the sandbox thread owned by the user that can be referred to as either emmyaweosme or tommyaweosme, but only for now.

A forum for topics that don't fit elsewhere. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. Forum rules still apply.
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confocaloid
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by confocaloid »

As another side note, the list is incomplete. Many other things certainly could be included in the list (for example, different rulesets, rulespaces, making tangible Life/CA-related things, ...)
https://cafaq.com/

Talking about people and/or their behaviour is not included. That's intentional.
confocaloid wrote: June 27th, 2024, 6:12 am [...] It shouldn't really happen here. These forums are for sharing and discussing interesting nontrivial Life/CA-related ideas, reactions, patterns, algorithms, software tools.
confocaloid wrote: June 22nd, 2024, 1:15 am Fun fact: if your curiosity about other forum members and their life exceeds your curiosity about Life/CA stuff (reactions, patterns, rulesets, rulespaces, concepts, algorithms, ideas), then you might be in a wrong place.
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H. H. P. M. P. Cole
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by H. H. P. M. P. Cole »

@tommyaweosme, let me be serious here. Please read this post very, very carefully, in detail, word-for-word. Please don't let our opinions as forumites go unnoticed to you.

Back in January, I had written for you a post that hopefully gave you an outline on what to do to explore CA in a productive manner.
H. H. P. M. P. Cole wrote: January 21st, 2024, 2:05 am
tommyaweosme wrote: January 15th, 2024, 1:19 pm I actually made a whole document about it at https://docs.google.com/document/d/1FRI ... sp=sharing .
Welcome to the forums, tommyawesome! :D

Generally, most of the 'interesting' outer-totalistic rules can be found on the LifeWiki.

To me, B3/S34, though it doesn't have an article in the LifeWiki, is interesting to me simply because it was one of the first ever CA that I investigated. I found the same objects as you, but gave them different names.

I originally called the three 4-cell p2s 'block', 'reflector', and 'tripod' (guess which is which), and the p16 'hexadecimal'. (Sidenote: it was this CA that spurred me on to create this game.)

Here's my advice to you (and all newbies to CA) on which sites to go to find out whether a pattern you discovered is new.
[...]
but you seem to have ignored me.

Over time, various people have given you feedback on your idiosyncratic behaviours, like necroposting:
iddi01 wrote: May 18th, 2024, 10:19 am
tommyaweosme wrote: May 18th, 2024, 9:23 am sandbox is for necroposts to rejuvenate previous sandbox posts. theres a reason no one minds my necroposts on old sandbox posts. if i did that on say, patterns, i would get more discipline than being politely asked to stop by one person
1. H. H. P. M. P. Cole liked my post, and b-engine just told you to stop necroposting, that makes 3 people;
2. You rarely see necroposts by other people, even for threads that are dead for just a few months, and the usual necropost contains some useful stuff;
3. One of the necroposts i quoted is in general discussion and not the sandbox;
4. Most people are able to tolerate necroposts, so they don't come out to post about it.

If you really want to necropost, try to include something useful/contributive/highly interesting, so no one will mind the necroposts.
And I created a second post regarding productive contribution (which I have co-written with NimbleRogue), since you seem to have ignored my first one:
H. H. P. M. P. Cole wrote: May 31st, 2024, 9:17 pm I just wanted to write this to you, tommyaweosme.

How does one find discoveries? One does not simply look at one 1000x1000 soup, take all the objects from there, and say 'hey look there is my collection'. If one wants to find discoveries by hand, it is very arduous to do so. That is why search programs exist.
[...]
I am not trying to be critical, I am just telling you how you can contribute more productively to the community.
Not to mention other people telling you to contribute productively in the field of CA and on the forums, in many ways:
wwei47 wrote: May 31st, 2024, 9:42 pm Hello there! Having been in a similar position to you back in 2017, I can see that you have enthusiasm for CA, that you have the drive to do research, and that you genuinely care about this stuff. I am on your side, and I am willing to fight for you. However, I am unable to do much without you also putting in the effort to learn. [...]
confocaloid wrote: June 27th, 2024, 6:12 am [...]
If you don't listen to other people (including myself), I'm going to start reporting short "chat-like" posts you make, more or less semiautomatically as soon as I see them.

