StateInvestigator: Extend The Oscillator (game)

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StateInvestigator: Extend The Oscillator (game)

Post by Entity Valkyrie 2 »

b-engine wrote: April 8th, 2024, 8:22 pm Then…we'll get "extend the oscillator (game)" thread.
We'll start with the stator/predecessor of an oscillator. Extend the stator by adding extra cells (not states 8/9/12/13/14) to it to increase the period of the oscillator. Try to keep it interesting (i.e. avoid using period multipliers or LCMs). Also, try not to completely enclose the pattern, since this would make it harder to extend. If you can't think of a way to increase the period in an interesting way, you can start a new pattern.

Example:
P10:

Code: Select all

x = 6, y = 6, rule = StateInvestigator
2.CBD$2DE$D$E$.Q$2.RE2D!
P27:

Code: Select all

x = 10, y = 8, rule = StateInvestigator
5.E$4.EB$2.CBDE$2DE6.E$D8.D$E6.EBE$.Q5.Q$2.RE2DE!
P108:

Code: Select all

x = 10, y = 8, rule = StateInvestigator
5.E3.E$4.EB3.D$2.CBDE3.R$2DE6.E$D8.D$E6.EBE$.Q5.Q$2.RE2DE!
P276:

Code: Select all

x = 12, y = 12, rule = StateInvestigator
9.EQE$7.EQ$6.CD$6.D$5.E3.EQE$4.EB3.D$2.CBDE3.R$2DE6.E$D8.D$E6.EBE$.Q
5.Q$2.RE2DE!
P616:

Code: Select all

x = 20, y = 13, rule = StateInvestigator
12.ED$9.EQEB.ECBE$7.EQ8.DE$6.CD$6.D5.2D5.E$5.E3.EQ3ERD3.D$4.EB3.D5.E
3.E$2.CBDE3.R$2DE6.E$D8.D$E6.EBE$.Q5.Q$2.RE2DE!
Let's go!

P10:

Code: Select all

x = 5, y = 4, rule = StateInvestigator
4.E$E3.D$Q3.D$EDBE!
Last edited by Entity Valkyrie 2 on May 18th, 2024, 11:46 pm, edited 4 times in total.
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Re: StateInvestigator: Extended The Oscillator (game)

Post by b-engine »

Since what I said comes true, I'll be the second:

Code: Select all

# p14
x = 5, y = 5, rule = B3/S23Investigator
C$D3.E$E3.D$Q3.D$EDBE!
If you remove the uppermost cell you'll have a p19 in cost of breaking a rule.
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Re: StateInvestigator: Extend The Oscillator (game)

Post by Entity Valkyrie 2 »

b-engine wrote: May 13th, 2024, 7:02 am P14:

Code: Select all

x = 5, y = 5, rule = StateInvestigator
C$D3.E$E3.D$Q3.D$EDBE!
P27:

Code: Select all

x = 6, y = 7, rule = StateInvestigator
.B$E4.B$C4.D$D3.2E$E3.D$Q3.D$EDBE!
Last edited by Entity Valkyrie 2 on May 13th, 2024, 8:01 am, edited 1 time in total.
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Re: StateInvestigator: Extended The Oscillator (game)

Post by unname4798 »

Entity Valkyrie 2 wrote: May 13th, 2024, 7:15 am
b-engine wrote: May 13th, 2024, 7:02 am P14:

Code: Select all

x = 5, y = 5, rule = StateInvestigator
C$D3.E$E3.D$Q3.D$EDBE!
P27:

Code: Select all

x = 6, y = 7, rule = StateInvestigator
.B$E4.B$C4.D$D3.2E$E3.D$Q3.D$EDBE!
P35:

Code: Select all

x = 6, y = 7, rule = B3/S23Investigator
.B$E2.C.B$C4.D$D3.2E$E3.D$Q3.D$EDBE!
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Re: StateInvestigator: Extended The Oscillator (game)

Post by Mathemagician314 »

unname4798 wrote: May 13th, 2024, 7:23 am P35:

Code: Select all

x = 6, y = 7, rule = B3/S23Investigator
.B$E2.C.B$C4.D$D3.2E$E3.D$Q3.D$EDBE!
P64:

Code: Select all

x = 6, y = 8, rule = B3/S23Investigator
3.A$AB.O$E2.CLB$C4.D$D3.2E$E3.D$Q3.D$EDBE!
Can we make a (28,3)c/84 spaceship??

