Here’s a filter!(cost 1 strand, x1 front->x2 back)
x = 164, y = 282, rule = B3/S23
134bo25bo$134b3o21b3o$137bo19bo$136b2o19b2o14$138b2o$139bob2o2b2o4b2o
$143bo$143bo$141b3o7$134bo$134bo$144b2o$146bo$147bo6b2o$144bobo7bo$145b
o8b3o10$154bo$152bo3b2o2b2o$151bo3b3obobo$151bo2b3o$138b2o11b2o4bo$137b ...
Search found 587 matches
- Today, 8:32 am
- Forum: Patterns
- Topic: 14c/65 growing fuse
- Replies: 38
- Views: 9069
- October 24th, 2026, 2:54 am
- Forum: Other Cellular Automata
- Topic: Nined’s rules of yes
- Replies: 85
- Views: 3506
Re: Nined’s rules of yes
3 glider J:
3 glider P:
Code: Select all
x = 16, y = 16, rule = B2e3aeinr4ce5c6n7c8/S1c2-i3-a4acen5cen6c78
4bobo$6bo$5b2o2$13bobo$13bo$13b2o7$b2o$2bo$obo!Code: Select all
x = 16, y = 21, rule = B2e3aeinr4ce5c6n7c8/S1c2-i3-a4acen5cen6c78
4bobo$6bo$5b2o2$13bobo$13bo$13b2o12$b2o$2bo$obo!- October 23rd, 2026, 7:32 am
- Forum: The Sandbox
- Topic: Nined’s sand of boxes
- Replies: 32
- Views: 1263
Re: Nined’s sand of boxes
Small Psuedogluder tagalong:J5L wrote: October 23rd, 2026, 6:47 am Yo, Rule 14 potential:May add more.Code: Select all
x = 63, y = 6, rule = B2e3aeinr/S1c2-in3-a4an 3o7b2o7b3o8b2o12bo15bo$o9bo8bobo7b4o11b4o11bob2o$2bo8b2o15b2o2b2o10bo 2bo11bo2bo$10b2obo32b2o12bo$11bobo$12bo!
Code: Select all
x = 4, y = 4, rule = B2e3aeinr/S1c2-in3-a4an
3o$o$2bo$2b2o!- October 20th, 2026, 8:00 am
- Forum: Other Cellular Automata
- Topic: HighLife
- Replies: 216
- Views: 158791
Re: HighLife
5c/6d wire
Cleaner:
x = 42, y = 42, rule = B36/S23
2bo$bobo2b2o$obo4bo$bobo3bob2o$4b2obobobo$4bo2bo3bo$bo4bobo2b2o$b5obo
4bo$6bo5bob2o$3b2o4b2obobobo$3bo5bo2bo3bo$4b3o4bobo2b2o$6b5obo4bo$11b
o5bob2o$8b2o4b2obobobo$8bo5bo2bo3bo$9b3o4bobo2b2o$11b5obo4bo$16bo5bob
2o$13b2o4b2obobobo$13bo5bo2bo3bo ...
- October 19th, 2026, 7:48 am
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1395
- Views: 106264
Re: Travelling Ts(b3s23-a5) and its variants
Interesting loop (extendable): x = 131, y = 131, rule = B3/S23-a5
65b2o$66bo5b2o$63b3o6bo$57bob2obo3b3o2b3o$57b2ob2ob3o3bo$60b2o4b3ob2o
$57b3ob5o2bobobo$56bo8bob2obobo3b2o$56bob7o3bobob3o2bo$57bobo5b3o2bob
obobo$51b2o6b6o2bob2obobob2o$52bo5bo5bo2bobo2bobo7b2o$49b3o5bob4o2b3o
2bobob4o4bo ...
- October 18th, 2026, 8:00 am
- Forum: Other Cellular Automata
- Topic: Tables (B3/S23-q4i)
- Replies: 92
- Views: 4277
Re: Tables (B3/S23-q4i)
p8 backrake:
x = 19, y = 31, rule = B3/S23-q4i
b3o7b3o$bobo7bobo2$2ob2o5b2ob2o$5bo3bo$bo2b2obob2o2bo$2b2o3bo3b2o$2ob
obobobobob2o2$4b7o$b2obo5bob2o$5b5o$5bo3bo$6bobo$6bobo$6bobo2$5b2ob2o
6b3o$5b2ob2o5bo2bo$3bo2bobo2bo6bo$3b3o3b3o2bo3bo$2b2o7b2obo3bo$2b2o7b
2o5bo$2bo2bo3bo2bo2bobo2$3b2o5b2o3$13bo ...
- October 17th, 2026, 8:50 pm
- Forum: Other Cellular Automata
- Topic: OCAfan55's Rules
- Replies: 64
- Views: 3571
Re: OCAfan55's Rules
This is kinda similar to the boat-bit.
x = 18, y = 16, rule = B3-q4w5a7e/S2-k34a5a
bo$2bo$3o3$15bobo$15b2o$16bo2$11bobo$11b2o$12bo3$6b2o$6b2o!
