Thread For Your Useless Discoveries

For discussion of specific patterns or specific families of patterns in Conway's Game of Life, both newly-discovered and well-known.
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Aleph
Posts: 2278
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Re: Thread For Your Useless Discoveries

Post by Aleph »

Pulled from an old post:

Code: Select all

x = 7, y = 9, rule = B3/S23
2b2o$3bo$o2bob2o$2b2o2bo$bo2bo$b2ob2o$2bo$2bob2o$3bobo!
EDIT: Same-lane kickback:

Code: Select all

x = 14, y = 17, rule = LifeHistory
5.A$4.A$4.3A8$2A$A.A$A2$11.3A$11.A$12.A!
Edit 2:

Code: Select all

x = 27, y = 42, rule = B3/S23
obo$b2o$bo21$25bo$24b2o$24bobo11$16b3o$15bo2bo$18bo$14bo3bo$18bo$15bo
bo!
Edit 3:

Code: Select all

x = 19, y = 37, rule = B3/S23
2bo$obo$b2o16$17bo$16b2o$16bobo11$8b3o$7bo2bo$10bo$6bo3bo$10bo$7bobo!

Code: Select all

x = 28, y = 43, rule = B3/S23
2bo$obo$b2o22$26bo$25b2o$25bobo11$17b3o$16bo2bo$19bo$15bo3bo$19bo$16b
obo!

Edit 4:

Code: Select all

x = 22, y = 47, rule = B3/S23
o$b2o$2o26$20bo$19b2o$19bobo11$11b3o$10bo2bo$13bo$9bo3bo$13bo$10bobo!

Edit 5:

Code: Select all

x = 26, y = 43, rule = B3/S23
o$b2o$2o22$24bo$23b2o$23bobo11$15b3o$14bo2bo$17bo$13bo3bo$17bo$14bobo
!

Edit 6:

Code: Select all

x = 19, y = 41, rule = B3/S23
bo$2bo$3o20$17bo$16b2o$16bobo11$8b3o$7bo2bo$10bo$6bo3bo$10bo$7bobo!

Edit 7:

Code: Select all

x = 22, y = 43, rule = B3/S23
bo$2bo$3o22$20bo$19b2o$19bobo11$11b3o$10bo2bo$13bo$9bo3bo$13bo$10bobo
!

Edit 8:

Code: Select all

x = 20, y = 45, rule = B3/S23
17bo$17bobo$17b2o15$18bo$17b2o2$12b2o$11b3o3$3bo$2bobo$2bobo$3bo$8bo$
7bo2bo$7bo3bo$7bo3bo$8bo2bo$10bo$15bo$14bobo$14bobo$15bo3$5b3o$5b2o2$
2o15b2o$o16b2o!

Edit 9:

Code: Select all

x = 25, y = 43, rule = B3/S23
24bo$22b2o$23b2o13$18bo$17b2o2$12b2o$11b3o3$3bo$2bobo$2bobo$3bo$8bo$7b
o2bo$7bo3bo$7bo3bo$8bo2bo$10bo$15bo$14bobo$14bobo$15bo3$5b3o$5b2o2$2o
15b2o$o16b2o!

Edit 10:

Code: Select all

x = 36, y = 33, rule = B3/S23
33bobo$33b2o$34bo12$26b2o$26bo$8b2o$7bo2bo$8b2o$23b2o$23b2o$12b3o8bo$
11bo3bo2$12bo3bo$4bo8b3o$3b2o$3b2o$18b2o$17bo2bo$18b2o$bo24b2o$2o24b2o
!

Edit 11:

Code: Select all

x = 35, y = 41, rule = B3/S23
33bo$32bo$32b3o11$o$2o2$5b2o$5b3o3$15bo$14bobo$14bobo$15bo$10bo$8bo2b
o$7bo3bo$7bo3bo$7bo2bo$8bo$3bo$2bobo$2bobo$3bo3$11b3o$12b2o2$2o15b2o$
2o16bo!

Edit 12:

Code: Select all

x = 32, y = 42, rule = B3/S23
30bo$29bo$29b3o12$o$2o2$5b2o$5b3o3$15bo$14bobo$14bobo$15bo$10bo$8bo2b
o$7bo3bo$7bo3bo$7bo2bo$8bo$3bo$2bobo$2bobo$3bo3$11b3o$12b2o2$2o15b2o$
2o16bo!

