That looks nice! here is my first version of a home page!hibiscus wrote: June 22nd, 2024, 3:18 amThat seems like way too much for one achievement! Perhaps just 3 points should be granted for Endemic achievements, if the community decides to implement this.Banananananan wrote: June 21st, 2024, 5:31 pm [..] finding a new endemic spaceship, can grant you 150.
We've settled on a website, but I don't have any experience of making websites. Would anyone be keen to designing the website?
Anyways, here's a mockup for a user page:
mockup.png
Project Omniraumschiff (The Shipsearch Project)
- Banananananan
- Posts: 236
- Joined: May 5th, 2024, 8:52 pm
Re: Project Omniraumschiff (The Shipsearch Project)
- Attachments
-
- Home page
- Screenshot_20240622_004754_FlipaClip~3.jpg (633.96 KiB) Viewed 17323 times
Re: Project Omniraumschiff (The Shipsearch Project)
Does anyone want to design the website for the project? I am not demanding that someone must design it on the spot, I'm just saying that it doesn't seem like anyone besides Banananananan wants to, but I get it if you can't.
Code: Select all
#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
-
Mathemagician314
- Posts: 154
- Joined: November 15th, 2023, 3:15 pm
- Location: Toroidal Universe MKA-84
Re: Project Omniraumschiff (The Shipsearch Project)
I don't have any website creation experience, so I can't -- I'd be happy to help design any art or layout stuff though. Ideally, we could get support from a moderator... I don't know how plausible that is though. Even if we don't have someone to make the website, we can still make some design decisions like what color theme to go with and what fonts to use. Personally, for a color theme, I vote purple (not deep purple, stuff like lilac and lavender) because it's one of my favorite colors and it lines up with Catagolue's green and LifeWiki's blue.
Also, are we going to sort spaceships by period, displacement, overall speed, rule, discoverer, or a combination of these? I vote we sort them by rule first (where the ship is displayed in all rules it functions in), and within a rule we sort them by overall speed (but not period, so c/2o and 2c/4o are considered the same). Then on the ship's page it can say the unsimplified speed and discoverer.
Also, are we going to sort spaceships by period, displacement, overall speed, rule, discoverer, or a combination of these? I vote we sort them by rule first (where the ship is displayed in all rules it functions in), and within a rule we sort them by overall speed (but not period, so c/2o and 2c/4o are considered the same). Then on the ship's page it can say the unsimplified speed and discoverer.
Last edited by Mathemagician314 on June 26th, 2024, 7:20 am, edited 1 time in total.
Can we make a (28,3)c/84 spaceship??
[currently inactive]
Code: Select all
x = 3, y = 4, rule = B3-e4i5-a/S2-i3-a4cr5e6c
o$obo$b2o$2o!
[[ THEME PCA ]]
Code: Select all
x = 6, y = 5, rule = 2-ak34/2kn3-r4aijnr5c/5
.3A$.ABA$DAD2A$.ABADC$.3A2B!
[[ THEME BLUES ]]
- unname4798
- Posts: 2531
- Joined: July 15th, 2023, 10:27 am
- Location: Near ConwayLife servers
Re: Project Omniraumschiff (The Shipsearch Project)
You can customize your background color.Mathemagician314 wrote: June 26th, 2024, 7:17 am I don't have any website creation experience, so I can't -- I'd be happy to help design any art or layout stuff though. Ideally, we could get support from a moderator... I don't know how plausible that is though. Even if we don't have someone to make the website, we can still make some design decisions like what color theme to go with and what fonts to use. Personally, for a color theme, I vote purple (not deep purple, stuff like lilac and lavender) because it's one of my favorite colors and it lines up with Catagolue's green and LifeWiki's blue.
- unname4798
- Posts: 2531
- Joined: July 15th, 2023, 10:27 am
- Location: Near ConwayLife servers
Re: Project Omniraumschiff (The Shipsearch Project)
Sorry for doubleposting. You can click buttons to sort.Mathemagician314 wrote: June 26th, 2024, 7:17 am I don't have any website creation experience, so I can't -- I'd be happy to help design any art or layout stuff though. Ideally, we could get support from a moderator... I don't know how plausible that is though. Even if we don't have someone to make the website, we can still make some design decisions like what color theme to go with and what fonts to use. Personally, for a color theme, I vote purple (not deep purple, stuff like lilac and lavender) because it's one of my favorite colors and it lines up with Catagolue's green and LifeWiki's blue.
