Search found 259 matches

by TheWayOfTheCon
Today, 3:35 pm
Forum: The Sandbox
Topic: TheWayOfTheCon's box of the sand
Replies: 42
Views: 2477

Re: TheWayOfTheCon's box of the sand

I had a half-baked idea regarding measuring the frequency of evolutionary sequences.

The measuring process goes as follows:

Take all n-ominoes and n-plets with a certain number of cells
See how many eventually evolve into the sequence of interest
Divide the number of n-ominoes and n-plets ...
by TheWayOfTheCon
Today, 12:24 pm
Forum: Website Discussion
Topic: How do we welcome newcomers without discouraging them?
Replies: 41
Views: 3006

Re: How do we welcome newcomers without discouraging them?


And to the answer the question "How do we welcome newcomers without discouraging them?" welcome them to the server, answer there question/tell them what they found and then if they broke a rule just tell them so they can fix it next time. They will learn with time what is worthy of a forum post ...
by TheWayOfTheCon
Yesterday, 9:41 pm
Forum: Other Cellular Automata
Topic: Technology and engineered patterns in OCA
Replies: 0
Views: 40

Technology and engineered patterns in OCA

A dedicated thread for sharing/discussing technology and engineered patterns across OCA, such as reflectors, logic gates, syntheses, and conduits.

To start:

This variant of 3-4 Life, only 2 transitions away from being OT, has a pretty common c/5d spaceship.
x = 3, y = 3, rule = B34/S34-ae
2o$obo ...
by TheWayOfTheCon
Yesterday, 12:56 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 5330
Views: 1320658

Re: Miscellaneous Discoveries in Other Cellular Automata

This variant of 3-4 Life, only 2 transitions away from being OT, has a pretty common c/5d spaceship.
x = 3, y = 3, rule = B34/S34-ae
2o$obo$3o!


Four interesting collisions.
x = 52, y = 38, rule = B34/S34-ae
31bo$31bo$29b4o$3bo10b2o15bo$2bob2o8bobo$3b2o9b3o$3bo4$39b3o$39bobo$39b
2o13$b2o31bo ...
by TheWayOfTheCon
September 4th, 2026, 12:12 pm
Forum: Patterns
Topic: The hunt for the ever-elusive piship
Replies: 18
Views: 603

Re: The hunt for the ever-elusive piship

I'll try to use LLS to find configurations of still lifes that pis can climb up.

One problem I'm having with the existence of a pi ship, though, is that there's inevitably going to be some topmost pi-heptominoes that can't be supported by normal wave stabilization (adding more stabilization above ...
by TheWayOfTheCon
September 3rd, 2026, 9:23 pm
Forum: Patterns
Topic: The hunt for the ever-elusive piship
Replies: 18
Views: 603

Re: The hunt for the ever-elusive piship


Not sure if this is known, but here some beacon/carrier action:

x = 418, y = 227, rule = LifeHistory
5$5.B$5.B.B$5.2B2$8.2C$8.C2.C37.2C$10.2C37.2C3$5.B$5.B.B$5.2B$396.2C$
8.2C386.2C$8.C2.C37.2C343.2C$10.2C37.2C343.2C3$5.B394.B$5.B.B390.B.B$
5.2B392.2B$49.B346.2C$8.2C386.2C$8.C2.C37.2C343.2C$10 ...
by TheWayOfTheCon
September 2nd, 2026, 12:03 am
Forum: Other Cellular Automata
Topic: Pottery (R2,C2,S4,6-9,20,B7-9,18)
Replies: 13
Views: 639

Re: Pottery (R2,C2,S4,6-9,20,B7-9,18)

Period-640 C/4d gun
x = 818, y = 616, rule = R2,C2,S4,6-9,20,B7-9,18
661bo$660b3o$659bo3bo$659bo3bo$659b2o2bo$485bo133bo39b2o2bo$484b3o131b
3o38bo$483bo3bo129bo3bo37b5o$483bo3bo129bo3bo$483bo2b2o129bo2b2o39bo$
483bo2b2o39bo89bo2b2o$487bo38b3o92bo$483b5o37bo3bo87b5o$525bo3bo155b4o ...
by TheWayOfTheCon
August 31st, 2026, 4:03 pm
Forum: Other Cellular Automata
Topic: OCA Discovery of the Year 2025 Voting
Replies: 5
Views: 180

Re: OCA Discovery of the Year 2025 Voting

Code: Select all

#2 ***
#3 ****
#6 **
#10 ***
#11 *
#13 ****
#14 ****
by TheWayOfTheCon
August 31st, 2026, 12:46 am
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 601
Views: 341240

