Search found 236 matches

by MDA
Today, 1:07 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3527
Views: 1655102

Re: Spaceship Discussion Thread

glider_rider wrote: Yesterday, 7:39 pm
[…]

C/6d puffer:

Code: Select all

Congratulations! I’ll add this to the Current News and start updating the wiki.
by MDA
September 9th, 2026, 5:25 am
Forum: The Sandbox
Topic: Luveel's compute vault
Replies: 13
Views: 269

Re: Luveel's compute vault

J5L wrote: September 9th, 2026, 4:17 am Please do both B34j5k6-k/S2-i34y5ai6k and B34j5k6-k/S2-i35ai6k [...]
Both of those rules are explosive and cannot be apgsearched.
by MDA
September 8th, 2026, 4:15 pm
Forum: General Discussion
Topic: ChatGPT 3.5 and Google Bard on Life
Replies: 53
Views: 22412

Re: ChatGPT 3.5 and Google Bard on Life

Another prompt of mine (“Generate an image containing some patterns and descriptions from well-known cellular automata similar to Conway’s Game of Life (e.g. HighLife, Seeds, etc.).”) generated this image:

50FCEFB9-D820-4D86-A07E-B33516E3C8D5.png

Another attempt:

E11A9981-F437-4D2B-B881 ...
by MDA
September 8th, 2026, 7:45 am
Forum: Other Cellular Automata
Topic: MDA’s Miscellany of Moore Rules
Replies: 5
Views: 312

Re: MDA’s Miscellany of Moore Rules

A glide-symmetric 2c/6d in Haven (found using the C++ version of LLSSS):


x = 10, y = 9, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak
2b3o$b2ob3o$2b3o2bobo$o2b2o4bo$3bo3bobo$b3o5bo$3b3obobo$4b2o$5bobo!


Edit (September 8th, 2026, 1:01 PM): And a bilateral c/4d:


x = 28, y = 28, rule = B3 ...
by MDA
September 7th, 2026, 5:07 pm
Forum: Other Cellular Automata
Topic: MDA’s Miscellany of Moore Rules
Replies: 5
Views: 312

Re: MDA’s Miscellany of Moore Rules

I just finished writing a simplified, von Neumann version of my wiring rule in 32 states:



x = 11, y = 10, rule = AbsoluteVN
ACMACMACMA$M8.C$C8.M$A8.A$M8.C$C8.M$A8.A$J8.C$C8.M$AWCAMCABC2A!

@RULE AbsoluteVN

@TABLE

neighborhood: vonNeumann
symmetries: rotate4
n_states: 32

var a={0,1,2,3,4,5,6,7 ...
by MDA
September 5th, 2026, 4:58 pm
Forum: The Sandbox
Topic: B468/S02357's Bird-brained bibliography
Replies: 80
Views: 5619

Re: B468/S02357's Bird-brained bibliography

A ruletable for Repsplosion:


@RULE Repsplosion

@COLORS

0 000 000 000
1 255 255 255
2 255 255 255

@TABLE

neighborhood: Moore
symmetries: permute
n_states: 3

var a={0,1}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a

var i={0,2}
var j=i
var k=i
var l=i
var m=i
var n=i
var o=i
var p=i ...
by MDA
September 5th, 2026, 2:02 pm
Forum: General Discussion
Topic: Thread for advanced questions
Replies: 206
Views: 50818

Re: Thread for advanced questions

To make an alternating ruletable, you build separate ruletables for each rule you want to alternate (using state 1 for the first and state 2 for the second) and combine them so that all birth/survival conditions in rule 1 generate state-2 cells, and all birth/survival conditions in rule 2 generate ...
by MDA
September 4th, 2026, 5:45 pm
Forum: Other Cellular Automata
Topic: Wormholes and Tachyons
Replies: 8
Views: 170

Re: Wormholes and Tachyons

Welcome to the forums!

It would help to upload your rule to the LifeWiki repository, so that others can see patterns made in it without you having to include the ruletable in every single post you make.

The forum rules also state that you should



[...]

