0,0,0,3,0,0, 3
3,3,3,0,0,3,0,0,0, 3
3,3,3,0,3,0,0,0,0, 3
3,3,3,3,0,0,0,0,0, 3
0,0,4,0,4,0,4,0,0, 4
0,0,4,0,4,4,4,4,0, 4
0,0,4,4,4,4,4,0,0, 4
0,4,0,0,4,0,4,0,0, 4
0,4,0,4,0,0,4,0,0, 4
0,4,0,4,0,4,0,0,0, 4
0,4,0,4,0,4,4,0,4, 4
0,4,0,4,4,4,0,0,4, 4
0,4,4,0,0,0,0,0,4, 4
0,4,4,0,0,0,0,4,0, 4
0,4,4,0,0,0,4,0,0, 4
0,4,4,0,0,4,0,0,0, 4
0,4,4,0,4,0,0,0,0, 4
0,4,4,0,4,0,4,0,4, 4
0,4,4,0,4,0,4,4,0, 4
0,4,4,0,4,4,0,0,4, 4
0,4,4,4,0,0,0,0,0, 4
0,4,4,4,0,4,0,0,4, 4
0,4,4,4,0,4,0,4,0, 4
0,4,4,4,4,4,0,0,0, 4
4,0,4,0,0,0,4,0,0, 4
4,0,4,0,4,0,0,0,0, 4
4,0,4,0,4,0,4,0,0, 4
4,4,0,0,0,4,0,0,0, 4
4,4,0,0,4,0,0,0,0, 4
4,4,0,0,4,0,4,0,0, 4
4,4,0,4,0,0,0,0,0, 4
4,4,0,4,0,0,4,0,0, 4
4,4,0,4,0,4,0,0,0, 4
4,4,4,0,0,0,0,0,0, 4
4,4,4,0,0,0,0,0,4, 4
4,4,4,0,0,0,0,4,0, 4
4,4,4,0,0,0,4,0,0, 4
4,4,4,0,0,4,0,0,0, 4
4,4,4,0,4,0,0,0,0, 4
4,4,4,4,0,0,0,0,0, 4
0,5,0,0,0,5,0,0,0, 5
0,0,5,0,5,0,0,0,0, 5
0,5,5,5,0,0,0,0,0, 5
0,0,5,5,5,0,0,0,0, 5
0,5,5,5,5,5,5,5,5, 5
0,0,5,0,5,0,5,0,5, 5
5,0,0,0,0,0,0,0,0, 5
5,5,0,5,0,0,0,0,0, 5
5,0,5,5,5,0,0,0,0, 5
5,5,5,0,5,5,0,0,0, 5
5,0,5,5,5,5,5,0,0, 5
5,5,0,5,5,0,0,0,0, 5
5,5,0,5,0,5,0,0,0, 5
5,0,5,5,0,0,5,5,0, 5
5,5,5,0,0,0,0,0,0, 5
5,5,5,0,0,0,5,0,0, 5
5,5,0,5,0,0,5,0,0, 5
5,0,5,5,5,0,0,5,5, 5
5,0,5,5,5,0,5,5,5, 5
5,5,5,5,5,5,5,0,5, 5
0,6,j,6,k,0,l,0,m, 6
0,6,j,0,k,6,l,0,m, 6
6,6,j,0,k,0,l,0,m, 6
6,6,j,6,k,0,l,0,m, 6
6,6,j,0,k,6,l,0,m, 6
a,b,c,d,e,f,g,h,i, 0
@COLORS
0 48 48 48
1 0 255 127
2 127 0 255
3 148 148 148
4 128 255 0
5 255 0 128
6 0 128 255
@NAMES
1 B3/S23
2 B35ay/S2-i3-e4ey5j
3 B3/S234c
4 B35/S23
5 B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e
6 B2/S12v
You can choose what rule to play. I'll pick B35ay/S2-i3-e4ey5j.
Rules:
- The game is played in rounds.
- Pick a rule to play as if you haven't already. You can only change the rule you are playing as if someone has destroyed your base. If your base has been destroyed, pick a rule that hasn't been picked, choose an oscillator from the rule, and place it in the grid.
- Each round a user has the choice to: (1) shoot a spaceship from the user's rule (place it outside your base) towards another user's base, (2) ally with another user, or (3) do nothing.
- Only make a move for your rule. In other words, if you've chosen B3/S234c, you can't add spaceships from a different rule.
- A new round begins if someone's base is destroyed.
B3/S234c (breaker's glider gun) and B2ci3ai4c8/S02ae3eijkq4iz5ar6i7e (unname4798)
(Please tell me if my wording isn't good)
If all rules have been picked then suggest some rules for me to add, or you can ask me to modify the rules if they don't make sense.