Mods won't be particularly happy with lots of reports; but on the other hand, I'm pretty sure that mods aren't happy with your chatlike activity here, either; whether or not it gets reported is secondary to whether or not it happens. It shouldn't really happen here. These forums are for sharing and discussing interesting nontrivial Life/CA-related ideas, reactions, patterns, algorithms, software tools.
dvgrn wrote: June 27th, 2024, 6:53 am
tommyaweosme wrote: June 26th, 2024, 9:15 pm i feel so good and comfortable in the four digits. its my place. (im sure i can get to 10000 in 3 years)
@tommyaweosme, you seem to have reached 1000 posts already, after several warnings from various people including moderators that you're posting way too much. Read what confocaloid says in the last post, very carefully -- I'd guess that it's a very good representation of the opinion of a large majority of the community here.

I sent a "final warning" to you in a PM on June 22nd, but I wasn't completely clear that enormous volumes of posts with little or no CA content are not welcome on the forums, even in the Sandbox.

You're definitely not going to get to 10,000 posts in three years, because moderators' tolerance for noisy newcomers will have worn off long before then. As I have mentioned to you, you're really not a newcomer any more, and you've made so many posts now that your grace period has pretty much expired already. So --
[...]
hotdogPi wrote: June 25th, 2024, 9:26 pm
tommyaweosme wrote: June 25th, 2024, 5:08 pm we did it boys. 6 posts per day
6 posts per day is not a good thing unless you're making major contributions to CGOL or OCA. I have 1.20, and that's with finding oscillators and oscillator partials and discussing other things in the Patterns subforum. You spend most of your time in Sandbox (over 75% of posts), and you don't even research your OCA rules to find if they're interesting or not.

Pretending to be a bird has nothing to do with this forum.

Creating Google Docs forms about AI has nothing to do with this forum.

Caring about your post count has nothing to do with this forum.

I don't think you understand the purpose of this forum. It is not for random posting. This is an academic forum. If you are not willing to contribute in a serious manner, you should not be here.
The conclusion? I don't think you seem to know the purpose of this forum. This is an academic forum, not a chat or microblogging platform. And yet you seem to have ignored this forum rule almost completely.

You do not take the time to research about ruletables or HROT rules with custom neighbourhoods.
You do not take the time to download LLS to find a small infinite growth pattern in Speciation.
You do not take the time to research your CA rules and make sizable pattern collections in them.
You do not take the time to check whether a pattern is a gun or a wickstretcher.
b-engine wrote: June 14th, 2024, 8:05 pm
tommyaweosme wrote: June 14th, 2024, 8:02 pm thats a gun
No, as the spaceships interacts with each other which otherwise become larger.[...]
You do not take the time to read the forum rules carefully and follow them completely.

You do not take the time to understand the feedback we as forumites have given you regarding your behaviour on this forum.

Are you even interested in CA anymore?

Now, @tommyaweosme, I do not want you to reply to this post with a one-liner and squishmallow flamingoship your way out of this mess you have created on this academic forum. I want you to read this post extremely carefully. Read all the comments people have given you regarding productive contribution on the forums. Ask them through private messages what they mean if you do not understand what they are talking about.

This is an academic forum, not a chat or microblogging platform. Do you want to follow this rule in every post you create? If not, then leave this forum immediately.
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by confocaloid »

That's why I posted my previous post in this thread. I didn't tell them to "leave this forum immediately" because it's obvious that they are interested in CA. It's just that there are some non-obvious rules on top of being genuinely curious about the topic.

