I don't think so.
Thread for your Trolls
-
MathAndCode
- Posts: 5274
- Joined: August 31st, 2020, 5:58 pm
Re: Thread for your Trolls
I'm going to mention them in the oscillator discussion thread. They look very promising.
I am tentatively considering myself back.
-
wwei23
Re: Thread your for Trolls
What LifeViewer loop? (Based off of Entity Valkyrie 2's troll)
Code: Select all
x = 83, y = 65, rule = LifeHistory
12.A4.A47.A4.A$10.3A4.3A43.3A4.3A$9.A10.A41.A10.A$9.2A8.2A41.2A8.2A$
6.5B8.5B35.5B8.5B$6.3A12.3A35.3A12.3A$5.A3BA10.A3BA33.A3BA10.A3BA$5.
5B4.2A4.5B33.5B4.2A4.5B$5.6B3.2A3.6B33.6B3.2A3.6B$5.A3BA2B6.2BA3BA33.
A3BA2B6.2BA3BA$.AB3.18B3.BA25.AB3.18B3.BA$A.A5BABA8BABA5BA.A23.A.A5BA
BA8BABA5BA.A$.A6B3A8B3A6BA25.A6B3A8B3A6BA$2.B.6BA8BA6B.B27.B.6BA8BA6B
.B$5.20B33.20B2$5.20B33.20B$2.B.6BA8BA6B.B27.B.6BA8BA6B.B$.A6B3A8B3A
6BA25.A6B3A8B3A6BA$A.A5BABA8BABA5BA.A23.A.A5BABA8BABA5BA.A$.AB3.18B3.
BA25.AB3.18B3.BA$5.A3BA2B6.2BA3BA33.A3BA2B6.2BA3BA$5.6B3.2A3.6B11.4B
3.4B11.6B3.2A3.6B$5.5B4.2A4.5B10.3B3A.3A3B10.5B4.2A4.5B$5.A3BA10.A3BA
9.4BABA.ABA4B9.A3BA10.A3BA$6.3A12.3A.B4.3B.3BA2BA.A2BA3B.3B4.B.3A12.
3A$6.5B10.7B.10BAB.BA10B.7B10.5B$9.2A12.B4A7B2A2BAB.BA2B2A7B4AB12.2A$
9.A11.2B2A2BA6BA2BA3B.3BA2BA6BA2B2A2B11.A$10.3A7.FB2A2BA7BABA4B.4BABA
7BA2B2ABF7.3A$12.A8.2BA2BA8BA5B.5BA8BA2BA2B8.A$22.2B2A15B.15B2A2B2$
22.2B2A15B.15B2A2B$12.A8.2BA2BA8BA5B.5BA8BA2BA2B8.A$10.3A7.FB2A2BA7BA
BA4B.4BABA7BA2B2ABF7.3A$9.A11.2B2A2BA6BA2BA3B.3BA2BA6BA2B2A2B11.A$9.
2A12.B4A7B2A2BAB.BA2B2A7B4AB12.2A$6.5B10.7B.10BAB.BA10B.7B10.5B$6.3A
12.3A.B4.3B.3BA2BA.A2BA3B.3B4.B.3A12.3A$5.A3BA10.A3BA9.4BABA.ABA4B9.A
3BA10.A3BA$5.5B4.2A4.5B10.3B3A.3A3B10.5B4.2A4.5B$5.6B3.2A3.6B11.4B3.
4B11.6B3.2A3.6B$5.A3BA2B6.2BA3BA33.A3BA2B6.2BA3BA$.AB3.18B3.BA25.AB3.
18B3.BA$A.A5BABA8BABA5BA.A23.A.A5BABA8BABA5BA.A$.A6B3A8B3A6BA25.A6B3A
8B3A6BA$2.B.6BA8BA6B.B27.B.6BA8BA6B.B$5.20B33.20B2$5.20B33.20B$2.B.6B
A8BA6B.B27.B.6BA8BA6B.B$.A6B3A8B3A6BA25.A6B3A8B3A6BA$A.A5BABA8BABA5BA
.A23.A.A5BABA8BABA5BA.A$.AB3.18B3.BA25.AB3.18B3.BA$5.A3BA2B6.2BA3BA
33.A3BA2B6.2BA3BA$5.6B3.2A3.6B33.6B3.2A3.6B$5.5B4.2A4.5B33.5B4.2A4.5B
$5.A3BA10.A3BA33.A3BA10.A3BA$6.3A12.3A35.3A12.3A$6.5B8.5B35.5B8.5B$9.
