Code: Select all
x = 3, y = 2, rule = LifeHistory
AB$2AF!Code: Select all
x = 3, y = 2, rule = LifeHistory
AB$2AF!The rotor is already known. My stator version supports the rotor in a different way, however.rattlesnake wrote: August 15th, 2023, 9:48 pm Another stator reduction:Code: Select all
x = 3, y = 2, rule = LifeHistory AB$2AF!
Code: Select all
x = 6, y = 8, rule = LifeHistory
4.2A$5.A$2.F2A2$2.A$.A.F$A.A$2A!
Code: Select all
x = 12, y = 9, rule = LifeHistory
A$2A$.2A$2A9.F2$3.F3$9.F!
Code: Select all
x = 4, y = 6, rule = LifeHistory
A$2A$.2A$2A2$3.F!
Code: Select all
x = 16, y = 14, rule = LifeHistory
10.F2$A$2A$.2A$2A2$3.F6$15.F!
They don't. I have a good zillion of r,h,b,and pi conduitsqqd wrote: August 16th, 2023, 1:59 amThe rotor is already known. My stator version supports the rotor in a different way, however.rattlesnake wrote: August 15th, 2023, 9:48 pm Another stator reduction:Code: Select all
x = 3, y = 2, rule = LifeHistory AB$2AF!
Here's a related oscillator:EDIT: B-to-2G, with both gliders on the same lane. They are separated by 37 ticks, though, so I don't know if this will be useful:Code: Select all
x = 6, y = 8, rule = LifeHistory 4.2A$5.A$2.F2A2$2.A$.A.F$A.A$2A!By the way, is anyone maintaining an oscillator stamp collection for this rule?Code: Select all
x = 12, y = 9, rule = LifeHistory A$2A$.2A$2A9.F2$3.F3$9.F!
Also, I think a B should be the standard active region for conduits, as Herschel conduits tend to have transparent blocks, and also because of this starting reaction for almost any B conduit, which produces an extra glider:Here is a sample B-to-C-to-B conduit using that reaction:Code: Select all
x = 4, y = 6, rule = LifeHistory A$2A$.2A$2A2$3.F!Code: Select all
x = 16, y = 14, rule = LifeHistory 10.F2$A$2A$.2A$2A2$3.F6$15.F!
Code: Select all
x = 14, y = 12, rule = LifeSuper
11.C$.F9.3C$11.C.C$13.C$F4$10.3D$12.D$10.3D$7.F!Code: Select all
x=0,y=0,rule=B34q/S23-k
14b3o$13bo3bo$13b2ob2o9$15bo$15bo$b2o12bo12b2o$obo25bobo$o10b3o3b3o10b
o$obo25bobo$b2o12bo12b2o$15bo$15bo9$13b2ob2o$13bo3bo$14b3o!
[[ LOOP 200 THEME POISON AUTOSTART T 0 PAUSE 0.3 ]]Code: Select all
x = 26, y = 29, rule = LifeHistory
17.F4$F7.2A$7.2A.2A$8.A2.A$8.A2.A7.F$9.2A$11.F3$24.F$16.F2$9.F$.F3$
14.F2$6.F3$25.F4$8.F!
Code: Select all
x = 26, y = 29, rule = LifeHistory
17.F4$F7.2A$7.2A.2A$8.A2.A$8.A2.A7.F$9.2A$11.F3$24.F$16.F2$9.F$.F3$
14.F$15.2A$6.F7.A2.A$14.A2.A$14.2A.2A$16.2A7.F4$8.F!
Code: Select all
x = 63, y = 63, rule = LifeHistory
42.F2$19.F18.F2$29.2A$29.A.A$31.A$29.3A2$32.F10$60.F$F4$2.F6$9.F2$53.
F6$60.F4$62.F$2.F10$30.F7$24.F18.F2$20.F!