Feeding energy for the pendulum of overenthusiasm to go back and forth between newcomers and gatekeepers isn't the purpose of this forum, either.
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by Anivec »

tommyaweosme wrote: June 25th, 2024, 5:08 pm we did it boys. 6 posts per day
At this rate, the server may be clogged up with non-useful posts, taking away from the servers memory. This is clearly not a good thing, as other people make more important posts.
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by unname4798 »

Code: Select all

3b3o$3b3o$3b3o$3o3b3o$3o3b3o$3o3b3o$3b3o$3b3o$3b3o!
[[ AUTOSTART THEME MONO GPS 5 ZOOM 20 T 6 LINEAR ALL ZOOM 60 LOOP 6 ]]
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

the updated infinite craft CA collection
Screenshot 2024-07-02 10.26.00 AM.png
Screenshot 2024-07-02 10.26.00 AM.png (130.68 KiB) Viewed 10059 times
from top to bottom:
rules
methuselahs
periodic objects
still lifes
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

equation to predict rlifesrc time to find (still life)
600*(n!)
n is the number of cells you have
this calculates the amount of nanoseconds it will take

if you want something that calculates the amount of seconds it will take, that is easy too
(6*10^-7)(n!)
edit: VERY innacurate. assumes everything is searched in chronological order
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

what is wrong with this ruletable? i tried to make 3 state sticky but it exploded on me

Code: Select all

x = 5, y = 4, rule = 3Sticky
!
@RULE 3Sticky

https://www.conwaylife.com/forums/viewtopic.php?f=11&t=3537&p=63589#p63589

@COLORS
0 48 48 48
1 255 128 0
2 96 96 128

@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1,2}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a

#SPACE
  #shoot
    0 1,2,0,0,0,2,1,0 2
  #offset
    0 1,1,1,d,1,1,1,h 0
    0 1,1,1,1,1,f,g,h 0
    0 1,1,1,d,1,f,g,h 1
  #pull
    var A={0,1}
    var B=A
    var C=A
    0 0,2,1,2,0,A,B,C 2
    0 2,2,1,2,2,f,g,h 0
  #construct
    0 1,1,0,d,e,f,0,2 2
    0 1,1,0,d,e,f,g,1 2
    0 1,1,0,d,e,f,g,0 1
    0 2,1,1,2,0,0,0,0 2
    0 1,1,c,d,e,f,g,h 0
  #push
    var A={0,2}
    var B=A
    var C=A
    var D=A
    var E=A
    0 1,1,A,B,C,D,E,0 2
    0 2,2,1,d,e,f,g,h 1
  #photon
    0 1,2,c,0,1,0,g,0 2
    0 1,2,c,d,e,f,g,0 0
    0 1,b,c,d,e,f,g,h 1

#BLOCK
  #shoot
    1 2,2,1,d,1,2,0,0 1
    1 1,1,0,0,0,0,0,0 0
    1 1,1,0,0,0,0,2,0 0
  #construction
    var A={0,1}
    var B=A
    var C=A
    1 2,2,1,0,0,A,B,C 1
    1 2,2,1,0,1,A,B,C 2
    1 2,2,2,d,e,f,g,h 0
    1 2,2,c,d,e,1,g,h 1
    1 2,2,0,d,e,f,g,0 0

#TAIL
  #construct
    2 1,1,0,0,0,0,0,0 1
  #shoot
    2 1,0,0,0,2,0,0,0 1
  #retract
    2 0,0,0,0,0,0,0,0 1
  #basic
    2 a,b,c,d,e,f,g,h 0

#SIGNAL
  #construct
    1 1,2,0,0,2,0,0,0 2
    1 1,0,2,0,0,f,0,0 1
  #cancel
    1 2,b,2,d,0,f,0,h 0
  #photon
    1 a,b,c,d,e,f,g,h 2
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by b-engine »

tommyaweosme wrote: July 3rd, 2024, 6:10 pm what is wrong with this ruletable? i tried to make 3 state sticky but it exploded on me

Code: Select all

x = 5, y = 4, rule = 3Sticky
!

