Search found 9 matches

by Aloril
March 26th, 2011, 2:49 am
Forum: Patterns
Topic: 40x1 -> infinite growth and glider gun
Replies: 12
Views: 9415

Re: 40x1 -> infinite growth and glider gun

New record:
51 bits: 24787 generations! pattern as integer: 2180305369668863

Code: Select all

x = 51, y = 1, rule = B3/S23
4ob5ob5o2b4o2b3o4b5o2b3o2b8o!
Not a record:
51 bits: 80 spaceships: pattern as integer: 2038440902770559 glider:80

Code: Select all

x = 51, y = 1, rule = B3/S23
3o2b4ob5o2b3o6b4o2b4ob6ob7o!
by Aloril
February 20th, 2011, 1:44 am
Forum: Patterns
Topic: 40x1 -> infinite growth and glider gun
Replies: 12
Views: 9415

Re: 40x1 -> infinite growth and glider gun

Error in previous post, fixed version: Not a record:
47 bits: 21178 generations; pattern as integer: 137333622038527

x = 47, y = 1, rule = B3/S23
5o2b3o2b3ob4o2b3o5b3ob13o!




Not a record:
48 bits: 22878 generations; pattern as integer: 263738777007999

x = 48, y = 1, rule = B3/S23 ...
by Aloril
November 6th, 2010, 9:07 am
Forum: Patterns
Topic: 40x1 -> infinite growth and glider gun
Replies: 12
Views: 9415

Re: 40x1 -> infinite growth and glider gun

Not a record:
46 bits: 18963 generations; pattern as integer: 65901428276223

x = 46, y = 1, rule = B3/S23
3ob5ob6ob5o2b3o3b5ob10o!



New record:
46 bits: 72 spacehips: pattern as integer: 62105494518799 glider:72

x = 46, y = 1, rule = B3/S23
3o4b5o6b8o5b5o6b4o!



Not a record:
47 bits ...
by Aloril
November 2nd, 2010, 2:06 pm
Forum: General Discussion
Topic: Conway's Game of Life emulated by Dwarf Fortress
Replies: 2
Views: 3112

Re: Conway's Game of Life emulated by Dwarf Fortress

Next day: "Conway's Game of Life (Simulation Game) - Made in Minecraft "
http://www.youtube.com/watch?v=jaoSzCfa9OM
by Aloril
October 31st, 2010, 2:26 am
Forum: Patterns
Topic: 40x1 -> infinite growth and glider gun
Replies: 12
Views: 9415

Re: 40x1 -> infinite growth and glider gun

New record:
44 bits: 22878 generations!


x = 44, y = 1, rule = B3/S23
6ob4o2b4o6b3ob5ob3ob7o!


Not a record:
45 bits: 21723 generations


x = 45, y = 1, rule = B3/S23
3ob3ob5ob3o2b3ob3ob5ob5o2b5o!


I have reran 5-43 bits and ran 44-45 bits with escaping spaceship counting code.

Records:
1 ...
by Aloril
October 4th, 2010, 4:38 pm
Forum: Patterns
Topic: 40x1 -> infinite growth and glider gun
Replies: 12
Views: 9415

Re: 40x1 -> infinite growth and glider gun

43 bits: 17034 generations (no new record)

Code: Select all

x = 43, y = 1, rule = B3/S23
3ob9o2b4o2b4ob4ob4o2b6o!
Resulting debris looks a bit like square.
by Aloril
October 1st, 2010, 12:24 pm
Forum: Patterns
Topic: 40x1 -> infinite growth and glider gun
Replies: 12
Views: 9415

Re: 40x1 -> infinite growth and glider gun

In addition skipping rows of less than 3 I skip all that have only length<=4 live cells. Also skipping mirrored versions.

It seems to be already growing faster than exponential when looking at logarithmic plot. I do hope that it hits soon deep growth, but I'm sceptical that it would happen before ...
by Aloril
October 1st, 2010, 10:41 am
Forum: Patterns
Topic: 40x1 -> infinite growth and glider gun
Replies: 12
Views: 9415

Re: 40x1 -> infinite growth and glider gun

Yes, that 39x1 pattern at http://www.conwaylife.com/wiki/index.php?title=One_cell_thick_pattern is what caused me to search further. So far all other infinite growth patterns are variations of these 2 (mainly different timing, sometimes few extra gliders and different initial debris). Main goal was ...
by Aloril
September 29th, 2010, 2:26 pm
Forum: Patterns
Topic: 40x1 -> infinite growth and glider gun
Replies: 12
Views: 9415

40x1 -> infinite growth and glider gun

Grows infinitely and at tip of growth fires gliders:

x = 40, y = 1, rule = B3/S23
5o2b3o3b7ob5o5b9o!


If this and mirror are spaced at enough even distance, grows pattern back from collision point until out of space:

x = 10040, y = 1, rule = B3/S23
9o5b5ob7o3b3o2b5o9960b5o2b3o3b7ob5o5b9o ...