Code: Select all
x = 63, y = 63, rule = LifeHistory
42.F2$19.F18.F2$29.2A$29.A.A$31.A$29.3A2$32.F10$60.F$F4$2.F6$9.F2$53.
F6$60.F4$62.F$2.F10$30.F2$31.3A$31.A$31.A.A$32.2A2$24.F18.F2$20.F!
Code: Select all
x = 63, y = 63, rule = LifeHistory
42.F2$19.F18.F2$29.2A$29.A.A$31.A$29.3A2$32.F$29.F9$60.F$F4$2.F5$52.F
$9.F2$53.F$10.F2$59.2A$59.2A$53.A.A$52.A2.A4.F$52.A3.2A$51.5A2.A$51.A
7.A$51.A.3A2.A3.F$2.F49.6A$14.3A$16.A$9.3A2.3A$7.2A.2A$6.2A.3A$5.A2.
2A.A$6.2A.2A$7.A3.A$33.F$30.F7$24.F18.F2$20.F!
Code: Select all
x = 63, y = 63, rule = LifeHistory
42.F2$19.F18.F2$29.2A$29.A.A$31.A$29.3A2$32.F$29.F6$32.F3$33.F26.F$F
2$35.F2$2.F2$26.F9.F$22.F2$19.F32.F2.A.2A$9.F6.F38.A2.A$5.3A47.3A$4.A
2.A38.F6.F$4.2A.A2.F32.F2$40.F$26.F9.F2$60.F2$27.F2$62.F$2.F26.F3$30.
F6$33.F$30.F2$31.3A$31.A$31.A.A$32.2A2$24.F18.F2$20.F!
Code: Select all
x = 31, y = 18, rule = LifeHistory
30.F7$F3$30.F$20.A$F16.5A8.F$22.A$20.2A$2.F16.2A7.F$7.F10.A4.F$11.F7.
F!
Code: Select all
x = 34, y = 26, rule = LifeHistory
28.F2$33.F6$30.F7$F3$30.F$20.A$F16.5A8.F$22.A$20.2A$2.F16.2A7.F$7.F
10.A4.F$11.F7.F!
Code: Select all
x = 19, y = 19, rule = LifeHistory
6.F6$18.F2$13.3A$12.A.A$12.2A2$F6$12.F!
Code: Select all
x = 35, y = 48, rule = LifeHistory
22.F6$34.F2$29.3A$28.A.A$28.2A2$16.F6$28.F12$30.F7$F3$30.F$20.A$F16.
5A8.F$22.A$20.2A$2.F16.2A7.F$7.F10.A4.F$11.F7.F!
Code: Select all
x = 18, y = 28, rule = LifeHistory
10.2A$10.A2.2A$11.2A.3A$17.A$11.2A.3A$6.F4.2A.A2$A$2A$.2A$2A2$3.F5$F!Code: Select all
x = 25, y = 25, rule = LifeHistory
2$2.F4$24.A$22.3A$21.A$21.2A$.A13.3A$.2A12.6A$2.2A8.F5.2A.A$.2A17.A.A
$22.A$4.F17.2A2$5.F$8.A$7.A.A$7.2A!Code: Select all
x = 24, y = 21, rule = LifeHistory
8.F2$.F$12.F7$A13.2A$2A12.2A$.2A8.F$2A2$3.F2$4.F$7.A$6.A.A$6.2A!Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!Code: Select all
x = 15, y = 21, rule = LifeHistory
4$5.A$6.A$.2A3.A2.A$2.2A.2A.A.A$9.A$7.D3$5.A$6.A$.2A3.A2.A$2.2A.2A.A.
A$9.A.A$11.A$8.F.A$10.A.A$11.2A!
Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!Better tub replacement catalyst:hotcrystal0 wrote: August 25th, 2023, 5:44 pm Sorry for double-posting, as always.