Actually better that boat-bit(because it doesn’t rely on timing)(left is read and reset, right is toggle)
x = 23, y = 19, rule = B3-q4w5a7e/S2-k34a5a ...
- October 16th, 2026, 7:49 pm
- Forum: The Sandbox
- Topic: Baboon's Spaceship (among other things) Hub
- Replies: 206
- Views: 21814
Re: Baboon's Spaceship (among other things) Hub
New space, new 5S:(20,2)c/1955
x = 64, y = 177, rule = B3aceiq4qtz5jr6in7e/S2-ci3-aeky4ciqtz5aein6-kn
4b3o$4bo$4bo3bo$7b2o$4bo3bo$4bo$4b3o145$2bo$b3o$o2b2o$obo$b2o$bo$3bo$
2b5o$4bo2$o3$2b4o$bobobo$bo2bo51b3o$2b3o51bobo$3bo52b2obo$53b3o$53bo$
53bo2bo5b2o$54b3o3bo2bo$63bo$59bob2o$58bo$58bo!
New 5S ...
x = 64, y = 177, rule = B3aceiq4qtz5jr6in7e/S2-ci3-aeky4ciqtz5aein6-kn
4b3o$4bo$4bo3bo$7b2o$4bo3bo$4bo$4b3o145$2bo$b3o$o2b2o$obo$b2o$bo$3bo$
2b5o$4bo2$o3$2b4o$bobobo$bo2bo51b3o$2b3o51bobo$3bo52b2obo$53b3o$53bo$
53bo2bo5b2o$54b3o3bo2bo$63bo$59bob2o$58bo$58bo!
New 5S ...
- October 16th, 2026, 7:24 pm
- Forum: Other Cellular Automata
- Topic: Tables (B3/S23-q4i)
- Replies: 92
- Views: 4277
Re: Tables (B3/S23-q4i)
managed to cut a few cells off the oscillator:LuveelVoom wrote: October 16th, 2026, 6:47 pm Edit: Has nobody noticed this p25 by PK22 yet?Code: Select all
x = 7, y = 17, rule = B3/S23-q4i 2o3b2o$obobobo$2bobo$2b3o$2b3o7$2bobo$2b3o2$2b3o$bo3bo$b2ob2o!
Code: Select all
x = 8, y = 16, rule = B3/S23-q4i
2o3b2o$obobobo$2bobo$2b3o$2b3o7$2bobo$2b3o$5b2o$4bo2bo$5b2o!- October 16th, 2026, 3:09 am
- Forum: The Sandbox
- Topic: Life-Related Dreams
- Replies: 72
- Views: 34257
Re: Life-Related Dreams
I had a dream of hand-searching spaceships.
I found a pretty cool oblique ship (speed was about(100,200)c/1000 or so)and when I zoomed in, I find that it is a single blinker.
I felt very strange and awoke.(Maybe I was actually doing MAP rule research in my dream.)
I found a pretty cool oblique ship (speed was about(100,200)c/1000 or so)and when I zoomed in, I find that it is a single blinker.
I felt very strange and awoke.(Maybe I was actually doing MAP rule research in my dream.)
- October 16th, 2026, 2:59 am
- Forum: Patterns
- Topic: Stable glider reflector
- Replies: 57
- Views: 72373
Re: Stable glider reflector
Hmmmm... I wonder if a catalyst that recovers could replace the block.
In this case, the RT will be good 8)
Possible bait:
x = 28, y = 30, rule = LifeHistory
.A$2.A$3A18$10.2A9.2D.2E$10.A.A7.3D.2E$12.A6.2D$12.2A2.2A3.D$15.A.A7.
2A$12.2A.2A8.A.A$10.A2.2A11.2A$10.2A4.3A$12.4A2.A$12.A2.A ...
- October 14th, 2026, 8:03 am
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1395
- Views: 106264
Re: Travelling Ts(b3s23-a5) and its variants
hand-found catalyst using twoprongs(I didn’t invent the name but I like it),looks like a possible start:
Code: Select all
x = 8, y = 24, rule = B3/S23-a5
bo$bo2$3o4$5b2o$4bo2bo$5bobo$6bo8$4bobo$2b5o$3b2o$3bo$4bo$3b2o!- October 11th, 2026, 1:49 am
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 6058
- Views: 2539508
Re: Oscillator Discussion Thread
I have no idea, but if the partial is finished the P26 gun is immediately complete:
Maybe trying to find a P13 drifter to activate some LW spark gadget?
x = 82, y = 51, rule = LifeHistory
61.A$21.A37.5A$21.3A34.A5.A$24.A19.2A12.4A2.A$23.2A20.A13.AB.A.2A$23.
4B18.A.AB3.4B3.4A3.A$7.2BC2BC2B10.2B19 ...
Maybe trying to find a P13 drifter to activate some LW spark gadget?
x = 82, y = 51, rule = LifeHistory
61.A$21.A37.5A$21.3A34.A5.A$24.A19.2A12.4A2.A$23.2A20.A13.AB.A.2A$23.
4B18.A.AB3.4B3.4A3.A$7.2BC2BC2B10.2B19 ...
