Oscilluction Coils(Game)

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May13
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Re: Oscilluction Coils(Game)

Post by May13 »

hotcrystal0 wrote: August 17th, 2022, 2:50 pm Since no one's doing it, next:

Code: Select all

x = 9, y = 10, rule = B3/S23
4b2o$3bo2bo$4b3o2$2obob4o$bo3bo2bo$2obo$bobo$bo2bo$2b2o!
p2, p3, p4, p5:

Code: Select all

x = 206, y = 22, rule = LifeHistory
18.2A58.2A$18.A59.A$7.A.A10.A59.A$.2A2.2A2.A.A7.2A40.2A16.2A56.2A$.A.
A5.A.A.A.A.A3.2C38.A8.2A6.A2.2C50.2A.A.A2.2C15.2A7.A3.A17.A3.A7.2C$7.
2A.2A.A3.A.AC2.C38.A.A4.A2.A3.3A.C2.C42.2A2.A3.A.A.A.C2.C13.A2.A4.3A
2.A.A.2A.A5.A.2A.A.A2.3A4.C2.C$3.A.A.2A4.2A6.3C40.2A3.2A.A2.A3.A.3C
42.A3.A2.A2.2A.A.3C13.3A.A2.A5.A.A.A.2A5.2A.A.A.A5.A2.A.3C$A2.A.2A2.
2A.A4.A.A46.A.2A2.A.A.A2.A47.3A.A.3A3.A21.A3.A3.2A.A15.A.2A3.A3.A$4A
2.A3.A.A.2A.2C.C.4C41.2A3.A.A2.2C.C.4C44.2A3.A.2C.C.4C9.4A.A.4A3.A2.A
15.A2.A3.2A2C.C.4C$4.2A4.A.A.2A2.C.A.C2.C44.A.A5.C.A.C2.C39.4A.A.4A2.
C.A.C2.C9.A2.A.A.A7.A2.A13.A2.A7.C.A.C2.C$2A.A9.2A2.2C.C46.A2.A4.A.2C
.C44.A2.2A7.2C.C19.A.2A5.A.A.3A9.3A.A.A5.2C.C$A.2A4.A.A4.A2.C.C.A43.A
2.A.A.2A3.C.C.A55.C.C.A15.A.A.A2.2A.4A17.4A.2A2.C.C.A$8.2A2.A5.C2.C.A
42.2A5.A4.C2.C.A54.C2.C.A13.A.A2.A.A.A10.A5.A10.A.A.C2.C.A$13.2A4.2C
2.A49.A5.2C2.A55.2C2.A13.A2.2A2.A.A.A.A3.2A.2A3.2A.2A3.A.A.A.A2.2C2.A
$23.2A58.2A58.2A11.2A6.A5.A7.A3.A7.A5.A6.2A$165.5A5.2A2.A.A2.2A5.5A$
167.A7.A.A.A.A.A.A7.A$173.A3.A.A.A.A3.A$173.4A3.A3.4A2$175.2A7.2A$
175.2A7.2A!
Next pattern:

Code: Select all

x = 7, y = 5, rule = B3/S23
bo2b3o$2o4bo$bo2b3o$bo4bo$3ob3o!
p1 and p2 are impossible.
Spaceship databases:
new-gliders.db (30683 gliders, square grid)
hex-gliders.db (668 gliders, hexagonal grid)
My scripts: new-glider.py v0.2, nbsearch2a.py, collector.py v0.3

-Dmitry Maitak
HotWheels9232
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Location: Help! I got dragged away into the middle of nowhere by a LWSS which suddenly launched from a soup

Re: Oscilluction Coils(Game)

Post by HotWheels9232 »

How do you find all those?
My rules:
B34q/S23-k(ObliquePufferLife) and
B2n3-n4c5c/S234cz5cPM me to get some help on making rules!

Code: Select all

x = 8, y = 5, rule = B3-k/S23
2o3b2o$obo2bobo$2bo2bo$bo$b2o!
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May13
Posts: 1109
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Re: Oscilluction Coils(Game)

Post by May13 »

HotWheels9232 wrote: August 23rd, 2022, 10:44 pm How do you find all those?
I'm using JavaLifeSearch. This program requires Java to be installed.
Even if you manage to run JavaLifeSearch, you will need some experience to find such solutions (unset cells, search order, ...).
p3 search stared from NE corner
p3 search stared from NE corner
JLS2.png (60.14 KiB) Viewed 5306 times
Spaceship databases:
new-gliders.db (30683 gliders, square grid)
hex-gliders.db (668 gliders, hexagonal grid)
My scripts: new-glider.py v0.2, nbsearch2a.py, collector.py v0.3

-Dmitry Maitak
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hotcrystal0
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Re: Oscilluction Coils(Game)

Post by hotcrystal0 »

