ca elements!

A forum for topics that don't fit elsewhere. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. Forum rules still apply.
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tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

ca elements!

Post by tommyaweosme »

welcome to a ca related alchemy thread! where we do alchemy, and its ca related. (basically ca infinite craft but the people decide what elements make and not some ai)

the base elements we have are:

block, beehive, glider, tub.

the way to make new elements is this:

element 1 + element 2 = new element

Code: Select all

rle
i will go first

block + glider = pi

Code: Select all

x = 6, y = 9, rule = B3/S23
obo$b2o$bo5$4b2o$4b2o!
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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unname4798
Posts: 2570
Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: CGOL Alchemy (game)

Post by unname4798 »

tommyaweosme wrote: May 30th, 2024, 10:41 am welcome to a ca related alchemy thread! where we do alchemy, and its ca related. (basically ca infinite craft but the people decide what elements make and not some ai)

the base elements we have are:

block, beehive, glider, tub.

the way to make new elements is this:

element 1 + element 2 = new element

Code: Select all

rle
i will go first

block + glider = pi

Code: Select all

x = 6, y = 9, rule = B3/S23
obo$b2o$bo5$4b2o$4b2o!
Tub + glider = boat

Code: Select all

x = 4, y = 8, rule = B3/S23
bo$o$3o3$2bo$bobo$2bo!
Elements: block, beehive, glider, tub, pi, boat, blinker, ship, pulsar, queen bee shuttle, spark coil, loaf, toad, beacon, twin bees, Gosper glider gun, sidewalk, octagon 2, blonker, blocker, eater, MWSS, two eaters, quadpole, confused eaters.
Sticky elements: photon, splitter, 90 degree reflector, adjustable photon gun.
Last edited by unname4798 on May 31st, 2024, 2:16 am, edited 12 times in total.
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tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: ca elements!

Post by tommyaweosme »

boat + pi = blinker

Code: Select all

x = 4, y = 8, rule = B3/S23
2o$obo$bo3$b3o$bobo$bobo!
blinker pattern unlocked: interchange
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
unname4798
Posts: 2570
Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: CGOL Alchemy (game)

Post by unname4798 »

tommyaweosme wrote: May 30th, 2024, 11:51 am boat + pi = blinker

Code: Select all

x = 4, y = 8, rule = B3/S23
2o$obo$bo3$b3o$bobo$bobo!
blinker pattern unlocked: interchange
Blinker + glider = ship

Code: Select all

x = 11, y = 6, rule = B3/S23
9bo$8bo$8b3o3$3o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: ca elements!

Post by tommyaweosme »

glider+ship=queen bee

Code: Select all

x = 3, y = 8, rule = B3/S23
o$obo$2o3$2o$obo$b2o!
glider+glider+ship=pulsar

Code: Select all

x = 9, y = 8, rule = B3/S23
5b2o$4bobo$4b2o3$3o4bo$2bo3b2o$bo4bobo!
its time for more complicated objects
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
unname4798
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Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: CGOL Alchemy (game)

Post by unname4798 »

tommyaweosme wrote: May 30th, 2024, 1:19 pm glider+ship=queen bee

Code: Select all

x = 3, y = 8, rule = B3/S23
o$obo$2o3$2o$obo$b2o!
glider+glider+ship=pulsar

Code: Select all

x = 9, y = 8, rule = B3/S23
5b2o$4bobo$4b2o3$3o4bo$2bo3b2o$bo4bobo!
its time for more complicated objects
Queen bee+block+block=queen bee shuttle!

Code: Select all

x = 7, y = 22, rule = B3/S23
2b2o$2b2o11$2o3b2o$2b3o$bo3bo$2bobo$3bo4$3b2o$3b2o!
Pi+pi=spark coil!

Code: Select all

x = 3, y = 10, rule = B3/S23
obo$obo$3o5$3o$obo$obo!
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hotcrystal0
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Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: ca elements!

Post by hotcrystal0 »

glider + beehive = R-sequence:

Code: Select all

x = 10, y = 9, rule = B3/S23
8bo$7bobo$7bobo$8bo3$3o$2bo$bo!
There's a lot you can do by just reassembling known components.
89 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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squareroot12621
Posts: 724
Joined: March 23rd, 2022, 4:53 pm

Re: ca elements!

Post by squareroot12621 »

Block + beehive = loaf (and some useless junk):

Code: Select all

x = 4, y = 6, rule = B3/S23
b2o$o2bo$b2o2$2o$2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: ca elements!