Code: Select all

x = 3, y = 4, rule = B3-e4i5-a/S2-i3-a4cr5e6c
o$obo$b2o$2o!
[[ THEME PCA ]]

Code: Select all

x = 6, y = 5, rule = 2-ak34/2kn3-r4aijnr5c/5
.3A$.ABA$DAD2A$.ABADC$.3A2B!
[[ THEME BLUES ]]
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Re: StateInvestigator: Extend The Oscillator (game)

Post by Entity Valkyrie 2 »

unname4798 wrote: May 13th, 2024, 7:23 am P35:

Code: Select all

x = 6, y = 7, rule = StateInvestigator
.B$E2.C.B$C4.D$D3.2E$E3.D$Q3.D$EDBE!
P44:

Code: Select all

x = 7, y = 9, rule = StateInvestigator
2.E3.E$E2D3.D$DB4.D$E2.C.BE$C4.D$D3.2E$E3.D$Q3.D$EDBE!
(Mathemagician314 used a state 12 cell)
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Re: StateInvestigator: Extend The Oscillator (game)

Post by b-engine »

p50:

Code: Select all

x = 7, y = 10, rule = B3/S23Investigator
2.B$2.E3.E$E2D3.D$DB4.D$E2.C.BE$C4.D$D3.2E$E3.D$Q3.D$EDBE!
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Re: StateInvestigator: Extend The Oscillator (game)

Post by eRroR_6o6 »

p82 by adding 1 cell

Code: Select all

x = 11, y = 14, rule = StateInvestigator
3$4.B$4.E.F.E$2.E2D3.D$2.DB4.D$2.E2.C.BE$2.C4.D$2.D3.2E$2.E3.D$2.Q3.D
$2.EDBE!

Code: Select all

x = 19, y = 37, rule = B3/S23
13b3o$12b4o$11b2obobo$13bobo$15bo12$10b2o$bobo7bobo$o7b2o3b2o$o3bo2b3o
3bo$o6b4obo$o2bo7bo$3o12bobo$18bo$14bo3bo$14bo3bo$18bo$9bo5bo2bo$8b3o
5b3o2$10bo$2bobo4b2o$5bo2b3o$5bo2b3o$2bo2bo2b2obo$3b3o3b3o$10bo!
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Re: StateInvestigator: Extend The Oscillator (game)

Post by unname4798 »

eRroR_6o6 wrote: May 13th, 2024, 9:26 am p82 by adding 1 cell

Code: Select all

x = 11, y = 14, rule = StateInvestigator
3$4.B$4.E.F.E$2.E2D3.D$2.DB4.D$2.E2.C.BE$2.C4.D$2.D3.2E$2.E3.D$2.Q3.D
$2.EDBE!
P138:

Code: Select all

x = 7, y = 10, rule = B3/S23Investigator
2.B$2.E.F.E$E2D3.D$DBD3.D$E2.C.BE$C4.D$D3.2E$E3.D$Q3.D$EDBE!
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Re: StateInvestigator: Extend The Oscillator (game)

Post by haaaaaands »

p1656:

Code: Select all

x = 12, y = 13, rule = B3/S23Investigator
8.A$7.B$7.E.FAE$5.E2DA2.D$5.DBD3.D$5.E2.C.BE$5.C4.D$5.D.A.2E$5.E2A.D$
5.Q2A.D$3.2AEDBE$4ALA.A$.5A!
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Re: StateInvestigator: Extend The Oscillator (game)

Post by unname4798 »

haaaaaands wrote: May 13th, 2024, 11:01 am p1656:

Code: Select all

x = 12, y = 13, rule = B3/S23Investigator
8.A$7.B$7.E.FAE$5.E2DA2.D$5.DBD3.D$5.E2.C.BE$5.C4.D$5.D.A.2E$5.E2A.D$
5.Q2A.D$3.2AEDBE$4ALA.A$.5A!
You violated the rule: You can't use birthforcer cells. The previous period was P138.
P212:

Code: Select all

x = 8, y = 11, rule = B3/S23Investigator
ED$3.B$3.E.F.E$.E2D3.D$.DBD3.D$.E2.C.BE$.C4.D$.D3.2E$.E3.D$.Q3.D$.EDB
E!
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Re: StateInvestigator: Extend The Oscillator (game)

Post by Mathemagician314 »

unname4798 wrote: May 13th, 2024, 12:16 pm P212:

Code: Select all

x = 8, y = 11, rule = B3/S23Investigator
ED$3.B$3.E.F.E$.E2D3.D$.DBD3.D$.E2.C.BE$.C4.D$.D3.2E$.E3.D$.Q3.D$.EDB
E!
Sorry about breaking the rules earlier -- I didn't see that part. Anyway, P240:

Code: Select all

x = 8, y = 11, rule = B3/S23Investigator
ED$D2.B.S$3.E.F.E$.E2D3.D$.DBD3.D$.E2.C.BE$.C4.D$.D3.2E$.E3.D$.Q3.D$.
EDBE!
Can we make a (28,3)c/84 spaceship??