Code: Select all

x = 5, y = 4, rule = 3Sticky
!
@RULE 3Sticky

https://www.conwaylife.com/forums/viewtopic.php?f=11&t=3537&p=63589#p63589

@COLORS
0 48 48 48
1 255 128 0
2 96 96 128

@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1,2}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a

#SPACE
  #shoot
    0 1,2,0,0,0,2,1,0 2
  #offset
    0 1,1,1,d,1,1,1,h 0
    0 1,1,1,1,1,f,g,h 0
    0 1,1,1,d,1,f,g,h 1
  #pull
    var A={0,1}
    var B=A
    var C=A
    0 0,2,1,2,0,A,B,C 2
    0 2,2,1,2,2,f,g,h 0
  #construct
    0 1,1,0,d,e,f,0,2 2
    0 1,1,0,d,e,f,g,1 2
    0 1,1,0,d,e,f,g,0 1
    0 2,1,1,2,0,0,0,0 2
    0 1,1,c,d,e,f,g,h 0
  #push
    var A={0,2}
    var B=A
    var C=A
    var D=A
    var E=A
    0 1,1,A,B,C,D,E,0 2
    0 2,2,1,d,e,f,g,h 1
  #photon
    0 1,2,c,0,1,0,g,0 2
    0 1,2,c,d,e,f,g,0 0
    0 1,b,c,d,e,f,g,h 1

#BLOCK
  #shoot
  1 1,2,2,1,0,0,0,0 2
    1 1,2,2,0,0,0,0,0 2
    1 2,2,1,d,1,2,0,0 1
    1 1,1,0,0,0,0,0,0 0
    1 1,1,0,0,0,0,2,0 0
  #construction
    var A={0,1}
    var B=A
    var C=A
    1 2,2,1,0,0,A,B,C 1
    1 2,2,1,0,1,A,B,C 2
    1 2,2,2,d,e,f,g,h 0
    1 2,2,c,d,e,1,g,h 1
    1 2,2,0,d,e,f,g,0 0

#TAIL
  #construct
    2 1,1,0,0,0,0,0,0 1
  #shoot
    2 1,0,0,0,2,0,0,0 1
  #retract
    2 0,0,0,0,0,0,0,0 1
  #basic
    2 a,b,c,d,e,f,g,h 0

#SIGNAL
  #construct
    1 1,2,0,0,2,0,0,0 2
    1 1,0,2,0,0,f,0,0 1
  #cancel
    1 2,b,2,d,0,f,0,h 0
  #photon
  
    1 a,b,c,d,e,f,g,h 2 
    
    
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

what if we combine grey and red? color it 128 40 72 please
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

i found this video that is older then me that i think everyone here has watched at least once in their lives
https://www.youtube.com/watch?v=C2vgICfQawE
it shows lots of cool patterns in cgol
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

i can solve a rubix cube in less than 6 minutes
Screenshot 2024-07-05 3.13.21 PM.png
Screenshot 2024-07-05 3.13.21 PM.png (15.49 KiB) Viewed 9569 times
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by Fixer_APX »

wwei47 wrote: May 31st, 2024, 10:05 pm
tommyaweosme wrote: May 31st, 2024, 9:54 pm chromeos.
Ouch. That is going to make things far more difficult. Consider: ChromeOS is a glorified internet browser. The only workaround I know is to use an online virtual machine. Given that you seem to have an email address (one is required to register an account here in the first place), are you able to use it to register an account on repl.it?
tommyaweosme wrote: May 31st, 2024, 9:54 pm also, i love this. its so aweosme. i never thought to ACTUALLY USE rls until now!
tommyaweosme wrote: May 31st, 2024, 10:02 pm one taste of making these and im hooked
Very nice! It's nice that RLS can run in a browser,
i'm not much better, using fireOS for kindle
thinking about buddhism leads me to complete agony 🤑
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by unname4798 »

