Very strange:(unusual eater 2 catalyst+double-catalysing block)
x = 20, y = 24, rule = LifeHistory
12.2D$12.2D3$9.3D$8.D2.D$8.3D7$5.3E.2D$5.E2.E2D$6.3E2$13.2A.A$2A.A9.2A
.3A$A.2A15.A$13.2A.3A$6.2A6.A.A$6.2A6.A.A$15.A!
Edit: LOM-to-beehive+H(nearly every catalyst is used twice here)
x = 24, y = 26 ...
Search found 527 matches
- September 5th, 2026, 12:50 am
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies: 3989
- Views: 1905149
- September 4th, 2026, 4:54 am
- Forum: Patterns
- Topic: The hunt for the ever-elusive piship
- Replies: 18
- Views: 613
Re: The hunt for the ever-elusive piship
Have anyone found some way to combine pis into still life puffers? I think this may make the construction of the spaceship easier(you can use still lifes to add more layers of functional pis)
- September 2nd, 2026, 7:57 am
- Forum: The Sandbox
- Topic: Catalyses (Game)
- Replies: 784
- Views: 155326
Re: Catalyses (Game)
Pi
Next
Code: Select all
x = 17, y = 12, rule = B3/S23
2b2o3bo$2bobobobo$2bobobobo$3b2obobob2o3b2o$7bobobo3b2o$9bo$9b2o2$2b2o
$3bo$3o$o!Code: Select all
x = 7, y = 5, rule = B3/S23
2o2bo$2bobobo$b2ob3o$o5bo$3o3bo!- September 1st, 2026, 8:00 am
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 5866
- Views: 2493245
Re: Oscillator Discussion Thread
I just made a collection of p11 sparkers and other useful p11s! Some aren't technically sparkers, but I thought they were worth including since they can be useful in p11 oscillator construction.
Hopefully someone finds this useful!
Very awesome indeed!
Btw, do you plan to do some research about ...
- August 31st, 2026, 8:12 am
- Forum: Other Cellular Automata
- Topic: Non-explosive B2a rules
- Replies: 35
- Views: 10479
Re: Non-explosive B2a rules
Strange:
Code: Select all
x = 7, y = 10, rule = B2ac3q4qr/S03a45aij678
2o$b2o$b2obo$b5o$b5o$b2o$3o$b2o3bo2$4b2o!- August 29th, 2026, 8:39 pm
- Forum: The Sandbox
- Topic: TheWayOfTheCon's box of the sand
- Replies: 42
- Views: 2484
Re: TheWayOfTheCon's box of the sand
This still life is holding a spaceship hostage :(
x = 16, y = 12, rule = R2,C2,S4,6-9,20,B7-9,18
2b3o7b3o$2b3o7b3o$bo3bo5bo3bo$2bobo7bobo$2b3o7b3o2$2bo2$3o$obo$obo$3o
!
Releasing the spaceship:
x = 15, y = 18, rule = R2,C2,S4,6-9,20,B7-9,18
11b3o$11b3o$10bo3bo$11bobo$11b3o2$11bo2$9b3o$9bobo ...
- August 29th, 2026, 8:31 pm
- Forum: Other Cellular Automata
- Topic: apgsearch - haul requests
- Replies: 864
- Views: 394115
Re: apgsearch - haul requests
Maybe this one?
Gustone wrote: December 23rd, 2024, 2:09 pm Unrelated: someone needs to gencols all possible glider to B collisions.
- August 28th, 2026, 5:23 am
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies: 1199
- Views: 492322
Re: Rules with interesting dynamics
x = 14, y = 37, rule = 24567/345678/6
.BC5.E$.CAB$.D3A3.E$.E2AD$2.2BE.AB.E$.EC.D5A2E$.DB.6A.D$.5A2D2AD$2ABA
EA2D2AC$.3AE6AD$.5ACAE2AB$.3AC7A$2.2ACA2B2A$2.8AD$3.D5ACBD$3.BE3A2DAB
$2.3A.5A$3.B4A.2AD$4.CAE3A.B$5.E2AB3AC$6.4ABAB$6.CAD4A$6.5AE$8.3AD$7.
3AEAC$7.B.3AB$7.B5AD$7.D5AB$7.EA3CA$7.6AD$7 ...
- August 26th, 2026, 9:59 pm
- Forum: Other Cellular Automata
- Topic: Mealworm
- Replies: 32
- Views: 4464
Re: Mealworm
New 5S:163c/10502 :!:
x = 0, y = 0, rule = B2c3an4n5y6ack7e/S1e2-n3ejr4air5i6k8
2bo$o3b12o2$b15o!
13c/1180
x = 12, y = 3, rule = B2c3an4n5ay6ack7e/S1e2-n3ejr4air5i6ck8
2b8o$3bo6b2o$10o!