2A8.2A41.2A8.2A$9.A10.A41.A10.A$10.3A4.3A43.3A4.3A$12.A4.A47.A4.A!
[[ COLOR 6 0 0 0 ]]
-
MathAndCode
- Posts: 5274
- Joined: August 31st, 2020, 5:58 pm
Re: Thread your for Trolls
There's actually a p47 oscillator in there.wwei23 wrote: September 24th, 2020, 11:25 pm What LifeViewer loop? (Based off of Entity Valkyrie 2's troll)
Code: Select all
x = 31, y = 31, rule = B3/S23
13bo4bo$11b3o4b3o$10bo10bo$10b2o8b2o2$7b3o12b3o$6bo3bo10bo3bo$15b2o$15b2o$6bo3bo10bo3bo$2bo26bo$bobo5bobo8bobo5bobo$2bo6b3o8b3o6bo$11bo8bo4$11bo8bo$2bo6b3o8b3o6bo$bobo5bobo8bobo5bobo$2bo26bo$6bo3bo10bo3bo$15b2o$15b2o$6bo3bo10bo3bo$7b3o12b3o2$10b2o8b2o$10bo10bo$11b3o4b3o$13bo4bo!Gustone wrote: February 26th, 2020, 2:55 pmCode: Select all
x = 7, y = 7, rule = B3-n/S1e23 2b3o2$o5bo$o5bo$o5bo2$2b3o! [[ LOOP 21 ]]
JP21 wrote: March 1st, 2020, 7:18 amCode: Select all
x = 5, y = 5, rule = 23/345678/4 2.A$.A.2A$A2.2A$.A.2A$2.A! #C [LOOP 69] #C [[ TRACK 2/23 0 LOOP 23 ]]
I am tentatively considering myself back.
-
wwei23
Re: Thread your for Trolls
It undergoes a mutual eating reaction with the pre-pulsar shuttle 47, enough to restore the blinker and enough for the gray cells to finish things off. I don't get why no one else seems to use gray cells though.
-
MathAndCode
- Posts: 5274
- Joined: August 31st, 2020, 5:58 pm
Re: Thread your for Trolls
Maybe it's much harder to disguise them by placing them next to eaters and still have the pattern work properly than to simply use a LifeViewer loop.wwei23 wrote: September 28th, 2020, 1:56 amIt undergoes a mutual eating reaction with the pre-pulsar shuttle 47, enough to restore the blinker and enough for the gray cells to finish things off. I don't get why no one else seems to use gray cells though.
I am tentatively considering myself back.
-
wwei23
Re: Thread your for Trolls
I see your point. However, a loop stops working the moment you reset, although gray cells keep working through resets.MathAndCode wrote: September 28th, 2020, 3:16 pmMaybe it's much harder to disguise them by placing them next to eaters and still have the pattern work properly than to simply use a LifeViewer loop.
EDIT: And I'm not disguising them like that, I'm telling LifeViewer to render them as black, the color of the background.
-
MathAndCode
- Posts: 5274
- Joined: August 31st, 2020, 5:58 pm
Re: Thread your for Trolls
I meant that most of the time, it might be suspicious if the edge of a reaction dies suddenly, so I would probably put fishhooks or other eaters near to the gray cells.wwei23 wrote: September 29th, 2020, 11:14 pmI see your point. However, a loop stops working the moment you reset, although gray cells keep working through resets.MathAndCode wrote: September 28th, 2020, 3:16 pmMaybe it's much harder to disguise them by placing them next to eaters and still have the pattern work properly than to simply use a LifeViewer loop.
EDIT: And I'm not disguising them like that, I'm telling LifeViewer to render them as black, the color of the background.
