Catalyses (Game)

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cgoler2
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Re: Catalyses (Game)

Post by cgoler2 »

This works:

Code: Select all

x = 17, y = 33, rule = B3/S23
6b2ob2o$7bobo$2b2obo5bob2o$bobob2o3b2obobo$o6bobo6bo$7o3b7o2$2b3o7b3o$
bo2bo3bo3bo2bo$b2o4bobo4b2o$7bobo$8bo3$7bobobo$7bo2bo$7bobo$2b2o9b2o$
2b2o9b2o3$8bo$7bobo$b2o4bobo4b2o$bo2bo3bo3bo2bo$2b3o7b3o2$7o3b7o$o6bob
o6bo$bobob2o3b2obobo$2b2obo5bob2o$7bobo$6b2ob2o!
Next active region:

Code: Select all

x = 5, y = 8, rule = B3/S23
3bo$3o$bo2$4bo$2bobo$2bobo$3bo!
cvojan
Posts: 373
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Re: Catalyses (Game)

Post by cvojan »

Eaten, SW-2 style:

Code: Select all

x = 8, y = 10, rule = B3/S23
6bo$3b3o$4bo2$7bo$5bobo$5bobo$b2o3bo$o2bo$b2o!
Next region:

Code: Select all

x = 6, y = 9, rule = B3/S23
2bo$2b2o$o3bo$3b2o3$3b3o$4bo$5bo!
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praosylen
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Re: Catalyses (Game)

Post by praosylen »

Boring eater:

Code: Select all

x = 12, y = 22, rule = B3/S23
2o$bo$bobo$2b2o2$7bo$7b2o$5bo3bo$8b2o3$8b3o$9bo$10bo$6b2o$5bobo$5b2o2$
8b2o$8bo$9b3o$11bo!
Next region:

Code: Select all

x = 6, y = 6, rule = B3/S23
2b2o$bo2bo$obo2bo$ob2obo$bo2bo$2b2o!
I can find two solutions, and I'm curious to see if they're the only ones that use "standard" catalysts.
former username: A for Awesome
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EvinZL
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Re: Catalyses (Game)

Post by EvinZL »

Are these your two?

Code: Select all

x = 30, y = 17, rule = B3/S23
25b2o$2o14b2o7bo$bo6b2o7bo8bo$bobo4b2o7bobo5b2o$2b2o14b2o2$8b2o14b2o$
7bo2bo12bo2bo$6bobo2bo10bobo2bo$2b2o2bob2obo6b2o2bob2obo$2b2o3bo2bo7b
2o3bo2bo$8b2o14b2o2$10b2o14b2o$10bo15bo$11b3o13b3o$13bo15bo!
next:

Code: Select all

x = 16, y = 16, rule = B3/S23
2o4bobobob4o$7o3bobo2bo$ob2ob6obobo$ob2o2b3ob2o$2bo2bo2b2ob4o$ob2o2b2o
2b4o$2obob3ob2o2b2o$4bob4o3b3o$ob2o3b2obob2o$2b2ob2o2bob2ob2o$obo2bo4b
3ob2o$obob2obobo3bo$bo3b2o3b2ob3o$2o5b3o2b2obo$3o2b2o2b2ob2obo$3b2o3bo
bob2o!
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breaker's glider gun
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Re: Catalyses (Game)

Post by breaker's glider gun »

ERROR ERROR ILLEGAL 8X8 BOUNDING BOX REQUIRED
:?: :?: . . . :!:
Give me a suggestion of something interesting to draw here!
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praosylen
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Re: Catalyses (Game)

Post by praosylen »

EvinZL wrote: July 6th, 2021, 11:26 am Are these your two?

