For discussion of other cellular automata.
twinb7
Posts: 192 Joined: February 11th, 2014, 8:08 pm
Location: Ames, Iowa
Quote
Login to like this post
Post
by twinb7 » November 30th, 2014, 12:27 pm
This rule is 'Live Free or Die' with an extra Generations refractory state. I've discovered some nice patterns in it: the patterns on the far left and far right were engineered. The rest were found naturally (albeit rarely).
Tagalongs occur with more variety than the straight diagonal lines that appear in Brian's Brain.
Code: Select all
x = 227, y = 36, rule = 0/2/3
168.2A$23.2A51.A7.A83.2B39.2A13.2A$23.2B50.3A7.A84.A38.2B13.2B$22.A2.
A49.A.A8.A82.ABA17.2A20.A11.A$21.AB2.BA48.3A91.B.B17.2B20.BA9.AB$20.A
B4.BA48.A50.2A62.A18.A.B9.B.A$20.B.A2.A.B99.2B40.ABA18.ABA16.AB13.BA$
22.B2.B103.A40.B19.B.B15.AB.BA9.AB.BA$21.B4.B101.ABA38.B.B19.A16.B2.B
11.B2.B$85.BA13.2A25.AB.BA19.2A16.A.A40.BA7.AB$76.A9.B13.2B24.AB.A.BA
18.2B16.3A19.BA19.BA7.AB$67.A8.2A8.2A14.A22.AB5.BA16.A2.A14.A3.A16.A
2BA18.BA9.AB$.2A18.2B2.2B18.2A29.A9.A14.ABA20.AB2.3B2.BA14.AB2.BA34.B
.2A$.2B18.2A2.2A18.2B53.AB.BA18.AB2.2B.2B2.BA12.AB4.BA36.AB$3.A40.A
54.AB3.BA16.AB2.B5.B2.BA11.B.A2.A.B36.BA17.B11.B$3.BA12.2A10.2A12.AB
53.AB5.BA14.AB2.3B.B.3B2.BA12.B2.B58.B9.B$2.A.B12.2B10.2B12.B.A52.B7.
B14.B2.2B3.B3.2B2.B$.ABA12.A14.A12.ABA76.2B.BA3.AB.2B$AB.A11.ABA12.AB
A11.A.BA74.B2.2BA3.A2B2.B$B3.A10.B.B12.B.B10.A3.B74.AB.2A5.2A.BA$4.2A
15.2B2.2B15.2A$5.BA9.A4.2A2.2A4.A9.AB129.2A$5.BA8.2A14.2A8.AB128.A2BA
$4.BA8.AB16.BA8.AB126.AB2.BA$15.B2.A10.A2.B96.A40.B4.B$15.2BA12.A2B
136.A.A2.A$10.BA3.B16.B3.AB130.AB2A2.BA$11.BA.B18.B.AB85.A13.A31.B.A
4.B$11.BA22.AB92.A$10.BA24.AB90.3A3$13.AB18.BA$14.B18.B$13.AB18.BA$
14.AB16.BA!
EDIT: And a dot puffer that leaves dots at a lower frequency than the rest of them.
Code: Select all
x = 21, y = 23, rule = 0/2/3
2$16.2A$16.2B$2.2A11.A$2.2B10.AB$4.A9.B.A$4.BA9.ABA$3.A.B9.A.BA$2.ABA
9.A3.B$.AB.A9.A$.B3.A9.A$5.A$4.A$10.A3.BA$14.AB$4.AB$4.BA3$8.A!
Last edited by
twinb7 on November 30th, 2014, 12:47 pm, edited 1 time in total.
twinb7
Posts: 192 Joined: February 11th, 2014, 8:08 pm
Location: Ames, Iowa
Quote
Login to like this post
Post
by twinb7 » November 30th, 2014, 12:46 pm
Another puffer I just created.
Code: Select all
x = 32, y = 15, rule = 0/2/3
$2.A$.3A$6.B3AB$7.B.BA$7.2B2.2AB.A3.B.A$6.B.2A2B2A2B2.A.2B2.A2.BA$.A
3.2B2.A2.2A3.A2.B.A2.2A.BA$6.B.2A2B2A2B2.A.2B2.A2.BA.BA$7.2B2.2AB.A3.
B.A8.BA$7.B.BA$6.B3AB$.3A$2.A!
lukebradford
Posts: 101 Joined: October 11th, 2013, 8:07 pm
Location: Cambridge, MA
Contact:
Quote
Login to like this post
Post
by lukebradford » December 1st, 2014, 10:53 am
Nice. Here are a couple of small spaceships found by messing around with LFoD patterns.
Code: Select all
x = 7, y = 13, rule = 0/2/3
BA$.BA$2A.BA$.BA.BA$BA2.BA5$2.BA$A2.BA$2.BA.BA$5.BA!
c0b0p0
Posts: 645 Joined: February 26th, 2014, 4:48 pm
Quote
Login to like this post
Post
by c0b0p0 » December 2nd, 2014, 9:18 pm
Here is a pulling reaction.
Code: Select all
x = 9, y = 6, rule = 0/2/3
8.A2$BA$BA2$8.A!