Rule B2-a3ijkn/S2ak
Natural object:
p2, p4, p6, p8
c/2o, 2x c/4o
x = 97, y = 78, rule = B2-a3ijkn/S2ak
7$66bo$68bo13b2o$81bo$64bo2bo14bobo$65bo$44b2o$20bo8bobo11b4o$21bo$18b
o$19bo2$29bo$30bo5$18bo$19bo2$17bo$18bo$29bobo2$30bo9$16bo$16bo12bo$
16bo$16bo11bo2bo$16bo$16bo13bo7$16bo$14bo$17bo9bo ...
Search found 76 matches
- October 3rd, 2026, 7:53 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3900
- Views: 1398903
- October 2nd, 2026, 11:31 pm
- Forum: General Discussion
- Topic: Strict definitions
- Replies: 18
- Views: 449
Re: Strict definitions
Why? (I'm not clear about Catagolue)NNlk05 wrote: October 2nd, 2026, 8:52 pmIts oneg0t0 wrote: October 2nd, 2026, 8:33 pm Is this a standalone object or 2 objects in apgsearch?
Code: Select all
x = 7, y = 5, rule = B3/S23 b2ob2o$b2ob2o2$ob3obo$2obob2o!
- October 2nd, 2026, 8:33 pm
- Forum: General Discussion
- Topic: Strict definitions
- Replies: 18
- Views: 449
Re: Strict definitions
Is this a standalone object or 2 objects in apgsearch?
Code: Select all
x = 7, y = 5, rule = B3/S23
b2ob2o$b2ob2o2$ob3obo$2obob2o!
- October 2nd, 2026, 1:39 am
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies: 4041
- Views: 1917415
Re: Thread for your unsure discoveries
Code: Select all
x = 20, y = 38, rule = B3/S23
3$6bo4bo$5bo4bo$5b3o2b3o3$6bo4bo$5bo4bo$5b3o2b3o3$6bo4bo$5bo4bo$5b3o2b
3o3$6bo4bo$5bo4bo$5b3o2b3o3$6bo4bo$5bo4bo$5b3o2b3o3$6bo4bo$5bo4bo$5b3o
2b3o3$8b2o$7bo2bo$8b2o!
- September 30th, 2026, 10:16 am
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies: 4041
- Views: 1917415
Re: Thread for your unsure discoveries
A synthese:
x = 188, y = 132, rule = B3/S23
16$88bo$86bobo$87b2o36$147bobo$147b2o$148bo9$144bo$143bo$143b3o9$137b
2o$138b2o$137bo5$153b3o$153bo$154bo$146b2o$146bobo$146bo26$87b3o$89bo$
88bo!
The reaction from a lucky soup:
x = 15, y = 9, rule = B3/S23
2b3o$bo3bo$o5bo5b3o$bo3bo$2b3o5bo$10bo ...
x = 188, y = 132, rule = B3/S23
16$88bo$86bobo$87b2o36$147bobo$147b2o$148bo9$144bo$143bo$143b3o9$137b
2o$138b2o$137bo5$153b3o$153bo$154bo$146b2o$146bobo$146bo26$87b3o$89bo$
88bo!
The reaction from a lucky soup:
x = 15, y = 9, rule = B3/S23
2b3o$bo3bo$o5bo5b3o$bo3bo$2b3o5bo$10bo ...
- September 29th, 2026, 9:19 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 5156
- Views: 2226490
Re: Thread For Your Useless Discoveries
Code: Select all
x = 10, y = 10, rule = B3/S23
4b2o$4bobo$5b2o$7b2o$2o2b2obobo$obob2o2b2o$b2o$3b2o$3bobo$4b2o!
- September 28th, 2026, 2:00 am
- Forum: General Discussion
- Topic: Unproven conjectures
- Replies: 559
- Views: 301688
Re: Unproven conjectures
Doing so at all the corners can cut upper limit?
What if two corners is a same cell?
However, do it at the highest and lowest is correct and can cut the bound to 3n-2.
I actually noticed that 2 cornrers can be the same cell, thus deriving at the limit of 3n-2. But when the population is ...
- September 27th, 2026, 7:45 am
- Forum: Other Cellular Automata
- Topic: Just Friends (B2-a/S12)
- Replies: 73
- Views: 39169
Re: Just Friends (B2-a/S12)
Can someone summarize the known spaceship speed in Just Friends?
Little p3:
Little p3:
Code: Select all
x = 6, y = 5, rule = B2-a/S12
5bo$2b2obo$2obo$3bo$3bo!
- September 27th, 2026, 7:21 am
- Forum: General Discussion
- Topic: Unproven conjectures
- Replies: 559
- Views: 301688
Re: Unproven conjectures
Proof of pop <= 3n:
https://i.imageupload.app/0e89ffa8e8d7802aa6e8.png
The sum of all numbers is pop and number in every cell <= 3.
Q.E.D.
in fact the 3 is only achieved when a cell has 2 live neighbors and the other 6 will turn alive for next generation.
the corners can’t actually ...
