Single-Feature Rules

For discussion of other cellular automata.
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Extrementhusiast
Posts: 1970
Joined: June 16th, 2009, 11:24 pm
Location: USA

Single-Feature Rules

Post by Extrementhusiast »

This thread is for your rules that are otherwise boring, except for a few interesting objects. In B34/S01345/C8, there is this dot puffer:

Code: Select all

x = 9, y = 8, rule = 01345/34/8
5.A2.A$4.DBD$2.3AECE$2.3ABGF$.2ACEG$.3ACEG$2ABDF$.2ACEG!
I Like My Heisenburps! (and others)
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Tropylium
Posts: 421
Joined: May 31st, 2011, 7:12 pm
Location: Finland

Re: Single-Feature Rules

Post by Tropylium »

Extrementhusiast wrote:This thread is for your rules that are otherwise boring, except for a few interesting objects. In B34/S01345/C8, there is this dot puffer:

Code: Select all

x = 9, y = 8, rule = 01345/34/8
5.A2.A$4.DBD$2.3AECE$2.3ABGF$.2ACEG$.3ACEG$2ABDF$.2ACEG!
So pretty much Accidental Discoveries Mk. II? Because there are good chances a rule that has one interesting object has more of them…

A 6c/13 fuse for the dot puffer:

Code: Select all

x = 20, y = 13, rule = 01345/34/8
2.A$5A$A4B2A$2AD5A$EC2FEDBA$.F.DCBAD2.A2.A$2G2.CGC5.GEG3A$3.G8.F.BABA
$2.G10.ECD3A$2.A12.FDBA$14.FDB3A$15.GEC2A$15.FDB2A!
Related wider puffers:

Code: Select all

x = 10, y = 30, rule = 01345/34/8
A2.A$2.GEG3A$2.F.BABA$3.ECD3A$5.FDBA$4.FDB3A$5.GEC2A$4.FDB3A$5.FDBA$
2.G.CAB2A$2.FDF3A$3.ECEA$.A2.A8$2.ACF$.E2DBG3A$.DCB.2ABA$2.CA.FDB2A$
3.GEC3A$4.GEC2A$2.FGB3A$2.ECE3A$3.DBD$.A2.A!
Two dot trains work as a waveguide; this reaction sends back a lightspeed fuse & allows the engine to survive (for a moment):

Code: Select all

x = 90, y = 18, rule = 01345/34/8
84.GEC2A$85.FDB2A$83.GEC3A$84.GEC2A$82.FDE3A$81.G.CAC2A$82.F.BAB$.A2.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.
A2.A2.A2.A2.A$A$A$A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.
A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A$81.F.BAB$80.G.CAC2A$81.FDE3A$83.GE
C2A$82.GEC3A$84.FDB2A$83.GEC2A!
c0b0p0
Posts: 645
Joined: February 26th, 2014, 4:48 pm

Re: Single-Feature Rules

Post by c0b0p0 »

In SansDominoB2S01, the only interesting pattern that I can find is this dot puffer (and there is one in the first post as well for some reason).
x = 3, y = 8, rule = SansDominoB2S01
bo$o$bo3$2bo$bo$2bo!
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