lifeviewer bug

Has something gone haywire? Let us know about it!
Chris857
Posts: 755
Joined: June 10th, 2020, 11:26 pm

Re: lifeviewer bug

Post by Chris857 »

Couple closely related behaviors:

1) Open the viewer for this pattern, input Ctrl+A, see that the selection area is shifted down and right from the correct area

Code: Select all

x = 662, y = 444, rule = LifeHistory
89$530.A$530.A.A$530.2A36$307.A$305.A.A14.A$306.2A15.2A$322.2A19$333.
A$334.A$332.3A25$356.A$357.2A$356.2A9$371.A$372.2A$371.2A13$113.A$
113.A.A$113.2A$46.A$44.A.A$45.2A5$41.A$42.A$40.3A$408.2A3.2A$408.2A2.
A.A$412.A$398.A9.4A.4A$399.A8.A2.A.A2.A$397.3A9.2A5$99.A330.A.A$72.A
26.A.A328.2A$70.A.A26.2A325.A4.A$71.2A351.2A$419.2D4.2A$419.D.D$419.D
5$81.A329.2A$82.A329.2A$80.3A328.A$78.2D3.2D$78.2D2.D.D352.2A$82.D5.A
349.A$78.4D.3DA.A349.A.2A$78.D2.D.D2.D2A347.3A2.A$79.2D354.A3.2A$105.
A329.4A$103.2A333.A$104.2A329.2A.A.A$436.A2.2A$434.A.A$95.2D337.2A$
95.D.D$95.D$371.2A29.A$372.2A28.2A$371.A29.A.A4$72.2A$73.2A$72.A3$
107.2A$108.A$108.A.2A$106.3A2.A$105.A3.2A$105.4A$108.A$105.2A.A.A$
106.A2.2A$104.A.A$104.2A2$44.A$44.2A$43.A.A14$323.2A35.3A$322.A.A37.A
$324.A36.A40$278.3A$280.A$279.A4$281.A$281.2A$280.A.A$310.2A$311.2A$
310.A6$272.A$272.2A$271.A.A2$277.2A$278.2A$277.A!
2) Copy this pattern into the custom pattern box on https://conwaylife.com/, change the rule by typing the in the text box to Life (instead of LifeHistory, click Update LifeViewer, Ctrl+A, see similar selection displacement
User avatar
rowett
Moderator
Posts: 4589
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: lifeviewer bug

Post by rowett »

Chris857 wrote: September 20th, 2023, 11:21 pm Couple closely related behaviors
Fixed, thanks.
User avatar
Anivec
Posts: 2003
Joined: January 28th, 2022, 7:18 pm
Location: In 4.3 miles, take a right onto Exit 54

Re: lifeviewer bug

Post by Anivec »

Entity Valkyrie 2 wrote: September 22nd, 2023, 12:30 am Smaller repeat time 14 glider (or spark) to LWSS:
(Effectively 29x21; the single state 5 cell in the last column is only to prevent the LWSS from being eaten by the state 3 cell under it)

Code: Select all

x = 36, y = 21, rule = StateInvestigator
17.D.C3.2E3.ED$13.EDEC3.2ED2.DED$12.E4.D2.D5.E4.E$13.D4.CE7.D2ED.D$
10.D2.EDE.E.ED2ED.2E2.E3.E$.A8.E2.E.ECD.DE3.ED3.D3.D$2.A7.ED.DE.D3.D
2E.CE.EBE3.E$3A9.E3.E3.ED2.DE.D$12.E2.2E$11.ED2.DE2.E$9.ED.E.DECD3.D$
5.A.CED3.2E5.2EA$7.DE12.DED$6.D2.D3.E9.CD2ED6.CE$6.C2.ED2.E13.CDE4.B$
9.C.ED.DE2.CD7.DED4.E$11.E2.E.E.D3.E.ED2E.CB3.E$11.D2.ED2E10.E.E3.B$
14.D3.D4.ED3.D.ED.DE$13.E4.CD.E2.ED2E4.C$14.EDE11.B2.D!
Try running it until you get past generation 63, then use the “step back” button to get back to 63

