Search found 49 matches

by d binedrkfdrtgy
September 5th, 2026, 7:50 pm
Forum: The Sandbox
Topic: Poorly explain what is happening in the RLE above you.
Replies: 287
Views: 38116

Re: Poorly explain what is happening in the RLE above you.

x = 66, y = 61, rule = B3-ekqr4jz5cy6n/S2-in3-cekq4aw5-ceHistory
36.BC$35.CBCB$36.2C2B$37.4B$38.4B$39.4B$40.4B$40.5B$39.7B$38.4B.4B$
37.4B3.4B$36.4B5.4B$35.4B7.4B$34.4B9.4B3.2A$33.4B11.4B2.2A$32.4B13.4B
$31.4B15.4B$30.4B15.6B$29.4B15.8B$28.4B15.4B2.4B$27.4B15.4B4.4B$26.4B
15.4B6.4B$25.4B15.4B8.4B ...
by d binedrkfdrtgy
August 8th, 2026, 11:57 pm
Forum: The Sandbox
Topic: CA Roleplay Ultimate (no longer)
Replies: 1426
Views: 55067

Re: CA Roleplay Ultimate (no longer)

i tp-d into this dim(changing some of my body).sbd uses seamshot to paint me.
x = 188, y = 140, rule = B3/S23-a5Super
3.M4.M4.M3.M4.M4.M4.M4.M4.M4.M4.M4.M4.M4.M4.M4.2M$2.M.M2.M.M2.M.M.M.M
2.M.M2.M.M2.M.M2.M.M2.M.M2.M.M2.M.M2.M.M2.M.M2.M.M2.M.M2.M.M$.M2.M2.M
.4M.M.M.4M.M2.M.4M.M2.M.4M.M2.M.4M.M2.M ...
by d binedrkfdrtgy
August 8th, 2026, 10:33 pm
Forum: The Sandbox
Topic: Poorly explain what is happening in the RLE above you.
Replies: 287
Views: 38116

Re: Poorly explain what is happening in the RLE above you.

some OWSS fusion
next:

Code: Select all

x = 4, y = 3, rule = HighSix
.2A$A2.A$3A!
by d binedrkfdrtgy
July 31st, 2026, 11:48 pm
Forum: The Sandbox
Topic: CA Roleplay Ultimate (no longer)
Replies: 1426
Views: 55067

Re: CA Roleplay Ultimate (no longer)

teleported to a safer position
x = 289, y = 260, rule = B3/S23Super
159.2E$160.E$160.E.EB3.B.B$161.ECB.7B$163.9B$163.10B$160.2B.8B$159.12B
$156.9B$156.15B$154.17B$153.20B$154.18B$157.15B$157.2B2.3B$162.10B$103.
A58.10B40.2S$102.A.A57.11B38.C.C$102.A.A57.9B39.M.M$100.3A.2A54.ECB.7B
39.C$99.A4.B54.E ...
by d binedrkfdrtgy
July 31st, 2026, 11:36 pm
Forum: The Sandbox
Topic: Testing Grounds
Replies: 517
Views: 260602

Re: Testing Grounds

滚木
by d binedrkfdrtgy
June 14th, 2026, 7:58 pm
Forum: The Sandbox
Topic: Poorly explain what is happening in the RLE above you.
Replies: 287
Views: 38116

Re: Poorly explain what is happening in the RLE above you.

2-spaceship mess
next:
x = 385, y = 485, rule = EV2Steiner8Life
375.2V$375.2V$374.V.V2$383.2V2$377.2V$376.V2.V$374.2V3.V$374.2V$374.2V
.2V$376.V3$304.V59.V$303.2V57.4V$302.V2.V55.2V3.V$302.V57.V3.2V$303.V
57.4V$362.V$305.2V2.V59.V$308.2V58.V.V$304.V3.2V58.V2.V$307.V42.2V14.
V$304.3V.V40.V.2V16.2V ...
by d binedrkfdrtgy
May 10th, 2026, 7:42 pm
Forum: The Sandbox
Topic: Wrong answers only thread
Replies: 1051
Views: 146309

Re: Wrong answers only thread

A:there's only 10Life VS,no FourLife VS
Q: What're the results for 10Life VS?
by d binedrkfdrtgy
May 10th, 2026, 8:20 am
Forum: The Sandbox
Topic: Wrong answers only thread
Replies: 1051
Views: 146309

