B3-jkqy5y7e/S2-n3aciy4-ein5k6k

For discussion of other cellular automata.
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pipsqueek
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B3-jkqy5y7e/S2-n3aciy4-ein5k6k

Post by pipsqueek »

most of the technology in this rule relies on this 2c/7 failed replicator

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x = 3, y = 4, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
bo$obo$obo$bo!
it can be stabilized into a chaotic replicator, as well as a rule 90 replicator and blinker puffer

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x = 19, y = 84, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
bo3bo$obobobo10bo$bo3bo10bobo$bo3bo10bobo$obobobo10bo$bo3bo35$7bo$6bob
o$6bobo$7bo3$5bo$4bobo$4bobo$5bo30$6bo3bo$5bobobobo$2bo2bobobobo$bobo
2bo3bo$2bo!
its gunnable, and spaceshipable

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x = 129, y = 122, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
5$85bo3bo$84bobobobo$84bobobobo$85bo3bo3$87bo3bo$86bobobobo3bo$86bobob
obo2bobo$87bo3bo2bobo$95bo$95bo$87bo3bo2bobo$86bobobobo2bobo$86bobobob
o3bo$87bo3bo3$85bo3bo$84bobobobo$84bobobobo$85bo3bo9$39bo3bo$38bobobob
o$38bobobobo$39bo3bo3$41bo3bo$40bobobobo3bo$40bobobobo2bobo34bo$41bo3b
o2bobo34bobo$49bo35bobo$86bo$39bo3bo$38bobobobo$38bobobobo43bo$39bo3bo
43bobo5bo$87bobo4bobo$88bo4bobo$94bo4$96bo$88bo3bo2bobo$87bobobobo2bo$
87bobobobo$88bo3bo$98bo$98bo$98bo2$99bo$93bo4bobo$92bobo4bobo$92bobo5b
o$93bo3$91bo$90bobo$90bobo$91bo22$54bo3bo$48bo4bobobobo4bo$47bobo4bo3b
o4bobo$47bobo4bo3bo4bobo$48bo4bobobobo4bo$54bo3bo2$69bo$63bo4bobo$62bo
bo4bo$62bobo$63bo$99bo$70b3o18b2o5bobo18bo$54bo3bo32b2o5bobo17bobo$48b
o4bobobobo4bo34bo17bobo$47bobo4bo3bo4bobo52bo$47bobo4bo3bo4bobo$48bo4b
obobobo4bo$54bo3bo!
a normal gun

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x = 71, y = 47, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
9$10bo$9bobo$8bobo$9bo17$10b2o$9bo2bo$10b2o4$39bo$38b3o$10b2o26bo$10b
2o2$19bo5bo3bo3bo$17b2obo2bo2bobobobo2bo$15b2o2bo3bo5bo5bo7bo$15b2o2bo
3bo5bo5bo6bobo$17b2obo2bo2bobobobo2bo5bobo$19bo5bo3bo3bo8bo!
a synthesis of a spaceship using the R-pentomino spaceship (R for short)

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x = 76, y = 63, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
$31bo$31b3o$32bo7$51bo$49b3o$50bo9$51bo$8b2o39b3o$9b2o39bo$9bo6$61b2o$
60b2o$61bo5$53bo$52b2o$53b2o13$36bo$35b3o$37bo!
I might also try to apgsearch this rule.

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x=17,y=16,rule=B3/S23
3bo3bobo2bob2o$bobo4bo4b4o$bobo5bobo2b3o$b2obob2o3b2o$3o4b2ob2o2b2o$4b
o4bo$4b2obobob2ob3o$3ob3o2b2o$b3o2bobobo5bo$o3b2o3bobo2b2o$4bo3bob2o3b
o$2obo2bobobo2b2o$3b3o5bo2b2o$2obo4bo2bob2o$o3bob2obo3b2o$2bo8bobobo![[ STOP 3 GPS 4 ]]
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FWKnightship
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Re: B3-jkqy5y7e/S2-n3aciy4-ein5k6k

Post by FWKnightship »

Growing ship:

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x = 6, y = 118, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
b4o2$o4bo2$b4o19$bo2bo$ob2obo$bo2bo2$bo2bo$ob2obo$bo2bo10$bo2bo$ob2obo
$bo2bo10$bo2bo$ob2obo$bo2bo31$b4o2$o4bo2$b4o4$b4o2$o4bo2$b4o19$bo2bo$o
b2obo$bo2bo!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.
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pipsqueek
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Re: B3-jkqy5y7e/S2-n3aciy4-ein5k6k

Post by pipsqueek »

this thread is kind of dead. so here's some new things

smaller gun

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x = 47, y = 10, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
7b2o$7b2o4$29bo$bo26bobo14bo$obo25bobo13bobo$bobo25bo13bobo$2bo41bo!
breeder

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x = 58, y = 77, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
3$21b2o$21b2o$15b2o4b2o$15b2o$15b2o4b2o$21b2o$15b2o4b2o$15b2o$15b2o5bo
$18b2o2bo$18b2o2bo2$12bo5b2o2bo$12bo5b2o2bo$12bo9bo6$12bo$12bo$12bo6$
12bo$12bo$12bo$22b4o2$16b4obo4bo2$15bo4bob4o$12bo3bo2bo$12bo$12bo3bo2b
o$15bo4bo2$16b4o16$16b4o2$15bo4bo2$16b4o$22b3o$22bobo$16bo2bo2bobo$15b
ob2obob3o$16bo2bo!
a c/3 spaceship

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x = 22, y = 26, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
6$6bo3bo$5bobobobo$5bobobobo$8bo$8bo$7b3o$8bo$4b5o$4bo3bo$8b2o$7b2o!
shuttles