Also, are we going to sort spaceships by period, displacement, overall speed, rule, discoverer, or a combination of these? I vote we sort them by rule first (where the ship is displayed in all rules it functions in), and within a rule we sort them by overall speed (but not period, so c/2o and 2c/4o are considered the same). Then on the ship's page it can say the unsimplified speed and discoverer.
-
Mathemagician314
- Posts: 154
- Joined: November 15th, 2023, 3:15 pm
- Location: Toroidal Universe MKA-84
Re: Project Omniraumschiff (The Shipsearch Project)
Sure, that sounds like a good idea. In that case, maybe the default can just be grayscale or some very toned-down shades of a different color.
I would also suggest that the person who submits a ship (if they are the first to discover that ship) are allowed to input a name for that ship, to be used on the website -- making sure that it doesn't share a name with any other known ships and that it doesn't have any profanity (although I would hope that the CA community is better than that). If the discoverer chooses not to submit a name, the apgcode is displayed instead.
Do you mean that each user can choose how the website sorts ships, so the interface could look slightly different for each user? That could work, although from a coding perspective that might be tricky, and I don't see anything wrong with sticking to one sorting method. I'd like to hear what other people think though.
Can we make a (28,3)c/84 spaceship??
[currently inactive]
Code: Select all
x = 3, y = 4, rule = B3-e4i5-a/S2-i3-a4cr5e6c
o$obo$b2o$2o!
[[ THEME PCA ]]
Code: Select all
x = 6, y = 5, rule = 2-ak34/2kn3-r4aijnr5c/5
.3A$.ABA$DAD2A$.ABADC$.3A2B!
[[ THEME BLUES ]]
Re: Project Omniraumschiff (The Shipsearch Project)
Interesting suggestions! I'll try and mockup some image ideas (logo, etc)... As for sorting, using rules seems like a good idea.Mathemagician314 wrote: June 26th, 2024, 7:17 am I don't have any website creation experience, so I can't -- I'd be happy to help design any art or layout stuff though. Ideally, we could get support from a moderator... I don't know how plausible that is though. Even if we don't have someone to make the website, we can still make some design decisions like what color theme to go with and what fonts to use. Personally, for a color theme, I vote purple (not deep purple, stuff like lilac and lavender) because it's one of my favorite colors and it lines up with Catagolue's green and LifeWiki's blue.
Also, are we going to sort spaceships by period, displacement, overall speed, rule, discoverer, or a combination of these? I vote we sort them by rule first (where the ship is displayed in all rules it functions in), and within a rule we sort them by overall speed (but not period, so c/2o and 2c/4o are considered the same). Then on the ship's page it can say the unsimplified speed and discoverer.
If we're going with a Catagolue-style logo, what object are we using? I would probably use something I've discovered, but that seems unfair, so I'm allowing the community to decide.
I'd also say we could also use Pentadecathlon IDs to describe objects - as an example, without any context, xq7_5duogwgoud5z04er9889re4zx1icci1 seems like a c/7o spaceship. Including "42P7H2V0" will tell you that it is a 2c/7o spaceship.Mathemagician314 wrote: June 26th, 2024, 7:23 am I would also suggest that the person who submits a ship (if they are the first to discover that ship) are allowed to input a name for that ship, to be used on the website -- making sure that it doesn't share a name with any other known ships and that it doesn't have any profanity (although I would hope that the CA community is better than that). If the discoverer chooses not to submit a name, the apgcode is displayed instead.
Code: Select all
#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
-
Mathemagician314
- Posts: 154
- Joined: November 15th, 2023, 3:15 pm
- Location: Toroidal Universe MKA-84
Re: Project Omniraumschiff (The Shipsearch Project)
I vote we use an loafer, since it's a life-like spaceship with a somewhat rare speed.hibiscus wrote: June 26th, 2024, 7:42 am If we're going with a Catagolue-style logo, what object are we using? I would probably use something I've discovered, but that seems unfair, so I'm allowing the community to decide.
Actually, why don't we just use only pentadecathlon ID's? The RLE will be available on the ship's page anyway, so we don't really need an apgcode since it's all spaceships.hibiscus wrote: June 26th, 2024, 7:42 am I'd also say we could also use Pentadecathlon IDs to describe objects - as an example, without any context, xq7_5duogwgoud5z04er9889re4zx1icci1 seems like a c/7o spaceship. Including "42P7H2V0" will tell you that it is a 2c/7o spaceship.
Last edited by Mathemagician314 on June 26th, 2024, 8:51 pm, edited 1 time in total.
Can we make a (28,3)c/84 spaceship??
[currently inactive]
Code: Select all
x = 3, y = 4, rule = B3-e4i5-a/S2-i3-a4cr5e6c
o$obo$b2o$2o!