[...] not post multiple messages ...
by MDA
September 4th, 2026, 5:41 pm
Forum: Website Discussion
Topic: Signature Spamdexing on Forums
Replies: 4
Views: 364

Re: Signature Spamdexing on Forums

I’m not entirely sure, but I think that this user might also be one, with an equally suspicious signature:
christinagon wrote: Last edited by geometry dash online

Suspicious URL removed.
by MDA
September 4th, 2026, 2:05 pm
Forum: Patterns
Topic: The hunt for the ever-elusive piship
Replies: 18
Views: 656

Re: The hunt for the ever-elusive piship

For the piship design, I was thinking about something like this:


x = 755, y = 160, rule = B3/S23
14bo725bo$15bo723bo$13b3o723b3o15$22bo709bo$20bobo709bobo$21b2o709b2o
14$29bo695bo$30bo693bo$28b3o693b3o15$37bo679bo$35bobo679bobo$36b2o679b
2o14$44bo665bo$45bo663bo$43b3o663b3o15$52bo649bo ...
by MDA
September 4th, 2026, 12:50 pm
Forum: The Sandbox
Topic: Poorly explain what is happening in the RLE above you.
Replies: 287
Views: 38170

Re: Poorly explain what is happening in the RLE above you.



[…]

Next: x = 75, y = 27, rule = B3-kq4j5k6-k/S2-i34y5ai6k
31bobo16b2o5bo$3b3o3b3o14b3o2bobo8bo6bobo4b3o$3bo5bo15b3obo2bo8bobo6b
o$3bobo4bo13b2o3bo10bo2bo8bo3b3o$4bo19b2ob2o12b2o8bobo$3o21bo2bo22bo2b
o$o2bo21b2o24b2o$obo$23b2o$25bo7b2ob2o$23b2o7b2o2b2o$32bo2$32b2o$32b2o
7$67bo4b3o$37b2o27bobo5bo ...
by MDA
September 3rd, 2026, 8:28 am
Forum: Other Cellular Automata
Topic: MDA’s Miscellany of Moore Rules
Replies: 5
Views: 312

Re: MDA’s Miscellany of Moore Rules

I’m going to start work on a small script to systematically search for Havenrules with UWSS-shaped spaceships. I’ll post any results I find here.
by MDA
September 3rd, 2026, 4:34 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 4005
Views: 1906021

Re: Thread for your unsure discoveries


This is the volatility 1 P6 wick I found. Did I discover it first? Also, how can the end part of this be made stable?






This wick is in jslife and is shown stabilized like this:


x = 21, y = 48, rule = B3/S23
16bo2bo$4b2o10bo$2o2b2o9bo4bo$2o2bob2o6bobo2b2o$5b3o4b2obo3$5b2o5bo2bo ...
by MDA
September 2nd, 2026, 2:18 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 5880
Views: 2494863

Re: Oscillator Discussion Thread

Is it known that a fumarole can be rephased to p7 with an appropriate sparker? I couldn’t find it in jslife:


x = 22, y = 21, rule = B3/S23
obo16bobo$2obo14bob2o$3bo2b2o6b2o2bo$2obobobo6bobobob2o$o2bobo10bobo2b
o$2bo2b2o8b2o2bo$b2ob2o4b2o4b2ob2o$2bob2o2b6o2b2obo$3b3ob8ob3o$5b2o8b
2o$6bo8bo$7b8o ...
by MDA
September 1st, 2026, 2:50 pm
Forum: Other Cellular Automata
Topic: Thread for your corderization requests
Replies: 535
Views: 101118

Re: Thread for your corderization requests

The backrake has two skewed variants:

Code: Select all

x = 27, y = 5, rule = B3ai4ay5j6k/S2-n3-enqy4acik
20bo$o19b2o$2o4bo14b2o3bo$b2o2b2o18b2o$4b2o18b2o!
Do you think the corderoid could be reduced by using these forms?
by MDA
September 1st, 2026, 1:50 pm
Forum: The Sandbox
Topic: Thread for your miscellaneous posts and discussions
Replies: 962
Views: 193768

Re: Thread for your miscellaneous posts and discussions


Can anyone here crack this CA-based chipher [sic] I made?





Advance it by one generation in Replicator and you get this:


x = 211, y = 204, rule = B1357/S1357
obob3obo3bo3b3o13bobob3obo3bo3b3o45bobob3obo3bo3b3o45bobob3obo3bo3b3o
13bobob3obo3bo3b3o ...
by MDA
September 1st, 2026, 1:24 pm
Forum: Other Cellular Automata
Topic: Thread for your corderization requests
Replies: 535
Views: 101118

Re: Thread for your corderization requests


You're welcome to change the rule





No rule change necessary (4c/24, 23 engines):


x = 377, y = 132, rule = B3ai4ay5j6k/S2-n3-enqy4acik
100bo7bo5bo7bo5bo7bo5bo7bo5bo7bo5bo7bo5bo7bo5bo7bo5bo7bo5bo7bo5bo7bo5b
o7bo5bo7bo$100b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o5b2o ...
by MDA
September 1st, 2026, 12:24 pm
Forum: Other Cellular Automata
Topic: Spaceships in Life-like cellular automata
Replies: 946
Views: 307498