May13 wrote: August 24th, 2022, 8:16 am
HotWheels9232 wrote: August 23rd, 2022, 10:44 pm How do you find all those?
I'm using JavaLifeSearch. This program requires Java to be installed.
Even if you manage to run JavaLifeSearch, you will need some experience to find such solutions (unset cells, search order, ...).
JLS2.png
I use JLS and WLS. Currently running a search on your '13' pattern for period-4
There's a lot you can do by just reassembling known components.
90 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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synperiplanar
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Re: Oscilluction Coils(Game)

Post by synperiplanar »

so, have any results been found?
one wrong move and you might not have ended up in this forum. if you like this forum, be grateful that the stars aligned in your favor.
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hotcrystal0
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Re: Oscilluction Coils(Game)

Post by hotcrystal0 »

I stopped midway
There's a lot you can do by just reassembling known components.
90 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
May13
Posts: 1109
Joined: March 11th, 2021, 8:33 am

Re: Oscilluction Coils(Game)

Post by May13 »

It looks like my "13" pattern completely broke this game. So here's easier pattern:

Code: Select all

x = 7, y = 7, rule = LifeHistory
2B3A2B$BABABAB$A5BA$2A3B2A$A5BA$BABABAB$2B3A2B!
lime=alive, dark blue=dead.
I have p4 and p5 examples. Maybe someone else can find these too? p1-p3 are impossible.
Spaceship databases:
new-gliders.db (30683 gliders, square grid)
hex-gliders.db (668 gliders, hexagonal grid)
My scripts: new-glider.py v0.2, nbsearch2a.py, collector.py v0.3

-Dmitry Maitak
User avatar
hotcrystal0
Posts: 4690
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Oscilluction Coils(Game)

Post by hotcrystal0 »

I was about to post this:

Code: Select all

x = 96, y = 43, rule = EV2QuadColor
70.A2.A$70.6A$76.A$8.B59.7A.A$7.B2.B56.A5.2A.A.2A$7.B2.B55.A2.A7.A.A$
7.B59.3A.A.4A$6.2B.B2.2B56.A.2A$3.4B2.2B38.2A14.5A.2A.5A14.2A$2.B5.B5.
B2.2B6.B23.2A4.3A6.A4.A4.A4.A6.3A4.2A$6.2B2.4B3.2B4.3B28.A6.A2.3A10.3A
2.A6.A$3.2B2.B.2B11.B30.2A.A.A2.A5.A2.A2.A2.A5.A2.A.A.2A$9.B12.2B25.3A
6.3A5.2A8.2A5.3A6.3A$6.B2.B18.2B18.A2.A.A.2A17.3A10.2A.A.A2.A$B5.B2.B
10.B7.B6.B19.A17.3E12.A$3B5.B10.3B4.B.B4.3B4.B11.3A4.2A11.EAEAE6.2A4.
3A$3.B14.5B3.2B4.B5.3B18.2A10.EA3.AE5.2A$2.2B4.B8.2B3.2B8.2B3.B32.A2E
3.2EA$3.3B3.B6.3B3.3B12.2B32.EA3.AE$4.B4.B7.2B3.2B48.EAEAE$3.B4.B9.5B
50.3E$2.B.2B13.3B52.A$2.B17.B24.2B$.2B24.B17.B$26.3G13.2B.B$25.GBGBG9.
B4.B$24.GB3.BG7.B4.B$9.2B12.B2G3.2GB6.B3.3B19.2A10.2A$10.B3.2B8.GB3.B
G8.B4.2B17.A.A10.A.A$7.3B5.B4.2B3.GBGBG14.B18.A6.A6.2A$7.B4.3B4.B.B4.
3G10.B5.3B14.2A6.A$12.B6.B7.B10.B2.B5.B22.A3.2A$18.2B18.B2.B33.A$24.2B
12.B33.3A$25.B11.2B.B2.2B27.A$22.3B4.2B3.4B2.2B$22.B6.2B2.B5.B5.B$37.
2B2.4B$34.2B2.B.2B$40.B$37.B2.B$37.B2.B$39.B!
but then I read that blue = dead, so I'm redoing it.
There's a lot you can do by just reassembling known components.
90 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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synperiplanar
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Re: Oscilluction Coils(Game)

Post by synperiplanar »

while we're at it, is sixty-nine the smallest p4 solution to this?

Code: Select all

x = 4, y = 5, rule = b3s23
2b2o2$2bo$ob2o$ob2o!
one wrong move and you might not have ended up in this forum. if you like this forum, be grateful that the stars aligned in your favor.
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hotcrystal0
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Re: Oscilluction Coils(Game)

Post by hotcrystal0 »

get_snackeTWO wrote: April 27th, 2023, 8:19 am while we're at it, is sixty-nine the smallest p4 solution to this?