Post by tommyaweosme »

boat + ship = twin bee

Code: Select all

x = 3, y = 7, rule = B3/S23
2o$obo$b2o2$bo$obo$2o!
ship + glider + glider + glider + block = toad

Code: Select all

x = 13, y = 18, rule = B3/S23
4bo$5bo$3b3o6$5b2o3bobo$4bobo3b2o$4b2o5bo4$3o$2bo$bo6b2o$8b2o!
block + block = beacon

Code: Select all

x = 4, y = 4, rule = B3/S23
2o$2o$2b2o$2b2o!
guys if you get a period 4 oscillator i heard we unlock sticky and wickstretcher and the parasites
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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d/dx
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Joined: March 22nd, 2024, 2:41 pm
Location: in your walls

Re: ca elements!

Post by d/dx »

Twin bees + 2 blocks = twin bee shuttle:

Code: Select all

x = 44, y = 23, rule = B3/S23
5$23b2o$23bobo7b2o$25bo7b2o$23b3o4$23b3o$6b2o17bo$6b2o15bobo$23b2o!
QB + QB + 2 blocks = Gosper glider gun:

Code: Select all

x = 40, y = 19, rule = B3/S23
4$26bo$24bobo$14b2o6b2o12b2o$13bo3bo4b2o12b2o$2b2o8bo5bo3b2o$2b2o8bo3b
ob2o4bobo$12bo5bo7bo$13bo3bo$14b2o!
pi + pi = sidewalk:

Code: Select all

x = 7, y = 4, rule = B3/S23
4b3o$3obo$2bob3o$3o!
edit:
4 tubs = octagon 2:

Code: Select all

x = 6, y = 6, rule = B3/S23
bo2bo$ob2obo$bo2bo$bo2bo$ob2obo$bo2bo!
my shtuffs

xkcd.com/626/


DieciFseis when?

,
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: ca elements!

Post by tommyaweosme »

great job!
sticky base elements!

photon
splitter
90 degree reflector
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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hotcrystal0
Posts: 4692
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Infinite Craft but CGoL

Post by hotcrystal0 »

Blinker + block = blonk:

Code: Select all

 x = 5, y = 5, rule = B3/S23
o$o$o$3b2o$3b2o!
Edit: They don’t have to be based on the actual evolution of the pattern; they just have to make sense in some way.
Blonk + R = blonker:

Code: Select all

#C [[ PASTET 20 PASTEMODE COPY PASTE 10bo$9bobo$7bo3bo$7bo$5b2o$4bobo$2o2bob2obo$o2b2o4bo7$45b! 0 -8 ]]
x = 10, y = 5, rule = B3/S23
o$o7bo$o6b3o$3b2o4bo$3b2o!
Block + R = blocker:

Code: Select all

#C [[ PASTET 20 PASTEMODE COPY PASTE b$b$b$6bobob$5bo4b$2o2bo4bo$2obo2bob2o$4b2o7$45b! 0 -3 ]]
x = 8, y = 6, rule = B3/S23
6b2o$5b2o$6bo2$2o$2o!
Edit 2: Blocker + glider + glider = eater:

Code: Select all

x = 17, y = 19, rule = B3/S23
8bobo$8b2o$9bo5$2b2o$b3o$obo2bo2b2o$2o2b2o2b2o$4b2o5$15bo$14b2o$14bob
o!
Edit 3: R + tub = B:

Code: Select all

x = 10, y = 7, rule = B3/S23
8bo$7bobo$8bo2$bo$3o$2bo!
Edit 4: B + pi = herschel:

Code: Select all

x = 8, y = 10, rule = B3/S23
bo$3o$ob2o4$7bo$6bo$6bo$6b2o!
Edit 5: Herschel + block + block + tub + boat = MWSS:

Code: Select all

x = 21, y = 31, rule = B3/S23
19b2o$13bo5b2o$12bobo$13bo4$15b2o$15bobo$16bo9$2b2o$2b2o4$b3o$bobo$o2b
o$3o$3o$bo2bo$bo$4bo!
Edit 6: eater + eater = two eaters:

Code: Select all

x = 9, y = 8, rule = B3/S23
2o$bo$bobo$2b2o$5b2o$5bobo$7bo$7b2o!
2 eaters + 2 eaters = four eaters:

Code: Select all

x = 15, y = 15, rule = B3/S23
2b2o7b2o$bobo7bobo$bo11bo$2o11b2o8$2o11b2o$bo11bo$bobo7bobo$2b2o7b2o!
Edit 7: Remember that two elements can be combined in different ways. B + pi = Mozart:

Code: Select all

x = 6, y = 10, rule = B3/S23
3bobo$3bobo$3b3o4$3o$2bo$obo$2o!
Edit 8: Herschel + tub = century:

Code: Select all

x = 15, y = 7, rule = B3/S23
12bo$12b3o$12bobo$14bo$bo$obo$bo!
Edit 9: century + ship = quadpole:

Code: Select all

x = 8, y = 7, rule = B3/S23
2o$obo$b2o$4bo$4bo$4bo2bo$5b2o!
Note that pi refers to all convergents of the pi sequence. Same with traffic light, honey farm, and methuselahs like B and century.
There's a lot you can do by just reassembling known components.
89 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: ca elements!

Post by tommyaweosme »

eater + eater + eater = confused eaters

Code: Select all

x = 11, y = 11, rule = B3/S23
o$3o$3bo$2bo$2bo2bo$5bo$3bobo$3b2o2b2o$7bobo$9bo$9b2o!
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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unname4798
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Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: Sticky Alchemy (game)

Post by unname4798 »

Splitter + reflector + reflector + reflector + photon = adjustable photon gun:

Code: Select all

x = 5, y = 5, rule = Sticky
.A.A$ABC.A2$A$.A.A!
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hotcrystal0
Posts: 4692
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: ca elements!

Post by hotcrystal0 »

MWSS + sidewalk = LWSS:

Code: Select all

x = 6, y = 18, rule = B3/S23
b2ob2o$2bobo$bo2bo$bobo$2ob2o8$3bo$2b3o$b2obo$b3o$b3o$2b2o!
Edit: glider + glider also equals LWSS:

Code: Select all

#C [[ PASTET 11 PASTEMODE COPY PASTE b! 4 5 ]]
x = 13, y = 3, rule = B3/S23
2bo7bobo$obo7b2o$b2o8bo!
Edit 2: LWSS + LWSS = MWSS:

Code: Select all

#C [[ PASTET 13 PASTEMODE COPY PASTE b! 5 13 ]]
x = 7, y = 15, rule = B3/S23
4bobo$3bo$3bo$3bo2bo$3b3o7$2b2o$2ob2o$4o$b2o!
Edit 3: MWSS + MWSS equals… very long boat?

Code: Select all

x = 14, y = 17, rule = B3/S23
10bobo$9bo$9bo3bo$9bo$9bo2bo$9b3o7$2bo$o3bo$5bo$o4bo$b5o!
Edit 4: MWSS + MWSS = HWSS:

Code: Select all

#C [[ PASTET 26 PASTEMODE COPY PASTE bo$o$o5bo$6o! 13 9 ]]
x = 17, y = 14, rule = B3/S23
14b2o$14b3o$14b3o$13bob2o$13b3o$14bo4$2bo$o3bo$5bo$o4bo$b5o!
There's a lot you can do by just reassembling known components.
89 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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Banananananan
Posts: 236
Joined: May 5th, 2024, 8:52 pm

Re: ca elements!

Post by Banananananan »

Traffic light sequence+eater+block = Beethoven! Composers Unlocked!

Code: Select all

x = 9, y = 7, rule = B3/S23
4b2o$4b2o$7b2o$7bo$3o2bobo$obo2b2o$3o!
:oops:
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hotcrystal0
Posts: 4692
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: ca elements!

Post by hotcrystal0 »

Banananananan wrote: June 27th, 2024, 6:09 pm Traffic light sequence+eater+block = Beethoven! Composers Unlocked!

Code: Select all

x = 9, y = 7, rule = B3/S23
4b2o$4b2o$7b2o$7bo$3o2bobo$obo2b2o$3o!
Somehow traffic light hasn’t been unlocked yet, but blinker + blinker is traffic light, block + block is blockade, and beehive + beehive is honey farm:

Code: Select all

x = 39, y = 26, rule = LifeHistory
3$13.2A15.C$13.2A2.2C10.C.C$17.2C10.C.C$30.C$2.3C$25.2A7.2A$A5.A17.A2.
A5.A2.A$A5.A18.2A7.2A$A5.A$30.C$2.3C24.C.C$29.C.C$30.C8$17.2C$17.2C2.
2A$21.2A!
Edit the next day: beehive + ship = bakery:

Code: Select all

x = 5, y = 7, rule = B3/S23
2b2o$bo2bo$2b2o2$2o$obo$b2o!
There's a lot you can do by just reassembling known components.
89 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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unname4798
Posts: 2570
Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: CGOL Alchemy (Game)

Post by unname4798 »

Restart!
Elements: block, glider.