I am tentatively considering myself back.
- Entity Valkyrie 2
- Posts: 2117
- Joined: February 26th, 2019, 7:13 pm
- Contact:
Re: Thread your for Trolls
I recommend using LifeViewer loops because this allows to see how close of a partial the pattern really is after resetting.MathAndCode wrote: September 30th, 2020, 12:09 amI meant that most of the time, it might be suspicious if the edge of a reaction dies suddenly, so I would probably put fishhooks or other eaters near to the gray cells.wwei23 wrote: September 29th, 2020, 11:14 pmI see your point. However, a loop stops working the moment you reset, although gray cells keep working through resets.MathAndCode wrote: September 28th, 2020, 3:16 pmMaybe it's much harder to disguise them by placing them next to eaters and still have the pattern work properly than to simply use a LifeViewer loop.
EDIT: And I'm not disguising them like that, I'm telling LifeViewer to render them as black, the color of the background.
Bx222 IS MY WORST ENEMY.
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
- Entity Valkyrie 2
- Posts: 2117
- Joined: February 26th, 2019, 7:13 pm
- Contact:
Re: Thread for your Trolls
Code: Select all
x = 45, y = 45, rule = B3/S23
29b3o$30bo$30bo$29b3o2$29b3o$29b3o2$29b3o$30bo$30bo$29b3o2$43b2o$43bo$
32b2o7bobo$34b2o5b2o$27b4o3b2o$26bo2b2o$27b4o3b2o$34b2o$32b2o2$11b2o$
9b2o$9b2o3b4o$14b2o2bo$9b2o3b4o$2b2o5b2o$bobo7b2o$bo$2o2$13b3o$14bo$
14bo$13b3o2$13b3o$13b3o2$13b3o$14bo$14bo$13b3o!
#C [[ LOOP 120 AUTOSTART THEME 6 ]]
Bx222 IS MY WORST ENEMY.
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
-
wwei23
Re: Thread for your Trolls
I think that that's an actual wick.Entity Valkyrie 2 wrote: September 30th, 2020, 5:57 pmCode: Select all
x = 45, y = 45, rule = B3/S23 29b3o$30bo$30bo$29b3o2$29b3o$29b3o2$29b3o$30bo$30bo$29b3o2$43b2o$43bo$ 32b2o7bobo$34b2o5b2o$27b4o3b2o$26bo2b2o$27b4o3b2o$34b2o$32b2o2$11b2o$ 9b2o$9b2o3b4o$14b2o2bo$9b2o3b4o$2b2o5b2o$bobo7b2o$bo$2o2$13b3o$14bo$ 14bo$13b3o2$13b3o$13b3o2$13b3o$14bo$14bo$13b3o! #C [[ LOOP 120 AUTOSTART THEME 6 ]]
EDIT: Moved my comment to the right location.
-
MathAndCode
- Posts: 5274
- Joined: August 31st, 2020, 5:58 pm
Re: Thread for your Trolls
Moosey wrote: October 1st, 2019, 6:30 amCode: Select all
x = 47, y = 23, rule = B3/S23 obo41bo$b2o41bobo$bo42b2o8$10bobo21bo$11b2o21bobo$11bo22b2o7$22b2o$20b o$21bo3bo$21b4o! #C [[ THEME 6 THUMBSIZE 2 Y 10 ZOOM 32 GPS 20 AUTOSTART LOOP 40 ]]
Code: Select all
x = 39, y = 45, rule = B3/S23
bo$2bo$3o8$11bo$12bo$10b3o9$18b2o$16bo2bo$15b2o2bo$18bo$17bo7$26b2o$26bobo$26bo8$36b2o$36bobo$36bo!
#C [[ THEME 6 ZOOM 30 GPS 20 AUTOSTART LOOP 40 ]]I am tentatively considering myself back.
- Entity Valkyrie 2
- Posts: 2117
- Joined: February 26th, 2019, 7:13 pm
- Contact:
Re: Thread your for Trolls
I call this a truell, because it is TRUE.MathAndCode wrote: September 27th, 2020, 7:44 pm I think that that is technically a fake troll (which could also be viewed as a troll-troll, double troll, or meta-troll.
