Search found 81 matches
- Yesterday, 9:50 pm
- Forum: Patterns
- Topic: Construction Challenges and Ideas
- Replies: 364
- Views: 127852
Re: Construction Challenges and Ideas
A constellation of still life that will reflect a glider and use universal construction to make a copy of the constellation displaced by an adjustable offset somewhere else and destroy the original constellation. So a one time reflector that after reflecting is displaced by a preprogramed in amount.
- September 4th, 2026, 2:21 pm
- Forum: Other Cellular Automata
- Topic: B38/S23
- Replies: 197
- Views: 109990
Re: B38/S23
The natural oblique ship is almost extendable. It just needs one block per engine suppressed for the engines in the not on the ends of the ship.
Code: Select all
x = 65, y = 41, rule = B38/S23
5$42b2o$42b2o2$48bob2o$47bo2bo$47bo4$22b2o$22b2o2$28bob2o$27bo2bo$27bo
4$2b2o$2b2o54b2o$58bobo$8bob2o47bo$7bo2bo$7bo!
- August 17th, 2026, 12:52 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 5121
- Views: 2212614
Re: Thread For Your Useless Discoveries
Two banana sparks form a glider, but the positioning makes it useless for guns.
x = 4, y = 6, rule = B3/S23
3bo$2bo$2bo$o$o$bo!
edit: Weird vanishing b-heptomino that gets destroyed from behind.
x = 17, y = 18, rule = B3/S23
10bo$9b3o$8b2obo4$8b2ob2o$10bo3$4b3obo$8b2o$8bo!
edit 2 ...
x = 4, y = 6, rule = B3/S23
3bo$2bo$2bo$o$o$bo!
edit: Weird vanishing b-heptomino that gets destroyed from behind.
x = 17, y = 18, rule = B3/S23
10bo$9b3o$8b2obo4$8b2ob2o$10bo3$4b3obo$8b2o$8bo!
edit 2 ...
- August 17th, 2026, 9:01 am
- Forum: Other Cellular Automata
- Topic: Objectively classifying 2D cellular automata
- Replies: 16
- Views: 454
Re: Objectively classifying 2D cellular automata
...
I don't think there really is a good way to represent all rules on a graph, though.
I disagree that there is not a good way to represent all rules on a graph. There is an almost periodic nature of the temperature and density by the rule integer and since the rule integer in base 2 tells you ...
- August 15th, 2026, 12:42 pm
- Forum: Patterns
- Topic: (23,5)c/79 spaceship components
- Replies: 131
- Views: 209120
Re: (23,5)c/79 spaceship components
If it's more line-like, maybe it could be called "Velvet Worm" or "Onychophoran" or something
Seeing Gustone designed it. He had naming rights. Presumably file says Stentor because that is what he chose to name it.
Considering Waterbear is microbe I suspect he named it after the ciliate known ...
- August 15th, 2026, 11:38 am
- Forum: LifeWiki Discussion
- Topic: Suggested LifeWiki edits
- Replies: 1255
- Views: 547380
Re: Suggested LifeWiki edits
For the list of oscillator with subperiod combination page.
Prime periods Table:
Add a section noting all strict volatility above 949 are possible via Glider_rider's program.
Four Divisor table:
44p10 works for 1,q2,p for period 10.
Six divisor table:
Period 18 is missing, please add it back ...
Prime periods Table:
Add a section noting all strict volatility above 949 are possible via Glider_rider's program.
Four Divisor table:
44p10 works for 1,q2,p for period 10.
Six divisor table:
Period 18 is missing, please add it back ...
- August 14th, 2026, 11:18 am
- Forum: Patterns
- Topic: Proving Life "Omni-subperiodic"
- Replies: 0
- Views: 142
Proving Life "Omni-subperiodic"
The list of oscillators with subperiod combinations page on the wiki is a good source expanation subperiod combinations. I conjecture that all sub-period combinations are possible. It is a large undertaking to prove and may like proving life omniperiodic will take a long time. Here is a start though ...
- August 13th, 2026, 4:17 pm
- Forum: Patterns
- Topic: Stable signal converters
- Replies: 508
- Views: 447457
Re: Stable signal converters
...
Can this be turned into a stable switch engine to glider?
Here is the first thing that worked (bad RT):
x = 84, y = 124, rule = B3/S23
33b2o$33bobo$35bo4b2o$31b4ob2o2bo2bo$31bo2bobobobob2o$34bobobobo$35b2o
bobo$39bo2$25b2o$26bo7b2o$26bobo5b2o$27b2o2$34bo$33bobo$35bo3$37b2o ...
- August 13th, 2026, 8:56 am
- Forum: Other Cellular Automata
- Topic: Cellular Automata in Hyperbolic Space
- Replies: 51
- Views: 6852
Re: Cellular Automata in Hyperbolic Space
tile5-4.png tile5-4.png
Here is a proposal for the naming of directions in hyperbolic grids.