Code: Select all

x = 4, y = 5, rule = b3s23
2b2o2$2bo$ob2o$ob2o!
Probably, but here's a P3 solution:

Code: Select all

x = 6, y = 14, rule = LifeHistory
2.2A$3.A$.A$.A2C2A$5.A$.AC$C.2C$C.2C$.2A$5.A$.5A$.A$3.A$2.2A!
There's a lot you can do by just reassembling known components.
90 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
hotdogPi
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Re: Oscilluction Coils(Game)

Post by hotdogPi »

Next one. It's more of a puzzle (I'm thinking of a specific oscillator), but there are probably other solutions.

Code: Select all

x = 14, y = 14, rule = B3/S23
bo$bo2bo7b2o$2b3o6bo$3bo3b2ob2o$11b2o$3bo$3bo$10bo$10bo$b2o$2b2ob2o3bo
$2bo6b3o$2o7bo2bo$12bo!
User:HotdogPi/My discoveries

Periods discovered:

All evens ≤128 except 52,58,78,82,92,94,98,104,118,122

5-15,㉕-㉛,㉟㊺,51,63,65,73,75
1㊳㊵㊹㊼㊽,54,56,72,74,80,90,92
217,240,300,486,576

Guns: 20,21,32,54,55,57,114,117,124,126
SKOPs: 32,74,76,102,196
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May13
Posts: 1109
Joined: March 11th, 2021, 8:33 am

Re: Oscilluction Coils(Game)

Post by May13 »

May13 wrote: April 20th, 2023, 12:48 am It looks like my "13" pattern completely broke this game. So here's easier pattern:

Code: Select all

x = 7, y = 7, rule = LifeHistory
2B3A2B$BABABAB$A5BA$2A3B2A$A5BA$BABABAB$2B3A2B!
lime=alive, dark blue=dead.
I have p4 and p5 examples. Maybe someone else can find these too? p1-p3 are impossible.
It seems that nobody tried to complete this for a long time (more than 2 months), so I'm posting my solutions (p4 and p5):

Code: Select all

x = 94, y = 44, rule = B3/S23
18b2ob2o$19bobo43b2o4b3o4b2o$19bobo43bobo9bobo$11b2obob2obobob2obob2o
37bo2bobobo2bo$11bob2o2bobobobo2b2obo36bob4ob4obo$16bo2bobo2bo41bo11bo
$12b3obobobobobob3o36b2ob2o5b2ob2o$11bobob2obo3bob2obobo38bo7bo$11b2o
3bob5obo3b2o35b2o11b2o$15bo9bo39bob5ob5obo$15bob7obo41bo4bo4bo$3b2o2b
2o8bo2bo2bo8b2o2b2o27bo4bobobo4bo$3bo2bobo23bobo2bo27b15o$4bob2o9b2obo
b2o9b2obo32bo5bo$3b2obo9b9o9bob2o27b3obo5bob3o$7bob2o5bo3bo3bo5b2obo
17b2o3bob2ob2obobob2o5b2obobob2ob2obo3b2o$3bob4o5b2o3b3o3b2o5b4obo13bo
2b3obo3bob2ob2o7b2ob2obo3bob3o2bo$3b2o5b2ob2o4b3o4b2ob2o5b2o14b2o5b2ob
obobobob2ob2obobobobob2o5b2o$o5b3obo2b2o3bobobo3b2o2bob3o5bo13bob2obo
2bo2b3o2b5o2b3o2bo2bob2obo$6o2bobo3bob2o5b2obo3bobo2b6o13bobo2bo2b4o5b
3o5b4o2bo2bobo$6bobob2ob6o3b6ob2obobo18b2o4bob2o4b2obobobob2o4b2obo4b
2o$6o2bobo3bob2o5b2obo3bobo2b6o10bo2bo4bo2bo4b3o5b3o4bo2bo4bo2bo$o5b3o
bo2b2o3bobobo3b2o2bob3o5bo10bobo6b3o5b3o3b3o5b3o6bobo$3b2o5b2ob2o4b3o
4b2ob2o5b2o13bo2bo4bo2bo4b3o5b3o4bo2bo4bo2bo$3bob4o5b2o3b3o3b2o5b4obo
15b2o4bob2o4b2obobobob2o4b2obo4b2o$7bob2o5bo3bo3bo5b2obo20bobo2bo2b4o
5b3o5b4o2bo2bobo$3b2obo9b9o9bob2o16bob2obo2bo2b3o2b5o2b3o2bo2bob2obo$
4bob2o9b2obob2o9b2obo15b2o5b2obobobobob2ob2obobobobob2o5b2o$3bo2bobo
23bobo2bo13bo2b3obo3bob2ob2o7b2ob2obo3bob3o2bo$3b2o2b2o8bo2bo2bo8b2o2b
2o13b2o3bob2ob2obobob2o5b2obobob2ob2obo3b2o$15bob7obo39b3obo5bob3o$15b
o9bo43bo5bo$11b2o3bob5obo3b2o35b15o$11bobob2obo3bob2obobo35bo4bobobo4b
o$12b3obobobobobob3o38bo4bo4bo$16bo2bobo2bo40bob5ob5obo$11bob2o2bobobo
bo2b2obo35b2o11b2o$11b2obob2obobob2obob2o38bo7bo$19bobo43b2ob2o5b2ob2o
$19bobo44bo11bo$18b2ob2o43bob4ob4obo$67bo2bobobo2bo$65bobo9bobo$65b2o
4b3o4b2o!
Spaceship databases:
new-gliders.db (30683 gliders, square grid)
hex-gliders.db (668 gliders, hexagonal grid)
My scripts: new-glider.py v0.2, nbsearch2a.py, collector.py v0.3