Fixer_APX wrote: July 6th, 2024, 2:26 pm
wwei47 wrote: May 31st, 2024, 10:05 pm
tommyaweosme wrote: May 31st, 2024, 9:54 pm chromeos.
Ouch. That is going to make things far more difficult. Consider: ChromeOS is a glorified internet browser. The only workaround I know is to use an online virtual machine. Given that you seem to have an email address (one is required to register an account here in the first place), are you able to use it to register an account on repl.it?
tommyaweosme wrote: May 31st, 2024, 9:54 pm also, i love this. its so aweosme. i never thought to ACTUALLY USE rls until now!
tommyaweosme wrote: May 31st, 2024, 10:02 pm one taste of making these and im hooked
Very nice! It's nice that RLS can run in a browser,
i'm not much better, using fireOS for kindle
What are you doing here?
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by Fixer_APX »

unname4798 wrote: July 6th, 2024, 2:37 pm
Fixer_APX wrote: July 6th, 2024, 2:26 pm
wwei47 wrote: May 31st, 2024, 10:05 pm
Ouch. That is going to make things far more difficult. Consider: ChromeOS is a glorified internet browser. The only workaround I know is to use an online virtual machine. Given that you seem to have an email address (one is required to register an account here in the first place), are you able to use it to register an account on repl.it?


Very nice! It's nice that RLS can run in a browser,
i'm not much better, using fireOS for kindle
What are you doing here?
you know me?

Code: Select all

#CXRLE Pos=-1,-3
x = 3, y = 6, rule = B34-aceir/S23
bo$2o$obo2$2bo$b2o!
#glider tagalong?!
thinking about buddhism leads me to complete agony 🤑
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

the types of 90 degree reflectors in sticky
normal:

Code: Select all

x = 6, y = 2, rule = Sticky
A3.CB$2A!
minimalist:

Code: Select all

x = 6, y = 2, rule = Sticky
A3.CB$2A!
complicated:

Code: Select all

x = 319, y = 319, rule = Sticky
.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.
2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A
3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.
2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A$A2.A.A2.A.A2.A.A2.A.A2.
A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.
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.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.
A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.A.A2.
A.A2.A$.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A
3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A3.2A!
the one that pretends its 90 degrees but its clearly 270

Code: Select all

x = 7, y = 4, rule = Sticky
4A$A2.A$A4.CB$2A!
one time

Code: Select all

x = 12, y = 8, rule = Sticky
3.A2.A$7.A$7.A$2.A7.CB$2.2A3.A$7.A$A6.A$.A4.A!
the one who thinks its still old sticky

Code: Select all

x = 24, y = 17, rule = Sticky-old
21.2B$21.2C3$21.A.A4$A2.A10.A2.A$18.A3.A$A9.5A2.A5.A$10.A3.A$10.A6.A$
5.A.A2.A$2.A19.CB$3.A.2A.A.5A8.A$22.A!
the depressed reflector

Code: Select all

x = 10, y = 6, rule = sticky
A.A2$A7.CB2$A.A$.A!
the silly reflector

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x = 10, y = 6, rule = sticky
2.A2$A7.CB2$A.A$.A!
the dead reflector

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x = 12, y = 6, rule = sticky
A.A.A.A$.A3.A$A.A.A.A3.CB2$2.A.A$3.A!
suggest more in the comments below! :D :D :D
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

i made a rule where the glider doesnt have its diagonal dot

Code: Select all

x = 2, y = 3, rule = weird glider
bo$2o$o!
@RULE weird glider
@TABLE
n_states:2
neighborhood:Moore
symmetries:none
0100000111
1011010000
0000001111
1000010000
1001011000
1001000000
0110000011
running a soup proves its southeast growth, but not explosiontivity

edit: INFINITE GROWTH FOUND!!!
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

hotcrystal0 wrote: July 11th, 2024, 7:53 am This 2c/4 spaceship starts at 41 cells, and in the following phases grows by one cell per tick until it restarts at 41:

Code: Select all

x = 17, y = 11, rule = B3/S23
4b4o$4bo3bo$4bo$2b3o3bo$b6o$2ob2o$b2o3b2o$5b3o3b5o$5b3o2bo5bo$10bo$10b
o5bo!
Are there any similar oscillators/spaceships, growing by 1 cell every generation until it restarts in its cycle?
that population graph looks a lot like a gd level to me
population graph more like level.png
population graph more like level.png (108.78 KiB) Viewed 9161 times
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
unname4798
Posts: 2534
Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by unname4798 »

tommyaweosme wrote: July 11th, 2024, 9:49 am
hotcrystal0 wrote: July 11th, 2024, 7:53 am This 2c/4 spaceship starts at 41 cells, and in the following phases grows by one cell per tick until it restarts at 41:

Code: Select all

x = 17, y = 11, rule = B3/S23
4b4o$4bo3bo$4bo$2b3o3bo$b6o$2ob2o$b2o3b2o$5b3o3b5o$5b3o2bo5bo$10bo$10b
o5bo!
Are there any similar oscillators/spaceships, growing by 1 cell every generation until it restarts in its cycle?
that population graph looks a lot like a gd level to me
population graph more like level.png
No, it doesn't.
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tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

explain, please
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

i ran this pattern (generates toad) in baba is you

Code: Select all

x = 17, y = 9, rule = B3/S23
o$o3$2o$5b4o$4bo3bo$o7bo6b2o$o3bo2bo7b2o!
i therefore declare this collision is called the "baba is you" collision

Code: Select all

wall not near wall and wall is empty
wall near wall and wall and wall and wall is empty
empty near wall and wall and wall and not near wall and wall and wall and wall is wall
using a few other mechanics to make a pattern maker in baba is you (code below) i emulated this pattern

Code: Select all

wall is [] is push
[] [] flag is wall

baba is you
keke is you2
baba on keke is algae
empty left algae is baba
algae is flag
the extra domino sparks are included because they were there in the original.
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

markov chain (only handles lowercase) + first four pages of this thread (only my posts) =

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walked into period 4 wing breakimg news new extensible still lifes
into a compact square could new range 2 oscillator no one
forest this into period 4 wing breakimg news new extensible still
this rule r2 b5 9 12 21 11 22 here and
thread suggested by one infinite craft as an example 0 earth
suggested by one i made on catagolue objection please join my
iddio1 ranodminiminiminiminiminiminminminminminmninminmnininmity of eachother b2i36is02 i3 is not circles appear sandbox
ranodminiminiminiminiminiminminminminminmninminmnininmity of what do any square rule has a number next
tommyaweosme lives hereee 3 never forget enjoy cgol everybody b2ae the
lives hereee 3 never forget enjoy cgol everybody b2ae the rainbow
hereee 3 no one infinite craft rules nw010204080010204080 my cute wiki
range 2 wolfram rules we made a blinker mapwords after some
neighborhood heatmap d 01210 0121012321230321232101210 b6 s4567heatmap seems stable in red
hrot emulation of what is my cats say its going some
called cat 01010 01010 0101011111110111111101010 i found is a honeyfarm and
01010 11111 01010 10101 10101 01010 11111 11011 11111 11011 11111
11111 11011 11111 11011 11111 11011 11111 11011 11111 01010 10101
11011 11111 11011 11111 01010 11111 11011 11111 01010 output nw0101010101101010101001010
11111 11011 11111 11011 11111 11011 11111 11011 11111 11011 11111
01010 01010 0101011111110111111101010 i went stupid at this seems stable 0
0101011111110111111101010 i would like the 8 possible conditions making a cell
wonder what is there was my function to survive letter oscillators
what do anything unforunately if there is different every even generation
discover b5s2345cat is a sleepover i just got a spaceship some
b5s2345cat is for a photon being politely asked to glider can
stable 0 oh ok sure 3 never forget enjoy cgol everybody
meow objects listed left to glider can find any other infinite
objects listed left every time 7 00 for the 31 possible
listed left every even generation diehard in green then does nathaniel
left every r2 neighborhood r2 b5 9 12 14 18 b5
right up to go to survive letter oscillators or still life
down 1 11 22 here and then does nathaniel red green
tripod 2 wolfram rules nw000001248f000000000000000 survival is there is for example
aircraft oscillator no one has flashy blobs as an evolution pattern
oscillator no one i cherry picked this is gone update it
wing breakimg news new rule has a b on black 1
breakimg news new phone went back home but birth still lifes
news new extensible still love your earmuffs on those are in
extensible still interferes b3s023ajnr5i8 also do anything unforunately if i meant
still life in lifeviewer html file locally stored on say its
life with each step visible and star my cute wiki fanart
town pond expond exexpond i went back home someone should make
pond expond exexpond i absolutely despise that name ever wanted range
expond exexpond i think its 75 cells at the 31 and
exexpond i have to glider kind of eachother b2i36is02 i3 is
thimk its ok sure 3 no i find any permutation of
time we made on top of what can do you would
give a new range 2 21 11 22 here and then
name use mine instead dont know water fire wind earth rainbow
what can do you walked into my computer finally hrot emulation
i dont even want to read through all that :shock:
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

