Blorpus ( Game )

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BokaBB
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Location: Serbia

Blorpus ( Game )

Post by BokaBB »

Citizens are in fear ! A gigantic monster called Blorpus has appeared in the Conway City !

.... or , maybe not . In this game there is a monster called Blorpus which we need to destroy . Let ' s say that this is the very first Blorpus :

Code: Select all

x = 104, y = 109, rule = B3/S23
29b2o$28bobo$28b2o9$38b2o$38b2o6$65b2o$65b2o4$36bo$35bobo9bo$35bobo8bo
bo$36bo9b2o$30b2o$29bo2bo7b2o$30b2o7bo2bo$40b2o25b3o$56b3o$32bo$32bo$
32bo$54b2o$54b2o5$70b3o2$67b2o$67b2o9bo$78bo$33b3o42bo$52b3o$71b2o$71b
2o$35b2o$35b2o38b2o$75b2o$31b2o$31b2o$21bo$20bobo$20b2o12$9b3o$25b2o$
5b3o17b2o4$25b2o$24bo2bo$25b2o$22bo$21bobo$21bobo$22bo2$17b2o7b2o$16bo
2bo5bo2bo$17b2o7b2o2$22bo$21bobo$21bobo$22bo!

Players should at their turns launch a single glider , which must have come from the area outside of the bounding diamond of the monster ( to prevent unrealistic combinations where by backtracking we would see that there was an object in its direction , implying that it originated from inside the monster ) and try their best to do it in such a way that it reduces the population of the pattern maximally . However , it is allowed to sometimes change other ' s recent moves if your own is better , but please only do it minimally and only if your own are a lot better . It is also allowed to play suboptimally compared to the best move which you could find if those suboptimal moves are better in bringing the objects closer together , since a sea of widely separated objects would be a long and boring work to clean .
Do not mind if a glider , a xWSS or any other spaceship is made as a byproduct of the collision and please for that reason do not count it in the pattern size .
Once one Blorpus is eradicated without a trace ( apart from spaceships ) someone else should make a new Blorpus .
Please do not play twice in a row .
I will play first .

Code: Select all

x = 105, y = 115, rule = B3/S23
7$35b2o$34bobo$34b2o9$44b2o$44b2o6$71b2o$71b2o4$42bo$41bobo9bo$41bobo
8bobo$42bo9b2o$36b2o$35bo2bo7b2o$36b2o7bo2bo$46b2o25b3o$62b3o$38bo$38b
o$38bo$60b2o$60b2o5$76b3o2$73b2o$73b2o9bo$84bo$39b3o42bo$58b3o$77b2o$
77b2o$41b2o$41b2o38b2o$81b2o$37b2o$37b2o$27bo$26bobo$26b2o12$15b3o$31b
2o$11b3o17b2o4$31b2o$30bo2bo$31b2o$28bo$27bobo$27bobo$28bo2$23b2o7b2o$
22bo2bo5bo2bo$23b2o7b2o2$28bo$27bobo$27bobo$28bo3$35b3o$35bo$36bo!

Previous population : 127
New population : 107
Good morning / afternoon / evening / night !
Enjoy your life and all the best !
Have a suuuuperior day !

BokaBB
Last edited by BokaBB on June 8th, 2022, 1:12 am, edited 1 time in total.
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I'd love to befriend anybody who's interested.
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confocaloid
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Re: Blorpus ( Game )

Post by confocaloid »

Previous population: 107
New population: 95

Code: Select all

x = 74, y = 113, rule = B3/S23
63bo$62bo$62b3o10$23b2o$22bobo$22b2o9$32b2o$32b2o6$59b2o$59b2o4$30bo$
29bobo9bo$29bobo8bobo$30bo9b2o$24b2o$23bo2bo7b2o$24b2o7bo2bo25bo$34b2o
15bo10bo$51bo10bo$51bo$25b3o2$48b2o$48b2o4$65bo$65bo$65bo$61b2o$61b2o$
28bo42b3o$28bo18bo$28bo18bo$47bo17b2o$65b2o$29b2o$29b2o38b2o$69b2o$25b
2o$25b2o$15bo$14bobo$14b2o11$4bo$4bo$o3bo$o$o16$22b2o$22b2o2$31bo$30bo
bo$29bo2bo$30b2o6$14b3o!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
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Re: Blorpus ( Game )

