How you visualise patterns

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Rhombic
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Joined: June 1st, 2013, 5:41 pm

How you visualise patterns

Post by Rhombic »

People tend to perceive things in different ways. After having experience with GoL, I am pretty confident that most of us see gliders as "that small thing that darts out of things". Blinkers will usually be seen as dull and uninteresting, especially when in traffic lights (oh, what a surprise...); however, I am pretty sure that people will see some differently:

For me, a Herschel is a rugby player. That seems odd, right? Well, it just rapidly moves somewhere, sort of orthogonally, and then passes the ball [the glider(s)], as in rugby, backwards! I can't help but think of that like that.

Again, for me, the pi-heptomino looks like a cauliflower. Actually, more like Romanesco broccoli. It is like one of those fractal bits of the vegetable. Also Mandelbrot, somewhat.
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muzik
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Re: How you visualise patterns

Post by muzik »

The weighted spaceships are actually ducks.

Code: Select all

x = 26, y = 4, rule = B3/S23
b2o7b2o8b2o$2ob2o4b2ob3o4b2ob4o$b4o5b5o5b6o$2b2o7b3o7b4o!
Seeing the resemblance here isn't hard.


Also, this resemblance:

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x = 12, y = 4, rule = B3/S23
8bo$bo5bo$o6bo3bo$3o4b4o!
Guess there's some truth behind "featherweight spaceship"
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tommyaweosme
Posts: 1581
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Re: How you visualise patterns

Post by tommyaweosme »

blinkers are spinning sign posts

toads are two blinkers stuck together

pi looks like a crown

b-engines are my friend

beacons are unextensible! >:(

boats are the still life that smile back! :3

beehives look like amongus (i insist that those cute lil creatures are called amongus)
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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haaaaaands
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Re: How you visualise patterns

Post by haaaaaands »

wtf why do i see pulsar as fireworks???
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Citation needed
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Re: How you visualise patterns

Post by Citation needed »

Forum thread 6794 may be a duplicate of this thread.
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confocaloid
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Re: How you visualise patterns

Post by confocaloid »

Citation needed wrote: December 14th, 2024, 10:35 am Forum thread 6794 may be a duplicate of this thread.
No they aren't. The two threads have completely different topics.

This forum thread is about how people visualise patterns.

That forum thread is about a particular error caused by counting "things that separate things-of-interest" instead of counting "things-of-interest", or vice versa: https://en.wikipedia.org/wiki/Off-by-on ... post_error
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jayden678910
Posts: 649
Joined: November 12th, 2023, 10:21 am

Re: How you visualise patterns

Post by jayden678910 »

I think of 164p8 as a HWSS working tirelessly to stabilize the sparker:

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x = 34, y = 20, rule = B3/S23Super
16.2M$4.M.M.M2.M3.M2.M.2M$3.M.2M.4M2.M.3M.M$.3M10.M6.3M$M4.9M.6M2.M$.
3M3.M5.M.M.M4.M$3.M.M3.2A3.M3.2M$4.M3.A2.A4.2M8.5M.M$11.A5.2M3.M.2M$11.
A8.M2.M9.M$11.A8.M2.M9.M$11.A5.2M3.M.2M$4.M3.A2.A4.2M8.5M.M$3.M.M3.2A
3.M3.2M$.3M3.M5.M.M.M4.M$M4.9M.6M2.M$.3M10.M6.3M$3.M.2M.4M2.M.3M.M$4.
M.M.M2.M3.M2.M.2M$16.2M!

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x = 28, y = 8, rule = B3/S23Super
2A.A2.A$2A.4A2$2A.2A8.2A8.2A$.A.A.A7.A.A7.A.A$.A23.A$2A3.A.A7.A.A7.A.
A$6.2A8.2A8.2A!
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