Re: Wrong answers only thread

A:there's only EightLife VS,no QuadLife VS
Q:What're the results for EightLife VS?
by d binedrkfdrtgy
May 10th, 2026, 8:16 am
Forum: The Sandbox
Topic: QuadLife VS (Game)
Replies: 64
Views: 7172

Re: 8Life VS (Game)

type text here
by d binedrkfdrtgy
May 9th, 2026, 8:35 am
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 2286
Views: 397908

Re: RLE copy/paste thread - everyone else

Code: Select all

x = 8, y = 4, rule = B3/S23
2bo$3o3b2o$obo3b2o$o!

Code: Select all

x = 10, y = 9, rule = B3/S23
$8bo$7bobo$6bobo$6bo$4b2o2bo$3bo4bo$2bobob2obo$3bo4bo!
by d binedrkfdrtgy
May 6th, 2026, 5:38 am
Forum: The Sandbox
Topic: CA Roleplay Ultimate (no longer)
Replies: 1426
Views: 55067

Re: CA Roleplay Ultimate (no longer)

i moved for a reason
x = 174, y = 191, rule = B3/S23Super
115.2E$116.E$116.E.EB3.B.B$117.ECB.7B$119.9B$119.10B$119.8B$119.8B$116.
2AB2A$114.2BA3BA6B$113.2A3B2A7B$112.2ABA13B8.A$113.3A12B8.B2A$114.A3B
A9B7.BABA$117.BAB14.4B$118.A9B5.4B$118.10B4.4B$118.11B3.3B$118.9B6.B$
116.ECB.7B$115.E.EB.8F$115.E4 ...
by d binedrkfdrtgy
May 4th, 2026, 9:17 am
Forum: The Sandbox
Topic: QuadLife VS (Game)
Replies: 64
Views: 7172

Re: 8Life VS (Game)

BRO IS JUST LITERALLY DEATH
by d binedrkfdrtgy
May 3rd, 2026, 10:04 pm
Forum: The Sandbox
Topic: QuadLife VS (Game)
Replies: 64
Views: 7172

Re: 8Life VS (Game)

SO is there any rules about marked cells?
by d binedrkfdrtgy
May 3rd, 2026, 10:54 am
Forum: The Sandbox
Topic: QuadLife VS (Game)
Replies: 64
Views: 7172

Re: 8Life VS (Game)

first step i guess?
x = 102, y = 102, rule = EV2Steiner8Life
33.A34.V$32.A.A32.V.V$32.A.A32.V.V$30.3A.2A30.2V.3V$29.A42.V$30.3A.2A
30.2V.3V$32.A.2A30.2V.V$38.2A22.2V$38.2A22.2V2$31.A38.V$30.A.A2.2A28.
2V2.V.V$30.A.A3.A28.V3.V.V$31.A4.A.A24.V.V4.V$37.2A24.2V15$4.D92.S$3.
D.D5.2D76.2S5.S.S$3.D.D4.D2 ...
by d binedrkfdrtgy
May 2nd, 2026, 8:36 pm
Forum: The Sandbox
Topic: QuadLife VS (Game)
Replies: 64
Views: 7172

Re: 8Life VS (Game)

okay then i wanna be red(is this necropost?)
by d binedrkfdrtgy
May 1st, 2026, 9:22 pm
Forum: Other Cellular Automata
Topic: Langton's Ant Society
Replies: 119
Views: 42090

Re: Langton's Ant Society

yeah that's a thing
x = 172, y = 171, rule = Langtons-Ant
171.A$170.2A$169.2A$168.2A$167.2A$166.2A$165.2A$164.2A$163.2A$162.2A$
161.2A$160.2A$159.2A$158.2A$157.2A$156.2A$155.2A$154.2A$153.2A$152.2A
$151.2A$150.2A$149.2A$148.2A$147.2A$146.2A$145.2A$144.2A$143.2A$142.2A
$141.2A$140.2A$139.2A$138.2A ...
by d binedrkfdrtgy
April 30th, 2026, 5:47 am
Forum: Other Cellular Automata
Topic: LaderWick(B2in3aeiny5aek6cn7e/S1e2-ck3-jnqr4ez5i7e)
Replies: 15
Views: 1336