New 5S:58c/3720
x = 0, y = 0, rule = B2c3an4n5y6ack7e/S1e2-n3ejr4air5i6ck8
9o$2b2o5b2o$4b5o!
14c/2008
x ...
x = 0, y = 0, rule = B2c3an4n5y6ack7e/S1e2-n3ejr4air5i6k8
2bo$o3b12o2$b15o!
13c/1180
x = 12, y = 3, rule = B2c3an4n5ay6ack7e/S1e2-n3ejr4air5i6ck8
2b8o$3bo6b2o$10o!
New 5S:58c/3720
x = 0, y = 0, rule = B2c3an4n5y6ack7e/S1e2-n3ejr4air5i6ck8
9o$2b2o5b2o$4b5o!
14c/2008
x ...
- August 26th, 2026, 1:56 am
- Forum: Other Cellular Automata
- Topic: Extended Life Extensions
- Replies: 1186
- Views: 271728
Re: Extended Life Extensions
a slight perturbation makes it P142:OCAfan55 wrote: August 9th, 2026, 1:59 pm To honor my 100th post, here's a P100 glider gunCode: Select all
x = 6, y = 4, rule = B3/S23Investigator C$P3.I2$5.C!
Code: Select all
x = 7, y = 16, rule = B3/S23Investigator
A$3A$3.A$2.2A9$.C$.P3.I2$6.C!- August 26th, 2026, 12:18 am
- Forum: The Sandbox
- Topic: Polyloaf?
- Replies: 10
- Views: 548
Re: Polyloaf?
Loaf-welding experiment:
Code: Select all
x = 17, y = 17, rule = B3/S23
3b2o$4bo$4bob2o$o4bo2bo$3o4bobo$3bo2b2o2bo$2bo2bo2b2obo$2bob2obo2bobo
$3bo2bobobo2bo$4bobo2bob2obo$5bob2o2bo2bo$6bo2b2o2bo$7bobo4b3o$8bo2bo
4bo$9b2obo$12bo$12b2o!
- August 24th, 2026, 9:20 am
- Forum: Other Cellular Automata
- Topic: Mealworm
- Replies: 32
- Views: 4464
Re: Mealworm
Found a mealworm rule with good backend:
(c/39)
x = 22, y = 3, rule = B2c3a4an5y6a7e/S1e2-n3ejr4air
b20o$obo3bobo7bo$b21o!
(3c/27)
x = 20, y = 3, rule = B2c3a4an5y6a7e/S1e2-n3ejr4air
b17o$o3bo3bobobobo3b2o$b19o!
2c/36
x = 17, y = 3, rule = B2c3a4an5y6a7e/S1e2-n3ejr4air
16o$4bobo9bo$17o ...
(c/39)
x = 22, y = 3, rule = B2c3a4an5y6a7e/S1e2-n3ejr4air
b20o$obo3bobo7bo$b21o!
(3c/27)
x = 20, y = 3, rule = B2c3a4an5y6a7e/S1e2-n3ejr4air
b17o$o3bo3bobobobo3b2o$b19o!
2c/36
x = 17, y = 3, rule = B2c3a4an5y6a7e/S1e2-n3ejr4air
16o$4bobo9bo$17o ...
- August 24th, 2026, 8:54 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5331
- Views: 1320705
Re: Miscellaneous Discoveries in Other Cellular Automata
The ships is on fire
Code: Select all
x = 34, y = 106, rule = 2-a3-aei4-aceik5en6i/2-a3-akn45-en6ek/4
90$22.A$21.ABA$20.AB.BA$20.CABAC$22.B2CB$23.2C$21.C$20.2B5.A$21.CAB2.
BAB2.AC$21.BCA2CACACB2AB$21.2A3C.B.CABA$22.2ACABABACA$23.2ACACAC2A$24.
2ACAC2A$25.2AC2A$26.3A!- August 23rd, 2026, 8:36 am
- Forum: Patterns
- Topic: Instant deaths
- Replies: 17
- Views: 501
Re: Instant deaths
It's worth noting that the set of patterns that die out on generation 1 in B3/S23 is also the set of patterns that are still lifes in the OCA rule B3/S0145678:
Note that said OCA rule also has oscillators and spaceships (spaceship found by RLS, only took about a minute of searching, maybe I ...