Edit 13: That's a huge spark.

Code: Select all

x = 26, y = 45, rule = B3/S23
24bo$23bo$23b3o15$o$2o2$5b2o$5b3o3$15bo$14bobo$14bobo$15bo$10bo$8bo2b
o$7bo3bo$7bo3bo$7bo2bo$8bo$3bo$2bobo$2bobo$3bo3$11b3o$12b2o2$2o15b2o$
2o16bo!

Jormungant
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Re: Thread For Your Useless Discoveries

Post by Jormungant »

I have a vague memory that there is a wierd h-to-something that produces a glider which gets to destroy the natural first block produced by an hershel (so no need for fishhook/eater1 there)... but I cannot remember where I saw it. I just wondered if that one could fix that one h-to-g:

Code: Select all

x = 68, y = 78, rule = LifeHistory
11$47.A$46.A.A$37.2A7.A.A$36.B2AB5.2A.3A$30.2A5.3B6.B4.A$29.B2AB2.B2.
B5.B2AB3A$29.14B.B2A.A$30.17B$29.17B$28.18B$27.8BA11B$24.CB.7BABA10B$
20.2C.C.C8BA2BA8B$21.C.CA.9B2A8B$18.B2.C4.B.18B12.B$18.2C.C3.B4.16B
12.B$18.2CBC.CB5.17B11.B$20.2B2CB2.19B2A10.B$19.4B.22B2A$20.27B$21.
25B$25.20B$24.10B$25.9B12.B$25.9B$24.9B$23.9B$22.4B4.B$21.4B$20.4B$
19.4B6.B$18.4B$17.4B$16.4B7.2B$15.4B7.3B17.B$14.4B8.8B13.B$13.4B8.9B
12.2BE$13.3B9.9B12.BC.E$13.2B10.2BC16B3.BE$13.B10.3BC.C4B.9B$25.2B3C
4B2.7B$24.5BC4B2.7B$23.10B4.6B$22.4B10.7B$21.4B8.3B.6B$20.4B8.B.10B$
20.ECB8.E2B.8B15.B$18.3BE8.E.E11B14.2B$18.3E10.EB.4BD5B14.3B$18.E15.
3B3D4B14.4B$35.4BD2B17.4B$35.6B19.4B$33.2EB25.5B$32.E.EB26.4B$32.E$
31.2E!
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JP21
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Re: Thread For Your Useless Discoveries

Post by JP21 »

Loaves will be proud of this:

Code: Select all

x = 34, y = 35, rule = B3/S23
29bo$28bobo$28bobo$27b2ob3o$15b2o16bo$15b2o10b2ob3o$27b2obo5$14bo$15bo
$13b3o14b2o$21bo8b2o$20bobo$20bo2bo$21b2o$4b2o$3bobo$3bo24b2o$2b2o24b
2o5$23b2o$2b2o6b2o10bo2bo$bobo6b2o11b2o$bo$2o$19b2o$20bo$17b3o$17bo!
MathAndCode
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Re: Thread For Your Useless Discoveries

Post by MathAndCode »

Code: Select all

x = 16, y = 14, rule = B3/S23
2o5b2o$bo5b2o6bo$bobo9b3o$2b2o8bo$12b2o6$2bo$2bobo$2b3o$4bo!
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Jormungant
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Re: Thread For Your Useless Discoveries

Post by Jormungant »

Sphenocorona wrote: December 30th, 2020, 10:51 pm Bajillionth variant of RF28B which produces the known RNE-19T84 glider, but there aren't any conduits to insert the R here as far as I'm aware. Guess it's just another misfit conduit for now:

Code: Select all

x = 46, y = 32, rule = LifeHistory
8.4B$7.4B$6.4B$5.4B$4.4B$3.4B$2.6B7.2A$.7B7.A$.9B2.BA.A$11B.B2A$9BA3B
$.7BABA2B$.7BABA2B$3.B2.3BA3B$7.6B$8.6B$8.7B.2B5.7B.B$8.5B2.3B5.13B.B
$8.2BC10BD21B$8.2B2C10BD21BD$8.B2C11B2D18B3DB$8.13B2D2B2A15BDBD$9.12B
D3B2A15BD$10.22B3.2B2.2B$10.3B.B2.2B2.10B$11.2B5.AB2.6B$10.2BAB3.A.A
3.3B$11.A.A3.2A4.B$12.A9.2A$22.A$23.A$22.2A!
Just noted that this thing works with that r-to-h variant I posted a while back, but that does not connect to anything still even if there is slightly more clearance.