-Dmitry Maitak
User avatar
May13
Posts: 1109
Joined: March 11th, 2021, 8:33 am

Re: Oscilluction Coils(Game)

Post by May13 »

hotdogPi wrote: June 27th, 2023, 9:07 am Next one. It's more of a puzzle (I'm thinking of a specific oscillator), but there are probably other solutions.

Code: Select all

x = 14, y = 14, rule = B3/S23
bo$bo2bo7b2o$2b3o6bo$3bo3b2ob2o$11b2o$3bo$3bo$10bo$10bo$b2o$2b2ob2o3bo
$2bo6b3o$2o7bo2bo$12bo!
I have no idea what this specific oscillator is, but I found p2, p3 and p4 solutions:

Code: Select all

x = 166, y = 76, rule = LifeSuper
4.M2.M.2M4.M.M.2M.M38.2M61.2M.2M.2M$2M2.4M.M.M2.M.2M.M.2M36.3M.M2.M
56.M.M.2M.M.M$.M6.M2.4M3.M35.2M2.M4.4M55.M10.M$M5.2M.2M4.M.M36.M2.M2.
M.M58.M4.4M4.M$2M3.M2.M.M.M.2M.2M3.2M31.2M.2M.M.2M56.2M2.M4.M2.2M$2.M
.M.G.M3.2M.M3.M2.M33.M.M2.M.M.M58.M.M2.M$2M.2M.G2.G3.M3.2G.M.M33.M2.
2M5.M52.5M.2M2.M.6M$.M5.3G.M2.M.G3.M.2M31.2M.M5.2M.M50.M18.M$M2.3M2.G
2.M2G.2G.2M.M36.M.2M3.M.M3.M47.2M.4M.M3.3M.2M$.2M.M2.M.2M3.M.2G2.M.2M
31.2M5.M.M2.M.3M48.M.M5.M4.M.M$2.M2.2M.G.M.3M4.2M2.M31.M2.M2.2M.M.M.M
50.M3.2M3.2M.2M3.M$2.M.2M2.G.M4.2M4.2M33.3M.2M.2M.M2.M50.3M7.M2.3M$.
2M4.2M4.M.G2.2M.M35.M2.M4.M2.2M53.3M4.3M$M2.2M4.3M.M.G.2M2.M33.M.2M3.
2M58.M3.M.2M3.M$2M.M2.2G.M3.2M.M2.M.2M25.2M4.M.M.M.M.M.8M10.2M37.M2.M
.M4.M2.M$2.M.2M.2G.2GM2.G2.3M2.M25.M4.M5.2M2.M4.M2.M2.2M.M2.M.M34.M2.
M.2M4.M.2M.M2.M$2M.M3.G.M2.M.3G5.M26.M.2M.2M.G5.5M3.M2.M.M.4M36.3M.M
2.2M3.M2.M.3M$.M.M.2G3.M3.G2.G.2M.2M26.M.M.M2.G2.G2M2.M2.2G2.3M7.M39.
M2.2M3.M2.M$.M2.M3.M.2M3.M.G.M.M25.3M4.M.M.3G.M4.G3.2M.2M.2M.2M.M34.
3M2.2M.M.M.3M.4M$2M3.2M.2M.M.M.M2.M3.2M17.2M3.M3.2M2.M.M2.G3.2G.2G11.
M.M2.M33.M2.M.M2.M.M.3M4.M$6.M.M4.2M.2M5.M18.M2.M.2M3.M.M.2M9.2G.2M.
2M2.M.M2.M.M35.2M3.M.2M6.M$5.M3.4M2.M6.M19.M.M2.M.3M2.3M2.G8.M.M3.2M.
M2.2M2.2M41.2M.M.M2.M$.2M.M.2M.M2.M.M.4M2.2M17.2M.2M5.M.M2.M2.G7.2M2.
2M2.2M5.M2.M36.M.M.M4.M.M$.M.2M.M.M4.2M.M2.M20.M2.M5.2M2.2M2.2M7.G2.M
2.M.M5.2M.2M37.2M.2M.M4.2M$40.2M2.2M2.M.2M3.M.M8.G2.3M2.3M.M2.M.M38.M
10.2M$41.M.M2.M.M2.2M.2M.2G9.2M.M.M3.2M.M2.M39.M2.4M2.M$41.M2.M.M11.
2G.2G3.G2.M.M2.2M3.M3.2M34.M2.2M.M6.M$42.M.2M.2M.2M.2M3.G4.M.3G.M.M4.