Re: Thread for your Trolls


What ChatGPT output when I asked it to “generate an image of the smallest known spaceships for each speed in Conway’s Game of Life”:

ACCA6D49-BCC4-4492-AF91-65F4F7C11B20.png



I tried making the "Gosper Glider Gun" c/18 spaceship and it actually works.
x = 41, y = 19, rule = B3/S23
25b2o ...
by TheWayOfTheCon
August 29th, 2026, 4:44 pm
Forum: The Sandbox
Topic: TheWayOfTheCon's box of the sand
Replies: 42
Views: 2477

Re: TheWayOfTheCon's box of the sand

This still life is holding a spaceship hostage :(

Code: Select all

x = 16, y = 12, rule = R2,C2,S4,6-9,20,B7-9,18
2b3o7b3o$2b3o7b3o$bo3bo5bo3bo$2bobo7bobo$2b3o7b3o2$2bo2$3o$obo$obo$3o
!
by TheWayOfTheCon
August 27th, 2026, 9:30 pm
Forum: General Discussion
Topic: Create your own terminology
Replies: 505
Views: 265343

Re: Create your own terminology

A simple gun is a gun that just uses multiple copies of oscillators and other stable patterns to create the necessary reactions. (example: Maximum volatility gun )

A complex gun, on the other hand, uses more niche technology, like conduits and over-unity reactions, to influence the reactions in the ...
by TheWayOfTheCon
August 26th, 2026, 9:50 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 5330
Views: 1320658

Re: Miscellaneous Discoveries in Other Cellular Automata


Wait hold on what is this weird natural ship?
Nevermind, I lost it. it was a small head that grew on one side and grew to I think a little more than 100 cells wide, and then stopped. it was very very large and natural.
It looked something like this:




This looks a lot like what you're ...
by TheWayOfTheCon
August 26th, 2026, 9:07 pm
Forum: Other Cellular Automata
Topic: Discoveries in Castles (B3678/S135678)
Replies: 10
Views: 5004

Re: Discoveries in Castles (B3678/S135678)

Not in Castles , but I have been looking at some close rules.

B3678/S135-a678

x = 0, y = 0, rule = B3678/S135-a678
!
#C [[ RANDOMIZE ]]

In this rule, castles don't really form unless there's already a sufficiently dense soup, and even then there's little to no growth.

I was able to search a ...
by TheWayOfTheCon
August 26th, 2026, 7:22 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 5330
Views: 1320658

Re: Miscellaneous Discoveries in Other Cellular Automata

Rule with an absurd amount of wickstretchers.

Code: Select all

x = 64, y = 64, rule = B3678/S1345i678
!
#C  [[ RANDOMIZE ]]
by TheWayOfTheCon
August 24th, 2026, 1:19 am
Forum: Other Cellular Automata
Topic: Pottery (R2,C2,S4,6-9,20,B7-9,18)
Replies: 13
Views: 639

Re: Pottery (R2,C2,S4,6-9,20,B7-9,18)

Turns out CAViewer is technically capable of completing catalysts partials as well. Here's one that turns a tridecamino into a block.
x = 24, y = 27, rule = R2,C2,S4,6-9,20,B7-9,18
7b4o$7bo2bo$7b4o17$3o$3o$3o$3o$o19bo$18b2o2b2o$18b2o2bo$19b3obo!


From here I'll probably cool down with the ...
by TheWayOfTheCon
August 23rd, 2026, 10:43 am
Forum: Other Cellular Automata
Topic: Travelling Ts(b3s23-a5) and its variants
Replies: 1219
Views: 92038

Re: Travelling Ts(b3s23-a5) and its variants

I6_I6 wrote: August 23rd, 2026, 8:04 am Finished breeder:
2026 OCA DIscovery of the Year?
by TheWayOfTheCon
August 23rd, 2026, 1:05 am
Forum: Other Cellular Automata
Topic: Pottery (R2,C2,S4,6-9,20,B7-9,18)
Replies: 13
Views: 639

Re: Pottery (R2,C2,S4,6-9,20,B7-9,18)


I think this rule deserves a thread, really cool rule.
Ima run apgsearch for c1 all night and see what if it finds anything new.
x = 12, y = 5, rule = r2b0201c0s0801e8
bo5bo2bo$o8bo$b10o$2bo8bo$bo2bo5bo!