Code: Select all

x = 30, y = 17, rule = B3/S23
25b2o$2o14b2o7bo$bo6b2o7bo8bo$bobo4b2o7bobo5b2o$2b2o14b2o2$8b2o14b2o$
7bo2bo12bo2bo$6bobo2bo10bobo2bo$2b2o2bob2obo6b2o2bob2obo$2b2o3bo2bo7b
2o3bo2bo$8b2o14b2o2$10b2o14b2o$10bo15bo$11b3o13b3o$13bo15bo!
No, I think I discounted that block placement for some reason. Here are my two for reference:

Code: Select all

x = 36, y = 25, rule = B3/S23
23bo$22bobo$22bobo$20b3ob2o$19bo$20b3ob2o$22bob2o$9b2o$9bo$2b2o3bobo20b
2o$bo2bo2b2o13b2o5bo2bo$obo2bo6b2o8b2o4bobo2bo$ob2obo5bo2bo13bob2obo$
bo2bo6bobobo13bo2bo$2b2o6b2o2bo15b2o$7bo4b2o$7b5o20b2o$5b2o4bo15b2o3b
o$6bo2b2o12b2obobo4b3o$6bobo14bob2obobo4bo$bo2bobobo20b2o$b4ob2o$5bo$
3bobo$3b2o!
EvinZL wrote: July 6th, 2021, 11:26 amnext:

Code: Select all

x = 16, y = 16, rule = B3/S23
2o4bobobob4o$7o3bobo2bo$ob2ob6obobo$ob2o2b3ob2o$2bo2bo2b2ob4o$ob2o2b2o
2b4o$2obob3ob2o2b2o$4bob4o3b3o$ob2o3b2obob2o$2b2ob2o2bob2ob2o$obo2bo4b
3ob2o$obob2obobo3bo$bo3b2o3b2ob3o$2o5b3o2b2obo$3o2b2o2b2ob2obo$3b2o3bo
bob2o!
Technically these are supposed to be at most 8x8, but here's an (inaccessible) R converter:

Code: Select all

x = 38, y = 49, rule = B3/S23
10bo$10b3o$13bo$12b2o$7b2o$8bo$8bobo$9b2o5$15b2o4bobobob4o5b2o$15b7o3b
obo2bo5b2o$15bob2ob6obobo$15bob2o2b3ob2o$17bo2bo2b2ob4o$15bob2o2b2o2b
4o$3bob2o8b2obob3ob2o2b2o$b3ob2o12bob4o3b3o$o14bob2o3b2obob2o$b3ob2o10b
2ob2o2bob2ob2o$3bobo9bobo2bo4b3ob2o$3bobo9bobob2obobo3bo$4bo11bo3b2o3b
2ob3o$15b2o5b3o2b2obo$15b3o2b2o2b2ob2obo$18b2o3bobob2o4$21bo$20bobo7b
2o$20bobo7b2o$21bo$16bo9bo$15bobo7bobo$14bobo4bo4bobo$14bo5bobo5bo$15b
o4bobo4bo$12b3o2bo3bo3bo2b3o$11bo3b3o7b3o3bo$11b3o15b3o$14b6o3b6o$13b
o6bobo6bo$14bobob2o3b2obobo$15b2obo5bob2o$20bobo$19b2ob2o!
Next one (also breaks the rules a tiny bit, but not by much):

Code: Select all

x = 8, y = 9, rule = B3/S23
3b2o2$b2o2b2o2$obobo2bo$o6bo$2bo2bo2$3b2o!
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
cvojan
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Re: Catalyses (Game)

Post by cvojan »

Almost...

Code: Select all

x = 24, y = 14, rule = LifeHistory
12.B2.4B$2A9.9B$.A6.B.11B$.A.AB2.15B2C$2.ACB.B2C13B2C$4.8B2E10B$4.B2C
2B2CB2E9B$5.17B$4.CBCBC2BC9B$4.C2.B.2BC.4B$6.C2BC5.B$7.2B5.3B$7.2C4.B
2CB$14.2E!
Last edited by cvojan on July 6th, 2021, 7:57 pm, edited 2 times in total.
MathAndCode
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Re: Catalyses (Game)

Post by MathAndCode »

cvojan wrote: July 6th, 2021, 7:44 pm Almost...

Code: Select all

x = 24, y = 14, rule = LifeHistory
12.B2.4B$2A9.9B$.A6.B.11B$.A.AB2.15B2C$2.ACB.B2C13B2C$4.8B2E10B$4.B2C
2B2CB2E9B$5.17B$4.CBCBC2BC9B$4.C2.B.2BC.4B$6.C2BC5.B$7.2B5.3B$7.2C4.B
2CB$14.2E!
An R49 catalyst works.