Sadly I don’t think I can reproduce it
mniemiec
Posts: 1590
Joined: June 1st, 2013, 12:00 am

Re: lifeviewer bug

Post by mniemiec »

AlbertArmStain wrote: September 22nd, 2023, 9:38 pm Try running it until you get past generation 63, then use the “step back” button to get back to 63

Sadly I don’t think I can reproduce it
I had the same thing happen some time in the mid-50s (just after the second LWSS formed). I tried to see how it formed, so I tried to back up, and it just vanished. When I tried to reproduce it to see exactly when, it then worked correctly
User avatar
rowett
Moderator
Posts: 4589
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: lifeviewer bug

Post by rowett »

AlbertArmStain wrote: September 22nd, 2023, 9:38 pm Try running it until you get past generation 63, then use the “step back” button to get back to 63

Sadly I don’t think I can reproduce it
I can't reproduce it either. If you find a way please let me know!
User avatar
Entity Valkyrie 2
Posts: 2118
Joined: February 26th, 2019, 7:13 pm
Contact:

Re: lifeviewer bug

Post by Entity Valkyrie 2 »

rowett wrote: September 23rd, 2023, 2:54 am
AlbertArmStain wrote: September 22nd, 2023, 9:38 pm Try running it until you get past generation 63, then use the “step back” button to get back to 63

Sadly I don’t think I can reproduce it
I can't reproduce it either. If you find a way please let me know!
Try running until after the first LWSS forms, then click previous generation twice rapidly. The second signal might disappear.
Bx222 IS MY WORST ENEMY.

HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling

Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
User avatar
Anivec
Posts: 2003
Joined: January 28th, 2022, 7:18 pm
Location: In 4.3 miles, take a right onto Exit 54

Re: lifeviewer bug

Post by Anivec »

I tried selecting the middle portion with a 2x1 selection, it turns out the selection is shifted one over.
muzik wrote: September 27th, 2023, 1:15 pm

Code: Select all

x = 20, y = 20, rule = B34e5i678/S3-i4-c678:K20,20*
obobobobobobobobobo$obobobobobobobobobo$obobobobobobobobobo$obobobobo
bobobobobo$obobobobobobobobobo$obobobobobobobobobo$obobobobobobobobob
o$obobobobobobobobobo$obobobobobobobobobo$obobobob2o2bobobobo$obobobo
bobobobobobo$obobobobobobobobobo$obobobobobobobobobo$obobobobobobobob
obo$obobobobobobobobobo$obobobobobobobobobo$obobobobobobobobobo$obobo
bobobobobobobo$obobobobobobobobobo$obobobobobobobobobo!
TYCF
Posts: 542
Joined: August 7th, 2023, 3:44 am
Location: England, United Kingdom,

Re: lifeviewer bug

Post by TYCF »

You can see fake pattens if you zoom out.

Code: Select all

x = 71, y = 18, rule = B3/S23Investigator
54.3E$54.EDE.E$54.ED.E$54.ED.2A$54.CD2.A$54.E.D$58.EC$54.C.ED$53.E2B$
52.E3.E12.E$51.EB17.E$2.EDE3.EDE3.EDE3.EDE3.EDE3.EDE3.EDE3.EDE3.2EDE2.
EDE3.E$.CD4.CD4.CD4.CD4.CD4.CD4.CD4.CD4.CD4.CD4.E$.D3.ECD3.ECD3.ECD3.
ECD3.ECD3.ECD3.ECD3.ECD3.ECD12.E$EA51.A5.CD2.DE$.D3.ECD3.ECD3.ECD3.EC
D3.ECD3.ECD3.ECD3.ECD3.ECD5.DE$.CD4.CD4.CD4.CD4.CD4.CD4.CD4.CD4.CD4.C
D.E$2.EDE3.EDE3.EDE3.EDE3.EDE3.EDE3.EDE3.EDE3.EDE3.EDE!

