Search found 10 matches
- February 10th, 2025, 10:00 pm
- Forum: The Sandbox
- Topic: Introductions
- Replies: 260
- Views: 255681
Re: Introductions
I got interested in Conway's Game of Life when I read the original Martin Gardner article in Scientific American. In 1970 I was the only person in my high school that used the Honeywell Time Share system and I went through reams of paper printing Life patterns. My interest in CA continued through ...
- January 30th, 2025, 3:57 pm
- Forum: The Sandbox
- Topic: CA screensaver ideas?
- Replies: 34
- Views: 11325
Re: CA screensaver ideas?
Which reactions or types of patterns would you choose for a CA-inspired or CA-based "never-ending animation"?
I wouldn't choose fixed patterns but if I did I'd want them to randomly be selected from a library of my favorites and I'd want the patterns to run with different color schemes every ...
- January 29th, 2025, 4:28 pm
- Forum: Bugs & Errors
- Topic: Golly's pattern collection
- Replies: 25
- Views: 32273
Re: Golly's pattern collection
It's just slightly tricky.
Sorry. You are absolutely correct about this. The Java app always displayed intermediate results before actually advancing. The two step alternating rule you proposed is probably required for other software to exactly emulate what was done in the Java app. And from ...
- January 29th, 2025, 3:42 pm
- Forum: Bugs & Errors
- Topic: Golly's pattern collection
- Replies: 25
- Views: 32273
Re: Golly's pattern collection
The problem is that any given cell has no way of knowing how many of its neighbors are going to turn on in the next tick. That's going to depend on the states of a lot of neighbors' neighbors that are outside of the cell's neighborhood.
In my proposal any live cell knows its neighbor count from ...
- January 29th, 2025, 12:06 pm
- Forum: Bugs & Errors
- Topic: Golly's pattern collection
- Replies: 25
- Views: 32273
Re: Golly's pattern collection
Using a different color for each total neighbor count seems to work pretty well for colorizing Game of Life. Food for thought.
It should be possible to test this right now in other programs which support multiple states and coloring by state number by turning Game of Life into an equivalent ten ...
- January 29th, 2025, 2:31 am
- Forum: Bugs & Errors
- Topic: Golly's pattern collection
- Replies: 25
- Views: 32273
Re: Golly's pattern collection
Yup, I still miss George Maydwell's showy colorful Color Game of Life Visual Exhibition. I don't miss it so much now that LifeViewer is capable of doing very nearly all the same things, and a bunch of other stuff besides.
The colors used there were based solely on computed neighbor counts ...
- August 24th, 2011, 9:06 pm
- Forum: Other Cellular Automata
- Topic: Alternating rules
- Replies: 238
- Views: 126459
Re: Alternating rules
The CA rule space which results from alternating two general rules is vastly larger than the CA rule space which results from alternating a strict birth rule with a strict survival rule, since the general rule space includes the restricted rule space as a subset.
Generalized alternating rule ...
Generalized alternating rule ...
- May 6th, 2011, 8:22 pm
- Forum: General Discussion
- Topic: Game of Life Links
- Replies: 72
- Views: 279732
Re: Game of Life Links
Do GOL patterns pass muster as works of art?
Announcing a "new" browser-based (Java and Javascript) downloadable pattern collection.
http://www.collidoscope.com/cgolve/cgolvepc.zip
Instructions: download (about 250K), unzip, open cgolvepc.html in your browser, enjoy.
Features: integrated ...
Announcing a "new" browser-based (Java and Javascript) downloadable pattern collection.
http://www.collidoscope.com/cgolve/cgolvepc.zip
Instructions: download (about 250K), unzip, open cgolvepc.html in your browser, enjoy.
Features: integrated ...
- May 6th, 2011, 8:20 pm
- Forum: General Discussion
- Topic: Game of Life Links
- Replies: 72
- Views: 279732
Re: Game of Life Links
My attempt at making a hexagonal Yin-Yang fire rule is here:
http://www.collidoscope.com/modernca/he ... rules.html
http://www.collidoscope.com/modernca/he ... rules.html
- May 2nd, 2011, 11:51 pm
- Forum: Other Cellular Automata
- Topic: new glider or ship or medusa found in hexagonal hexlife
- Replies: 13
- Views: 10197
Re: new glider or ship or medusa found in hexagonal hexlife
> "Are people even into this anymore?"
Yes. And you can see many hexagonal Life-like cellular automata rules, including HexLife and Carter Bay's hexagonal rules, in the exhibition at http://www.collidoscope.com/modernca/he ... rules.html
Yes. And you can see many hexagonal Life-like cellular automata rules, including HexLife and Carter Bay's hexagonal rules, in the exhibition at http://www.collidoscope.com/modernca/he ... rules.html