Code: Select all

x = 3, y = 4, rule = B3-e4i5-a/S2-i3-a4cr5e6c
o$obo$b2o$2o!
[[ THEME PCA ]]

Code: Select all

x = 6, y = 5, rule = 2-ak34/2kn3-r4aijnr5c/5
.3A$.ABA$DAD2A$.ABADC$.3A2B!
[[ THEME BLUES ]]
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Re: StateInvestigator: Extend The Oscillator (game)

Post by haaaaaands »

Mathemagician314 wrote: May 13th, 2024, 12:26 pm
unname4798 wrote: May 13th, 2024, 12:16 pm P212:

Code: Select all

x = 8, y = 11, rule = B3/S23Investigator
ED$3.B$3.E.F.E$.E2D3.D$.DBD3.D$.E2.C.BE$.C4.D$.D3.2E$.E3.D$.Q3.D$.EDB
E!
Sorry about breaking the rules earlier -- I didn't see that part. Anyway, P240:

Code: Select all

x = 8, y = 11, rule = B3/S23Investigator
ED$D2.B.S$3.E.F.E$.E2D3.D$.DBD3.D$.E2.C.BE$.C4.D$.D3.2E$.E3.D$.Q3.D$.
EDBE!
unname4798 wrote: May 13th, 2024, 12:16 pm
haaaaaands wrote: May 13th, 2024, 11:01 am p1656:

Code: Select all

x = 12, y = 13, rule = B3/S23Investigator
8.A$7.B$7.E.FAE$5.E2DA2.D$5.DBD3.D$5.E2.C.BE$5.C4.D$5.D.A.2E$5.E2A.D$
5.Q2A.D$3.2AEDBE$4ALA.A$.5A!
You violated the rule: You can't use birthforcer cells. The previous period was P138.
P212:

Code: Select all

x = 8, y = 11, rule = B3/S23Investigator
ED$3.B$3.E.F.E$.E2D3.D$.DBD3.D$.E2.C.BE$.C4.D$.D3.2E$.E3.D$.Q3.D$.EDB
E!
nor did i :p
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Re: StateInvestigator: Extend The Oscillator (game)

Post by unname4798 »

Mathemagician314 wrote: May 13th, 2024, 12:26 pm
unname4798 wrote: May 13th, 2024, 12:16 pm P212:

Code: Select all

x = 8, y = 11, rule = B3/S23Investigator
ED$3.B$3.E.F.E$.E2D3.D$.DBD3.D$.E2.C.BE$.C4.D$.D3.2E$.E3.D$.Q3.D$.EDB
E!
Sorry about breaking the rules earlier -- I didn't see that part. Anyway, P240:

Code: Select all

x = 8, y = 11, rule = B3/S23Investigator
ED$D2.B.S$3.E.F.E$.E2D3.D$.DBD3.D$.E2.C.BE$.C4.D$.D3.2E$.E3.D$.Q3.D$.
EDBE!
P250:

Code: Select all

x = 8, y = 11, rule = B3/S23Investigator
ED$D2.B.S$3.E.F.E$.E2D3.D$.DBD3.D$.E2.C.BE$.C4.D$.D3.2ED$.E3.D$.Q3.D$
.EDBE2.E!
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Re: StateInvestigator: Extend The Oscillator (game)

Post by Mathemagician314 »

unname4798 wrote: May 13th, 2024, 3:38 pm P250:

Code: Select all

x = 8, y = 11, rule = B3/S23Investigator
ED$D2.B.S$3.E.F.E$.E2D3.D$.DBD3.D$.E2.C.BE$.C4.D$.D3.2ED$.E3.D$.Q3.D$
.EDBE2.E!
Hmm, P936:

Code: Select all

x = 8, y = 11, rule = B3/S23Investigator
ED.C$D2.B.S$3.E.F.E$.E2D3.D$.DBD3.D$.E2.C.BE$.C4.D$.D3.2ED$.E3.D$.Q3.
D$.EDBE2.E!
Can we make a (28,3)c/84 spaceship??