Post by GUYTU6J »

Do you forget what dvgrn said about a similar "game" of yours?
dvgrn wrote: September 10th, 2021, 8:28 am
BokaBB wrote: September 8th, 2021, 12:49 pm Will do my best to solve your puzzles!
BokaBB wrote: September 9th, 2021, 2:03 pmCan you solve the second puzzle, please?
Nope, I already solved one of yours -- you have to take a turn before I'll do anything else.

If you spent less time making up puzzles and more time trying to solve them yourself, I think you'd be much more likely to start to be able to design puzzles that would be more interesting to more people. The two you've created here so far amount to shooting down a big random assortment of stuff, with the goal of making another random assortment of stuff, for no obvious reason.

People have tried to explain to you before that this kind of thing gets old very fast, especially when you keep generating more of the same without trying to improve them.
...
BokaBB
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Joined: December 30th, 2019, 11:55 am
Location: Serbia

Re: Blorpus ( Game )

Post by BokaBB »

GUYTU6J wrote: June 6th, 2022, 11:38 pm Do you forget what dvgrn said about a similar "game" of yours?
dvgrn wrote: September 10th, 2021, 8:28 am
BokaBB wrote: September 8th, 2021, 12:49 pm Will do my best to solve your puzzles!
BokaBB wrote: September 9th, 2021, 2:03 pmCan you solve the second puzzle, please?
Nope, I already solved one of yours -- you have to take a turn before I'll do anything else.

If you spent less time making up puzzles and more time trying to solve them yourself, I think you'd be much more likely to start to be able to design puzzles that would be more interesting to more people. The two you've created here so far amount to shooting down a big random assortment of stuff, with the goal of making another random assortment of stuff, for no obvious reason.

People have tried to explain to you before that this kind of thing gets old very fast, especially when you keep generating more of the same without trying to improve them.
...
That is not very relevant here , and I really find it completely fine to just go with random puzzles , with non - random ones even being a somewhat poorer choice as they might have very simple and obvious solutions , something not much appreciable here .

I could probably do this much better , but here is my next move :
Previous population : 95
New population 88

Code: Select all

x = 159, y = 167, rule = B3/S23
39$65b2o$64bobo$64b2o9$74b2o$74b2o6$101b2o$101b2o4$72bo$71bobo9bo$71bo
bo8bobo$72bo9b2o2$112bo$104bo6bo$93bo10bo6b3o$93bo10bo$93bo$67b3o2$90b
2o$90b2o4$107bo$107bo$107bo$103b2o$103b2o$70bo42b3o$70bo18bo$70bo18bo$
89bo17b2o$107b2o$71b2o$71b2o38b2o$111b2o$67b2o$67b2o$57bo$56bobo$56b2o
11$46bo$46bo$42bo3bo$42bo$42bo16$64b2o$64b2o2$73bo$72bobo$71bo2bo$72b
2o6$56b3o!

Good morning / afternoon / evening / night !
Enjoy your life and all the best !
Have a suuuuperior day !

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

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dl-rs
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Re: Blorpus ( Game )

Post by dl-rs »

This is mine. :? :? :?