websim.com .
most people make just life, but i went both above AND beyond
*dun dun dun!*

https://websim.ai/c/onOO2wBhVmlUzLudS

lifeviewer in dead internet theory
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

what if...

Code: Select all

x = 64, y = 64, rule = B01/S
5bo9b2o2b3o10b2o5bo4bo12b3o3bo$4bo5bo11b2o3bo5bo3bo3bo5bo7bo4b2o$2bo4b
obob3o3b3o6bo2bo2b2obo5b2o7bo2bo2bo3bo2bo$bo3b2o5b6o10b3obo5bo2b2o10b
o4bo4bo$bo4bo3bo2bo2bo2b2o2b2o3bo10bob2o6b2o7bo$8bo9b2o6bo4bo3bo3b2o3b
3ob2obo$2bobo3bo3bob2o4bo6bo6b4o2bobobo3bo$2bobo2b3o3bo2bobo3bobo12bo
b2o10bo9b2o$12bo3bo2b2o3bo6bo11bo4bo2bo3b2o$7bob3o2bo7bo4bo2b2o6bo2bo
bo6bo2bo5bo2bo$bo5bo6bobo5bobo22bo5b2o5b2o$4bo5bo3b2o2bo3b2o6bo2bo9bo
2bobo4bo2b2o$6bo2bo2bo2b2o6bob3o3bobo5bo2bo3bobobo2bo3bo$bobo3bo5bo7b
o5b2o3bo3bo4bo7b2o4bobo5bo$9bobo4bo9bo2b2o4bo2bo5bo16bo$4bobo9b2o2bo2b
2o12bo7bobobo2bo2bo6bo$o5b2o2bo8bo6bo10bo4bo5bobobo4bo2bo$5bobobobobo
bobobo10bo8b2o2bo7bo4bo2bobo$2o7bo3bobobo7bo2b3o4bobobobo3bo7bo5bo3bo
$7bo7bo4bo2bo3bo3bo3bo2bo2bo2bo3bo2b3o5bo$bo7bo8b2obo5b2o4bobo6bobo2b
obo4bo4bo$3o3bo2bobo4bo4bo5bo5b2o18bo$5bobo2b2o2bobobo2b3obo5bobo6bo2b
2o2bo13b2o$3bo11bob2o7bo17bo3bo2b3obo6b2o$b2o5b3o2bo2b3obo5b2obobobo7b
2o2bo2bo2bo3bo2bo2bo$2b2o6bo3b2o10bo4bo10bobob2o3b2o4bo$4bo2bo7bob3o10b
o4bo3b2o2bo3bobo5bo$bobob2obo3bo3b2o3bo9bo8bo3bobo3bo5bob3o$3bo2bo3bo
2bobo3bo5bobo10bo7bo7b3o$2bobo2bo3b2o5b2o2b2o7bo2b2obo2bo5bo8b2o5bo$b
o2b2o16bo11bobobo2b2ob2o3b2o5bobob2o$2bo3bo3bobo6b2o8bo6bob2o2bo5bo2b
4o5bo$bo2bo3bo2bo4bo10b2o9bo9bobo2bo7bo$2o2bo4bo2b2o2bobo7bo3bobobo7b
o$5bo3b2o2bo5bobo4b2obo2bo2b3o10b4obob2obo4bo$o6b2o11bo4bo4bobo2b3o3b
