Search found 7 matches

by Twenty-Ninerine
September 14th, 2025, 5:51 pm
Forum: The Sandbox
Topic: Modify the patterns
Replies: 1
Views: 189

Modify the patterns

Keep the originals when modifying these patterns! (Must be stable or a spark)

Code: Select all

x = 23, y = 3, rule = B3/S23
10bo10bo$2o8bo11bo$2o8bo9b3o!
by Twenty-Ninerine
September 14th, 2025, 5:47 pm
Forum: The Sandbox
Topic: Predictions
Replies: 83
Views: 25718

Re: Predictions

In 2059, a knightship in Live Free or Die may be discovered.
by Twenty-Ninerine
September 14th, 2025, 5:38 pm
Forum: Other Cellular Automata
Topic: Rules 1 transition from Life
Replies: 319
Views: 118972

Re: Rules 1 transition from Life

This one should work out:

Code: Select all

 x = 16, y = 16, rule = B3/S23-k
ob2o2bob2o$2b3o2bobo3bo$2ob3o2b4obo$ob2ob3o3bobo$b2o2bo2bobobo2bo$ob2o
3b4obo2bo$b4o3b2ob2ob2o$b2obobobo5b2o$7obo2b2o$2o4b6ob2o$b3o3bob3ob3o$
ob4ob3obo2b2o$2o3b2o3b6o$3bob2o4b2o$bo3b2o3bobobo$b3obo2bob2o2b2o!
by Twenty-Ninerine
September 9th, 2025, 10:48 pm
Forum: The Sandbox
Topic: Expand the Snake City: Realistic Edition
Replies: 1
Views: 220

Expand the Snake City: Realistic Edition

You might have noticed the buildings are different.

Add as many generations of that city as possible!

Timelines are numbered by Tn: T1, T2, etc. If a timeline splits off from another, such as T1, it is named T1-2.

List of names
Unlettered (house) (1)
B (large building) (B1)
BA (barn) (BA1)
BU ...
by Twenty-Ninerine
September 8th, 2025, 3:19 am
Forum: The Sandbox
Topic: Ads for patterns in Life
Replies: 65
Views: 16259

Re: Ads for patterns in Life

Did you ever wanna travel faster than light? You can, with the revolutionary Stargate! This pattern moves lightweight spaceships 30 tiles in 28 ticks for 5 blocks and a toad! Note: Complete destruction if you are a glider/MWSS/HWSS.
x = 155, y = 133, rule = B3/S23
25b2o85b2o$24bobo44bobo37bobo ...
by Twenty-Ninerine
September 8th, 2025, 2:50 am
Forum: The Sandbox
Topic: Expand the Snake City
Replies: 22
Views: 2084

Expand the Snake City

Deep down, the snakes are lonely. Help them collide with other snakes to create a legendary civilization!

x = 42, y = 37, rule = Snakes
A2.A2.2A$A2.A.A2.A$4A3.A$A2.A2.A$A2.A.4A$24A$A22.A$A22.A$A13.AD7.A$A
22.A$A22.A$A22.A$A22.A$A22.A$A22.A$18A5.19A$5.A35.A$5.A35.A$5.A23.AC
10.A$5.A35.A$5.15A4.18A ...
by Twenty-Ninerine
September 8th, 2025, 1:08 am
Forum: The Sandbox
Topic: Telegraph insertion playground
Replies: 1
Views: 1614

Telegraph insertion playground

In a Life-like cellular automaton, a "telegraph" is a type of signal conductor that can transmit information at the "speed of light" for the game's orthogonal grid.

You can insert small telegraphs, giant telegraphs, telegraphs with many different glyphs, and even ordinary ones.

Record-breaking ...