Tub replacement catalyst:Code: Select all
x = 15, y = 21, rule = LifeHistory 4$5.A$6.A$.2A3.A2.A$2.2A.2A.A.A$9.A$7.D3$5.A$6.A$.2A3.A2.A$2.2A.2A.A. A$9.A.A$11.A$8.F.A$10.A.A$11.2A!
Code: Select all
x = 23, y = 17, rule = LifeHistory
4.C$5.C9.2C$2C3.C2.A7.C2.A$.2C.2C.A.A5.2C.A.A$8.A10.A$6.F10.F3$4.C$5.
C9.2C$2C3.C2.A7.C2.A$.2C.2C.A.A5.2C.A.A$8.A.A8.A.A$10.A10.A$7.F.A8.F.
A$9.A.A8.A.A$10.2A9.2A!Code: Select all
x = 17, y = 12, rule = LifeHistory
16.F2$8.F$A$2A$.2A$2A2$3.F3$15.F!
Code: Select all
x = 17, y = 11, rule = LifeHistory
8.F3$16.F$8.F$A$2A12.F$.2A$2A2$3.F!
Code: Select all
x = 23, y = 23, rule = LifeHistory
22.F$10.F5$4.F2$F5$16.F3$8.F$A$2A12.F$.2A$2A2$3.F!
Code: Select all
x = 51, y = 51, rule = LifeHistory
19.F8.F4$8.F2$14.F26.F2$46.F$6.F3$29.F2$22.F21.F2$18.F2$34.F$50.F2$
12.F$F35.F6$14.F35.F$38.F2$F$16.F2$32.F2$6.F21.F2$21.F3$44.F$4.F2$9.F
26.F$28.2A$28.A.A11.F$28.A.2A$29.2A$29.A$22.F8.F!
Code: Select all
x = 26, y = 24, rule = LifeHistory
4$.2A3.2A$.A2.A2.A$2.4A$7.F$4.2A$3.A2.A$4.2A$2.F$11.2A$6.2A3.2A$2.2A.
A2.A$2.2A2.2A$12.F$9.2A$8.A2.A$9.2A$7.F$9.4A$7.A2.A2.A$7.2A3.2A!Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!Code: Select all
x = 10, y = 6, rule = LifeHistory
A$2A7.F$.2A$2A2$3.F!
Code: Select all
x = 28, y = 16, rule = LifeHistory
A$2A7.F$.2A$2A2$3.F$18.F4$12.F$27.F4$21.F!
Code: Select all
x = 101, y = 101, rule = LifeHistory
32.F2$42.2A$41.2A.2A5.F$42.A2.A$42.A2.A$43.2A$45.F$60.F4$54.F$69.F12.
F2$78.F2$63.F$13.F4$15.F56.F6$22.F3$13.F$100.F5$17.F3$8.F5$93.F$12.F
3$3.F2$97.F3$88.F$7.F5$92.F3$83.F5$F$87.F3$78.F6$28.F56.F4$87.F$37.F
2$22.F2$18.F12.F$46.F4$40.F$55.F4$49.F3$68.F!
Code: Select all
x = 156, y = 105, rule = LifeHistory
73$119.F17.F$119.F17.F$119.F17.F$119.F17.F$2.96F21.F17.F$99.2A18.F17.
F$94.4A2.A18.F17.F$F93.A3.2A19.F17.F$94.A5.3A16.F17.F$95.A.A.A2.A16.F
17.F$2.96F2.2A17.F7.3A7.F$119.F7.A.A7.F$127.A.A13$2.96F2$94.4A$.F92.A
$94.A$95.A.A$2.96F!
Code: Select all
x = 37, y = 18, rule = Life
3o3b2o$o2bobo2bo$o2bobo2bo$o2bob4o$3o2bo2bo5$4ob4ob4ob4obo3bobo2bob5o
$o4bo2bobo4bo2bob2o2bobo2bo3bo$o4bo2bobo4bo2bobobobobo2bo3bo$o4bo2bob
o4bo2bobo2b2obo2bo3bo$4ob4ob4ob4obo3bob4o3bo4$37o!