Bx222 IS MY WORST ENEMY.
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
-
MathAndCode
- Posts: 5274
- Joined: August 31st, 2020, 5:58 pm
Re: Thread for your Trolls
I found two more fake two-glider XWSS syntheses that only require one cell to be changed, but neither makes an HWSS.MathAndCode wrote: October 6th, 2020, 6:59 pmNow we need a fake two-glider synthesis of a HWSS. Is it possible to change only one cell?Code: Select all
x = 39, y = 45, rule = B3/S23 bo$2bo$3o8$11bo$12bo$10b3o9$18b2o$16bo2bo$15b2o2bo$18bo$17bo7$26b2o$26bobo$26bo8$36b2o$36bobo$36bo! #C [[ THEME 6 ZOOM 30 GPS 20 AUTOSTART LOOP 40 ]]
Code: Select all
x = 23, y = 47, rule = B3/S23
20bo$20bobo$20b2o8$10bo$10bobo$10b2o8$o$obo$2o$2o$2o$o$bo8$10b2o$9b2o$11bo8$20b2o$19b2o$21bo!
#C [[ THEME 6 X -10 ZOOM 30 GPS 20 AUTOSTART LOOP 40 ]]Code: Select all
x = 33, y = 67, rule = B3/S23
32bo$30b2o$31b2o13$17bo$15b2o$16b2o13$2bo$2o$o2bo$o2bo$o$o$bo13$15b3o$15bo$16bo13$30b3o$30bo$31bo!
#C [[ THEME 6 X -15 ZOOM 30 GPS 20 AUTOSTART LOOP 60 ]]Code: Select all
x = 36, y = 67, rule = B3/S23
33bobo$33b2o$2b3o29bo$bo2bo$4bo$o3bo$4bo$bobo8$18bobo$18b2o$19bo13$3bobo$3b2o$4bo2$3b2o$3bobo$bobo13$18b2o$18bobo$18bo13$33b2o$33bobo$33bo!
#C [[ THEME 6 X -15 ZOOM 30 GPS 20 AUTOSTART LOOP 60 ]]Code: Select all
x = 67, y = 63, rule = B3/S23
64bobo$64b2o$65bo13$49bobo$49b2o$50bo13$30b7o$32b4o$31bo3bo13$15b3o$17bo$16bo13$3o$2bo$bo!
#C [[ THEME 6 ZOOM 30 GPS 20 AUTOSTART LOOP 60 ]]Code: Select all
x = 67, y = 63, rule = B3/S23
64bobo$64b2o$65bo13$49bobo$49b2o$50bo11$35bo2$30b5obo$32b4o$31bo3bo13$15b3o$17bo$16bo13$3o$2bo$bo!
#C [[ THEME 6 ZOOM 30 GPS 20 AUTOSTART LOOP 60 ]]I am tentatively considering myself back.
-
wwei23
Re: Thread for your Trolls
More LifeHistory-based trolling, eater 2 edition! One is P6, one is P9.
Symbiosis-based trolling is possible, too. (This example is kind of obvious, but it's a proof-of-concept.)
Code: Select all
x = 35, y = 14, rule = LifeHistory
4.A19.A$3.A.A17.A.A$3.A.A17.A.A$.3A.2A14.3A.2A.F$A4.B14.A4.B.B$.3AB2A
BF12.3AB2AB.F$3.A.2AB15.A.2A2B$7.B2A.A14.2B2A.A$6.FB2AB3A11.F.B2AB3A$
9.B4.A12.B.B4.A$8.2A.3A12.F.2A.3A$9.A.A17.A.A$9.A.A17.A.A$10.A19.A!
[[ COLOR 6 0 0 0 ]]Code: Select all
x = 11, y = 11, rule = Symbiosis
4.B$2.2B$2.B2.3B2.B$2.B4.3B$3.3B2.2B2$.3A2.2A$A4.3A$A2.3A2.A$2A$2.A!