Re: Spaceships in Life-like cellular automata

A minpop-747 2c/3o spaceship in B27/S35 (found using LLSSS, works from B27/S35 to B278/S3578):


x = 47, y = 90, rule = B27/S35
6bo2bo27bo2bo$5bo2bobo25bobo2bo$5bo3bo4bo17bo4bo3bo$4b2o4b2obobo15bobo
b2o4b2o$4bo2bobo4bo17bo4bobo2bo$3bo2bo3bo4b2o13b2o4bo3bo2bo$bo2b2o7bob
o15bobo7b2o2bo ...
by MDA
September 1st, 2026, 3:20 am
Forum: Other Cellular Automata
Topic: Spaceships in Life-like cellular automata
Replies: 946
Views: 307498

Re: Spaceships in Life-like cellular automata



[…]

Can someone please do this? It's not that hard, and takes about 30 seconds.


Here you go:


3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3
4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6
7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 ...
by MDA
August 31st, 2026, 12:07 pm
Forum: The Sandbox
Topic: NNlk05's Junkyard
Replies: 74
Views: 1951

Re: NNlk05's Junkyard




[…]





[…]



Corderized (11c/48d, 90 engines):





Edit (August 15th, 2026, 9:09 AM): Reduced (44 engines):






Reduced by one engine:


x = 363, y = 369, rule = B3-ekny/S2-ci3-cey4i
12b2o$12b2o2$12b2o$12b2o$44b2o$44b2o2$44b2o$8bo35b2o$7b3o66b2o$6b2o2bo
4bo7b2o51b2o ...
by MDA
August 31st, 2026, 4:48 am
Forum: Other Cellular Automata
Topic: Non-explosive B2a rules
Replies: 35
Views: 10494

Re: Non-explosive B2a rules

A non-explosive B2a rule I found:

Code: Select all

x = 0, y = 0, rule = B2acn3aq4c/S02acn
!
[[ RANDOMIZE ]]
I will probably add some more to my post.
by MDA
August 30th, 2026, 5:15 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 5337
Views: 1321465

Re: Miscellaneous Discoveries in Other Cellular Automata

A small 4c/8d:


x = 12, y = 12, rule = B2ac3aq/S01e
4bo2$2bobo2bo$4bo$o4bo3bo2$2o5bo$2bo5b2obo2$4bo4bo$5bo$5bobo!


Edit (September 1st, 2026, 8:07 PM): A c/32 giraffeship:


x = 8, y = 10, rule = B3/S23-a4ai6c
b2o$obo$obo$bo2$4b2o$4bo2bo$7bo$bo$o!


I feel like I’ve seen this binary counter ...
by MDA
August 29th, 2026, 1:05 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3819
Views: 1388582

Re: Thread For Your Unrecognised CA




An AND gate:


x = 40, y = 29, rule = 2cn3cny4cikny5ejk6i/2a3enqr/4
14.A$13.A.A19.A$14.A.A17.A.A$15.A17.A.A$34.A6$CBA12.A$CBA11.A.A$13.A.
A$14.A3$22.A$21.A.A$22.A.A$8.A14.A$7.A.A$8.A28.ABC$37.ABC$8.A$7.A.A
13.A$8.A5.A7.A.A$13.A.A7.A.A$12.A.A9.A$13.A!


An OR gate:


x = 13, y = 15, rule ...
by MDA
August 29th, 2026, 9:03 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3819
Views: 1388582

Re: Thread For Your Unrecognised CA

An interesting rule I am currently exploring:


x = 0, y = 0, rule = 2cn3cny4cikny5ejk6i/2a3enqr/4
!
[[ RANDOMIZE ]]


In this rule, a barge can act as a stable reflector for a photon:


x = 12, y = 4, rule = 2cn3cny4cikny5ejk6i/2a3enqr/4
2.A$.A.A5.ABC$A.A6.ABC$.A!


It can also be used as a ...
by MDA
August 29th, 2026, 2:40 am
Forum: Scripts
Topic: amling search program principles discussion / brain dump
Replies: 529
Views: 153790

Re: amling search program principles discussion / brain dump

What parameters would I pass LLSSS if I wanted to find a camelship? How could I extend a partial?