Code: Select all

x = 30, y = 17, rule = LifeHistory
28.2A$28.A$25.BABA$12.B2.4B6.B2A$2A9.9B3.3B$.A6.B.11B.B2AB$.A.AB2.15B
CDA$2.ACB.B2C13BCB$4.8B2E9B4A$4.B2C2B2CB2E9B4.A$5.17B.2A.2A$4.CBCBC2B
C9B3.A.A$4.C2.B.2BC.4B7.A.A$6.C2BC5.B9.A$7.2B5.3B$7.2C4.B2CB$14.2E!
This shall be the next region:

Code: Select all

x = 6, y = 6, rule = B3/S23
3b2o$2bo2bo$bo$o3bo$o3bo$3bo!
I am tentatively considering myself back.
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Aleph
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Re: Catalyses (Game)

Post by Aleph »

cvojan wrote: July 6th, 2021, 7:44 pm Almost...
My solution:

Code: Select all

x = 24, y = 14, rule = LifeHistory
12.B2.4B$2A9.9B$.A6.B.11B$.A.AB2.15B$2.2AB.B2C13B$4.8B2C10B$4.B2C2B2C
B2C9B$5.17B$4.CBCBC2BC9B$4.C2.B.2BC.4B3.2A$6.C2BC5.B4.A.A$7.2B5.3B5.A
$7.2C5.2A6.2A$14.2A!
EDIT:
MathAndCode wrote: July 6th, 2021, 7:54 pm This shall be the next region:

Code: Select all

x = 6, y = 6, rule = B3/S23
3b2o$2bo2bo$bo$o3bo$o3bo$3bo!
Here's a way to convert it into a glider:

Code: Select all

x = 6, y = 6, rule = LifeHistory
3.2A$2.C2.A$.A.2D$A.2DA$A3.A$3.A!
cvojan
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Re: Catalyses (Game)

Post by cvojan »

Wing:

Code: Select all

x = 10, y = 11, rule = B3/S23
o8bo$3o4b3o$3bo2bo$2b2o2b2o2$4b2o$3bo2bo$2bo$bo3bo$bo3bo$4bo!
Next:

Code: Select all

x = 8, y = 4, rule = B3/S23
b3o2b2o$o4b2o$3obo$b2obo!
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praosylen
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Re: Catalyses (Game)

Post by praosylen »

cvojan wrote: July 6th, 2021, 8:12 pm Next:

Code: Select all

x = 8, y = 4, rule = B3/S23
b3o2b2o$o4b2o$3obo$b2obo!
R:

Code: Select all

x = 11, y = 5, rule = B3/S23
9b2o$b3o2b2ob2o$o4b2o$3obo$b2obo!
Next:

Code: Select all

x = 8, y = 8, rule = B3/S23
3bo2bo$b2o2bobo$o5bo$bo$2bo4bo$3bo2bo$4bobo$5bo!
==========
MathAndCode wrote: July 6th, 2021, 7:54 pm
cvojan wrote: July 6th, 2021, 7:44 pm Almost...
An R49 catalyst works...
wwei47 wrote: July 6th, 2021, 7:58 pmMy solution...
That's a very nice transparent block! For reference, my solution was

Code: Select all

x = 16, y = 13, rule = B3/S23
3b2o$3b2o3b2o$8bobob2o$10bobo$3b2o4b2obo$12bob2o$b2o2b2o2b4o2bo$9bo3b
2o$obobo2bo2b3o$o6bo4bo$2bo2bo6bobo$13b2o$3b2o!
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
cvojan
Posts: 373
Joined: October 7th, 2018, 7:07 pm
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Re: Catalyses (Game)

Post by cvojan »

This consumes a block:

Code: Select all

x = 12, y = 20, rule = B3/S23
11bo$9b3o$8bo$8b2o3$3bo2bo$b2o2bobo$o5bo$bo$2bo4bo$3bo2bo$4bobo$5bo3b
2o$9b2o4$b2o$b2o!
But it's unlikely a catalyst can replace it.
Edit: Both blocks recover at one point, but one gets prematurely destroyed.