Code: Select all

x = 74, y = 102, rule = B3/S23
24b2o$23bobo$23b2o9$33b2o$33b2o6$60b2o$60b2o4$31bo$30bobo9bo$30bobo8b
obo$31bo9b2o4$62b3o$51b3o$27bo$27bo$27bo$49b2o$49b2o8$73bo$73bo$28b3o
42bo$47b3o$66b2o$66b2o$30b2o$30b2o38b2o$70b2o$26b2o$26b2o$16bo$15bobo
$15b2o4$36b3o$36bo$37bo6$4b3o2$3o17$23b2o$23b2o2$32bo$31bobo$30bo2bo$
31b2o5$16bo$16bo$16bo!
This is better.

Previous population: 88
New population: 79
Roaming OCA randomly.

Code: Select all

x = 23, y = 11, rule = B2n3-jknr4ky5-eqry6ik7c8/S234cktwz5ai6-ci7c
2bo2b3o2bo7bo2bo$b2ob5ob2o6b2ob2o$2bo2b3o2bo7bo2bo4$10b2o$b3o5bobo$2o
b2o4b3o$b3o5bobo$10b2o!
BokaBB
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Location: Serbia

Re: Blorpus ( Game )

Post by BokaBB »

dl-rs wrote: June 7th, 2022, 5:32 am This is mine. :? :? :?

Code: Select all

x = 74, y = 102, rule = B3/S23
24b2o$23bobo$23b2o9$33b2o$33b2o6$60b2o$60b2o4$31bo$30bobo9bo$30bobo8b
obo$31bo9b2o4$62b3o$51b3o$27bo$27bo$27bo$49b2o$49b2o8$73bo$73bo$28b3o
42bo$47b3o$66b2o$66b2o$30b2o$30b2o38b2o$70b2o$26b2o$26b2o$16bo$15bobo
$15b2o4$36b3o$36bo$37bo6$4b3o2$3o17$23b2o$23b2o2$32bo$31bobo$30bo2bo$
31b2o5$16bo$16bo$16bo!
This is better.

Previous population: 88
New population: 79
Something does not fit . With the glider the initial population in this example should be 93 , but it is 91 instead .
Good morning / afternoon / evening / night !
Enjoy your life and all the best !
Have a suuuuperior day !

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

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yujh
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Re: Blorpus ( Game )

Post by yujh »

BokaBB wrote: June 7th, 2022, 6:25 am snip
Something does not fit . With the glider the initial population in this example should be 93 , but it is 91 instead .
Good morning / afternoon / evening / night !
Enjoy your life and all the best !
Have a suuuuperior day !

BokaBB
I don’t see anything wrong with that pattern.
BokaBB
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Location: Serbia

Re: Blorpus ( Game )

Post by BokaBB »

yujh wrote: June 7th, 2022, 8:29 am
BokaBB wrote: June 7th, 2022, 6:25 am snip
Something does not fit . With the glider the initial population in this example should be 93 , but it is 91 instead .
Good morning / afternoon / evening / night !
Enjoy your life and all the best !
Have a suuuuperior day !

BokaBB
I don’t see anything wrong with that pattern.
You can select it and place into Golly . It says that the population is 91 , but it should be 88 + 5 from a glider = 93 .
Good morning / afternoon / evening / night !
Enjoy your life and all the best !
Have a suuuuperior day !

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
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yujh
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Re: Blorpus ( Game )

Post by yujh »

BokaBB wrote: June 7th, 2022, 9:28 amsnip

BokaBB
Lifeviewer said 93.
BokaBB
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Location: Serbia

Re: Blorpus ( Game )

Post by BokaBB »

Please sorry only so much .
Please try to prevent a sea with objects at very large distances from each other from arising if you can ! That would be a really boring thing to clear .
Previous population : 79
New population :72

Code: Select all

x = 96, y = 110, rule = B3/S23
6$37b2o$36bobo$36b2o9$46b2o$46b2o6$73b2o$73b2o4$44bo$43bobo9bo$43bobo
8bobo$44bo9b2o4$75b3o$64b3o$40bo$40bo$40bo$62b2o$62b2o6$23bo$24bo$22b
3o61bo$86bo$86bo$60b3o$79b2o$79b2o2$83b2o$83b2o10$44bo$43bobo$42bo2bo$
43b2o4$17b3o2$13b3o17$36b2o$36b2o2$45bo$44bobo$43bo2bo$44b2o5$29bo$29b
o$29bo!