3M40.M2.2M.6M.M2.3M$43.M7.3M2.2G2.M2.2MG2.G2.M.M.M21.M7.2M.2M7.3M4.M
6.2M.M.2M8.2M.2M7.M$44.4M.M.M2.M3.5M5.G.2M.2M.M19.M.M.M5.M.M8.2M7.M.
2M.M.3M.3M7.M.M5.M.M.M$42.M.M2.M.2M2.M2.M4.M2.2M5.M4.M19.M.2M.M4.M.M.
2M5.M.M.M.M.2M3.M3.M10.M.M.M4.M.2M.M$42.2M10.8M.M.M.M.M.M4.2M15.2M.M
4.M2.2M2.M4.2M3.3M.G3.2M7.M9.2M3.2M2.M4.M.2M$62.2M3.2M.M21.M.M.M.2M.M
.M2.2M4.3M4.M2.G2MG.M5.2G3.2M.3M4.2M2.M.M.2M.M.M.M$56.2M2.M4.M2.M22.M
4.M.M.M.M2.M2.2M.M3.4M4.3G.3M2.GM.M2.3M.M3.2M2.M2.M.M.M.M4.M$56.M2.M.
2M.2M.3M20.M5.M.M.M.M.2M2.2M2.M5.2M4.G3.2G.2GM3.M5.M3.M2.2M.M.M.M2.M
4.M$57.M.M.M.2M2.M2.M19.2M2.M6.2M3.4M.M5.M2.M4.M4.M.2G.M2.2M2.M2.M2.
2M3.M3.M.M.M2.2M$54.3M.M2.M.M5.2M22.M.2M3.M2.M.M9.M.M.M3.MG9.3M.M.M.
2M2.4M.2M6.2M.M$54.M3.M.M3.2M.M22.2M.M5.2M2.M4.4M.M.M.M.M3.MG7.3M3.M.
M3.2M11.M4.M.2M$58.M.2M5.M.2M19.2M.M4.M11.2M3.M.M3.3M7.GM3.M.M.M.M.4M
4.M2.2M5.M.2M$59.M5.2M2.M23.M.2M6.2M.4M2.2M.M.M.3M9.GM3.M.M.M9.M.M2.M
3.2M.M$60.M.M.M2.M.M20.2M2.M.M.M3.M3.2M2.M2.M2.2M2.M.2G.M4.M4.M2.M5.M
.4M3.2M6.M2.2M$61.2M.M.2M.2M19.M4.M2.M.M.M.2M2.M3.M5.M3.M2G.2G3.G4.2M
5.M2.2M2.2M.M.M.M.M5.M$63.M.M2.M2.M19.M4.M.M.M.M2.M2.2M3.M.3M2.M.MG2.
3M.3G4.4M3.M.2M2.M2.M.M.M.M4.M$59.4M4.M2.2M20.M.M.M.2M.M.M2.2M4.3M.2M
3.2G5.M.G2MG2.M4.3M4.2M2.M.M.2M.M.M.M$59.M2.M.3M26.2M.M4.M2.2M3.2M9.M
7.2M3.G.3M3.2M4.M2.2M2.M4.M.2M$63.2M31.M.2M.M4.M.M.M10.M3.M3.2M.M.M.M
.M5.2M.M.M4.M.2M.M$96.M.M.M5.M.M7.3M.3M.M.2M.M7.2M8.M.M5.M.M.M$97.M7.
2M.2M8.2M.M.2M6.M4.3M7.2M.2M7.M$118.3M2.M.6M.2M2.M$123.M6.M.2M2.M$
123.M2.4M2.M$121.2M10.M$121.2M4.M.2M.2M$122.M.M4.M.M.M$120.M2.M.M.2M$
120.M6.2M.M3.2M$118.M4.3M.M.M2.M.M2.M$118.4M.3M.M.M.2M2.3M$122.M2.M3.
2M2.M$118.3M.M2.M3.2M2.M.3M$118.M2.M.2M.M4.2M.M2.M$121.M2.M4.M.M2.M$
122.M3.2M.M3.M$123.3M4.3M$120.3M2.M7.3M$119.M3.2M.2M3.2M3.M$120.M.M4.
M5.M.M$119.2M.3M3.M.4M.2M$118.M18.M$119.6M.M2.2M.5M$126.M2.M.M$121.2M
2.M4.M2.2M$121.M4.4M4.M$122.M10.M$123.M.M.2M.M.M$124.2M.2M.2M!
Next pattern:

Code: Select all

x = 5, y = 5, rule = B3/S23
b3o$3obo$o$bo2bo$b3o!
Spaceship databases:
new-gliders.db (30683 gliders, square grid)
hex-gliders.db (668 gliders, hexagonal grid)
My scripts: new-glider.py v0.2, nbsearch2a.py, collector.py v0.3