Let M be the number of sides of the polygons tiling the hyperbolic plane.
The idea is labeling cells via N-ary tree staring from the origin where N is chose so that at least 1/2M of the hyperbolic plane ...
Here is a proposal for the naming of directions in hyperbolic grids.
Let M be the number of sides of the polygons tiling the hyperbolic plane.
The idea is labeling cells via N-ary tree staring from the origin where N is chose so that at least 1/2M of the hyperbolic plane ...
- August 12th, 2026, 6:50 pm
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies: 944
- Views: 307357
Re: Spaceships in Life-like cellular automata
https://catagolue.hatsya.com/object/xq10_11dqcsa/b34678s0567
DroneBetter's (1,1)c/10 from catagolue never made it into the collection.
I would put it in the format, but I am not sure when DroneBetter discovered it.
At least I think DroneBetter discovered it.
edit 1:
Another natural glider on ...
DroneBetter's (1,1)c/10 from catagolue never made it into the collection.
I would put it in the format, but I am not sure when DroneBetter discovered it.
At least I think DroneBetter discovered it.
edit 1:
Another natural glider on ...
- August 12th, 2026, 10:04 am
- Forum: Patterns
- Topic: Construction Challenges and Ideas
- Replies: 364
- Views: 127852
Re: Construction Challenges and Ideas
edit 2:
Single switch engine swimmerlane bait using just a block. That destroys the block and makes a block.
x = 121, y = 91, rule = B3/S23
16$63b2o$63bobo$64bo4$87b2o$87b2o$55b2o$55bobo$56bo6$47b2o$47bobo$48bo
3$77bo$76bobo$77b2o$39b2o$39bobo$40bo3$69bo$68bobo$69b2o$31b2o$31bobo$
32bo$41bo ...
- August 11th, 2026, 3:54 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5334
- Views: 1320987
Re: Miscellaneous Discoveries in Other Cellular Automata
This pattern is like bosco, but it leaves large blocks behind.
I was not sure where to post this since it is not technically larger than life.
I was not sure where to post this since it is not technically larger than life.
Code: Select all
x = 31, y = 19, rule = R5,C0,S33-57,86,B34-45
2$12bo$10b5o$8b5ob2o$7b5o3b2o$7b4o5bo$6b4o5b3o$7b4o3b3o$7b5ob4o$8b8o$
9b7o$10b5o!
- August 11th, 2026, 2:19 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3816
- Views: 1388296
Re: Thread For Your Unrecognised CA
What???
New 5S: (176,3)c/16914
x = 0, y = 0, rule = B3aeiq4cqtz5j7e8/S2-ci3-aeky4ei5aeinr6-ik7e8
13bo$4bo7b3o$3b3o5bo$2b2o2bo4b2o2bo$3b2ob2o4bob2o$5b2o3$13bo$12b3o6b2o$2o10bob2o6b2o$o2bo6b2o2bo6b2o$bobo5b2o10bo$3bo6bo2$15bo$16b2o$14b3o$15bo!
NEW 5S:(165,134)c/44218
The current 3rd largest ...
- August 10th, 2026, 2:10 pm
- Forum: Patterns
- Topic: Thread for your conduits with active objects uncommonly used in conduits
- Replies: 53
- Views: 19463
Re: Thread for your conduits with active objects uncommonly used in conduits
Finally found a method that could allow a signal out of switch engine channel.
All that's left is to delete the beacon and reconstruct the block!
Using to switch-engines in a wave going through a double wide swimmers lane allows the switch engines to come make it farther out of the swimmers lane ...
All that's left is to delete the beacon and reconstruct the block!
Using to switch-engines in a wave going through a double wide swimmers lane allows the switch engines to come make it farther out of the swimmers lane ...
- August 10th, 2026, 9:40 am
- Forum: Other Cellular Automata
- Topic: Wham World: B3air4aceirw567/S2-a3-aejr4cknqy5ejky8
- Replies: 39
- Views: 4175
Re: Kusa (草) — B3air4aceirw567/S2-a3-aejr4cknqy5ejky8
The p137 from catagolue can be broken into parts. I think that weird pi-shaped nonomino could be useful as a signal for conduits.
We already can convert to it and back from the x via parts from the p137 oscillator.
x = 83, y = 27, rule = B3air4aceirw567/S2-a3-aejr4cknqy5ejky8History
57.A17.A$56.A ...
We already can convert to it and back from the x via parts from the p137 oscillator.
x = 83, y = 27, rule = B3air4aceirw567/S2-a3-aejr4cknqy5ejky8History
57.A17.A$56.A ...
- August 9th, 2026, 7:07 pm
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies: 1199
- Views: 492366
Re: Rules with interesting dynamics
This HROT rule might be explosive, but I can't tell due to the size of most pattern that don't die off relatively quickly.
Most soups less than 300 by 300 seem to be die-hards. Huge soups look like they explode sometimes, however some explosions start to die out and are die-hards in disguise. Here ...