Good morning / afternoon / evening / night !
Enjoy your life and all the best !
Have a suuuuperior day !

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
User avatar
confocaloid
Posts: 6697
Joined: February 8th, 2022, 3:15 pm
Location: learn to protect yourself against stray gliders and sparks and self-destruct mechanisms

Re: Blorpus ( Game )

Post by confocaloid »

Previous population: 72
New population: 65

Code: Select all

x = 87, y = 102, rule = B3/S23
24b2o$23bobo$23b2o9$33b2o$33b2o6$60b2o$60b2o4$31bo$30bobo9bo$30bobo8bo
bo$31bo9b2o4$62b3o$51b3o$27bo$27bo$27bo$49b2o$49b2o8$73bo$73bo$73bo$
47b3o$66b2o$66b2o2$70b2o$70b2o17$4b3o2$3o6$84b3o$84bo$85bo9$23b2o$23b
2o2$32bo$31bobo$30bo2bo$31b2o5$16bo$16bo$16bo!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
HotWheels9232
Posts: 559
Joined: May 25th, 2022, 9:10 pm
Location: Help! I got dragged away into the middle of nowhere by a LWSS which suddenly launched from a soup

Re: Blorpus ( Game )

Post by HotWheels9232 »

77-->61
Sorry that this is not outside the bounding diamond, but you can easily convince yourself that it is not in the way of anything.

Code: Select all

x = 74, y = 107, rule = B3/S23
62bobo$62b2o$63bo3$24b2o$23bobo$23b2o9$33b2o$33b2o6$60b2o$60b2o4$31bo$
30bobo9bo$30bobo8bobo$31bo9b2o4$62b3o$51b3o$27bo$27bo$27bo$49b2o$49b2o
8$73bo$73bo$73bo$47b3o$66b2o$66b2o2$70b2o$70b2o17$4b3o2$3o17$23b2o$23b
2o2$32bo$31bobo$30bo2bo$31b2o5$16bo$16bo$16bo!
My rules:
B34q/S23-k(ObliquePufferLife) and
B2n3-n4c5c/S234cz5cPM me to get some help on making rules!

Code: Select all

x = 8, y = 5, rule = B3-k/S23
2o3b2o$obo2bobo$2bo2bo$bo$b2o!
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squareroot12621
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Re: Blorpus ( Game )

Post by squareroot12621 »

61→54.

Code: Select all

x = 83, y = 101, rule = B3/S23
23b2o$22bobo$22b2o9$32b2o$32b2o6$59b2o$59b2o10$62bo$51bo10bo$51bo10bo
$51bo$25b3o2$48b2o$48b2o9$71b3o$47bo$47bo$47bo17b2o$65b2o2$69b2o$69b2o
5$80b3o$80bo$81bo9$4bo$4bo$o3bo$o$o16$22b2o$22b2o2$31bo$30bobo$29bo2b
o$30b2o6$14b3o! [[ ZOOM 4 THEME Mono GPS 30 AUTOSTART T 0 PAUSE 1 T 100 PAUSE 1 LOOP 101 ]]
BokaBB
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Location: Serbia

Re: Blorpus ( Game )

Post by BokaBB »

It is alright to change the way how we take down the Blorpus by changing other's moves like what HotWheels9232 did , but please do not do it often and only if your improvement is vastly superior . You can also do it suboptimally if it reduces the vastness of the pattern better .
Previous population : 54
New population : 47

Code: Select all

x = 109, y = 112, rule = B3/S23
3$42b2o$41bobo$41b2o9$51b2o$51b2o6$78b2o$78b2o$85bo$84bo$84b3o8$80b3o$
69b3o$45bo$45bo$45bo$67b2o$67b2o11$65b3o6$91b2o$91b2o15$22b3o2$18b3o
17$41b2o$41b2o2$50bo$49bobo$48bo2bo$49b2o5$34bo$34bo$34bo!