Code: Select all
x = 13, y = 16, rule = LifeHistory
9.2A$9.2A3$12.F2$2C$.2C$.C10.F6$.2A$.2A!
Code: Select all
#C I am inactive currently.
x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!
Code: Select all
x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!
Code: Select all
x = 10, y = 10, rule = LifeHistory
7.F4$7.3A$6.A.A$6.2A3$F!Code: Select all
x = 19, y = 32, rule = LifeHistory
6$5.F7$12.F.F4$14.3A$13.A.A$13.2A3$7.F!Code: Select all
x = 19, y = 37, rule = B3/S23
13b3o$12b4o$11b2obobo$13bobo$15bo12$10b2o$bobo7bobo$o7b2o3b2o$o3bo2b3o
3bo$o6b4obo$o2bo7bo$3o12bobo$18bo$14bo3bo$14bo3bo$18bo$9bo5bo2bo$8b3o
5b3o2$10bo$2bobo4b2o$5bo2b3o$5bo2b3o$2bo2bo2b2obo$3b3o3b3o$10bo!Code: Select all
x = 157, y = 192, rule = LifeHistory
10.2A$10.A$11.A$8.4A$3.F4.A$6.F4.3A$11.A2.A$13.2A$3.3A$F2.A.A$F.A2.A$
3.2A$6.F!Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!Code: Select all
x = 35, y = 34, rule = LifeHistory
27.F.B.F$26.F.3B$25.F.6B.F$24.F.8B$23.F.9B$22.F.9B$23.4BA5B$22.4B3A3B
$23.4BABAB$22.F.4B2A$24.5B$18.F6.2B$17.3B4.F$14.F.4B2.F$13.F.7B$12.F.
9B$11.F.9B$12.4BA5B$11.4B3A3B$12.4BABAB$11.F.4B2A$13.5B$7.F6.2B$6.3B
4.F$3.F.4B2.F$2.F.7B$3.9B$2.9B$.4BA5B$F3B3A3B$.4BABAB$3.3B2A$3.4B$2.F
.B!Code: Select all
x = 29, y = 29, rule = LifeHistory
.A$2.A$3A2$5.A$3.A.A$4.2A$8.A$9.A$7.3A2$12.A$10.A.A$11.2A$15.A$16.A$14.
3A2$19.A$17.A.A$10.2A6.2A$10.2A10.A$23.A$.F8.A10.3A$F2.A5.A.A13.2A$2.
A.A4.A2.A2.2A7.A2.A$.A11.A.2A7.A.A$2.A2.F5.2A12.A2.F$4.F22.F!
Code: Select all
x = 15, y = 24, rule = LifeHistory
7.D$6.3D$5.3D7$A$2A$.2A$2A3$14.F6$2.F11.F2$8.F!
Code: Select all
x = 94, y = 41, rule = LifeHistory
11.F52.F2$5.F11.F40.F11.F3$32.F5.F46.F5.F3$5.F52.F3$40.F30.2A20.F$70.
2A$71.2A$72.A3$38.F52.F6$2.F52.F3$21.A52.A$21.2A51.2A$22.2A51.2A$F20.
2A30.F20.2A3$35.F52.F3$2.F5.F46.F5.F3$23.F11.F40.F11.F2$29.F52.F!
Code: Select all
x = 9, y = 8, rule = LifeHistory
4.A$3.A.A$3.A.A$.3A.A.2A$A4.A.BA$.3A.A2B$3.2A2BF$4.B.F!
Smaller gun:hotcrystal0 wrote: December 28th, 2023, 1:35 pm Yes. true-period 14 glider gunCode: Select all
x = 157, y = 192, rule = LifeHistory 10.2A$10.A$11.A$8.4A$3.F4.A$6.F4.3A$11.A2.A$13.2A$3.3A$F2.A.A$F.A2.A$ 3.2A$6.F!