Code: Select all

#C I am inactive currently.
x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!
User avatar
rowett
Moderator
Posts: 4589
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: lifeviewer bug

Post by rowett »

AlbertArmStain wrote: September 28th, 2023, 7:45 pm I tried selecting the middle portion with a 2x1 selection, it turns out the selection is shifted one over.
This should be working now, thanks.
User avatar
rowett
Moderator
Posts: 4589
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: lifeviewer bug

Post by rowett »

TYCF wrote: September 29th, 2023, 4:44 pm You can see fake pattens if you zoom out.
Fixed, thanks.
User avatar
wirehead
Posts: 304
Joined: June 18th, 2022, 2:37 pm
Location: /dev/full
Contact:

Re: lifeviewer bug

Post by wirehead »

Code: Select all

x = 20, y = 18, rule = B3/S23
2$11b2o$10b2o$12bo$14b2o$13bo2$12bo2bo$4b2o5b2o$3b2o5bo$5bo4bobo$7b2o
2bo$7b2o$11bo$10bobo$11bo!
[[ THEME Blues STARTFROM 1000 ]]
Go to somewhere in the middle of the big long barge thing and remove at least 4 cells (a tub shape) to "break" the barge. Do NOT touch any of the other trail cells. Now run the pattern until the crab hits the border and disappears. The broken off section disappears too, even though it is only connected by trail cells. AFAIK these trail cells shouldn't count as "connecting" because it's only a LifeViewer-generated visualization (it's not LifeHistory).
Langton's ant: Can't play the drums, can be taught.
User avatar
EvinZL
Posts: 1071
Joined: November 8th, 2018, 4:15 pm
Location: here

Re: lifeviewer bug

Post by EvinZL »

wirehead wrote: October 13th, 2023, 6:37 pm

Code: Select all

x = 20, y = 18, rule = B3/S23
2$11b2o$10b2o$12bo$14b2o$13bo2$12bo2bo$4b2o5b2o$3b2o5bo$5bo4bobo$7b2o
2bo$7b2o$11bo$10bobo$11bo!
[[ THEME Blues STARTFROM 1000 ]]
Go to somewhere in the middle of the big long barge thing and remove at least 4 cells (a tub shape) to "break" the barge. Do NOT touch any of the other trail cells. Now run the pattern until the crab hits the border and disappears. The broken off section disappears too, even though it is only connected by trail cells. AFAIK these trail cells shouldn't count as "connecting" because it's only a LifeViewer-generated visualization (it's not LifeHistory).
This is a feature, not a bug. The reason the rest of the barge gets deleted is because it deletes live cells withing a certain range of other live cells to be deleted. This is due to patterns which would otherwise make a mess when hitting the boundary. If you don't like this, try something like this:

Code: Select all

x = 20, y = 18, rule = B3/S23
2$11b2o$10b2o$12bo$14b2o$13bo2$12bo2bo$4b2o5b2o$3b2o5bo$5bo4bobo$7b2o
2bo$7b2o$11bo$10bobo$11bo!
[[ THEME Blues STARTFROM 1000 DELETERANGE 2 ]]
User avatar
Anivec
Posts: 2003
Joined: January 28th, 2022, 7:18 pm
Location: In 4.3 miles, take a right onto Exit 54

Re: lifeviewer bug

Post by Anivec »

I tried erasing some of the cells here, but they turned into dead deep blue cells instead:
b-engine wrote: October 27th, 2023, 8:38 am EDIT:
The reason of making this rule is to stack patterns together in smaller bounding box.
Pentadecathlon stack 2 blinkers (p30):

Code: Select all

x = 19, y = 5, rule = R2,C2,S2-3,B3,NF
3b2o9b2o2$ob2o2bobobobo2b2obo2$3b2o9b2o!
User avatar
squareroot12621
Posts: 710
Joined: March 23rd, 2022, 4:53 pm

Re: lifeviewer bug

Post by squareroot12621 »

I don't know of a better place to put this, but at the bottom of the page in lazyslug.com, "Anything copied to the clipbboard will also appear here." has an erroneous b.
Last edited by squareroot12621 on November 17th, 2023, 6:29 pm, edited 1 time in total.
User avatar
rowett
Moderator
Posts: 4589
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: lifeviewer bug

Post by rowett »

squareroot12621 wrote: November 17th, 2023, 7:57 am I don't know of a better place to put this, but at the bottom of the page in lazyslug.com, "Anything copied to the clipbboard will also appear here." has an erroneous b.
Fixed, thanks!
TYCF
Posts: 542
Joined: August 7th, 2023, 3:44 am
Location: England, United Kingdom,

Re: LifeViewer bugs

Post by TYCF »

If you select one of the blocks and then change the rule, the other block will dissappear.