Code: Select all

x = 3, y = 4, rule = B3-e4i5-a/S2-i3-a4cr5e6c
o$obo$b2o$2o!
[[ THEME PCA ]]

Code: Select all

x = 6, y = 5, rule = 2-ak34/2kn3-r4aijnr5c/5
.3A$.ABA$DAD2A$.ABADC$.3A2B!
[[ THEME BLUES ]]
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Re: StateInvestigator: Extend The Oscillator (game)

Post by rutabaga »

Code: Select all

x = 13, y = 14, rule = B3/S23Investigator
4.C$3.C.DC$2.AD$C.A.ED.C$.2A.D2.B.S$3.A2.AE.F.E$3.2AE2D3.D$4.ADBDA2.D
$2.C.AE2.CABE$5.C3.AD$5.D2.A2EDA$5.EA2.D2.A$5.Q3.D.A$5.EDBE2AE!
p1248 (nice)
edit: sorry this violated the "river" rule. I'm trying to think of a new one but if I haven't updated it you're free to go on ahead
edit 2: no this didn't actually violate the river rule. It was the previous post that did. but now it's still two "rivers"

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150
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Re: StateInvestigator: Extend The Oscillator (game)

Post by eRroR_6o6 »

nontrivial p9690

Code: Select all

x = 13, y = 14, rule = StateInvestigator
4.C$3.C.DC3.E$3.DA4.D$C2.AED.C2A$2.A.D2.BATA$2.A4.E.GAE$5.E2D2.AD$5.D
BDA.AD$2.C2.E2ACABE$5.CA3.D.A$5.D3.2EDA$5.E3.D.A$5.Q3.D.A$5.EDBE2AE!

Code: Select all

x = 19, y = 37, rule = B3/S23
13b3o$12b4o$11b2obobo$13bobo$15bo12$10b2o$bobo7bobo$o7b2o3b2o$o3bo2b3o
3bo$o6b4obo$o2bo7bo$3o12bobo$18bo$14bo3bo$14bo3bo$18bo$9bo5bo2bo$8b3o
5b3o2$10bo$2bobo4b2o$5bo2b3o$5bo2b3o$2bo2bo2b2obo$3b3o3b3o$10bo!
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Re: StateInvestigator: Extend The Oscillator (game)

Post by Entity Valkyrie 2 »

rutabaga wrote: May 13th, 2024, 6:03 pm edit: sorry this violated the "river" rule. I'm trying to think of a new one but if I haven't updated it you're free to go on ahead
edit 2: no this didn't actually violate the river rule. It was the previous post that did. but now it's still two "rivers"
The "river" thing isn't really a rule — it's just there to make it easier but still more interesting to extend, and discourage one from reaching higher periods trivially by using period multipliers or LCMs.

EDIT: I have revoked the river rule and replaced it with the less restrictive "try not to use period multipliers or LCMs".
eRroR_6o6 wrote: May 13th, 2024, 6:21 pm nontrivial p9690

Code: Select all

x = 13, y = 14, rule = StateInvestigator
4.C$3.C.DC3.E$3.DA4.D$C2.AED.C2A$2.A.D2.BATA$2.A4.E.GAE$5.E2D2.AD$5.D
BDA.AD$2.C2.E2ACABE$5.CA3.D.A$5.D3.2EDA$5.E3.D.A$5.Q3.D.A$5.EDBE2AE!
P29278:

Code: Select all

x = 19, y = 14, rule = StateInvestigator
10.C5.C$9.C.DC3.E$4.2E3.D5.D$4.BDCD2.ED.C4.K$.E3.ED3.D2.B.T2.E$.D11.E
.G.E$.RD8.E2D3.D$2.EQDC4.EDBD3.D$5.EBECQ2E2.C.BE$11.C4.DE$11.D3.2ED$
11.E3.DE$11.Q3.D$11.EDBE!
Feel free to start a new pattern (stator) if you think the periods are getting too high.
Last edited by Entity Valkyrie 2 on May 15th, 2024, 7:44 am, edited 1 time in total.
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Re: StateInvestigator: Extend The Oscillator (game)

Post by unname4798 »

P20:

Code: Select all

x = 3, y = 3, rule = B3/S23Investigator
.D$3D$.D!
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Re: StateInvestigator: Extend The Oscillator (game)

Post by b-engine »

p294:

Code: Select all

x = 11, y = 3, rule = B3/S23Investigator
5.D$C3.3D3.C$5.D!
I don't know how I leaped the period 14 times...
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Re: StateInvestigator: Extend The Oscillator (game)

Post by rutabaga »

Code: Select all

x = 11, y = 12, rule = B3/S23Investigator
3.2B.2B2$3.5A$2.A2.D2.A$C.2A3D2A.C$2.A2.D2.A2$5.B$2.A2.B2.A$2.B5.B$4.
B.B$4.ABA!
p338 (best I could do without doubling it, or fourteening it like a particular heptomino guy I could mention)

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150
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Re: StateInvestigator: Extend The Oscillator (game)

Post by b-engine »

p495 (if you could ignore those 2 gliders and oscar.py):

Code: Select all

x = 19, y = 18, rule = B3/S23Investigator
7.2B.2B2$4.E2.5A2.E$6.A2.D2.A$4.C.2A3D2A.C$6.A2.D2.A2$9.B$E5.A2.B2.A5.
E$6.B5.B$8.B.B$8.ABA$5.E7.E$5.E7.E$5.E3.B3.E$6.2B3.2B$9.D$9.E!
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Re: StateInvestigator: Extend The Oscillator (game)

Post by unname4798 »

rutabaga wrote: May 14th, 2024, 8:37 am

Code: Select all

x = 11, y = 12, rule = B3/S23Investigator
3.2B.2B2$3.5A$2.A2.D2.A$C.2A3D2A.C$2.A2.D2.A2$5.B$2.A2.B2.A$2.B5.B$4.
B.B$4.ABA!
p338 (best I could do without doubling it, or fourteening it like a particular heptomino guy I could mention)
I was going to respond with this p535,

Code: Select all

x = 11, y = 16, rule = B3/S23Investigator
2.E.D.D.E4$3.2B.2B2$3.5A$2.A2.D2.A$C.2A3D2A.C$2.A2.D2.A2$5.B$2.A2.B2.
A$2.B5.B$4.B.B$4.ABA!
But b-engine replied quicker than me.
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Re: StateInvestigator: Extend The Oscillator (game)

Post by Mathemagician314 »

b-engine wrote: May 14th, 2024, 9:00 am p495 (if you could ignore those 2 gliders and oscar.py):

Code: Select all

x = 19, y = 18, rule = B3/S23Investigator
7.2B.2B2$4.E2.5A2.E$6.A2.D2.A$4.C.2A3D2A.C$6.A2.D2.A2$9.B$E5.A2.B2.A5.
E$6.B5.B$8.B.B$8.ABA$5.E7.E$5.E7.E$5.E3.B3.E$6.2B3.2B$9.D$9.E!
Here's a p962:

Code: Select all

x = 19, y = 21, rule = B3/S23Investigator
9.A$9.A$7.A3.A$7.2BD2B2$4.E3.3A3.E$9.D$4.C.2A3D2A.C$6.A2.D2.A$8.A.A$9.
B$E8.B8.E$6.B5.B$8.B.B$9.B$5.E3.A3.E$5.E3.A3.E$5.E3.B3.E$6.2B3.2B$9.D
$9.E!
Can we make a (28,3)c/84 spaceship??

Code: Select all

x = 3, y = 4, rule = B3-e4i5-a/S2-i3-a4cr5e6c
o$obo$b2o$2o!
[[ THEME PCA ]]

Code: Select all

x = 6, y = 5, rule = 2-ak34/2kn3-r4aijnr5c/5
.3A$.ABA$DAD2A$.ABADC$.3A2B!
[[ THEME BLUES ]]
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b-engine
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Re: StateInvestigator: Extend The Oscillator (game)

Post by b-engine »

Mathemagician314 wrote: May 14th, 2024, 9:05 am Here's a p962:

Code: Select all

x = 19, y = 21, rule = B3/S23Investigator
9.A$9.A$7.A3.A$7.2BD2B2$4.E3.3A3.E$9.D$4.C.2A3D2A.C$6.A2.D2.A$8.A.A$9.
B$E8.B8.E$6.B5.B$8.B.B$9.B$5.E3.A3.E$5.E3.A3.E$5.E3.B3.E$6.2B3.2B$9.D
$9.E!
I don't think there's an interesting way to extend it's period, so new one:
The heptomino guy wrote: p66:

Code: Select all

x = 11, y = 3, rule = B3/S23Investigator
B.B.B.B.B.B2$.B.B.B.B.B!
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