[[ THEME PCA ]]
Code: Select all
x = 6, y = 5, rule = 2-ak34/2kn3-r4aijnr5c/5
.3A$.ABA$DAD2A$.ABADC$.3A2B!
[[ THEME BLUES ]]
Re: Project Omniraumschiff (The Shipsearch Project)
As promised, here's one of the logo mockups:
I am still waiting for H. H. P. M. P. Cole's response.
Code: Select all
#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
- H. H. P. M. P. Cole
- Posts: 481
- Joined: July 15th, 2023, 9:36 pm
Re: Project Omniraumschiff (The Shipsearch Project)
Spaceships referenced:
- Glider
- Glider 3736
- Rocket
- The c/5648 from Gems
- A photon from Seeds
- A spaceship in a B23 rule, by Josh Ball
- A small knightship in B3578/S235, by Josh Ball
- A c/5o spaceship in Coral, by Josh Ball
Other references:
- The colouring of the numerals resembles that of DroneBetter's OTCA ship map (can be found on her userpage).
- The two sets of numerals represent the 18 B/S conditions.
- The font that "Project Omniraumschiff" is in is Consolas, the default font of Command Prompt and WSL.
EDIT: changed attributions (velcrorex = Josh Ball)
EDIT2: made the logo slightly better
Re: Project Omniraumschiff (The Shipsearch Project)
Here's an idea for a home page:
(look at most recent post for current version of the image)
By the way, H. H. P. M. P. Cole, can you send a transparent version of your logo?
By the way, H. H. P. M. P. Cole, can you send a transparent version of your logo?
Last edited by hibiscus on June 27th, 2024, 7:38 am, edited 1 time in total.
Code: Select all
#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
-
Mathemagician314
- Posts: 154
- Joined: November 15th, 2023, 3:15 pm
- Location: Toroidal Universe MKA-84
Re: Project Omniraumschiff (The Shipsearch Project)
@Hibiscus and @H. H. P. M. P. Cole, those both look really good! One question for Hibiscus -- under which tab do you actually find the database of ships? I might be dumb, but maybe we should add a "Rules" page where you find all rules with submitted spaceships, and in those rules you can find the spaceships, like on Catagolue. Also, also like Catagolue, maybe change "Search Programs" to "Software" just so everything's one word? These are just suggestions, no pressure to actually implement them.
Can we make a (28,3)c/84 spaceship??
[currently inactive]
Code: Select all
x = 3, y = 4, rule = B3-e4i5-a/S2-i3-a4cr5e6c
o$obo$b2o$2o!
[[ THEME PCA ]]
Code: Select all
x = 6, y = 5, rule = 2-ak34/2kn3-r4aijnr5c/5
.3A$.ABA$DAD2A$.ABADC$.3A2B!
[[ THEME BLUES ]]
- H. H. P. M. P. Cole
- Posts: 481
- Joined: July 15th, 2023, 9:36 pm
Re: Project Omniraumschiff (The Shipsearch Project)
Here you go:hibiscus wrote: June 27th, 2024, 7:02 am By the way, H. H. P. M. P. Cole, can you send a transparent version of your logo?
By the way, if you use this logo, can you please credit me for the logo design?
Re: Project Omniraumschiff (The Shipsearch Project)
Did I seriously forget to include the Rules tab? If so, I'm updating the draft. I'm also including a Home tab just incase.Mathemagician314 wrote: June 27th, 2024, 7:18 am @Hibiscus and @H. H. P. M. P. Cole, those both look really good! One question for Hibiscus -- under which tab do you actually find the database of ships? I might be dumb, but maybe we should add a "Rules" page where you find all rules with submitted spaceships, and in those rules you can find the spaceships, like on Catagolue. Also, also like Catagolue, maybe change "Search Programs" to "Software" just so everything's one word? These are just suggestions, no pressure to actually implement them.
Of course I will.H. H. P. M. P. Cole wrote: June 27th, 2024, 7:26 am By the way, if you use this logo, can you please credit me for the logo design?
Code: Select all
#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
- Drelectron8
- Posts: 154
- Joined: March 5th, 2023, 4:54 am
Re: Project Omniraumschiff (The Shipsearch Project)
Wait is this photo an actual page or is this just concept art?hibiscus wrote: June 27th, 2024, 7:02 am Here's an idea for a home page:
homepageidea.png
(look at most recent post for current version of the image)
By the way, H. H. P. M. P. Cole, can you send a transparent version of your logo?