Code: Select all

x = 20, y = 17, rule = B3/S23
18b2o$18bo$16bobo$2b2o12b2o$2b2o3$3bo2bo$b2o2bobo$o5bo$bo$2bo4bo$3bo2b
o$4bobo$5bo$7b2o$7b2o!
Last edited by cvojan on July 6th, 2021, 9:38 pm, edited 1 time in total.
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Aleph
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Re: Catalyses (Game)

Post by Aleph »

This doesn't work, but I've never seen an eater 1 fail this way before!

Code: Select all

x = 12, y = 15, rule = B3/S23
2b2o6b2o$2b2o6bo$8bobo$8b2o$2b2o$2b2o2$3bo2bo$b2o2bobo$o5bo$bo$2bo4bo
$3bo2bo$4bobo$5bo!
MathAndCode
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Re: Catalyses (Game)

Post by MathAndCode »

A for awesome wrote: July 6th, 2021, 8:36 pmNext:

Code: Select all

x = 8, y = 8, rule = B3/S23
3bo2bo$b2o2bobo$o5bo$bo$2bo4bo$3bo2bo$4bobo$5bo!
Are butterflies valid signals?

Code: Select all

x = 17, y = 17, rule = B3/S23
2o$bo$bobo$2b2o2b2o$6b2o2$6bo2bo$4b2o2bobo$3bo5bo$4bo7b2o$5bo4bob2o$6b
o2bo$7bobo$8bo4b2o$13bo$14b3o$16bo!
I am tentatively considering myself back.
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praosylen
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Re: Catalyses (Game)

Post by praosylen »

MathAndCode wrote: July 6th, 2021, 10:40 pmAre butterflies valid signals?

Code: Select all

x = 17, y = 17, rule = B3/S23
2o$bo$bobo$2b2o2b2o$6b2o2$6bo2bo$4b2o2bobo$3bo5bo$4bo7b2o$5bo4bob2o$6b
o2bo$7bobo$8bo4b2o$13bo$14b3o$16bo!
If you know of multiple ways to make an accessible-on-both-sides X-to-butterfly-to-Y connection (for "standard" signals X and Y), I'll allow it. I don't myself remember whether there are converters involving butterflies, or if so how many or how accessible they are...
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
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Hdjensofjfnen
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Re: Catalyses (Game)

Post by Hdjensofjfnen »

This nearly works, and could work if we have an eater-2-like catalyst with a ridiculously long repeat time (>= 12):

Code: Select all

x = 19, y = 13, rule = B3/S23
2o$bo7b2o$bob2o4b2o$2bo2bo$4b2o4bo2bo$8b2o2bobo$7bo5bo$8bo7b2o$9bo4bob
2o$10bo2bo$11bobo$12bo4b2o$17b2o!
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Entity Valkyrie 2
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Re: Catalyses (Game)

Post by Entity Valkyrie 2 »

Eater:

Code: Select all

x = 18, y = 14, rule = B3/S23
2b2o$bo2bo6bo2bo$bobo5b2o2bobo$2ob4obo5bo$2bo3bo2bo$2bobo5bo4bo$b2ob2o
5bo2bo$12bobo$13bo2$11b2ob2o$12bobo$9b3o3b3o$9bo7bo!
Next region:

Code: Select all

x = 8, y = 8, rule = B3/S23
b3o$ob3o$obobo$5o$ob4o$o4b3o$obo4bo$b3o!
Bx222 IS MY WORST ENEMY.

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Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
MathAndCode
Posts: 5274
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Re: Catalyses (Game)

Post by MathAndCode »

Entity Valkyrie 2 wrote: July 7th, 2021, 6:17 amNext region:

Code: Select all

x = 8, y = 8, rule = B3/S23
b3o$ob3o$obobo$5o$ob4o$o4b3o$obo4bo$b3o!
Here is a way to eat it:

Code: Select all

x = 14, y = 13, rule = B3/S23
4b3o$3bob3o$3bobobo4b2o$3b5o4b2o$3bob4o$3bo4b3o$3bobo4bo$4b3o2$2b2o$3b
o$3o$o!
The next region shall be the switch engine.
I am tentatively considering myself back.
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Aleph
Posts: 2278
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Re: Catalyses (Game)

Post by Aleph »