Re: LaderWick(B2in3aeiny5aek6cn7e/S1e2-ck3-jnqr4ez5i7e)

maybe useless

Code: Select all

x = 16, y = 9, rule = B2in3aeiny4z5aek6cn7e/S1e2-ck3-jnqr4enz5i7e
3$bobobo4bobobo$bobob2obobobobo$bobobo4bobobo!
by d binedrkfdrtgy
April 29th, 2026, 8:14 am
Forum: Other Cellular Automata
Topic: Turing Machines. (B2ac3i/S)
Replies: 32
Views: 16866

Re: Turing Machines. (B2ac3i/S)

mayybe useless

Code: Select all

x = 6, y = 13, rule = B2ac3i/S
2bo2$3o8$3b2o2$3b3o!
by d binedrkfdrtgy
February 22nd, 2026, 3:04 am
Forum: The Sandbox
Topic: Testing Grounds
Replies: 517
Views: 260602

Re: Testing Grounds

b-engine wrote: February 21st, 2026, 7:02 am
ㅤ‎​ wrote: February 21st, 2026, 6:55 am
​​​1​1 wrote: February 20th, 2026, 2:40 am It turns out that you can use a zero-width space in your account name.
This can also be used to create invisible usernames.
Anyway, who's testing usernames, actually?
somebody
by d binedrkfdrtgy
February 21st, 2026, 1:29 am
Forum: The Sandbox
Topic: cgol rpg
Replies: 344
Views: 53551

Re: cgol rpg

i just waited for my seeds to ripe:

x = 239, y = 202, rule = B3/S23Super
37.2T2.2T8.T.T.T2.T5.2T2.T.T6.2T2.T.T7.2T2.T7.T.T2.2T7.T2.2T7.T.T.2T8.
2T.T.T7.2T.T3.T4.2T2.3T6.2T2.2T8.T.T.2T$39.T3.T7.T.T.2T.T5.T.T.T.T6.T
.T.T.T6.T3.T.T6.T.T.T8.T.T.T.T6.T.T.T.T8.T.T.T8.T.2T.2T4.T.T3.T6.T.T.
T.T7.T.T.T.T ...
by d binedrkfdrtgy
February 21st, 2026, 1:20 am
Forum: The Sandbox
Topic: Famous Quotes
Replies: 555
Views: 270167

Re: Famous Quotes

Neocaridina wrote: February 20th, 2026, 10:50 am
unname4798 wrote: February 20th, 2026, 10:18 am It is an user sandbox.
Edit:
unname4798 wrote: February 20th, 2026, 11:36 am It was intended to be an user sandbox, but tommyaweosme posted, making it a "Not Random Posts" thread.
tommyaweosme wrote: February 7th, 2026, 11:23 am
Got some trolling here!
...
by d binedrkfdrtgy
February 20th, 2026, 7:45 am
Forum: The Sandbox
Topic: d bine's(not)random posts thread
Replies: 12
Views: 1000

Re: d bine's(not)random posts thread

Code: Select all

x = 64, y = 64, rule = B2an3nci4ny/S0
!
[[ RANDOMIZE ]]
by d binedrkfdrtgy
February 16th, 2026, 9:23 pm
Forum: The Sandbox
Topic: What if you'd never learned of CGoL?
Replies: 13
Views: 3377

Re: What if you'd never learned of CGoL?

If I never heard about CGoL: edit:oopsie
by d binedrkfdrtgy
February 9th, 2026, 1:00 am
Forum: The Sandbox
Topic: d bine's(not)random posts thread
Replies: 12
Views: 1000

Re: d bine's(not)random posts thread

rule:

Code: Select all

x = 64, y = 64, rule = B2a3i/S
!
[[ RANDOMIZE ]]
by d binedrkfdrtgy
February 9th, 2026, 12:58 am
Forum: Patterns
Topic: Fuse thread
Replies: 185
Views: 107515

Re: Fuse thread

ship fuse:

Code: Select all

x = 17, y = 17, rule = B3/S23
2o$2o$2b2o$2bobo$3b2o$5b2o$5bobo$6b2o$8b2o$8bobo$9b2o$11b2o$11bobo$12b
2o$14b2o$14bobo$15bo!