Code: Select all

x = 46, y = 64, rule = LifeHistory
6$15.4B$14.4B$13.4B$12.4B$11.4B$10.4B$9.6B7.2A$8.7B7.A$8.9B2.BA.A$7.
11B.B2A$7.9BA3B$8.7BABA2B$8.7BABA2B$10.B2.3BA3B$14.6B$15.7B16.B$15.7B
.4B9.3B$15.6B.3B4.2B2.6B$15.2BC18BD2B$15.2B2C9B2D6BDBD$15.B2C11B2D5B
3D$15.13B2D8BD$16.12BD10B$16.14B.4B$14.15B.4B$13.20B$12.21B$13.20B$
14.20B$14.21B$14.10BD9B2A$12.B2.8BD10B2A$12.B5.5B3D9B$13.B4.16B$14.B.
18B$11.2A.9B2A8B$11.A.A8BA2BA8B$12.AB.7BABA10B$15.8BA11B$16.18B$17.
17B3.2A$18.17B3.A$17.14B.B2A.A$17.B2AB2.B2.B5.B2AB2A$18.2A5.3B6.B$24.
B2AB5.2A.2A$25.2A4.A2.A.2A$31.2A!
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Kazyan
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Re: Thread For Your Useless Discoveries

Post by Kazyan »

3G + fishhook = HWSS:

Code: Select all

x = 9, y = 14, rule = B3/S23
2bo$3b2o$2b2o3$3b2o$4bo$4bobo$5b2o2$7bo$b2o4b2o$obo3bobo$2bo!
This is slightly interesting because the HWSS forms from one of the gliders in the same way that an LWSS normally forms.
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Aleph
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Re: Thread For Your Useless Discoveries

Post by Aleph »

Kazyan wrote: February 27th, 2021, 10:42 pm 3G + fishhook = HWSS:
And 4G make an aircraft carrier!

Code: Select all

x = 11, y = 16, rule = B3/S23
4bobo$4b2o$5bo2$2o$bo$bobo4bo$2b2o4bobo$8b2o2$3bo$3b2o$2bobo$8b2o$8bo
bo$8bo!
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JP21
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Re: Thread For Your Useless Discoveries

Post by JP21 »

I think this has been found before. I don't remember.

Code: Select all

x = 20, y = 45, rule = B3/S23
3bob2o4b2obo$3b2o2bo2bo2b2o$b2o3bo4bo3b2o$o3b2ob4ob2o3bo$b3obobo2bobob
3o$5bobo2bobo$3bob2ob2ob2obo2$4b10o$2o14b2o$o6b4o6bo$b3o3bo2bo3b3o$3bo
bo6bobo$b3o10b3o$o4bo6bo4bo$2o2b2ob4ob2o2b2o$5bob4obo$5bo6bo2$11bo$7bo
3bo$7b2ob2o$7bo4bo$8b2ob2o$8bo3bo$8bo2$7bo6bo$7bob4obo$2b2o2b2ob4ob2o
2b2o$2bo4bo6bo4bo$3b3o10b3o$5bobo6bobo$3b3o3bo2bo3b3o$2bo6b4o6bo$2b2o
14b2o$6b10o2$5bob2ob2ob2obo$7bobo2bobo$3b3obobo2bobob3o$2bo3b2ob4ob2o
3bo$3b2o3bo4bo3b2o$5b2o2bo2bo2b2o$5bob2o4b2obo!
MathAndCode
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Re: Thread For Your Useless Discoveries

Post by MathAndCode »

This forms a fishhook in a manner more typical of integral signs.