Oh, also, I'd suggest putting the credits on a separate page, just a suggestion.
people, places 
Re: Project Omniraumschiff (The Shipsearch Project)
Basically just concept art. The real page will either look like the image, or it will be completely different if the community decides on something else.Drelectron8 wrote: June 27th, 2024, 7:52 am Wait is this photo an actual page or is this just concept art?
Oh, also, I'd suggest putting the credits on a separate page, just a suggestion.
Code: Select all
#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
-
Mathemagician314
- Posts: 154
- Joined: November 15th, 2023, 3:15 pm
- Location: Toroidal Universe MKA-84
Re: Project Omniraumschiff (The Shipsearch Project)
What should we have under the statistics page? We could do things like "number of speeds discovered to date", "most common speed", etc... I don't think it could be exactly like the Catagolue page but it could be similar.
Can we make a (28,3)c/84 spaceship??
[currently inactive]
Code: Select all
x = 3, y = 4, rule = B3-e4i5-a/S2-i3-a4cr5e6c
o$obo$b2o$2o!
[[ THEME PCA ]]
Code: Select all
x = 6, y = 5, rule = 2-ak34/2kn3-r4aijnr5c/5
.3A$.ABA$DAD2A$.ABADC$.3A2B!
[[ THEME BLUES ]]
Re: Project Omniraumschiff (The Shipsearch Project)
Here's what I would include:Mathemagician314 wrote: June 27th, 2024, 12:47 pm What should we have under the statistics page? We could do things like "number of speeds discovered to date", "most common speed", etc... I don't think it could be exactly like the Catagolue page but it could be similar.
- Amount of spaceships found overall
- Most common speed (and number of spaceships with said speed)
- Most common speed found today (basically, the speed with the most amount of spaceships found today)
- User with most submissions today
- Average number of speeds, orthogonal, diagonal, and oblique, in all rules
- Longest bounty left unsolved
Edit: finished the concept art:
Code: Select all
#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
Re: Project Omniraumschiff (The Shipsearch Project)
Sorry for the doublepost, but it's been 2 weeks... (How old is sufficiently old if making a doublepost?)
I've been looking at some of the early posts in this thread and thought: would it be a good idea to branch out to Generations rules?
Here's a variation of the logo for Generations rules (the spaceship is a c/9o in 0134/3/3) The reason why it's the same width is so that you can change between the normal Project Omniraumschiff logo and the Generations logo without changing the position of the text.
As for Von Neumann rules, I am currently working on that now and will attach as soon as I'm finished.
I've been looking at some of the early posts in this thread and thought: would it be a good idea to branch out to Generations rules?
Here's a variation of the logo for Generations rules (the spaceship is a c/9o in 0134/3/3) The reason why it's the same width is so that you can change between the normal Project Omniraumschiff logo and the Generations logo without changing the position of the text.
As for Von Neumann rules, I am currently working on that now and will attach as soon as I'm finished.
Last edited by hibiscus on July 12th, 2024, 11:01 am, edited 1 time in total.
Code: Select all
#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
- unname4798
- Posts: 2531
- Joined: July 15th, 2023, 10:27 am
- Location: Near ConwayLife servers
Re: Project Omniraumschiff (The Shipsearch Project)
Ok, use this spaceship:hibiscus wrote: July 12th, 2024, 10:26 am Sorry for the doublepost, but it's been 2 weeks... (How old is sufficiently old if making a doublepost?)
I've been looking at some of the early posts in this thread and thought: would it be a good idea to branch out to Generations rules?
Here's a variation of the logo for Generations rules (the spaceship is a c/9o in 0134/3/3)
The reason why it's the same width is so that you can change between the normal Project Omniraumschiff logo and the Generations logo without changing the position of the text.
shipsearchgenerations2.png
As for Von Neumann rules, I am currently working on that now and will attach as soon as I'm finished.
Code: Select all
#R ProjectOmniraumschiff-vN-Spaceship
.B$B.A!
@RULE ProjectOmniraumschiff-vN-Spaceship
@TABLE
n_states:3
neighborhood:vonNeumann
symmetries:permute
var a={0,1,2}
var b=a
var c=a
var d=a
var e=a
0,1,0,0,0,2
0,1,1,0,0,2
0,1,2,0,0,1
a,b,c,d,e,0
-
LWSSONHWSSONLWSS
- Posts: 409
- Joined: July 20th, 2024, 9:51 am
Re: Project Omniraumschiff (The Shipsearch Project)
I have a (26,3)c/26 spaceship in a LtL rule for you.
I hope you like it!
I hope you like it!