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x = 169, y = 12, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
92bo3bo$86bo4bobobobo4bo$85bobo4bo3bo4bobo$85bobo4bo3bo4bobo$86bo4bobo
bobo4bo65bo$78bo13bo3bo71bo$78bo15bo3bo69bo$32bo45bo9bo4bobobobo4bo$2o
29bobo19b2o32bobo4bo3bo4bobo$2o29bobo19b2o32bobo4bo3bo4bobo$32bo55bo4b
obobobo4bo$94bo3bo!
some synthesizes

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x = 176, y = 77, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
12$39bo33b2o$37b3o32b2o36bo$38bo34bo36b3o$111bo$59b2o$60b2o$60bo3$106b
2o$106b2o$105bobo3$22b2o$23b2o52bo$23bo52b2o$77b2o4$40b2o69bo$26b2o11b
2o69b3o$27b2o11bo69bo$27bo$143b2o$142b2o$62bo80bo$61b3o98b2o$61bo67b2o
30b2o$130b2o30bo$25b2o103bo$24b2o$25bo$80b2o$12b2o21bo43b2o$13b2o18b3o
27b2o15bo$13bo20bo28b2o$62bobo5$99b2o$28b2o68b2o$29b2o68bo$29bo6$24b2o
$24b2o111bo$23bobo62bo47b3o$42b2o43b3o46bo$41b2o44bo$42bo!

TODO
  • find a rake
  • a gun for a replicator spaceship
  • speeds other than c/2, 2c/7, and c/3
  • diagonal spaceship?

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x=17,y=16,rule=B3/S23
3bo3bobo2bob2o$bobo4bo4b4o$bobo5bobo2b3o$b2obob2o3b2o$3o4b2ob2o2b2o$4b
o4bo$4b2obobob2ob3o$3ob3o2b2o$b3o2bobobo5bo$o3b2o3bobo2b2o$4bo3bob2o3b
o$2obo2bobobo2b2o$3b3o5bo2b2o$2obo4bo2bob2o$o3bob2obo3b2o$2bo8bobobo![[ STOP 3 GPS 4 ]]
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LaundryPizza03
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Re: B3-jkqy5y7e/S2-n3aciy4-ein5k6k

Post by LaundryPizza03 »

2c/5o is surprisingly easy:

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x = 13, y = 12, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
bo$2o3bo4b3o$bob3o3b2obo$10bo$3b2o2bo$3bob2obo$3bob2obo$3b2o2bo$10bo$b
ob3o3b2obo$2o3bo4b3o$bo!
c/5o partial:

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x = 19, y = 8, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
18bo$b3o10b3obo$o2bob3ob4ob2o$b3o3bob4obo2b2o$16b2o$9bo4bo3bo$9bo3b3o
2bo$10bo4bo2bo!
EDIT: c/8d and c/5d partials; no other easy speeds are apparent.

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x = 46, y = 21, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
2b3o31bo$bob2o30b2obo$o4bo30b3obo$3bo2b3o25bo3bo2bo$b2o30bob2ob3o$4b2o
b2ob2o21bob2ob2o$4b3obobobo25bobo$8b2ob2o2b2o18b3obob5o$6b2ob2obo4bo
11b2o4b2obobo$6bobob2obo2b2o10bo8b3o$9bob2obobobo7bo2b2ob2o2b2o4bo$10b
ob2ob3obo5b3ob2ob2ob3obobo$10b2ob2o4bo7bo4bob4o$10bobo2b2o2b2o5b6ob2o
3b2o$10bobo2bobobobo7b2obobobob2o$10b2ob2o2bo9bobobobo$13b2obobo9bo3bo
3bo$32bo$16b2o14bo$32bobo$32bo!

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x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
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Re: B3-jkqy5y7e/S2-n3aciy4-ein5k6k

Post by Naszvadi »

pipsqueek wrote: January 22nd, 2023, 9:59 pm this thread is kind of dead. so here's some new things

smaller gun

Code: Select all

x = 47, y = 10, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
7b2o$7b2o4$29bo$bo26bobo14bo$obo25bobo13bobo$bobo25bo13bobo$2bo41bo!
...
Smallest area?

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x = 30, y = 11, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
2ob3ob3o5b3o5b3o2bo$2ob3ob3o5b3o5b2o2bobo$25b2obo$27bo4$2ob3ob3o5b3o5b
3o2bo$2ob3ob3o5b3o5b2o2bobo$25b2obo$27bo!
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Re: B3-jkqy5y7e/S2-n3aciy4-ein5k6k

Post by Period1GliderGun »

Naszvadi wrote: January 24th, 2023, 3:02 am
pipsqueek wrote: January 22nd, 2023, 9:59 pm this thread is kind of dead. so here's some new things

smaller gun

Code: Select all

x = 47, y = 10, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
7b2o$7b2o4$29bo$bo26bobo14bo$obo25bobo13bobo$bobo25bo13bobo$2bo41bo!
...
Smallest area?

Code: Select all

x = 30, y = 11, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
2ob3ob3o5b3o5b3o2bo$2ob3ob3o5b3o5b2o2bobo$25b2obo$27bo4$2ob3ob3o5b3o5b
3o2bo$2ob3ob3o5b3o5b2o2bobo$25b2obo$27bo!
21x6:

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x = 21, y = 4, rule = B3-jkqy5y7e/S2-n3aciy4-ein5k6k
7b3o5b3o$bo5b3o5b2o2bo$obo14b2obo$bo17bo!
Currently on another planet.

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x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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