- September 27th, 2026, 7:17 am
- Forum: General Discussion
- Topic: Unproven conjectures
- Replies: 559
- Views: 301688
Re: Unproven conjectures
This is infinite soup. Quadratic growth can't remain forever.
What does 'Around 37%' means?
- September 25th, 2026, 7:47 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3900
- Views: 1398903
Re: Thread For Your Unrecognised CA
This is a MAP rule.
It is almost B2/S2-ei but will not born in these cases:
x = 4, y = 4, rule = MAPFCgWSGiASABogGiAgACAAGiASACAAAAAAACAAAAAAABogGiAAACAAIAAgAAAAAAAgACAAAAAAAAAAAAAAAAAAAHistory
2.D$D2A$.2AD$.D!
Common objects: domino, duoplet, flipper, pseudo banana, banana, banana tagalong ...
It is almost B2/S2-ei but will not born in these cases:
x = 4, y = 4, rule = MAPFCgWSGiASABogGiAgACAAGiASACAAAAAAACAAAAAAABogGiAAACAAIAAgAAAAAAAgACAAAAAAAAAAAAAAAAAAAHistory
2.D$D2A$.2AD$.D!
Common objects: domino, duoplet, flipper, pseudo banana, banana, banana tagalong ...
- September 25th, 2026, 3:03 am
- Forum: Other Cellular Automata
- Topic: Proof Sought: B34/S23-ish still lifes
- Replies: 1
- Views: 3246
Re: Proof Sought: B34/S23-ish still lifes
I prove it by enumerating all the case(about 30).
I think LLS can do it fast.
The way is to prove can't stabilize the cell without let it fully turn to the object list.
x = 11, y = 12, rule = LifeHistory
10.B$9.2B$8.3B$7.4B$6.5B$5.A5B$5.6B$4.7B$3.8B$2.9B$.10B$11B!
The red cells can't be alive ...
I think LLS can do it fast.
The way is to prove can't stabilize the cell without let it fully turn to the object list.
x = 11, y = 12, rule = LifeHistory
10.B$9.2B$8.3B$7.4B$6.5B$5.A5B$5.6B$4.7B$3.8B$2.9B$.10B$11B!
The red cells can't be alive ...
- September 25th, 2026, 2:46 am
- Forum: General Discussion
- Topic: Unproven conjectures
- Replies: 559
- Views: 301688
Re: Unproven conjectures
Conjecture:
For infinite 50% soup, the limit of the density when time->inf exists.
For infinite 50% soup, the limit of the density when time->inf exists.
- September 23rd, 2026, 9:50 am
- Forum: Other Cellular Automata
- Topic: Observation on chaotic growth
- Replies: 15
- Views: 5635
Re: Observation on chaotic growth
x = 0, y = 0, rule = B34/S2-a3
!
[[ RANDOMIZE ]]
Although this rule does not seem to cause infinite growth, in this pattern actually leads to infinite growth without any regularity.
x = 5, y = 5, rule = B34/S2-a3
5o$2ob2o$2ob2o$b3o$2bo!
I originally posted this in sandbox, but I think ...
- September 23rd, 2026, 9:15 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5392
- Views: 1333413
Re: Miscellaneous Discoveries in Other Cellular Automata
I love searching rules like this that generate THOUSANDS of objects per soup, yet are still miraculously stable:
x = 16, y = 16, rule = B3_S12-ae34ceit
obo4bo2b4obo$2b2obobobo5bo$bo2b2o5b2o$ob2ob2ob2o3b2o$bo6bobo$bobo2b3ob
obob2o$3o2bo2b3obobo$2o3bo4b2ob2o$bo2bob2o3b2o2bo$o2b2o2b2o2bo2bo$bo2b ...
- September 23rd, 2026, 9:06 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5392
- Views: 1333413
Re: Miscellaneous Discoveries in Other Cellular Automata
EDIT by dvgrn: There has been a Discord suggestion to standardize "B2ex3-lS23" to canonical rulestring "B2en3-a/S23" in following posts.
@RULE B2ex3-lS23
@TABLE
n_states:2
neighborhood:Moore
symmetries:rotate4reflect
0,1,0,1,0,0,0,0,0,1
0,0,1,0,0,0,1,0,0,1
0,1,1,0,1,0,0,0,0,1
0,1,1,0,0,1,0,0,0 ...
- September 23rd, 2026, 8:38 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5392
- Views: 1333413
Re: Miscellaneous Discoveries in Other Cellular Automata
x = 12, y = 10, rule = 2-a3-aei4-aceik/2-a3-akn45/4
3.C$10.B$.BC2.C3.ABA$2A.A.B.C.ACA$.AB.B3CA.2A$2.AB.3A.BA$3.ABACABA$4.
ACACA$4.2AC2A$5.3A!
Similar rule that differs by one transition that also harbors a RRO with interesting spark, but has ships and guns naturally.
x = 9, y = 11, rule = 2 ...
- September 21st, 2026, 7:18 am
- Forum: Scripts
- Topic: Logic Life Search (LLS)
- Replies: 307
- Views: 284765
Re: Logic Life Search (LLS)
How to download LLS in China?