Code: Select all

x = 7, y = 3, rule = B3/S23
2bo$obo2b2o$b2o2b2o!
Elements: block, glider, blinker, pond, loaf, beehive, ship, boat, TWIT, pulsar, beehive on beehive.
CA: Life.
Unlock HighLife if: you discover an oscillator with a period other than 2.
Last edited by unname4798 on July 15th, 2024, 1:09 am, edited 6 times in total.
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Banananananan
Posts: 236
Joined: May 5th, 2024, 8:52 pm

Re: ca elements!

Post by Banananananan »

New element: loaf

Code: Select all

x = 7, y = 13, rule = B3/S23
5bo$4bo$4b3o7$b2o$o2bo$o2bo$b2o!
:oops:
User avatar
unname4798
Posts: 2570
Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: ca elements!

Post by unname4798 »

Code: Select all

x = 7, y = 10, rule = B3/S23
bo$2bo$3o4$5bo$4bobo$3bo2bo$4b2o!
New elements: beehive, ship!
User avatar
Banananananan
Posts: 236
Joined: May 5th, 2024, 8:52 pm

Re: ca elements!

Post by Banananananan »

unname4798 wrote: July 14th, 2024, 1:43 am

Code: Select all

x = 7, y = 10, rule = B3/S23
bo$2bo$3o4$5bo$4bobo$3bo2bo$4b2o!
New elements: beehive, ship!
New element: boat

Code: Select all

x = 14, y = 7, rule = B3/S23
bo$2bo$3o$12bo$11bo$6b2o3b3o$6b2o!
:oops:
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d/dx
Posts: 705
Joined: March 22nd, 2024, 2:41 pm
Location: in your walls

Re: ca elements!

Post by d/dx »

new element: tub w/ tail

Code: Select all

x = 14, y = 9, rule = B3/S23
obo9bo$b2o7b2o$bo9b2o4$3b3o5b3o$5bo7bo$4bo7bo!
new element: eater 5

Code: Select all

x = 18, y = 18, rule = B3/S23
2$4bo$2bobo$3b2o2$9bo$9bobo$9b2o2$13b2o$9bo3b2o$8bobo$7bobo$7bo$6b2o!
my shtuffs

xkcd.com/626/


DieciFseis when?

,
User avatar
Drelectron8
Posts: 154
Joined: March 5th, 2023, 4:54 am

Re: ca elements!

Post by Drelectron8 »

tommyaweosme wrote: May 30th, 2024, 3:21 pm ...

guys if you get a period 4 oscillator I heard we unlock sticky and wickstretcher and the parasites
Easy: Glider + Loaf = Mold

Code: Select all

#C [[ PASTET 13 PASTEMODE COPY PASTE $4b2o$3bo2bo$3bobo$4bob2o$5b3o$6b2o! -3 -1 ]]
x = 0, y = 0, rule = B3/S23
b2o$o2bo$obo$bo4$5b2o$5bobo$5bo!
people, places :!:
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unname4798
Posts: 2570
Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: ca elements!

Post by unname4798 »

Drelectron8 wrote: July 14th, 2024, 9:46 am
tommyaweosme wrote: May 30th, 2024, 3:21 pm ...

guys if you get a period 4 oscillator I heard we unlock sticky and wickstretcher and the parasites
Easy: Glider + Loaf = Mold

Code: Select all

#C [[ PASTET 13 PASTEMODE COPY PASTE $4b2o$3bo2bo$3bobo$4bob2o$5b3o$6b2o! -3 -1 ]]
x = 0, y = 0, rule = B3/S23
b2o$o2bo$obo$bo4$5b2o$5bobo$5bo!
You cheated.
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hotcrystal0
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Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: CGOL Alchemy (Game)

Post by hotcrystal0 »

unname4798 wrote: July 14th, 2024, 1:19 am Unlock HighLife if: you discover an oscillator with a period other than 2.
Glider + beehive = traffic light:

Code: Select all

x = 12, y = 11, rule = B3/S23
9bo$9bobo$9b2o5$bo$obo$obo$bo!
Traffic light + traffic light = pulsar:

Code: Select all

x = 9, y = 3, rule = B3/S23
bo5bo$2o5b2o$bo5bo!
There's a lot you can do by just reassembling known components.
89 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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