-Dmitry Maitak
hotdogPi
Moderator
Posts: 2295
Joined: August 12th, 2020, 8:22 pm

Re: Oscilluction Coils(Game)

Post by hotdogPi »

My intention:

Code: Select all

x = 16, y = 16, rule = LifeHistory
2.3A$2.C$2.C2.C7.2CA$3.3C6.C2.A$4.C3.2C.2C2.A$7.3A2.2C$4.CA$4.CA4.A$
5.A4.AC$10.AC$2.2C2.3A$A2.2C.2C3.C$A2.C6.3C$A2C7.C2.C$13.C$11.3A!
Solution to most recent puzzle:

Code: Select all

x = 78, y = 78, rule = LifeHistory
41.A6.A$40.A.2A2.2A.A$39.A2.A.2A.A2.A$33.2A4.A.2A4.2A.A4.2A$33.2A4.2A
2.A2.A2.2A4.2A$43.A2.A6$43.A2.A$33.2A4.2A2.A2.A2.2A4.2A$33.2A4.A.2A4.
2A.A4.2A$39.A2.A.2A.A2.A$40.A.2A2.2A.A$41.A6.A5$3.2A7.2A$3.2A7.2A$31.
3A$30.3A.A$30.A$31.A2.A$2.3A7.3A16.3A$.A2.A7.A2.A$A2.A9.A2.A$.3A9.3A
36.2C$.A2.2A5.2A2.A34.2C.2C$2.A11.A35.C2.2C$2.A11.A35.C3.C9.2A7.2A$.A
2.2A5.2A2.A35.C.C10.2A7.2A$.3A9.3A$A2.A9.A2.A$.A2.A7.A2.A$2.3A7.3A$
63.3A7.3A$62.A2.A7.A2.A$61.A2.A9.A2.A$62.3A9.3A$3.2A7.2A10.A.A35.A2.
2A5.2A2.A$3.2A7.2A9.A3.A35.A11.A$23.2A2.A35.A11.A$23.2A.2A34.A2.2A5.
2A2.A$24.2A36.3A9.3A$61.A2.A9.A2.A$62.A2.A7.A2.A$44.3A16.3A7.3A$43.A
2.A$47.A$43.A.3A$44.3A$64.2A7.2A$64.2A7.2A5$29.A6.A$28.A.2A2.2A.A$27.
A2.A.2A.A2.A$21.2A4.A.2A4.2A.A4.2A$21.2A4.2A2.A2.A2.2A4.2A$31.A2.A6$
31.A2.A$21.2A4.2A2.A2.A2.2A4.2A$21.2A4.A.2A4.2A.A4.2A$27.A2.A.2A.A2.A
$28.A.2A2.2A.A$29.A6.A!
User:HotdogPi/My discoveries

Periods discovered:

All evens ≤128 except 52,58,78,82,92,94,98,104,118,122

5-15,㉕-㉛,㉟㊺,51,63,65,73,75
1㊳㊵㊹㊼㊽,54,56,72,74,80,90,92
217,240,300,486,576

Guns: 20,21,32,54,55,57,114,117,124,126
SKOPs: 32,74,76,102,196
User avatar
hotcrystal0
Posts: 4690
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Oscilluction Coils(Game)

Post by hotcrystal0 »

May13 wrote: August 20th, 2022, 12:39 am
Next pattern:

Code: Select all

x = 7, y = 5, rule = B3/S23
bo2b3o$2o4bo$bo2b3o$bo4bo$3ob3o!
p1 and p2 are impossible.
Just to revive this thread:
P4 solution, but I can't find a solution of another period:

Code: Select all

x = 31, y = 17, rule = LifeHistory
3.2A7.2A$2.A.A7.A.A$2.A.A.2A.2A.A.A$3.A.A.A.A.A.A$5.A5.A$5.2A3.2A$5.A
CA.3C$5.2CA.2AC$3A2.ACA.3C2.3A$5.ACA.2AC$5.3C.3C$5.2A3.2A$5.A5.A$3.A.
A.A.A.A.A$2.A.A.2A.2A.A.A$2.A.A7.A.A$3.2A7.2A!
There's a lot you can do by just reassembling known components.
90 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
May13
Posts: 1109
Joined: March 11th, 2021, 8:33 am

Re: Oscilluction Coils(Game)

Post by May13 »

hotcrystal0 wrote: July 24th, 2023, 8:08 pm
May13 wrote: August 20th, 2022, 12:39 am
Next pattern:

Code: Select all

x = 7, y = 5, rule = B3/S23
bo2b3o$2o4bo$bo2b3o$bo4bo$3ob3o!
p1 and p2 are impossible.
Just to revive this thread:
P4 solution, but I can't find a solution of another period:

Code: Select all

x = 31, y = 17, rule = LifeHistory
3.2A7.2A$2.A.A7.A.A$2.A.A.2A.2A.A.A$3.A.A.A.A.A.A$5.A5.A$5.2A3.2A$5.A
CA.3C$5.2CA.2AC$3A2.ACA.3C2.3A$5.ACA.2AC$5.3C.3C$5.2A3.2A$5.A5.A$3.A.
A.A.A.A.A$2.A.A.2A.2A.A.A$2.A.A7.A.A$3.2A7.2A!
p5 solution:

Code: Select all

x = 81, y = 17, rule = LifeHistory
34.2A9.2A$2A2.A4.2A4.2A3.2A4.2A7.A2.2A.2A2.A7.2A4.2A3.2A4.2A4.A2.2A$A
2.A.A2.A2.A3.2A2.A2.A3.A.A.2A3.A.A.A.A.A.A3.2A.A.A3.A2.A2.2A3.A2.A2.A
.A2.A$.2A.A2.A.2A.A6.A.A6.A.A.A.2A.A5.A.2A.A.A.A6.A.A6.A.2A.A2.A.2A$
4.A.2A.A2.7A.A.3A2.2A3.A.A2.2A3.2A2.A.A3.2A2.3A.A.7A2.A.2A.A$4.A.A4.A
8.A.A2.A2.2A2.A2.A2.2A.2A2.A2.A2.2A2.A2.A.A8.A4.A.A$3.2A2.3A.2A.A2.2A
.3A.2A.A.A.2A.2A.ACA.3C.2A.2A.A.A.2A.3A.2A2.A.2A.3A2.2A$4.A4.2A.A3.A
4.A5.3A.A2.A2.2CA.2AC2.A2.A.3A5.A4.A3.A.2A4.A$2A.2A9.A2.4A3.2A5.2A4.A
CA.3C4.2A5.2A3.4A2.A9.2A.2A$4.A4.2A.A3.A4.A5.3A.A2.A2.ACA.2AC2.A2.A.
3A5.A4.A3.A.2A4.A$3.2A2.3A.2A.A2.2A.3A.2A.A.A.2A.2A.3C.3C.2A.2A.A.A.
2A.3A.2A2.A.2A.3A2.2A$4.A.A4.A8.A.A2.A2.2A2.A2.A2.2A.2A2.A2.A2.2A2.A
2.A.A8.A4.A.A$4.A.2A.A2.7A.A.3A2.2A3.A.A2.2A3.2A2.A.A3.2A2.3A.A.7A2.A
.2A.A$.2A.A2.A.2A.A6.A.A6.A.A.A.2A.A5.A.2A.A.A.A6.A.A6.A.2A.A2.A.2A$A
2.A.A2.A2.A3.2A2.A2.A3.A.A.2A3.A.A.A.A.A.A3.2A.A.A3.A2.A2.2A3.A2.A2.A
.A2.A$2A2.A4.2A4.2A3.2A4.2A7.A2.2A.2A2.A7.2A4.2A3.2A4.2A4.A2.2A$34.2A
9.2A!
Spaceship databases:
new-gliders.db (30683 gliders, square grid)
hex-gliders.db (668 gliders, hexagonal grid)
My scripts: new-glider.py v0.2, nbsearch2a.py, collector.py v0.3

-Dmitry Maitak
User avatar
hotcrystal0
Posts: 4690
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Oscilluction Coils(Game)

Post by hotcrystal0 »

Next:(once again, this is more of a puzzle)

Code: Select all

x = 5, y = 6, rule = B3/S23
2b2o$bo2bo$bo2bo$o2b2o$obo$bo!
There's a lot you can do by just reassembling known components.
90 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
hotdogPi
Moderator
Posts: 2295
Joined: August 12th, 2020, 8:22 pm

Re: Oscilluction Coils(Game)

Post by hotdogPi »

Solved with Gabriel's p138

Code: Select all

x = 23, y = 23, rule = LifeHistory
11.3C$10.C2.C$10.C3.CA$11.2C2.C$13.2CA3$2.3A$2.A.A$2A2.A$A2.A16.2A$A
2.A15.A2.A$.2A16.A2.A$18.A2.2A$18.A.A$18.3A3$7.3A$7.A2.2A$7.2A3.A$9.A
2.A$9.3A!
User:HotdogPi/My discoveries

Periods discovered:

All evens ≤128 except 52,58,78,82,92,94,98,104,118,122

5-15,㉕-㉛,㉟㊺,51,63,65,73,75
1㊳㊵㊹㊼㊽,54,56,72,74,80,90,92
217,240,300,486,576

Guns: 20,21,32,54,55,57,114,117,124,126
SKOPs: 32,74,76,102,196
User avatar
hotcrystal0
Posts: 4690
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Oscilluction Coils(Game)