Code: Select all

x = 8, y = 7, rule = B3/S23
4b3o$3bo3bo$3bo$b2obo$obo$o$3o!
I am tentatively considering myself back.
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Aleph
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Re: Thread For Your Useless Discoveries

Post by Aleph »

Code: Select all

x = 24, y = 38, rule = B3/S23
16bo$2o13bobo$2o16bo$15bobo2$11b3o$10bobob2o$11bo$3bo10b2o$2bobo$2bobo
$3bo$9bo$10bo$10bo$8bo$8bo$9bo$15bo$14bobo$14bobo$3b2o10bo$7bo$3b2obob
o$5b3o2$bobo$o$bobo$2bo6$21b3o$21bo$22bo!
EDIT: Wait what (pulled from the Let's make a G->X thread)

Code: Select all

x = 31, y = 19, rule = B3/S23
9bo$8bobo$3b2o3bobo$3bo3b2obob2o$2obobo2bobob2o$obobob2o2bo$2bobobo3bo
$2b2o3b3o20bo$28b3o$7b5o15bo$7bo4bob2o11b2o$9b2obob2o$4b2o4bobo11b2o$
4bobo3bobo11bobo$5b2o4bo13b2o2$7bo19bo$6bobo17bobo$9bo19bo!
MathAndCode
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Re: Thread For Your Useless Discoveries

Post by MathAndCode »

Code: Select all

x = 7, y = 7, rule = B3/S23
5bo$4bo$4bo$4bo$bo3b2o$obo$b2o!
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Aleph
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Re: Thread For Your Useless Discoveries

Post by Aleph »

Code: Select all

x = 38, y = 46, rule = B3/S23
16bo$2o13bobo$2o16bo$15bobo2$11b3o$10bobob2o$11bo$3bo10b2o$2bobo$2bobo
$3bo$9bo$10bo$10bo$8bo$8bo$9bo$15bo$14bobo$14bobo$3b2o10bo$7bo$3b2obob
o$5b3o2$bobo$o$bobo$2bo14$36bo$35b2o$35bobo!
EDIT: Dependent reflectors:

Code: Select all

x = 171, y = 68, rule = B3/S23
16bo99bo$2o13bobo82b2o13bobo$2o16bo81b2o16bo$15bobo97bobo2$11b3o97b3o$
10bobob2o94bobob2o$11bo99bo$3bo10b2o87bo10b2o$2bobo97bobo$2bobo97bobo$
3bo99bo$9bo99bo$10bo99bo$10bo99bo$8bo99bo$8bo99bo$9bo99bo$15bo99bo$14b
obo97bobo$14bobo97bobo$3b2o10bo87b2o10bo$7bo99bo$3b2obobo94b2obobo$5b
3o97b3o2$bobo97bobo$o99bo$bobo97bobo$2bo99bo13$35b3o$35bo12b2o19bo62b
3o$36bo7b4o4b2o10b3ob2o2b2o58bo12b2o19bo$44b3ob2o2b2o10b4o4b2o59bo7b4o
4b2o10b3ob2o2b2o$49bo18b2o71b3ob2o2b2o10b4o4b2o$146bo18b2o$23b2o$23b2o
95b2o$65b2o53b2o$29b2o34b2o95b2o$28bob2o24b3o67b2o34b2o$28bo3bo7b3o11b
ob2obo65bob2o24b3o$29b5o6b2ob2o7b3o4bo65bo3bo7b3o11bob2obo$30bob3o8b2o
8b2o2b3o66b5o6b2ob2o7b3o4bo$33b2o8b2o13bo68bob3o8b2o8b2o2b3o$53bobo74b
2o8b2o13bo$29b2o8b2o13bo95bobo$29b2o8b3obo10bo71b2o8b2o13bo$29b2ob2o6b
5o81b2o8b3obo10bo$31b3o7bo3bo80b2ob2o6b5o$42b2obo82b3o7bo3bo$43b2o94b
2obo$140b2o$23b2o24b2o$23b2o24b2o69b2o24b2o$120b2o24b2o!
GUYTU6J
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Re: Thread For Your Useless Discoveries

Post by GUYTU6J »

wwei47 wrote: February 28th, 2021, 7:59 pm

Code: Select all

x = 38, y = 46, rule = B3/S23
16bo$2o13bobo$2o16bo$15bobo2$11b3o$10bobob2o$11bo$3bo10b2o$2bobo$2bobo
$3bo$9bo$10bo$10bo$8bo$8bo$9bo$15bo$14bobo$14bobo$3b2o10bo$7bo$3b2obob
o$5b3o2$bobo$o$bobo$2bo14$36bo$35b2o$35bobo!
Which implies a reduction of Achim's p144 synthesis by 2G.