Good morning / afternoon / evening / night !
Enjoy your life and all the best !
Have a suuuuperior day !

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
User avatar
confocaloid
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Joined: February 8th, 2022, 3:15 pm
Location: learn to protect yourself against stray gliders and sparks and self-destruct mechanisms

Re: Blorpus ( Game )

Post by confocaloid »

Previous population: 47
New population: 36

Code: Select all

x = 98, y = 101, rule = B3/S23
23b2o$22bobo$22b2o9$32b2o$32b2o5$96bo$95bo$95b3o11$51bo$51bo$51bo$25b
3o2$48b2o$48b2o10$47bo$47bo$47bo5$72b2o$72b2o14$4bo$4bo$o3bo$o$o16$22b
2o$22b2o2$31bo$30bobo$29bo2bo$30b2o6$14b3o!
The time difference is only three minutes, so maybe they just didn't notice another reply before posting their move.
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
BokaBB
Posts: 2981
Joined: December 30th, 2019, 11:55 am
Location: Serbia

Re: Blorpus ( Game )

Post by BokaBB »

confocaloid wrote: June 8th, 2022, 2:33 am Previous population: 47
New population: 36

Code: Select all

x = 98, y = 101, rule = B3/S23
23b2o$22bobo$22b2o9$32b2o$32b2o5$96bo$95bo$95b3o11$51bo$51bo$51bo$25b
3o2$48b2o$48b2o10$47bo$47bo$47bo5$72b2o$72b2o14$4bo$4bo$o3bo$o$o16$22b
2o$22b2o2$31bo$30bobo$29bo2bo$30b2o6$14b3o!
The time difference is only three minutes, so maybe they just didn't notice another reply before posting their move.
Let's accept it this time , but please do not make it a habit .
Previous population : 36
New population : 30

Code: Select all

x = 98, y = 121, rule = B3/S23
11$34bo$35bo$33b3o5$34b2o$33bobo$33b2o9$43b2o$43b2o18$62bo$62bo$62bo$
36b3o2$59b2o$59b2o10$58bo$58bo$58bo5$83b2o$83b2o14$15bo$15bo$11bo3bo$
11bo$11bo28$25b3o!

Good morning / afternoon / evening / night !
Enjoy your life and all the best !
Have a suuuuperior day !

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
User avatar
dl-rs
Posts: 253
Joined: April 11th, 2022, 12:14 am
Location: I was just a block until a glider crashes with me and I tumbled onto Earth surface in LWSS form.
Contact:

Re: Blorpus ( Game )

Post by dl-rs »

This is not good either
Previous population : 30
New population : 23

Code: Select all

x = 75, y = 91, rule = B3/S23
33b2o$33b2o12$58bo$58bobo$58b2o5$51b3o$27bo$27bo$27bo$49b2o$49b2o11$47b
3o6$73b2o$73b2o15$4b3o2$3o28$16bo$16bo$16bo!
Roaming OCA randomly.

Code: Select all

x = 23, y = 11, rule = B2n3-jknr4ky5-eqry6ik7c8/S234cktwz5ai6-ci7c
2bo2b3o2bo7bo2bo$b2ob5ob2o6b2ob2o$2bo2b3o2bo7bo2bo4$10b2o$b3o5bobo$2o
b2o4b3o$b3o5bobo$10b2o!
User avatar
squareroot12621
Posts: 706
Joined: March 23rd, 2022, 4:53 pm

Re: Blorpus ( Game )

Post by squareroot12621 »

23 → 17.
(The glider has been confirmed not to conflict with the position of any other object.)

