The Near-Anagram Game

A forum for topics that don't fit elsewhere. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. Forum rules still apply.
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Hdjensofjfnen
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Re: The Near-Anagram Game

Post by Hdjensofjfnen »

denser
MathAndCode
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Re: The Near-Anagram Game

Post by MathAndCode »

Hdjensofjfnen wrote: October 25th, 2020, 7:31 pmdenser
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Re: The Near-Anagram Game

Post by praosylen »

MathAndCode wrote: October 25th, 2020, 8:55 pmslender
endless
former username: A for Awesome
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Re: The Near-Anagram Game

Post by Schiaparelliorbust »

A for awesome wrote: October 25th, 2020, 11:27 pm endless
lessen
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Re: The Near-Anagram Game

Post by wwei23 »

Schiaparelliorbust wrote: October 26th, 2020, 1:07 am lessen
Lense.
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Re: The Near-Anagram Game

Post by Schiaparelliorbust »

wwei23 wrote: October 26th, 2020, 11:17 am
Schiaparelliorbust wrote: October 26th, 2020, 1:07 am lessen
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Re: The Near-Anagram Game

Post by MathAndCode »

Schiaparelliorbust wrote: October 26th, 2020, 11:51 amTense
resent
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Re: The Near-Anagram Game

Post by Schiaparelliorbust »

MathAndCode wrote: October 26th, 2020, 12:41 pm
Schiaparelliorbust wrote: October 26th, 2020, 11:51 amTense
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Re: The Near-Anagram Game

Post by Moosey »

Schiaparelliorbust wrote: October 26th, 2020, 12:49 pm
MathAndCode wrote: October 26th, 2020, 12:41 pm
Schiaparelliorbust wrote: October 26th, 2020, 11:51 amTense
resent
present
tempore (i.e. president pro tempore)
κ is measurable iff there is a nontrivial elementary embedding j:V→M (M transitive) with critical point κ
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Re: The Near-Anagram Game

Post by Schiaparelliorbust »

Moosey wrote: October 26th, 2020, 1:52 pm
Schiaparelliorbust wrote: October 26th, 2020, 12:49 pm present
tempore (i.e. president pro tempore)
meteor
//I guess you got stuck and did two transitions.
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Re: The Near-Anagram Game

Post by Moosey »

Schiaparelliorbust wrote: October 26th, 2020, 2:01 pm
Moosey wrote: October 26th, 2020, 1:52 pm
Schiaparelliorbust wrote: October 26th, 2020, 12:49 pm present
tempore (i.e. president pro tempore)
meteor
//I guess you got stuck and did two transitions.
retime
//nah it was just the first thing that came to mind
κ is measurable iff there is a nontrivial elementary embedding j:V→M (M transitive) with critical point κ
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Re: The Near-Anagram Game

Post by Schiaparelliorbust »

Moosey wrote: October 26th, 2020, 2:18 pm
Schiaparelliorbust wrote: October 26th, 2020, 2:01 pm meteor
//I guess you got stuck and did two transitions.
retime
//nah it was just the first thing that came to mind
retire
//Well you both changed and added a letter.
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Re: The Near-Anagram Game

Post by Moosey »

Schiaparelliorbust wrote: October 26th, 2020, 2:21 pm
Moosey wrote: October 26th, 2020, 2:18 pm
Schiaparelliorbust wrote: October 26th, 2020, 2:01 pm meteor
//I guess you got stuck and did two transitions.
retime
//nah it was just the first thing that came to mind
retire
//Well you both changed and added a letter.
rewire
//Didn't know that was a rule
κ is measurable iff there is a nontrivial elementary embedding j:V→M (M transitive) with critical point κ
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Re: The Near-Anagram Game

Post by praosylen »

Moosey wrote: October 26th, 2020, 2:23 pmrewire
weirder
former username: A for Awesome
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Re: The Near-Anagram Game

Post by Moosey »

A for awesome wrote: October 26th, 2020, 2:35 pm
Moosey wrote: October 26th, 2020, 2:23 pmrewire
weirder
dewier
κ is measurable iff there is a nontrivial elementary embedding j:V→M (M transitive) with critical point κ
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Re: The Near-Anagram Game

Post by MathAndCode »

A for awesome wrote: October 26th, 2020, 2:35 pmweirder
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Re: The Near-Anagram Game

Post by Schiaparelliorbust »

MathAndCode wrote: October 26th, 2020, 2:42 pm wielder
welder
Edit:
Moosey wrote: October 26th, 2020, 2:23 pm rewire
//Didn't know that was a rule
MathAndCode wrote: October 6th, 2020, 4:44 pm Each player must modify the letters of the previous word in one of three ways:
  • Adding one letter
  • Removing one letter
  • Replacing one letter with another
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Re: The Near-Anagram Game

Post by MathAndCode »

Schiaparelliorbust wrote: October 26th, 2020, 3:32 pmwelder
ledger
Schiaparelliorbust wrote: October 26th, 2020, 3:32 pm
Moosey wrote: October 26th, 2020, 2:23 pm rewire
//Didn't know that was a rule
MathAndCode wrote: October 6th, 2020, 4:44 pm Each player must modify the letters of the previous word in one of three ways:
  • Adding one letter
  • Removing one letter
  • Replacing one letter with another
(If there hadn't already been several words since then, I would not have counted that.)
Last edited by MathAndCode on November 3rd, 2020, 12:41 am, edited 1 time in total.
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Re: The Near-Anagram Game

Post by wzkchem5 »

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Re: The Near-Anagram Game

Post by MathAndCode »

wzkchem5 wrote: October 27th, 2020, 2:24 amleader
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Re: The Near-Anagram Game

Post by Moosey »

MathAndCode wrote: October 27th, 2020, 11:23 am
wzkchem5 wrote: October 27th, 2020, 2:24 amleader
glared
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κ is measurable iff there is a nontrivial elementary embedding j:V→M (M transitive) with critical point κ
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Re: The Near-Anagram Game

Post by Schiaparelliorbust »

Moosey wrote: October 27th, 2020, 3:04 pm
MathAndCode wrote: October 27th, 2020, 11:23 am
wzkchem5 wrote: October 27th, 2020, 2:24 amleader
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Re: The Near-Anagram Game

Post by MathAndCode »

Schiaparelliorbust wrote: October 27th, 2020, 3:05 pmbarge
garble
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Re: The Near-Anagram Game

Post by Schiaparelliorbust »

MathAndCode wrote: October 27th, 2020, 3:41 pm garble
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Re: The Near-Anagram Game

Post by MathAndCode »

Schiaparelliorbust wrote: October 27th, 2020, 3:45 pmmarble
limber
(Also, I have noticed that some of the near-anagrams do not involve much rearrangement of the letters. I believe that the game is more fun when the near-anagrams are more creative.)
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