Code: Select all
x = 12, y = 9, rule = LifeHistory
3.F$6.F$9.F$11.F$3.3A$F2.A.A$F.A2.A$3.2A$6.F!Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!Code: Select all
x = 41, y = 57, rule = LHsimple
B.B8.B.A6.2A$B.B9.2A.B3.A2.A$3B15.A2.2A$2.B8.2A5.A.A$2.B8.A2.B4.2A.B
6$3B8.B2.A5.3B.3B7.B$2.B9.3A.B5.B.B.B$2.B9.A7.3B.3B$2.B11.A5.B3.B.B$
2.B7.B.3A5.3B.3B9.B$12.A2.B16.3A$30.B.A.A$32.3A$40.B2$3B20.B$B.B9.2A
2.2A7.A7.B$3B7.B3A2.A.B5.2A$2.B9.2A2.2A5.A$3B21.A$21.B2.A.B5$2B2.3B7.
B$.B2.B10.B$.B2.3B3.B.3A.B$.B4.B5.A.A$3B.3B5.3A2.B3$12.B3$2B2.3B8.B$.
B2.B.B3.B7.B$.B2.3B6.3A$.B4.B6.A.A$3B.3B6.3A$11.B5.B5$3B.B.B5.B3.B$2.
B.B.B12.B$3B.3B3.B4.3A$2.B3.B8.A.A$3B3.B8.3A$12.B6.B$18.B!
Code: Select all
x = 20, y = 50, rule = LHsimple
3B$B.B$3B7.B6AB$2.B$3B6$2B2.3B6.B$.B2.B.B$.B2.B.B$.B2.B.B$3B.3B3.B.3A
$12.A2.A$12.A2.A$13.3A.B4$14.B9$2B2.3B7.2B$.B2.B.B$.B2.3B8.3A.B$.B4.B
8.A.A$3B.3B3.B4.3A2$14.B$16.B3$3B.3B9.B$2.B3.B5.B$3B3.B4.B$2.B3.B5.A
4.B$3B3.B4.A.3A2$11.2A.2A$13.A$14.B$10.B!
Code: Select all
x = 287, y = 42, rule = LifeHistory
238.22F$237.2F9.F11.12F$27.22F188.F34.7F$15.12F11.F9.2F186.F42.5F$8.
7F34.F185.F47.2F$3.5F42.F184.F48.2F$2.2F47.F181.2F50.F$.2F48.F180.F
52.F$.F50.2F178.F53.F$.F52.F176.F54.F$F53.F175.F55.F$F54.F174.F31.2A
5.2A15.F$F55.F173.F31.2A5.2A15.F$F15.2A5.2A31.F172.F56.F$F15.2A5.2A
31.F171.F36.2A19.F$F56.F170.F36.2A19.F$F19.2A36.F168.F58.F$F19.2A36.F
168.F58.F$F58.F166.F58.2F$F58.F166.F58.F$2F58.F165.F17.A3.A36.F$.F58.
F165.F16.2A4.A35.F$.F40.2A16.F165.F11.2A2.2A5.2A33.F$.F34.3A3.A.A15.F
165.F11.2A3.A4.2A34.F$2.F33.A7.A2.2A11.F164.F22.A34.F$2.F33.A.A4.2A2.
2A11.F164.F57.F$3.F33.2A22.F163.F30.2F24.F$3.F57.F163.F19.2F8.2F25.F$
4.F24.2F30.F163.F18.2F8.2F26.F$4.F25.2F8.2F19.F163.F17.2F8.2F26.F$4.F
26.2F8.2F18.F163.F16.2F8.2F26.F$5.F26.2F8.2F17.F163.F15.2F8.2F27.F$6.