obo5bobo2bo4bob2o$4bo6bo4bo7bo11b2o4b4o4bo9bo$6bo5bob2o3bo4b2ob2o12bo
14bo$b5ob2o7bo6bobo2bo3b2o3b2ob2o8bo3bo5bo$ob2obobo6bobo2bo2bobo3bobo
2bo5bo2b2ob2o3bo10bobo$3bo2b2ob2o14bo2bo2b2o9bo2bob2o4bo3bob3o$obobo3b
3o5b2o6bobo4bo3bo8b2o4b2o3bobo2bo$3bobo3bo2bo9b3o11bo8bo3bo5bo$2o2b2o
bo6b2o3bo3b2o2bo3bobobo9b2o10bo$2b2o6b2o5bo2b2o2b4obo10bobo7bo6bo$15b
o6bobo4bobo3bo3bo3bo3b2o2bobob2o5bo$o3bobo3b2obo8bob2o9bobobobo5bo2bo
2bo2bo2bo2bo$o7bobo4bo2bobo3bo3b2ob2o2b4o3bo2bo2bo4bo6bo$2bo13b4o11b2o
12bo6bo8bo$2ob2o6bobo2bo2bo2bo6bo2bo2bob2o2bo4bo14bo$6bo3bobobo3bo9b2o
2b2ob2o5bobo2bo7bobo2bobo$6bo4bobobo4bo2b3o5bo11b2o3bo2bo3bo$o3bob4o4b
o2bo11b2o2bo2bobo3b2o2b2o3bo4bo$o6b2o3b3obo9bobo5b2o7b2o7bo4bo5bo$2o9b
o2bobo4bo11b2o3bo6b2o2b2o2bobobobo2b2o$3b2o4bobob2o2b3o4bo2b2obo2bo2b
obo2b2o8bo3b4o$bo3bo5b3obo7b2o6bo2bo6b2o4bobo7bo2bo2bo$o7bo9bo3b3o3bo
3bo6b3o2b2obobo2bob2o$3bo5b3obob2obo4bo9bo6b4o3bo4bobo4bobobo$ob2o2bo
bo6bobo3bo4b2o3bo4bo2bo2b2o3bo2bobobo5bo$o6bo8bob2o4bo2bo3bo12b2ob2o10b
o$2o3b3o5bo11bo2bo3bo2bo7bo4b2o2b2o$bo5bo4bo6bo2bo4bo2bob2obobo3bo5b2o
6bo2bobo$6bo9bo6bobo2bo4bo9bo2b3o7bobo2bo!
[[ STEP 2 RANDOMIZE RANDFILL 25 AUTOSTART ]]
black = ocean
blue = beach
white = land

reimagining the way we think about lifeviewer...
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

i made a new gamemode where you are cube, but if you jump you turn into a ship, and if you go low down enough as a ship you turn back into a cube
cubeship.png
cubeship.png (69.41 KiB) Viewed 9065 times
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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