Code: Select all

x = 163, y = 104, rule = B3/S23
64bobo$65b2o$65bo34$9bo$9b2o4bo$8bobo2b2o106b2o$14b2o105b2o5$2bo$obo
116bo$b2o115bobo$109bobo6bobo$110b2o7bo$110bo$100bobo$101b2o$101bo$
117b2o$117bobo$109bo7bo$109b2o$108bobo5$110b3o$106bo3bo$106b2o3bo$105b
obo36$161bo$160b2o$160bobo!
That's similar to a trick I found for a synthesis of pi orbital, by the way.
EDIT: for future LifeWiki updates, how should we credit you — the original wwei23 or the newer wwei47?
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Aleph
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Re: Thread For Your Useless Discoveries

Post by Aleph »

GUYTU6J wrote: February 28th, 2021, 8:45 pm EDIT: for future LifeWiki updates, how should we credit you — the original wwei23 or the newer wwei47?
I will always be wwei23, even if my username is different. Thanks!
EDIT: I believe that I've seen these before.

Code: Select all

x = 117, y = 28, rule = B3/S23
2bo69bo$bobo67bobo$o18b2o49bo18b2o$bobo2bobo9bo2bo49bobo2bobo9bo2bo$6b
obo10b2o55bobo10b2o$5bo69bo$5b2o68b2o$5bobo67bobo$6bo6b2o61bo6b2o$12bo
4bo64bo4bo$15b2o6bo61b2o6bo$22bobo67bobo$23b2o68b2o$24bo69bo$9b2o10bob
o55b2o10bobo$8bo2bo9bobo2bobo49bo2bo9bobo2bobo$9b2o18bo49b2o18bo$b2o
23bobo42b2o23bobo$b2o24bo43b2o24bo3$46b2o$45b2o$47bo2$115bo$114b2o$
114bobo!
Edit 2: And this reaction should be new.

Code: Select all

x = 47, y = 20, rule = B3/S23
2bo$bobo$o18b2o$bobo2bobo9bo2bo$6bobo10b2o$5bo$5b2o$5bobo$6bo6b2o$12bo
4bo$15b2o6bo$22bobo$23b2o$24bo$9b2o10bobo$8bo2bo9bobo2bobo$9b2o18bo$b
2o23bobo16bo$b2o24bo16b2o$44bobo!
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Entity Valkyrie 2
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Re: Thread For Your Useless Discoveries

Post by Entity Valkyrie 2 »

wwei47 wrote: February 28th, 2021, 11:18 pm
GUYTU6J wrote: February 28th, 2021, 8:45 pm EDIT: for future LifeWiki updates, how should we credit you — the original wwei23 or the newer wwei47?
I will always be wwei23, even if my username is different. Thanks!
That's the same as the "Entity Valkyrie 2" situation, where I am to be credited on the LifeWiki as "Entity Valkyrie".
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Aleph
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Re: Thread For Your Useless Discoveries

Post by Aleph »

I found a transparent block!

Code: Select all

x = 50, y = 25, rule = B3/S23
29b2o$2bo26b2o$bobo$o18b2o$bobo2bobo9bo2bo$6bobo10b2o$5bo$5b2o$5bobo$
6bo6b2o$12bo4bo$15b2o6bo$22bobo$23b2o$24bo$9b2o10bobo$8bo2bo9bobo2bob
o$9b2o18bo$b2o23bobo$b2o24bo3$47b2o$47bobo$47bo!
EDIT:

Code: Select all

x = 50, y = 68, rule = B3/S23
10b2o31b2o$9bobo31bobo$9bo35bo$7b2ob4o27b4ob2o$6bo3bo2bo27bo2bo3bo$6bo
bo5b2o23b2o5bobo$5b2o4b3o2bo21bo2b3o4b2o$5bo2b2o4b3o21b3o4b2o2bo$6b2o
3bobo27bobo3b2o$8b3o3b5o17b5o3b3o$6b2o2bobobo4bo15bo4bobobo2b2o$5bobo
3b3o3b3o15b3o3b3o3bobo$6bo5bo3bo21bo3bo5bo$16b2o19b2o$13bo27bo$12bob2o
23b2obo$12bo2bo23bo2bo$9b2obob2o23b2obob2o$9b2obo10bo7bo10bob2o$13bo8b
obo5bobo8bo$9b4obo2bo5bo7bo5bo2bob4o$8bo4b5o19b5o4bo$9b3o31b3o$11bob2o
3bo17bo3b2obo$12b2o9b3o3b3o9b2o$14b2o2bo4b3o3b3o4bo2b2o$15bo8bo5bo8bo$
15bo2bo17bo2bo$16bobo17bobo2$23bo7bo$23b3o3b3o$23b3o3b3o2$19bo5bo$18bo
bo3bobo$17b2o7b2o3$12bo19bo$10bobo6bo5bo6bobo$12bo6bo5bo6bo$8bo9bobo3b
obo9bo$7bo2bo8bo5bo8bo2bo$6bob4o7bo5bo7b4obo$4b3o5bo19bo5b3o$3bo4b3o2b
o17bo2b3o4bo$4b4o2bobo5bo7bo5bobo2b4o$8bo8bobo5bobo8bo$4b2obob2o7bo7bo
7b2obob2o$4b2obob2o23b2obob2o$7bo3bo21bo3bo$7bo29bo$8bo3bo19bo3bo$12bo
19bo$bo5bo3bo21bo3bo5bo$obo9b3o15b3o9bobo$b2o2bo3bo4bo15bo4bo3bo2b2o$
3b3obob5o17b5obob3o$b2o4b2o27b2o4b2o$o2bob2o2b3o21b3o2b2obo2bo$2ob2o2b
2o2bo21bo2b2o2b2ob2o$bobob2o2b2o23b2o2b2obobo$bobobo2bo27bo2bobobo$2b
2ob4o27b4ob2o$4bo35bo$4bobo31bobo$5b2o31b2o!
[[ STOP 3 ]]
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yujh
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Re: Thread For Your Useless Discoveries

Post by yujh »

wwei47 wrote: March 1st, 2021, 10:37 am I found a transparent block!
EDIT:

Code: Select all

x = 50, y = 68, rule = B3/S23
10b2o31b2o$9bobo31bobo$9bo35bo$7b2ob4o27b4ob2o$6bo3bo2bo27bo2bo3bo$6bo
bo5b2o23b2o5bobo$5b2o4b3o2bo21bo2b3o4b2o$5bo2b2o4b3o21b3o4b2o2bo$6b2o
3bobo27bobo3b2o$8b3o3b5o17b5o3b3o$6b2o2bobobo4bo15bo4bobobo2b2o$5bobo
3b3o3b3o15b3o3b3o3bobo$6bo5bo3bo21bo3bo5bo$16b2o19b2o$13bo27bo$12bob2o
23b2obo$12bo2bo23bo2bo$9b2obob2o23b2obob2o$9b2obo10bo7bo10bob2o$13bo8b
obo5bobo8bo$9b4obo2bo5bo7bo5bo2bob4o$8bo4b5o19b5o4bo$9b3o31b3o$11bob2o
3bo17bo3b2obo$12b2o9b3o3b3o9b2o$14b2o2bo4b3o3b3o4bo2b2o$15bo8bo5bo8bo$
15bo2bo17bo2bo$16bobo17bobo2$23bo7bo$23b3o3b3o$23b3o3b3o2$19bo5bo$18bo
bo3bobo$17b2o7b2o3$12bo19bo$10bobo6bo5bo6bobo$12bo6bo5bo6bo$8bo9bobo3b
obo9bo$7bo2bo8bo5bo8bo2bo$6bob4o7bo5bo7b4obo$4b3o5bo19bo5b3o$3bo4b3o2b
o17bo2b3o4bo$4b4o2bobo5bo7bo5bobo2b4o$8bo8bobo5bobo8bo$4b2obob2o7bo7bo
7b2obob2o$4b2obob2o23b2obob2o$7bo3bo21bo3bo$7bo29bo$8bo3bo19bo3bo$12bo
19bo$bo5bo3bo21bo3bo5bo$obo9b3o15b3o9bobo$b2o2bo3bo4bo15bo4bo3bo2b2o$
3b3obob5o17b5obob3o$b2o4b2o27b2o4b2o$o2bob2o2b3o21b3o2b2obo2bo$2ob2o2b
2o2bo21bo2b2o2b2ob2o$bobob2o2b2o23b2o2b2obobo$bobobo2bo27bo2bobobo$2b
2ob4o27b4ob2o$4bo35bo$4bobo31bobo$5b2o31b2o!
[[ STOP 3 ]]
Nice rediscovery
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
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Aleph
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Re: Thread For Your Useless Discoveries

Post by Aleph »

Code: Select all

x = 5, y = 6, rule = B3/S23
2b3o$b3o3$5o$2bo!
EDIT:

Code: Select all

x = 13, y = 13, rule = B3/S23
4b2o$3bo2bo4b2o$3bo2bo4b2o$4b3o6$b2o$o2bo$bobo$2bo!