Code: Select all

x = 75, y = 91, rule = B3/S23
33b2o$33b2o20$27bo$27bo$27bo13$47b3o6$73b2o$73b2o15$4b3o2$3o2$6b2o$5b
2o$7bo24$16bo$16bo$16bo! [[ ZOOM 4.5 GPS 30 THEME Mono AUTOSTART ]]
[[ T 0 PAUSE 1 T 50 X -30 Y 15 ZOOM 20 LOOP 100 ]]
BokaBB
Posts: 2981
Joined: December 30th, 2019, 11:55 am
Location: Serbia

Re: Blorpus ( Game )

Post by BokaBB »

Previous population : 17
New population : 13

Code: Select all

x = 86, y = 81, rule = B3/S23
8$30bo$30bo$30bo13$50b3o6$76b2o$76b2o45$19bo$19bo$19bo!

Do you want a new Blorpus ? This we can remove in roughly four steps and I am not sure if there is anything faster .
Good morning / afternoon / evening / night !
Enjoy your life and all the best !
Have a suuuuperior day !

BokaBB
777
I CAN APGSEARCH NOW!


Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!

BokaBB
HotWheels9232
Posts: 559
Joined: May 25th, 2022, 9:10 pm
Location: Help! I got dragged away into the middle of nowhere by a LWSS which suddenly launched from a soup

Re: Blorpus ( Game )

Post by HotWheels9232 »

Code: Select all

#C New Blorpus
x = 42, y = 84, rule = B3/S23
18b2o$18b2o2$40b2o$20b2o18b2o$20b2o2b2o5b2o$24b2o5b2o$bo$obo$o2bo5b2o$
b2o6b2o$35b2o$35b2o11$25bo$24bobo$13bo10bobo$13bo11bo$13bo$29b2o$28bo
2bo$29b2o2$25bo$24bobo$24bobo$25bo2$9b2o18bo$8bo2bo17bo$8bobo18bo$9bo
3$12b2o$11bo2bo$12bobo$13bo9bo$23bo$23bo2$20b2o$20b2o12$28b2o$28b2o7$
32b2o$32b2o9$22b2o$22bobo$23b2o!
My rules:
B34q/S23-k(ObliquePufferLife) and
B2n3-n4c5c/S234cz5cPM me to get some help on making rules!

Code: Select all

x = 8, y = 5, rule = B3-k/S23
2o3b2o$obo2bobo$2bo2bo$bo$b2o!
User avatar
squareroot12621
Posts: 706
Joined: March 23rd, 2022, 4:53 pm

Re: Blorpus ( Game )

Post by squareroot12621 »

94 → 85.

Code: Select all

x = 42, y = 89, rule = B3/S23
25bo$24bo$24b3o3$18b2o$18b2o2$40b2o$20b2o18b2o$20b2o2b2o5b2o$24b2o5b2o
$bo$obo$o2bo5b2o$b2o6b2o$35b2o$35b2o11$25bo$24bobo$13bo10bobo$13bo11b
o$13bo$29b2o$28bo2bo$29b2o2$25bo$24bobo$24bobo$25bo2$9b2o18bo$8bo2bo17b
o$8bobo18bo$9bo3$12b2o$11bo2bo$12bobo$13bo9bo$23bo$23bo2$20b2o$20b2o12$
28b2o$28b2o7$32b2o$32b2o9$22b2o$22bobo$23b2o! [[ THEME Mono GPS 15 ZOOM 5 ]]
[[ AUTOSTART T 0 PAUSE 1 T 30 Y -35 ZOOM 20 LOOP 65 ]]
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dl-rs
Posts: 253
Joined: April 11th, 2022, 12:14 am
Location: I was just a block until a glider crashes with me and I tumbled onto Earth surface in LWSS form.
Contact:

Re: Blorpus ( Game )

Post by dl-rs »