Post by hotcrystal0 »

hotdogPi wrote: July 25th, 2023, 8:47 am Solved with Gabriel's p138

Code: Select all

x = 23, y = 23, rule = LifeHistory
11.3C$10.C2.C$10.C3.CA$11.2C2.C$13.2CA3$2.3A$2.A.A$2A2.A$A2.A16.2A$A
2.A15.A2.A$.2A16.A2.A$18.A2.2A$18.A.A$18.3A3$7.3A$7.A2.2A$7.2A3.A$9.A
2.A$9.3A!
You have to do another period.
There's a lot you can do by just reassembling known components.
90 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
hotcrystal0
Posts: 4690
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Oscilluction Coils(Game)

Post by hotcrystal0 »

Since no one attempted to do another period, here is the intended solution:

Code: Select all

x = 35, y = 26, rule = LifeHistory
6$14.A$14.3A$17.A$16.2A2$20.2C$19.C2.C$19.C2.C$18.C2.2C$18.C.C7.A$19.
C7.A.A$25.2A2.A$25.A2.A$25.A2.A$26.2A2$30.2A$30.A$31.3A$33.A!
Next:

Code: Select all

x = 8, y = 9, rule = EV2QuadColor
5.3F$5.FAF$5.FAF$5.FAF$3.2B3F$2.B2.B$.B.2B$.B$2B!
Red must be alive in all generations, and dark blue must be dead in [s]all generations.[/s] generation 0.
Last edited by hotcrystal0 on July 31st, 2023, 9:04 pm, edited 2 times in total.
There's a lot you can do by just reassembling known components.
90 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
hotdogPi
Moderator
Posts: 2295
Joined: August 12th, 2020, 8:22 pm

Re: Oscilluction Coils(Game)

Post by hotdogPi »

Impossible. The light blue S1e cells will die, and there's no way to get them back without touching the dark blue.
User:HotdogPi/My discoveries

Periods discovered:

All evens ≤128 except 52,58,78,82,92,94,98,104,118,122

5-15,㉕-㉛,㉟㊺,51,63,65,73,75
1㊳㊵㊹㊼㊽,54,56,72,74,80,90,92
217,240,300,486,576

Guns: 20,21,32,54,55,57,114,117,124,126
SKOPs: 32,74,76,102,196
User avatar
hotcrystal0
Posts: 4690
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Oscilluction Coils(Game)

Post by hotcrystal0 »

hotdogPi wrote: July 31st, 2023, 8:25 pm Impossible. The light blue S1e cells will die, and there's no way to get them back without touching the dark blue.
I fixed it. Sadly there’s no strikethrough tag
There's a lot you can do by just reassembling known components.
90 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
hotcrystal0
Posts: 4690
Joined: July 3rd, 2020, 5:32 pm
Location: wherever you think I am

Re: Oscilluction Coils(Game)

Post by hotcrystal0 »

I know this is a doublepost, but since there's no one, here is a new pattern:

Code: Select all

x = 7, y = 5, rule = B3/S23
3bobo$o5bo$b2o2b2o$3obobo$b5o!
There's a lot you can do by just reassembling known components.
90 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
User avatar
HerscheltheHerschel
Posts: 589
Joined: September 4th, 2023, 5:23 am

Re: Oscilluction Coils(Game)

Post by HerscheltheHerschel »

strictly no billiard table stabilizations

Code: Select all

x = 10, y = 10, rule = B3/S23
b3o$o3bo$o3bo$o3bo$b3o$6b3o$5bo3bo$5bo3bo$5bo3bo$6b3o!
Last edited by HerscheltheHerschel on November 8th, 2023, 10:07 am, edited 1 time in total.
superstrings, fuses, waves, wicks, and agars are cool
30P5H2V0 IS A BAD, UNMEMORIZABLE NAME
NEW ACCOUNT: hth3
hotdogPi
Moderator
Posts: 2295
Joined: August 12th, 2020, 8:22 pm

Re: Oscilluction Coils(Game)

Post by hotdogPi »

HerscheltheHerschel wrote: November 8th, 2023, 9:49 am

Code: Select all

x = 10, y = 10, rule = B3/S23
b3o$o3bo$o3bo$o3bo$b3o$6b3o$5bo3bo$5bo3bo$5bo3bo$6b3o!

Code: Select all

x = 16, y = 16, rule = B3/S23
4bo$2b3o5bo$bo7bobo$bo2b3o2bobo$2obo3bobob2o$3bo3bo2bo2bo$3bo3bo3b3o$
4b3o$9b3o$2b3o3bo3bo$2bo2bo2bo3bo$3b2obobo3bob2o$4bobo2b3o2bo$4bobo7bo
$5bo5b3o$11bo!
User:HotdogPi/My discoveries

Periods discovered:

All evens ≤128 except 52,58,78,82,92,94,98,104,118,122

5-15,㉕-㉛,㉟㊺,51,63,65,73,75
1㊳㊵㊹㊼㊽,54,56,72,74,80,90,92
217,240,300,486,576

Guns: 20,21,32,54,55,57,114,117,124,126
SKOPs: 32,74,76,102,196
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