F26.2F8.2F16.F164.F13.2F8.2F27.F$6.F27.2F8.2F15.F165.F11.2F8.2F28.F$
7.F27.2F8.2F13.F167.2F8.2F8.2F28.F$7.F28.2F8.2F11.F170.F6.2F8.2F28.F$
8.F28.2F8.2F8.2F171.3F3.2F8.2F27.2F$9.F28.2F8.2F6.F176.4F8.2F25.3F$
10.2F27.2F8.2F3.3F187.2F6.20F$12.3F25.2F8.4F189.9F$15.20F6.2F$35.9F!
this reminds me a lot of sticky. the gun you showed is equivalent to this pattern in stickyJackk wrote: April 1st, 2012, 12:40 pm I find these cells to be fascinating. A bit of tinkering around found me this:This moves a house forward at 6c/17.Code: Select all
x = 9, y = 5, rule = LifeHistory F7BF$.2B3A2B$2BA3BA2B$.B2AB2AB$F.5B.F!
I also found a 90 degree turner:Plus a duplicator:Code: Select all
x = 17, y = 14, rule = LifeHistory 10.F$F.B.F2.B.3B$4B2.7BF$16B$15BFB$17B$15BFB$16B$4B.11B$F.B.F.F7BF$7. 2B3A2B$6.2BA3BA2B$7.B2AB2AB$6.F.5B.F!And a surprisingly simple Pi => glider:Code: Select all
x = 17, y = 59, rule = LifeHistory 4.F7BF$5.7B$4.F7BF$5.7B$4.9B$5.7B$4.F7BF$5.7B$4.F7BF$5.7B$4.9B$5.7B$ 4.F7BF$5.7B$4.F7BF$5.7B$4.9B$5.7B$4.F7BF$5.7B$4.F7BF$5.7B$4.9B$5.7B$ 4.F7BF$5.8B$F.B.F9B$.13B$B2A12B$BABA10B$3BA9BF$BABA9B$B2A9B$.10BF$F.B .F7B$5.F6B$5.6BF$5.8B$4.F.6BF$5.7B$4.9B$5.7B$4.F7BF$5.7B$4.F.6BF$5.7B $4.9B$5.7B$4.F7BF$5.7B$4.F.5B.F$5.7B$4.9B$5.7B$4.F7BF$5.7B$4.F.5B.F$ 5.7B$4.9B!This uses just a block and 3 killer cells!Code: Select all
x = 9, y = 16, rule = LifeHistory F.5B.F$.B2AB2AB$2BA3BA2B$.2B3A2B$F7BF$.7B$F.5B.F$.7B$9B$8B$7B.F$B3.B$ 3.3B$3.B2AB$4.2A!
With these mechanisms, you can build what I like to call "Pi tracks".
Here's an example:Thsi is a large version of a p188 glider gun - I know it can be condensed.Code: Select all
x = 131, y = 138, rule = LifeHistory 6$47.3B$46.BFBF2B64.F$46.2BA3BF.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B .F.F.B.F.F.B.F.F.B.F2.B.BAB$45.FB3A6B.5B.5B.5B.5B.5B.5B.5B.5B.5B2.3B 3ABF$45.2BAB2A63B4A4B$44.B2A66B2A3B2ABFB$43.F3A65B2A5B2A2B$44.B2A66B 2A3B2ABFB$45.B2AB2A63BA3BA3B$44.3B3A6B.5B.5B.5B.5B.5B.5B.5B.5B.5B.11B $45.3BA3BF.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F. F7BF$46.6B61.7B$44.F.5B.F59.9B$45.7B61.7B$44.9B59.F.5B.F$45.7B61.7B$ 44.F7BF59.F7BF$45.7B61.7B$44.F.5B.F59.9B$45.7B61.7B$44.9B59.F.5B.F$ 45.7B61.7B$44.F7BF59.F7BF$45.7B61.7B$44.F.5B.F59.9B$45.7B61.7B$44.9B 59.F.5B.F$45.7B61.7B$44.F7BF59.F7BF$45.7B61.7B$44.F.5B.F59.9B$45.7B 