- August 9th, 2026, 7:00 pm
- Forum: Other Cellular Automata
- Topic: Very nearly exploding rules
- Replies: 254
- Views: 168505
Re: Very nearly exploding rules
This HROT rule might be explosive, but I can't tell due to the size of most pattern that don't die off relatively quickly.
Most soups less than 300 by 300 seem to be die-hards. Huge soups look like they explode sometimes, however some explosions start to die out and are die-hards in disguise. Here ...
Most soups less than 300 by 300 seem to be die-hards. Huge soups look like they explode sometimes, however some explosions start to die out and are die-hards in disguise. Here ...
- August 8th, 2026, 6:17 pm
- Forum: Patterns
- Topic: Thread for your speculative elementary conduits
- Replies: 463
- Views: 171027
Re: Thread for your speculative elementary conduits
Since the glider producing switch engine makes glider by producing Herschels, you can extract signals from it with known conduits.
If someone suppress the debris on the other side we will have a switch engine to switch engine and a Herschel. If we have to we could try to add it to part of a switch ...
If someone suppress the debris on the other side we will have a switch engine to switch engine and a Herschel. If we have to we could try to add it to part of a switch ...
- August 8th, 2026, 1:38 pm
- Forum: Other Cellular Automata
- Topic: Non-explosive B2a rules
- Replies: 35
- Views: 10490
Re: Non-explosive B2a rules
A non-explosive B2a rule I found now:
x = 0, y = 0, rule = B2ae4e5n/S1e3c
!
[[ RANDOMIZE ]]
It has a somewhat common c/8d omnirake which can probably be corderized:
x = 3, y = 4, rule = B2ae4e5n/S1e3c
bo$2bo$2bo$2o!
Disappointingly it still can explode.
x = 9, y = 9, rule = B2ae4e5n ...
- August 7th, 2026, 2:05 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5334
- Views: 1320987
Re: Miscellaneous Discoveries in Other Cellular Automata
A 4-cell sierpinski generator
edit:
3-cell sierpinski generator
I think that is probably the smallest possible for an Isotropic rule.
Code: Select all
x = 4, y = 2, rule = B2a3n/S
ob2o$o!
3-cell sierpinski generator
Code: Select all
x = 3, y = 2, rule = B2a3r/S0
o$obo!
- August 6th, 2026, 7:57 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5334
- Views: 1320987
Re: Miscellaneous Discoveries in Other Cellular Automata
Weird pattern that is both a wave-strecher and replicator.
Is there a name for this?
Code: Select all
x = 1, y = 1, rule = B1e2e/S
o!
- August 5th, 2026, 8:01 pm
- Forum: Other Cellular Automata
- Topic: Thread for your fractal-related discoveries in OCA
- Replies: 28
- Views: 11248
Re: Thread for your fractal-related discoveries in OCA
After about 300 generations you can start to see a tower of concentric overlapping rectangles.
edit: The pattern is created through interacting replicators and wick stretchers.
Code: Select all
x = 12, y = 3, rule = B1e/S12i
bo8bo$obo6bobo$bo8bo!
- August 5th, 2026, 7:55 pm
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies: 1679
- Views: 476396
Re: Thread for basic non-CGOL questions
Are rules like B1e/S123i where every pattern grows, but without quadratic growth apgsearchable?
There are wickstretchers.
There is also this 1D replicator that require wicks for support.
There are wickstretchers.
Code: Select all
x = 2, y = 1, rule = B1e/S123i
2o!Code: Select all
x = 2, y = 5, rule = B1e/S123i
2o2$bo2$2o!
- August 5th, 2026, 1:16 pm
- Forum: Other Cellular Automata
- Topic: The Parity Replicator Collection
- Replies: 47
- Views: 12201
Re: The Parity Replicator Collection
It would be nice if we kept track by the 1d rule instead of the number of copies the replicator produces.
edit: Muzik you are missing some replicators you yourself found.
x = 7, y = 7, rule = B3578/S23
3o$obo2bo$3o2$4b3o$4bobo$4b3o!
...
Proof of parity
x = 41, y = 35, rule = B3578/S23
3 ...
edit: Muzik you are missing some replicators you yourself found.
x = 7, y = 7, rule = B3578/S23
3o$obo2bo$3o2$4b3o$4bobo$4b3o!
...
Proof of parity
x = 41, y = 35, rule = B3578/S23
3 ...
- August 3rd, 2026, 7:37 pm
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies: 1679
- Views: 476396
Re: Thread for basic non-CGOL questions
I can't find anything but p2 oscillators.NNlk05 wrote: July 1st, 2026, 7:32 pmIt should be possible.https://www.muye.dev wrote: July 1st, 2026, 7:12 pm are there spaceships/peroid 3 oscillator in B345678/S
All patterns I have tried either die or become p2.
Are there any other periods know in B345678/S?
Is there someway to prove every pattern in this rule is p2?