- August 23rd, 2026, 7:53 am
- Forum: Other Cellular Automata
- Topic: Pottery (R2,C2,S4,6-9,20,B7-9,18)
- Replies: 13
- Views: 643
Re: Pottery (R2,C2,S4,6-9,20,B7-9,18)
rare secondary catalyst for 3x3 block:
Hassler potential:
Code: Select all
x = 7, y = 6, rule = R2,C2,S4,6-9,20,B7-9,18
4b3o$4b3o$4b3o3$4o!Code: Select all
x = 7, y = 5, rule = R2,C2,S4,6-9,20,B7-9,18
4b3o$2b2o2bo$3bo2bo$o3b3o$o!- August 19th, 2026, 12:08 am
- Forum: Patterns
- Topic: (23,5)c/79 knightship caterpillar complete!
- Replies: 57
- Views: 48714
Re: (23,5)c/79 knightship caterpillar complete!
Can anyone do a comparison between these spaceships and waterbear(possibly also other maco-spaceships too)?
- August 13th, 2026, 8:25 pm
- Forum: Other Cellular Automata
- Topic: Larger than Life
- Replies: 728
- Views: 409915
Re: Larger than Life
I think it’s worthy for a thread
This rule seems like the first LtL with stable catalysts.
LtL rules are often underlooked (except some exceptions like Bosco) , so maybe it’s time to research in some LtL rule
This rule seems like the first LtL with stable catalysts.
LtL rules are often underlooked (except some exceptions like Bosco) , so maybe it’s time to research in some LtL rule
- August 12th, 2026, 5:29 am
- Forum: Other Cellular Automata
- Topic: B3-jq4q/S235678
- Replies: 8
- Views: 184
Re: B3-jq4q/S235678
stator reduction:LWSSONHWSSONLWSS wrote: August 12th, 2026, 3:45 am New p4Code: Select all
x = 10, y = 8, rule = B3-jq4q/S235678 4b2o$4bobo$o2b3o2bo$5ob2obo$b5o2b2o$3obo$bobo$b2o!
Code: Select all
x = 8, y = 8, rule = B3-jq4q/S235678
4bo$4b3o$2b4obo$2b3obo$6o$b2obo$bobo$2bo!- August 12th, 2026, 2:22 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5331
- Views: 1320705
Re: Miscellaneous Discoveries in Other Cellular Automata
W H A T
Code: Select all
x = 4, y = 4, rule = B3aceiq4qtz5j6i7e8/S2-ci3-aeky4iq5ae6acei7c8
3o$o2bo$3bo$b3o!- August 12th, 2026, 1:10 am
- Forum: The Sandbox
- Topic: Baboon's Spaceship (among other things) Hub
- Replies: 176
- Views: 19873
Re: Baboon's Spaceship (among other things) Hub
New 5S:(140,5)c/845
x = 0, y = 0, rule = B3aceiq4qtz5j6i7e/S2-ci3-aeky4iq5a6aci7c
80b3o$79bo2bo$83b2o$84bo$80bobobo$79bo2b2o$78b2o2$21bo$20b3o$19b2obo$18bobo26b3o$17b3o19b2o5bo2bo$16b2o4bo15bobo5bo$17b2o2bo16b3o5b3o$2bo16bob2o26b2o$b3o15b3o27bobo$2o18bo28b3o$b2o2bo$3bo2bo$3b3o$4bo$13bo60bo ...
x = 0, y = 0, rule = B3aceiq4qtz5j6i7e/S2-ci3-aeky4iq5a6aci7c
80b3o$79bo2bo$83b2o$84bo$80bobobo$79bo2b2o$78b2o2$21bo$20b3o$19b2obo$18bobo26b3o$17b3o19b2o5bo2bo$16b2o4bo15bobo5bo$17b2o2bo16b3o5b3o$2bo16bob2o26b2o$b3o15b3o27bobo$2o18bo28b3o$b2o2bo$3bo2bo$3b3o$4bo$13bo60bo ...
- August 11th, 2026, 4:22 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3816
- Views: 1388160
Re: Thread For Your Unrecognised CA
A certain photon can duplicate the butterfly:
Code: Select all
x = 13, y = 10, rule = /2-e3ae/3
11.AB$B2.B6.B$A2.A5.ABA$.2B$.2A3$5.AB$4.B$3.ABA!
- August 10th, 2026, 9:40 am
- Forum: Other Cellular Automata
- Topic: Wham World: B3air4aceirw567/S2-a3-aejr4cknqy5ejky8
- Replies: 39
- Views: 4171
Re: Kusa (草) — B3air4aceirw567/S2-a3-aejr4cknqy5ejky8
High clearance U-to-W:
x = 40, y = 8, rule = B3air4aceirw567/S2-a3-aejr4cknqy5ejky8
2b2o12bo18b2o$bo2bo10bobo16bo2bo$o2bo11bobo17bo2bo$b2o12b3o18bo2bo$36b
o2bo$35bo2bo$34bo2bo$35b2o!