61.7B$44.9B59.F.5B.F$45.7B61.7B$44.F7BF59.F7BF$45.7B61.7B$44.F.5B.F 59.9B$6.3B4.B31.7B61.7B$5.BFBF6BF28.9B59.F.5B.F$5.6B.5B28.7B61.7B$4.F 13BF25.F7BF59.F7BF$4.17B24.7B61.7B$3.17BFB22.F.5B.F59.9B$2.F19B23.7B 61.7B$2.18BFB22.9B59.F7BF$.20B24.7B61.7B$2.19B23.F7BF59.F7BF$2.B.7BF 2B3A2B.B24.7B61.7B$2.11BA3BA3B23.F.5B.F59.9B$2.11B2A3BA3B23.7B61.7B$. BF16BAB23.9B59.F7BF$.15BA3BF24.7B61.7B$.BF13BA2BA24.F7BF59.F7BF$2.11B 2ABA2B26.7B61.7B$4.F8BA2BABF25.F.5B.F59.9B$6.5B.2BABAB27.7B61.7B$7.F 6BFBFB26.9B59.F7BF$9.B4.3B28.7B61.7B$44.F7BF59.F7BF$45.7B61.7B$44.F. 5B.F59.9B$45.7B61.7B$44.9B59.F7BF$45.7B61.7B$44.F7BF59.F7BF$45.7B61. 7B$44.F.5B.F59.9B$45.7B61.7B$44.9B59.F7BF$45.7B61.8B$44.F7BF.F.B.F.F. B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F3BA5B$43.11B.5B.5B .5B.5B.5B.5B.5B.5B.5B.6B3A4B$43.3BA3BA63B2AB2A4B$42.BFB2A3B2A66B2A2B$ 42.2B2A5B2A65B3AF$42.BFB2A3B2A66B2AB$43.4B4A63B2ABA2B$45.FB3A3B2.5B. 5B.5B.5B.5B.5B.5B.5B.5B.6B3ABF$47.BAB.B2.F.B.F.F.B.F.F.B.F.F.B.F.F.B. F.F.B.F.F.B.F.F.B.F.F.B.F.F.B.F3BA3B$48.F64.F6B$113.6BF$113.8B$112.F. 6BF$113.7B$112.9B$113.7B$112.F7BF$113.7B$112.F.6BF$113.7B$112.9B$113. 7B$112.F7BF$113.7B$112.F.5B.F$113.7B$112.9B$113.7B$112.F7BF$113.7B$ 112.F.5B.F$113.7B$112.9B$113.7B$112.F7BF$113.7B$112.F.5B.F$113.7B$ 112.9B$113.7B$112.F7BF$113.7B$112.F.5B.F$113.7B$112.A5BA2B$111.A6BAB$ 110.B3A5B.F$109.4B3.B$108.4B3.3B$107.4B4.B2AB$106.4B6.2A$105.4B$104. 4B$103.4B$102.4B$101.4B$99.F4B$99.4B$100.3B!
If anyone has found any of this before, well, kudos to them.
And could any of these be condensed?
Code: Select all
x = 7, y = 7, rule = Sticky
7A$ACB2.CA$A.3ABA$A.3A.A$AB3A.A$AC2.BCA$5A.A!
Code: Select all
#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!Code: Select all
x = 10, y = 5, rule = B3/S235i8History
.8F2$10A2$.8F!
Code: Select all
#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!Actually, that's an oscillator in a [R]History multistate extension of a 2-state cellular automaton that's 2 toggled isotropic living conditions (both of which in this case are survival conditions, not birth conditions) away from Conway's Life.tommyaweosme wrote: June 24th, 2024, 2:26 pm extensible period 2 oscillator 2 transitions away from lifehistoryCode: Select all
x = 10, y = 5, rule = B3/S235i8History .8F2$10A2$.8F!
Code: Select all
2, 0,0,0,0,0,0,0,0, 2
2, x1,x2,x3,x4,x5,x6,x7,x8, 0
# old rules go here