MathAndCode wrote: July 7th, 2021, 12:46 pm The next region shall be the switch engine.
Can we use more than one, as well as some extra junk on the sides as well?
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Re: Catalyses (Game)

Post by MathAndCode »

wwei47 wrote: July 7th, 2021, 12:46 pmCan we use more than one, as well as some extra junk on the sides as well?
No, but I don't think that Corderships are recognized signals anyway.
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praosylen
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Re: Catalyses (Game)

Post by praosylen »

Eater:

Code: Select all

x = 14, y = 15, rule = B3/S23
13bo$11b3o$3b2o5bo$b3obo4b2o$o4bo$b3obob2o$3bobo2bo$6b2o2$5bo$4bobo2$
4bo2bo$6b2o$7bo!
Next region:

Code: Select all

x = 10, y = 2, rule = B3/S23
bob2obob2o$2obob2obo!
Entity Valkyrie 2 wrote: July 7th, 2021, 6:17 am Eater:

Code: Select all

rle
Impressive! My solution used this custom catalyst:

Code: Select all

x = 14, y = 14, rule = B3/S23
9bo2bo$7b2o2bobo$6bo5bo$3b2o2bo$3bo4bo4bo$2obo5bo2bo$o2bob2o3bobo$2b2o
bobo3bo$6b2o$10bo$6b5o$6bo$8bo$7b2o!
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
MathAndCode
Posts: 5274
Joined: August 31st, 2020, 5:58 pm

Re: Catalyses (Game)

Post by MathAndCode »

A for awesome wrote: July 7th, 2021, 6:25 pmNext region:

Code: Select all

x = 10, y = 2, rule = B3/S23
bob2obob2o$2obob2obo!
Here is a way to eat it:

Code: Select all

x = 18, y = 12, rule = B3/S23
17bo$6b2o7b3o$5bobo6bo$6bo7b2o2$5bob2obob2o$4b2obob2obo2$2b2o7bo$3bo6bobo$3o7b2o$o!
The next region shall be one of the nine-cell scorpion predecessors. (Either is fine; they're siblings anyway.)
I am tentatively considering myself back.
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Entity Valkyrie 2
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Re: Catalyses (Game)

Post by Entity Valkyrie 2 »

Eater:

Code: Select all

x = 15, y = 9, rule = B3/S23
13b2o$2o11bo$bo9bobo$bobo7b2o$2b2o4b2o$5bo3bo$5b2o$9b2o$11bo!
Next region:

Code: Select all

x = 6, y = 6, rule = B3/S23
3o2bo$4o$5bo$ob4o$bo3bo$b2ob2o!
Bx222 IS MY WORST ENEMY.

HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling

Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
MathAndCode
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Re: Catalyses (Game)

Post by MathAndCode »

Entity Valkyrie 2 wrote: July 8th, 2021, 1:10 amNext region:

Code: Select all

x = 6, y = 6, rule = B3/S23
3o2bo$4o$5bo$ob4o$bo3bo$b2ob2o!
A single block can turn it into a century and pi.

Code: Select all

x = 13, y = 10, rule = B3/S23
2o$2o3$7b3o2bo$7b4o$12bo$7bob4o$8bo3bo$8b2ob2o!
This shall be the next region:

Code: Select all

x = 8, y = 7, rule = B3/S23
5b2o$4bo2bo$4bo2bo$2o3b2o$bo2$b2o!
I am tentatively considering myself back.
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praosylen
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Re: Catalyses (Game)

Post by praosylen »

MathAndCode wrote: July 8th, 2021, 1:39 pm This shall be the next region:

Code: Select all

x = 8, y = 7, rule = B3/S23
5b2o$4bo2bo$4bo2bo$2o3b2o$bo2$b2o!
Eaten:

Code: Select all

x = 18, y = 11, rule = B3/S23
4b2o10b2o$5bo10bo$5bobo6bobo$6b2o2b2o2b2o$9bo2bo$9bo2bo$5b2o3b2o2b2o$
2obo2bo7bobo$ob2o12bo$6b2ob2o5b2o$9b2o!
Next region (not too hard):

Code: Select all

x = 8, y = 8, rule = B3/S23
3bobo$4bo$3bo3bo$obo3bo$bo3bobo$o3bo$3bo$2bobo!
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
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