Code: Select all

x = 11, y = 2, rule = B3/S23
2o7b2o$2o7b2o!

Code: Select all

#C I am inactive currently.
x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!
User avatar
b-engine
Posts: 3762
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on where Earth At
Contact:

Re: lifeviewer bug

Post by b-engine »

Select this block and nudge it, then LifeViewer will say there's no room to nudge the block.

Code: Select all

x = 2, y = 2, rule = R2,C2,S4-6,B5-6:T10,10
2o$2o!
This don't happen in R1 HROT rule.

Code: Select all

x = 2, y = 2, rule = R1,C2,S2-3,B3:T10,10
2o$2o!
User avatar
rowett
Moderator
Posts: 4589
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: LifeViewer bugs

Post by rowett »

TYCF wrote: November 27th, 2023, 3:03 am If you select one of the blocks and then change the rule, the other block will dissappear.

Code: Select all

x = 11, y = 2, rule = B3/S23
2o7b2o$2o7b2o!

This is by design. If there is a selection when you change rule then the new pattern only contains the cells in the selection.
User avatar
rowett
Moderator
Posts: 4589
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: lifeviewer bug

Post by rowett »

b-engine wrote: November 27th, 2023, 3:39 am Select this block and nudge it, then LifeViewer will say there's no room to nudge the block.
Fixed, thanks!
carsoncheng
Posts: 509
Joined: June 11th, 2022, 11:24 pm

Re: lifeviewer bug

Post by carsoncheng »

Serious bug: paste any RLE into the box on the LifeViewer page (https://lazyslug.com), and click the view button; it doesn't respond when it should start displaying the pattern

(I can't attach a video here, so the video is posted on https://discord.com/channels/357922255553953794/483875686860455955/1178714418348036128)
User avatar
rowett
Moderator
Posts: 4589
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: lifeviewer bug

Post by rowett »

carsoncheng wrote: November 27th, 2023, 12:02 pm Serious bug: paste any RLE into the box on the LifeViewer page (https://lazyslug.com), and click the view button; it doesn't respond when it should start displaying the pattern
Fixed, thanks!
jacquesA
Posts: 1
Joined: November 27th, 2023, 3:08 am

Re: lifeviewer bug

Post by jacquesA »

rowett wrote: November 27th, 2023, 12:34 pm
carsoncheng wrote: November 27th, 2023, 12:02 pm Serious bug: paste any RLE into the box on the LifeViewer page (https://lazyslug.com), and click the view button; it doesn't respond when it should start displaying the pattern
Fixed, thanks!
En effet, mais ça fonctionne sous mozilla, chez moi
User avatar
b-engine
Posts: 3762
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on where Earth At
Contact:

Re: Oscillator with no rotor?

Post by b-engine »

LifeViewer identifies that 1-cell on-off has both active rotor cells, volatility, temperature and heat of 0 (which is impossible for any oscillator) even through it's period and mod is 2.

Code: Select all

x = 1, y = 1, rule = B3/S23Investigator
J!
User avatar
azulavoir
Posts: 118
Joined: September 20th, 2023, 10:28 am

Re: Lifeviewer Bugs

Post by azulavoir »

https://youtu.be/ANu9crNiq2M

I don't know if it's the most recent android or what but Lifeviewer is extremely flickery and barely functional on mobile for me.
Image
User avatar
rowett
Moderator
Posts: 4589
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: Lifeviewer Bugs

Post by rowett »

azulavoir wrote: December 25th, 2023, 10:25 pm https://youtu.be/ANu9crNiq2M

I don't know if it's the most recent android or what but Lifeviewer is extremely flickery and barely functional on mobile for me.
Please let me know which version of Android you are running. There haven't been any significant changes to LifeViewer recently.

Anyone else on Android experiencing this issue?
Post Reply