[[ COLOR 2 255 0 0 ]]
- Entity Valkyrie 2
- Posts: 2117
- Joined: February 26th, 2019, 7:13 pm
- Contact:
Re: Thread for your Trolls
Did anyone forget about StateInvestigator based trolling:
Code: Select all
x = 27, y = 31, rule = StateInvestigator
20.2A$9.2A5.2A2.A$10.A5.A.A.A$10.A.A6.A$8.C2.2A2$23.2A$22.A.A$22.A$
21.2A2$2A$2A16.2A$7.A.A8.2A$7.2A$8.A2$7.2A$7.2A16.2A$25.2A2$4.2A$4.A$
2.A.A$2.2A2$14.2A2.C$7.A6.A.A$6.A.A.A5.A$6.A2.2A5.2A$5.2A!
#C [[ COLOR 1 252 252 252 ]]
#C [[ COLOR 3 0 0 0 ]]
#C [[ COLOR 4 252 252 252 ]]
#C [[ COLOR 5 0 0 0 ]]
Bx222 IS MY WORST ENEMY.
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
-
wwei23
Re: Thread for your Trolls
Code: Select all
x = 12, y = 11, rule = LifeHistory
4.A$3.A.A$3.A.A$.3A.2A$A4.B$.3AB2ABF$3.A.2AB$7.B2A$6.FBA.A$10.A$10.2A
!
[[ COLOR 6 0 0 0 ]]- ColorfulGalaxy
- Posts: 407
- Joined: July 16th, 2020, 3:37 am
- Location: Hacked by Trump {Bot}
Re: Thread for your Trolls
P60 Fleet Dance
Code: Select all
x = 10, y = 10, rule = B3/S23
4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o!
[[ PASTET EVERY 30 PASTE 2o$2o! 4 4 ]]-
Trump {Bot}
- Posts: 67
- Joined: October 12th, 2020, 10:02 pm
- Location: United States
Re: Thread for your Trolls
This reminds me of the Vam Fleet award trophy.ColorfulGalaxy wrote: October 14th, 2020, 1:07 am P60 Fleet DanceCode: Select all
x = 10, y = 10, rule = B3/S23 4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$
- ColorfulGalaxy
- Posts: 407
- Joined: July 16th, 2020, 3:37 am
- Location: Hacked by Trump {Bot}
Re: Thread for your Trolls
Reduced period to 56. Can't reduce below 56.Trump {Bot} wrote: October 14th, 2020, 2:14 amColorfulGalaxy wrote: October 14th, 2020, 1:07 am P60 Fleet DanceCode: Select all
x = 10, y = 10, rule = B3/S23 4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o!
Code: Select all
x = 10, y = 10, rule = B3/S23
4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o!
[[ PASTET EVERY 28 PASTE 2o$2o! 4 4 ]]Code: Select all
x = 0, y = 0, rule = 345/2/4
BA$.A$3A$.A!
[[ GPS 12 STEP 11 ]]-
MathAndCode
- Posts: 5274
- Joined: August 31st, 2020, 5:58 pm
Re: Thread for your Trolls
Code: Select all
x = 26, y = 13, rule = LifeHistory
20.A$20.3A$23.A$22.2A3$24.C$25.C$25.C$2.D15.2C3.2C$D.D15.2C2.2C$3D$D!
#C [[ RLE fishhook A.$3A.$3.A.$2.2A.! ]]
#C [[ PASTEMODE COPY ]]
#C [[ PASTET 37 ]]
#C [[ PASTE fishhook 19 0 ]]
#C [[ T 96 PAUSE 1 ]]I am tentatively considering myself back.
- Entity Valkyrie 2
- Posts: 2117
- Joined: February 26th, 2019, 7:13 pm
- Contact:
Re: Thread for your Trolls
ColorfulGalaxy wrote: October 15th, 2020, 1:03 am Reduced period to 56. Can't reduce below 56.Code: Select all
x = 10, y = 10, rule = B3/S23 4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o! [[ PASTET EVERY 28 PASTE 2o$2o! 4 4 ]]
Code: Select all
x = 10, y = 10, rule = B3/S23
4b2o$4bobo$5b2o$3bo3b2o$2o2bo2bobo$obo2bo2b2o$b2o3bo$3b2o$3bobo$4b2o!