Edit 2:

Code: Select all

x = 19, y = 19, rule = B3/S23
16bo$16bobo$16b2o7$10b2o$9bo2bo$9bo2bo$10b3o4$3o$2bo$bo!
MathAndCode
Posts: 5271
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Re: Thread For Your Useless Discoveries

Post by MathAndCode »

wwei47 wrote: March 2nd, 2021, 8:40 am

Code: Select all

x = 5, y = 6, rule = B3/S23
2b3o$b3o3$5o$2bo!
A blinker can support the same reaction.

Code: Select all

x = 5, y = 5, rule = B3/S23
b3o3$5o$2bo!
I am tentatively considering myself back.
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Aleph
Posts: 2278
Joined: February 18th, 2021, 11:18 am

Re: Thread For Your Useless Discoveries

Post by Aleph »

Code: Select all

x = 48, y = 65, rule = B3/S23
27bo$11b2o13bobo$11b2o16bo$26bobo2$22b3o$21bobob2o$22bo$14bo10b2o$13b
obo$13bobo$14bo$20bo$21bo$21bo$19bo$19bo$20bo$26bo$25bobo$25bobo$14b2o
10bo$18bo$14b2obobo$16b3o2$12bobo$11bo$12bobo$13bo16$45b2o$45bobo$45b
o15$bo$b2o$obo!
EDIT: Glider goes through Achim's P144

Code: Select all

x = 43, y = 51, rule = B3/S23
22bo$6b2o13bobo$6b2o16bo$21bobo2$17b3o$16bobob2o$17bo$9bo10b2o$8bobo$
8bobo$9bo$15bo$16bo$16bo$14bo$14bo$15bo$21bo$20bobo$20bobo$9b2o10bo$13b
o$9b2obobo$11b3o2$7bobo$6bo$7bobo$8bo16$40b2o$40bobo$40bo$bo$b2o$obo!
Edit 2: LOL

Code: Select all

x = 58, y = 59, rule = B3/S23
37bo$21b2o13bobo$21b2o16bo$36bobo2$32b3o$31bobob2o$32bo$24bo10b2o$23b
obo$23bobo$24bo$30bo$31bo$31bo$29bo$29bo$30bo$36bo$35bobo$35bobo$24b2o
10bo$28bo$24b2obobo$26b3o2$22bobo$21bo$22bobo$23bo16$55b2o$55bobo$55b
o9$3o$2bo$bo!
Edit 3: This edgeshoots a block 30 cells away from the Achim's P144.

Code: Select all

x = 33, y = 50, rule = B3/S23
16bo$2o13bobo$2o16bo$15bobo2$11b3o$10bobob2o$11bo$3bo10b2o$2bobo$2bobo
$3bo$9bo$10bo$10bo$8bo$8bo$9bo$15bo$14bobo$14bobo14bo$3b2o10bo14bo$7bo
22b3o$3b2obobo$5b3o2$bobo$o$bobo$2bo18$26b3o$26bo$27bo!
Edit 4: Special-purpose inserter:

Code: Select all

x = 38, y = 50, rule = B3/S23
36bo$35bo$35b3o2$16bo$2o13bobo$2o16bo$15bobo2$11b3o$10bobob2o$11bo$3bo
10b2o$2bobo$2bobo$3bo$9bo$10bo$10bo$8bo$8bo$9bo$15bo$14bobo$14bobo$3b
2o10bo$7bo$3b2obobo$5b3o2$bobo$o$bobo$2bo14$32b3o$32bo$33bo!
Edit 5: Another one:

Code: Select all

x = 41, y = 46, rule = B3/S23
16bo$2o13bobo$2o16bo20bo$15bobo20bo$38b3o$11b3o$10bobob2o$11bo$3bo10b
2o$2bobo$2bobo$3bo$9bo$10bo$10bo$8bo$8bo$9bo$15bo$14bobo$14bobo$3b2o
10bo$7bo$3b2obobo$5b3o2$bobo$o$bobo$2bo14$32b3o$32bo$33bo!
Edit 6: Clean mango:

Code: Select all

x = 38, y = 50, rule = B3/S23
16bo$2o13bobo$2o16bo$15bobo2$11b3o22bo$10bobob2o19bo$11bo23b3o$3bo10b
2o$2bobo$2bobo$3bo$9bo$10bo$10bo$8bo$8bo$9bo$15bo$14bobo$14bobo$3b2o
10bo$7bo$3b2obobo$5b3o2$bobo$o$bobo$2bo18$34b3o$34bo$35bo!
Edit 7: Block-on-loaf pseudo:

Code: Select all

x = 46, y = 56, rule = B3/S23
44bo$43bo$16bo26b3o$2o13bobo$2o16bo$15bobo2$11b3o$10bobob2o$11bo$3bo
10b2o$2bobo$2bobo$3bo$9bo$10bo$10bo$8bo$8bo$9bo$15bo$14bobo$14bobo$3b
2o10bo$7bo$3b2obobo$5b3o2$bobo$o$bobo$2bo22$34b3o$34bo$35bo!
Edit 8: Double honeyfarm spark:

Code: Select all

x = 39, y = 53, rule = B3/S23
22bo$6b2o13bobo$6b2o16bo$21bobo2$17b3o$16bobob2o$17bo$9bo10b2o$8bobo$
8bobo$9bo$15bo$16bo$16bo$14bo$14bo$15bo$21bo$20bobo$20bobo$9b2o10bo$13b
o$9b2obobo$11b3o2$7bobo$6bo$7bobo$8bo15$36b2o$36bobo$36bo4$2o$b2o$o!
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JP21
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Re: Thread For Your Useless Discoveries

Post by JP21 »

This is how you remove a loaf using "only" 1 glider:

Code: Select all

x = 21, y = 18, rule = B3/S23
bo$obo$b2o3$3bo4b3o$2bobo3bo$2bo2bo3bo$3b2o7$18b3o$18bo$19bo!
Rediscovery:

Code: Select all

x = 5, y = 9, rule = B3/S23
bo$2o5$2b3o$bo$b2o!
MathAndCode
Posts: 5271
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Re: Thread For Your Useless Discoveries

Post by MathAndCode »

Code: Select all

x = 11, y = 19, rule = B3/S23
2bo$obo7bo$b2o5b2o$9b2o5$2bo4bo$2b2o2b2o$bobo2bobo5$9b2o$b2o5b2o$obo7bo$2bo!
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Jormungant
Posts: 853
Joined: May 27th, 2016, 1:01 am

Re: Thread For Your Useless Discoveries

Post by Jormungant »

mmm is that a thing?

Code: Select all

x = 10, y = 15, rule = LifeHistory
6.2A2$A5.AB.A$.A.2A2.BA$2B3A3.A$7B$5BA$B2.3A$2BA2B$3B3A$6BA$3B3A$2BA
2B$B2.3A$5BA!
1 gen up

Code: Select all

x = 13, y = 16, rule = LifeHistory
10.A$2.3A2.2A$A6.2A.A$B2A5.2A$B3.2A3.A$3B2A4.A.2A$.7B2.3A$6BA4.A$.B2.
3A$3BA2B$4B3A$7BA$4B3A$3BA2B$.B2.3A$6BA!
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otismo
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Re: Thread For Your Useless Discoveries

Post by otismo »

symmetric methuselah :

Code: Select all

x = 7, y = 7, rule = B3/S23
2bo$2bo$bo$2bo$b3o2bo$3ob2o$2o!
what is the record for longevity in symmetric methuselahs ?

EDIT :

forgot to add the block which adds a couple thousand gens

and I forgot where I placed it

<sorry/>
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hotdogPi
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Re: Thread For Your Useless Discoveries

Post by hotdogPi »

I tried placing a block in every possible location on the diagonal. Not a single location made it over generation 1,000.
User:HotdogPi/My discoveries

Periods discovered:

All evens ≤128 except 52,58,78,82,92,94,98,104,118,122

5-15,㉕-㉛,㉟㊺,51,63,65,73,75
1㊳㊵㊹㊼㊽,54,56,72,74,80,90,92
217,240,300,486,576

Guns: 20,21,32,54,55,57,114,117,124,126
SKOPs: 32,74,76,102,196
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