There is not gitlab.com.
There is not gitlab.com.
- September 18th, 2026, 9:15 pm
- Forum: The Sandbox
- Topic: Thread for your Trolls
- Replies: 604
- Views: 343161
Re: Thread for your Trolls
Another completely stable still lifeHerscheltheHerschel wrote: October 20th, 2023, 12:42 pm A completely stable still lifeCode: Select all
x = 7, y = 6, rule = B3/S23 2b2o$bo2bo$obobo$o2bobo$b2o2bo$5b2o!
Code: Select all
x = 9, y = 6, rule = B3/S23
2b2o3b2o$bo2bobobo$obobobo$o2bobobo$b2o2bobo$5b2o!- September 18th, 2026, 7:57 pm
- Forum: Other Cellular Automata
- Topic: Chaotic Decay OT Rules
- Replies: 9
- Views: 337
Re: Chaotic Decay OT Rules
2 slightly different 2c/4o's in one of the original rules:
x = 71, y = 44, rule = B3468/S268
21b3o34b3o$9b7o4b2o3bo20b7o4b2o3bo$7b2o4b2o2b6ob2obo16b2o4b2o2b6ob2obo
$5b2o3bobo2b2o6b2o2bobo12b2o3bobo2b2o6b2o2bobo$4bo4b3ob2o2bo5b2obobobo
10bo4b3ob2o2bo5b2obobobo ...
- September 18th, 2026, 1:39 am
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 5156
- Views: 2226490
Re: Thread For Your Useless Discoveries
5 gliders with same directions:
Code: Select all
x = 7, y = 4, rule = B3/S23
bo$3o$o3b3o$5bo!- September 17th, 2026, 11:30 pm
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 2371
- Views: 1710319
Re: Thread For Your Accidental Discoveries
x = 98, y = 91, rule = B3/S23
3$89b2ob2o$88bobobobo$87bo3bo2bo$86bo7b2o$85bo$84bo$83bo$82bo$81bo$80b
o$79bo$78bo$77bo$76bo$75bo$74bo$73bo$72bo$71bo$70bo$69bo$68bo$67bo$66b
o$65bo$64bo$63bo$62bo$61bo$60bo$59bo$58bo$57bo$56bo$55bo$54bo$53bo$52b
o$51bo$50bo$49bo$48bo$47bo$46bo$45bo$44bo$43bo$42bo$41bo ...
3$89b2ob2o$88bobobobo$87bo3bo2bo$86bo7b2o$85bo$84bo$83bo$82bo$81bo$80b
o$79bo$78bo$77bo$76bo$75bo$74bo$73bo$72bo$71bo$70bo$69bo$68bo$67bo$66b
o$65bo$64bo$63bo$62bo$61bo$60bo$59bo$58bo$57bo$56bo$55bo$54bo$53bo$52b
o$51bo$50bo$49bo$48bo$47bo$46bo$45bo$44bo$43bo$42bo$41bo ...
- September 17th, 2026, 9:43 am
- Forum: General Discussion
- Topic: Creating things while a simulation is running
- Replies: 10
- Views: 2622
Re: Creating things while a simulation is running
18 cells block to pulsar:
x = 433, y = 63, rule = LifeHistory
29$52.2A16.3B$40.C10.ACAB15.4B20.3B19.3B18.3B18.3B18.3B21.3B$23.C6.AC
6.2A11.2A2B15.4B20.4B18.4B17.4B17.4B17.4B20.4B24.3B19.3B$21.2A6.A.A5.
A.A9.2A3B.2B11.2A3B.2B18.4B18.4B17.4B17.4B17.4B20.4B24.4B18.4B16.3B15.
3B19.3B$21.2A6.2A6.2A9 ...
x = 433, y = 63, rule = LifeHistory
29$52.2A16.3B$40.C10.ACAB15.4B20.3B19.3B18.3B18.3B18.3B21.3B$23.C6.AC
6.2A11.2A2B15.4B20.4B18.4B17.4B17.4B17.4B20.4B24.3B19.3B$21.2A6.A.A5.
A.A9.2A3B.2B11.2A3B.2B18.4B18.4B17.4B17.4B17.4B20.4B24.4B18.4B16.3B15.
3B19.3B$21.2A6.2A6.2A9 ...
- September 17th, 2026, 2:42 am
- Forum: General Discussion
- Topic: Determine Whether a Still Life Pattern is Strict in Polynomial Time
- Replies: 3
- Views: 158
Re: Determine Whether a Still Life Pattern is Strict in Polynomial Time
exactly two subsets (the standard definition) -- O(n^2)
two or three subsets -- NP-complete
two or three or four subsets (i.e. any number of subsets) -- [open problem]
For Lifewiki definition(two or three or four subsets), it's an open problem, so why it is possible to determine whether a ...
- September 15th, 2026, 10:53 pm
- Forum: Other Cellular Automata
- Topic: Chaotic Decay OT Rules
- Replies: 9
- Views: 337