[[ THEME 0 ]]
[[ PASTET EVERY 10 PASTE o$bo$2bo$3bo! 3 3 ]]
[[ PASTET EVERY 10 5 PASTE 3bo$2bo$bo$o! 3 3 ]]
Bx222 IS MY WORST ENEMY.
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
- Entity Valkyrie 2
- Posts: 2117
- Joined: February 26th, 2019, 7:13 pm
- Contact:
Re: Thread for your Trolls
HBK:
Overweight spaceship!
Code: Select all
x = 168, y = 166, rule = B3/S23
77bo$75b2o$76b2o16$94bobo$94b2o$95bo11$73bo$72bo$72b3o12$160bobo$160b
2o$161bo2$28b2o$27bo2bo$27bobo$25b2obo$24bo2bo$24bobo$25bo32b2o$57bo2b
o$57bobo$55b2obo80bo$54bo2bo80bo$54bobo81b3o$55bo2$42b2o$41bo2bo$41bob
o$39b2obo$38bo2bo$38bobo$39bo3$82b2o$83b2o$82bo15$165bobo$165b2o$166bo
9$106b2o$105bo2bo$105bobo36bo$103b2obo36bo$102bo2bo37b3o$102bobo$103bo
2$90b2o$89bo2bo$89bobo$87b2obo$86bo2bo$86bobo$87bo9$obo$2o$bo$129b2o$
128bo2bo$128bobo$126b2obo$125bo2bo$125bobo$126bo2$113b2o$112bo2bo$112b
obo$110b2obo$109bo2bo$109bobo$110bo10$66bobo$66b2o$67bo11$45bo$44bo$
44b3o!
[[ AUTOSTART TRACK -3/435 -6/435 LOOP 435 THEME 0 ZOOM 4 X -20 Y 20 ]]
Code: Select all
x = 8, y = 5, rule = B3/S23
2b3o$o5bo$7bo$o6bo$b7o!
x = 8, y = 5, rule = B3-n4nt5qr6i/S23
2b3o$o5bo$7bo$o6bo$b7o!
Bx222 IS MY WORST ENEMY.
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
- ColorfulGalaxy
- Posts: 407
- Joined: July 16th, 2020, 3:37 am
- Location: Hacked by Trump {Bot}
Re: Thread for your Trolls
Sorry, I didn't know that "PASTET EVERY 10 5" script.Entity Valkyrie 2 wrote: October 17th, 2020, 4:09 amColorfulGalaxy wrote: October 15th, 2020, 1:03 am Reduced period to 56. Can't reduce below 56.Code: Select all
x = 10, y = 10, rule = B3/S23 4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o! [[ PASTET EVERY 28 PASTE 2o$2o! 4 4 ]]Code: Select all
x = 10, y = 10, rule = B3/S23 4b2o$4bobo$5b2o$3bo3b2o$2o2bo2bobo$obo2bo2b2o$b2o3bo$3b2o$3bobo$4b2o! [[ THEME 0 ]] [[ PASTET EVERY 10 PASTE o$bo$2bo$3bo! 3 3 ]] [[ PASTET EVERY 10 5 PASTE 3bo$2bo$bo$o! 3 3 ]]
- Entity Valkyrie 2
- Posts: 2117
- Joined: February 26th, 2019, 7:13 pm
- Contact:
Re: Thread for your Trolls
Jaj! 100th post!
Code: Select all
x = 13, y = 8, rule = B3/S23
3bo5bo$2bob2ob2obo$b2ob2ob2ob2o$b2ob2ob2ob2o$2b2o5b2o$5o3b5o$o11bo$bo
9bo!
[[ TRACK 0/7 -1/7 LOOP 7 THEME 0 AUTOSTART GPS 35 ]]
Bx222 IS MY WORST ENEMY.
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)
HyperConway — explore cellular automata on HyperRogue's hyperbolic tiling
Creator of the rule StateInvestigator
Please click here for my own pages (and oscillator stamp collections)