Code: Select all

x = 48, y = 84, rule = B3/S23
22bo$22bo$22bo$40b2o$40b2o$31b2o$31b2o$bo$obo$o2bo5b2o$b2o6b2o$35b2o$
35b2o11$25bo$24bobo$13bo10bobo$13bo11bo$13bo$29b2o$28bo2bo$29b2o2$25b
o$24bobo$24bobo$25bo2$9b2o18bo$8bo2bo17bo$8bobo18bo$9bo3$12b2o$11bo2b
o$12bobo$13bo9bo$23bo$23bo2$20b2o$20b2o23b2o$45bobo$45bo10$28b2o$28b2o
7$32b2o$32b2o9$22b2o$22bobo$23b2o!
85 =>65
Roaming OCA randomly.

Code: Select all

x = 23, y = 11, rule = B2n3-jknr4ky5-eqry6ik7c8/S234cktwz5ai6-ci7c
2bo2b3o2bo7bo2bo$b2ob5ob2o6b2ob2o$2bo2b3o2bo7bo2bo4$10b2o$b3o5bobo$2o
b2o4b3o$b3o5bobo$10b2o!
User avatar
squareroot12621
Posts: 706
Joined: March 23rd, 2022, 4:53 pm

Re: Blorpus ( Game )

Post by squareroot12621 »

:o No way.
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confocaloid
Posts: 6697
Joined: February 8th, 2022, 3:15 pm
Location: learn to protect yourself against stray gliders and sparks and self-destruct mechanisms

Re: Blorpus ( Game )

Post by confocaloid »

Previous population: 65
New population: 62

Code: Select all

x = 53, y = 84, rule = B3/S23
22bo$22bo$22bo$40b2o$40b2o$31b2o$31b2o$bo$obo$o2bo5b2o$b2o6b2o$35b2o$
35b2o11$30b2o$30b2o10bo$41bobo$41b2o2$4b3o2$2bo39b2o$2bo38bo2bo$2bo39b
2o18$20b2o$20b2o12$28b2o20b3o$28b2o20bo$51bo6$32b2o$32b2o9$22b2o$22bob
o$23b2o!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.
User avatar
dl-rs
Posts: 253
Joined: April 11th, 2022, 12:14 am
Location: I was just a block until a glider crashes with me and I tumbled onto Earth surface in LWSS form.
Contact:

Re: Blorpus ( Game )

Post by dl-rs »

confocaloid wrote: June 9th, 2022, 10:12 am Previous population: 65
New population: 62

Code: Select all

x = 53, y = 84, rule = B3/S23
22bo$22bo$22bo$40b2o$40b2o$31b2o$31b2o$bo$obo$o2bo5b2o$b2o6b2o$35b2o$
35b2o11$30b2o$30b2o10bo$41bobo$41b2o2$4b3o2$2bo39b2o$2bo38bo2bo$2bo39b
2o18$20b2o$20b2o12$28b2o20b3o$28b2o20bo$51bo6$32b2o$32b2o9$22b2o$22bob
o$23b2o!
Previous population: 62
New population: 56

Code: Select all

x = 69, y = 92, rule = B3/S23
2o$obo$o7$36b3o2$55b2o$55b2o$46b2o$17b2o27b2o$17b2o4$50b2o$50b2o2$21b
2o$21b2o8$45b2o$45b2o10bo$56bobo$56b2o$20bo$20bo$20bo$57b2o$16b3o37bo
2bo$57b2o13$66b2o$66bobo$66bo3$35b2o$35b2o12$43b2o$43b2o7$47b2o$47b2o
9$37b2o$37bobo$38b2o!
Roaming OCA randomly.

Code: Select all

x = 23, y = 11, rule = B2n3-jknr4ky5-eqry6ik7c8/S234cktwz5ai6-ci7c
2bo2b3o2bo7bo2bo$b2ob5ob2o6b2ob2o$2bo2b3o2bo7bo2bo4$10b2o$b3o5bobo$2o
b2o4b3o$b3o5bobo$10b2o!
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