EDIT: very high clearance U-to-a lot of stuff:
x = 20, y = 7, rule = B3air4aceirw567/S2-a3-aejr4cknqy5ejky8 ...
x = 40, y = 8, rule = B3air4aceirw567/S2-a3-aejr4cknqy5ejky8
2b2o12bo18b2o$bo2bo10bobo16bo2bo$o2bo11bobo17bo2bo$b2o12b3o18bo2bo$36b
o2bo$35bo2bo$34bo2bo$35b2o!
EDIT: very high clearance U-to-a lot of stuff:
x = 20, y = 7, rule = B3air4aceirw567/S2-a3-aejr4cknqy5ejky8 ...
- August 10th, 2026, 1:30 am
- Forum: The Sandbox
- Topic: TheWayOfTheCon's box of the sand
- Replies: 42
- Views: 2484
Re: TheWayOfTheCon's box of the sand
Failed c/2 synth:
x = 21, y = 10, rule = R2,C2,S4,6-9,20,B7-9,18
17b3o$16b2o2bo$16b2o2bo$17b4o$18b2o$b3o$o2b2o$o3bo$2ob2o$b3o! [[ STOP 100 ]]
Successful:
x = 62, y = 74, rule = R2,C2,S4,6-9,20,B7-9,18
17b3o$16b2o2bo$16b2o2bo$17b4o$18b2o$b3o$o2b2o$o3bo$2ob2o$b3o48$47b2o$
46b4o$45b2o2bo$45b2o2bo ...
x = 21, y = 10, rule = R2,C2,S4,6-9,20,B7-9,18
17b3o$16b2o2bo$16b2o2bo$17b4o$18b2o$b3o$o2b2o$o3bo$2ob2o$b3o! [[ STOP 100 ]]
Successful:
x = 62, y = 74, rule = R2,C2,S4,6-9,20,B7-9,18
17b3o$16b2o2bo$16b2o2bo$17b4o$18b2o$b3o$o2b2o$o3bo$2ob2o$b3o48$47b2o$
46b4o$45b2o2bo$45b2o2bo ...
- August 8th, 2026, 11:15 pm
- Forum: The Sandbox
- Topic: Baboon's Spaceship (among other things) Hub
- Replies: 176
- Views: 19873
Re: Baboon's Spaceship (among other things) Hub
Unnecessarily big New 5S:(100,38)c/1068
x = 0, y = 0, rule = B3aeiq4qtz5j6i7e8/S2-ci3-aeky4eiq5a6ac7
144b2o$144b2o2$147b2o$147b2o11$129b2o$129b2o2$132b2o$132b2o15$90bo$89b3o$89bo2bo$87b2o3b2o$86b2o3b2o$87bo2bo$88b3o$89bo45$35bo$36b3o$38bo$35bo2bo$35b3o13$10b3o$9bo2bo4b2o6b3o$9bo2bo4bo7bobo ...
x = 0, y = 0, rule = B3aeiq4qtz5j6i7e8/S2-ci3-aeky4eiq5a6ac7
144b2o$144b2o2$147b2o$147b2o11$129b2o$129b2o2$132b2o$132b2o15$90bo$89b3o$89bo2bo$87b2o3b2o$86b2o3b2o$87bo2bo$88b3o$89bo45$35bo$36b3o$38bo$35bo2bo$35b3o13$10b3o$9bo2bo4b2o6b3o$9bo2bo4bo7bobo ...
- August 8th, 2026, 9:24 am
- Forum: The Sandbox
- Topic: Baboon's Spaceship (among other things) Hub
- Replies: 176
- Views: 19873
Re: Baboon's Spaceship (among other things) Hub
New 5S:77c/1900d
x = 0, y = 0, rule = B3aeiq4tz5j6i7e/S2-ci3-aeky4ciq5ai6ac7e8
75bo$75bob3o$76bo2bo$76b3o2$75b3o$75bo2bo$78bo$76b3o2$72b2o$73bo6$69b2o$70bo$68bo$68b2o15$110bo$109bo$107b2o16bo$bo99b3o2b2o16b3o$3o98bobo3b3o16b2o$ob2o99bo4bo16b2o$bo2bo119bo$3b3o117bo$3bob2o$2bo2bo$2b3o115bo ...
x = 0, y = 0, rule = B3aeiq4tz5j6i7e/S2-ci3-aeky4ciq5ai6ac7e8
75bo$75bob3o$76bo2bo$76b3o2$75b3o$75bo2bo$78bo$76b3o2$72b2o$73bo6$69b2o$70bo$68bo$68b2o15$110bo$109bo$107b2o16bo$bo99b3o2b2o16b3o$3o98bobo3b3o16b2o$ob2o99bo4bo16b2o$bo2bo119bo$3b3o117bo$3bob2o$2bo2bo$2b3o115bo ...