Code: Select all
x = 20, y = 19, rule = R10,C2,S122-211,B123-170
7b5o$5b8o$4b11o$3b14o$2b16o$b18o$b7o2b10o$b3o7b9o$3o9b8o$3o9b8o$3o9b8o
$b3o7b9o$b3o6b10o$b4ob13o$2b16o$3b14o$4b11o$6b7o$7b4o!
[/patten]Re: Project Omniraumschiff (The Shipsearch Project)
Going off-topic here, but that's a nice little spaceship.LWSSONHWSSONLWSS wrote: August 6th, 2024, 7:38 pm I have a (26,3)c/26 spaceship in a LtL rule for you.
I hope you like it!Code: Select all
x = 20, y = 19, rule = R10,C2,S122-211,B123-170 7b5o$5b8o$4b11o$3b14o$2b16o$b18o$b7o2b10o$b3o7b9o$3o9b8o$3o9b8o$3o9b8o $b3o7b9o$b3o6b10o$b4ob13o$2b16o$3b14o$4b11o$6b7o$7b4o!
Back on topic. Our Project Omniraumschiff, as it stands, only focuses on Life-like cellular automata (and Generations). There's a few reasons why we haven't included HROT rules.
Range 2 HROT can support, if I'm not mistaken, 1125899906842624 (2^50) rules. Using the same method I used to get R2 counts, the highest birth condition we can get for R10 is 440. Add 1 for B0 (441) and multiply by 2 (survival conditions), that's 882. 2^882 = 32244539253885818258809801325470984284597615114509370247067914369303827060346976286280350090799388909587060241287666545341940158661052584060701841947200901910912273193298650156782929545680324771302748590589061792245363054977512313161523248215761503691988438775496704. So we have that many rules to work with for R10, and that's including rules where spaceships may not be possible.
H. H. P. M. P. Cole, meanwhile, sent me this idea:
Here's a draft:H. H. P. M. P. Cole wrote:August 11th, 2024, 5:55 am I just had a crazy idea.
Make a sortable table of bounties, and to improve on one you must put in the width you searched and the longest partial.
Code: Select all
#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
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LWSSONHWSSONLWSS
- Posts: 409
- Joined: July 20th, 2024, 9:51 am
Re: Project Omniraumschiff (The Shipsearch Project)
One ship
EDIT by dvgrn: Replaced LV tags with pattern tags. @LWSSONHWSSONLWSS, please don't use LV tags so much -- you've gotten several requests about this already, and your posts are getting reported.
Code: Select all
x = 4, y = 4, rule = B34tz5q8/S234qz5r7e8
2bo$bobo$2obo$o!
Re: Project Omniraumschiff (The Shipsearch Project)
just reminding anyone who can to actually make this website at some point since this looks like an actually cool concept
also, a bit off topic, but:
If you didn't know, they look like these, but with square brackets:
(code)x = 4, y = 4, rule = B34tz5q8/S234qz5r7e8
2bo$bobo$2obo$o!(/code)
(pattern)x = 4, y = 4, rule = B34tz5q8/S234qz5r7e8
2bo$bobo$2obo$o!(/pattern)
EDIT by dvgrn: removed LV tags. Small side note -- quoting a full-sized LifeViewer without cutting down the quote, takes up even more vertical space than the original post.
also, a bit off topic, but:
It would be nice if you could use code tags or pattern tags, both of which are more compact.LWSSONHWSSONLWSS wrote: November 12th, 2024, 1:16 pm One shipCode: Select all
x = 4, y = 4, rule = B34tz5q8/S234qz5r7e8 2bo$bobo$2obo$o!
If you didn't know, they look like these, but with square brackets:
(code)x = 4, y = 4, rule = B34tz5q8/S234qz5r7e8
2bo$bobo$2obo$o!(/code)
(pattern)x = 4, y = 4, rule = B34tz5q8/S234qz5r7e8
2bo$bobo$2obo$o!(/pattern)
EDIT by dvgrn: removed LV tags. Small side note -- quoting a full-sized LifeViewer without cutting down the quote, takes up even more vertical space than the original post.
Code: Select all
x = 19, y = 37, rule = B3/S23
13b3o$12b4o$11b2obobo$13bobo$15bo12$10b2o$bobo7bobo$o7b2o3b2o$o3bo2b3o
3bo$o6b4obo$o2bo7bo$3o12bobo$18bo$14bo3bo$14bo3bo$18bo$9bo5bo2bo$8b3o
5b3o2$10bo$2bobo4b2o$5bo2b3o$5bo2b3o$2bo2bo2b2obo$3b3o3b3o$10bo!