I'm glad you like it. This is the rule I've been focused on over the past couple of weeks ...
by TheWayOfTheCon
August 22nd, 2026, 5:44 pm
Forum: The Sandbox
Topic: TheWayOfTheCon's box of the sand
Replies: 42
Views: 2477

Re: TheWayOfTheCon's box of the sand

x = 180, y = 93, rule = R2,C2,S4,6-9,20,B7-9,18
78b3o5b3o$78b3o5b3o$78b3o5b3o$86b3o$87bo5$85b2o$84bo2bo$84b4o$85b2o38$
29b3o$29b3o$29b3o$29b3o$4b3o23bo$4b3o$4b3o$4b3o$5bo$28b2o$27bo2bo$27b
4o$28b2o$4o$o2bo$4o56b3o$60b3o$60b3o$60b3o21b3o$61bo22b3o$84b3o90b3o$
84b3o90b3o$85bo91b3o$177b3o$53b4o121bo ...
by TheWayOfTheCon
August 21st, 2026, 12:18 pm
Forum: Other Cellular Automata
Topic: Pottery (R2,C2,S4,6-9,20,B7-9,18)
Replies: 13
Views: 639

Re: Pottery (R2,C2,S4,6-9,20,B7-9,18)

Looking for a c/3d reflector using the period-50 oscillator, here's an interesting reaction.
x = 25, y = 38, rule = R2,C2,S4,6-9,20,B7-9,18
2$13bo$13bobo$13b2o$13b2o2$8b4o$10b2o2bo$9bo16$18b2o$17b4o$16b2o2bo$16b
2o2bo$17b3o!


Using a reflector, one could maybe construct a pseudo-period 50 gun ...
by TheWayOfTheCon
August 20th, 2026, 10:46 pm
Forum: LifeWiki Discussion
Topic: Suggested LifeWiki edits
Replies: 1255
Views: 547324

Re: Suggested LifeWiki edits

We should have a disambiguation for "pseudo", there are a lot of terms using that prefix. Pseudo-period, pseudo-barberpole, Pseudo Life...
by TheWayOfTheCon
August 19th, 2026, 4:46 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 5330
Views: 1320658

Re: Miscellaneous Discoveries in Other Cellular Automata


Yes: 4c/8, 180c/360, and 5c/20d, respectively, found using apgsearch:
x = 73, y = 43, rule = 2-a3-aei4-aceik/2-a3-ak45/4
2.3A$2.ACA33.A29.B$.BA.AB31.ABA27.C3A$A.2BA31.2A.2A26.BAC2A$CA.BA30.
2ACAC2A24.2A3C2A$B.BA31.ACACAC2A24.2BCACA$.CB30.4AB.CACA24.C.AB2A$33.
AC2A2C.B4A$32.3ABA2CB3ACA$31.CB.A ...
by TheWayOfTheCon
August 19th, 2026, 12:07 am
Forum: Other Cellular Automata
Topic: Thread for your gunnification requests
Replies: 5
Views: 182

Re: Thread for your gunnification requests


To start, I would like to request a gosperization for this oscillator:


x = 20, y = 4, rule = B3-ry4acenqt5eir6-ek/S2-a3-a4nq5aeknr6-ak
2o2b2o2b4o2b2o2b2o$bo3bo8bo3bo$bo3bo8bo3bo$2o2b2o2b4o2b2o2b2o!



The gunnability of this... I wouldn't say impossible, but certainly pretty tight. For such a ...
by TheWayOfTheCon
August 18th, 2026, 9:27 pm
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 900
Views: 800310

Re: Small Spaceship Syntheses


How does one use LLS to search for syntheses? Any predecessors just directly inputting the spaceship into the program are just as complicated if not more than the spaceship itself. i.e. what parameters do I need to set for LLS to spit out reasonably still-lifey predecessors?


I've never done ...
by TheWayOfTheCon
August 18th, 2026, 9:14 pm
Forum: The Sandbox
Topic: Jokes
Replies: 433
Views: 240707

Re: Jokes

Oscillator? I hardly know her!
by TheWayOfTheCon
August 18th, 2026, 12:55 am
Forum: The Sandbox
Topic: How Your Username Evolves
Replies: 240
Views: 146429

Re: How Your Username Evolves


3x3 font???

# HOW IS THAT A G????
x = 97, y = 3, rule = B3/S23
bo2bo3b2ob2o2b3ob3ob2o2bobob3o3bobobobo2b3o2bo3bo2b2o3bo2b2o3b2ob3obob
obobobobobobob2o$3ob2obo3bobob2o2b2o2bobob3o2bo2bobob2o2bo2b3obobobobo
b3obobob3o2bo3bo2bobobobob3o2bo3bo$obob2o2b2ob2o2b3obo4b2obobob3o2bo2b ...