- October 10th, 2026, 11:31 pm
- Forum: The Sandbox
- Topic: Nined’s sand of boxes
- Replies: 32
- Views: 1263
Re: Nined’s sand of boxes
Not filler text:
x = 24, y = 5, rule = B3/S23Investigator
23.C$B$.DAD2$2.B!
Some random yyh_baboon joins the place:
x = 18, y = 25, rule = B3/S23Super
3.2W$2.W.3W$2.W4.W$.2W3.2W$.W4.W$2.3W.W$4.2W4$4.2A8.Q$3.A.A8.2Q$3.A10.
2Q$2.2A11.Q4$3.2S8.2O$2.S.S7.O2.O$.S.S7.O4.O$.S8.O6.O$2S8.O6.O$11.O4.
O$12 ...
x = 24, y = 5, rule = B3/S23Investigator
23.C$B$.DAD2$2.B!
Some random yyh_baboon joins the place:
x = 18, y = 25, rule = B3/S23Super
3.2W$2.W.3W$2.W4.W$.2W3.2W$.W4.W$2.3W.W$4.2W4$4.2A8.Q$3.A.A8.2Q$3.A10.
2Q$2.2A11.Q4$3.2S8.2O$2.S.S7.O2.O$.S.S7.O4.O$.S8.O6.O$2S8.O6.O$11.O4.
O$12 ...
- October 10th, 2026, 9:39 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5453
- Views: 1346723
Re: Miscellaneous Discoveries in Other Cellular Automata
113c/1900d:
(54,72)c/462
:cursed:
Code: Select all
x = 4, y = 4, rule = B3aciq4q5j6i7e/S2-ci3-aeky4eitz5aein6ac7
3o$o2bo$3bo$b3o!Code: Select all
x = 4, y = 4, rule = B3aciq4cq5j6i7e/S2-ci3-aeky4eitz5aein6acn7e
3o$o2bo$3bo$b3o!Code: Select all
x = 4, y = 4, rule = B3aciq4cq5j6i7e/S2-ci3-aeky4ceitz5aein6acn7e8
3o$o2bo$3bo$b3o!- October 10th, 2026, 8:58 pm
- Forum: Other Cellular Automata
- Topic: Rule request thread
- Replies: 1370
- Views: 556600
Re: Rule request thread
Life with “double cells” the count as 2 cells for its neighbours and 1 for itself(when determining the fate of cells). the double cell is created when an empty space has exactly 6 neighbors(e.g. 6 normal cells, 4 normal+2 double, etc) all cells follow B3/S23.
I believe this already exists ...
- October 10th, 2026, 8:50 pm
- Forum: Other Cellular Automata
- Topic: Rule request thread
- Replies: 1370
- Views: 556600
Re: Rule request thread
Life with “double cells” the count as 2 cells for its neighbours and 1 for itself(when determining the fate of cells). the double cell is created when an empty space has exactly 6 neighbors(e.g. 6 normal cells, 4 normal+2 double, etc) all cells follow B3/S23.
- October 9th, 2026, 8:06 am
- Forum: Other Cellular Automata
- Topic: Smallest Spaceships Supporting Specific Speeds (5s) Project
- Replies: 1439
- Views: 542156
Re: Smallest Spaceships Supporting Specific Speeds (5s) Project
With recent progress I’m somewhat positive about the existence of lightspeed spaceships with a clean backend and signal emitters in the front that sends signals which either extends or collapses the side.
Maybe you can find it
Maybe you can find it
- October 7th, 2026, 8:19 am
- Forum: The Sandbox
- Topic: Baboon's Spaceship (among other things) Hub
- Replies: 206
- Views: 21814
Re: Baboon's Spaceship (among other things) Hub
Another rule with 2 large period SMOS(34c/11784 and 9c/2629) and an OMOS(p11784):
x = 450, y = 178, rule = B2i3-jkn4z5e6in7c/S2aek3-aky4iqtyz5cek6ac
43bo$42bo$43bo$42b2o$41b2o9$40bo$39b3o$39bo3bo$30bo9bo2bo$30bobo7b3o$
30b3o40$85b2o11b2obo$84bo12b2obo$84bo2bo9bo$84b2ob2o$86b2o7$83b2o$83b
o ...
- October 6th, 2026, 10:56 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3927
- Views: 1411850
Re: Thread For Your Unrecognised CA
rule with a 113c/35938d new 5S(not in the database cause I can’t update it)
Code: Select all
x = 4, y = 4, rule = B3aeiq4ctz5jr6in7e/S2-ci3-aeky4ceiqtz5aei6-a7e8
3o$o2bo$3bo$b3o!- October 6th, 2026, 10:26 pm
- Forum: Other Cellular Automata
- Topic: Thread for your corderization requests
- Replies: 570
- Views: 105811
Re: Thread for your corderization requests
Hmmm…
x = 404, y = 251, rule = B3aeiq4ctz5jr6in7e/S2-ci3-aeky4ceiqtz5aei6-an7e
262b2o4bo$262b2o5bo$258b2obo8bobo$257bo14bo$257b2obo8b2obo$255b2o12b2o
2b3o$254bobo$254bo17b2obo$256bo3b2o2bobo5b2o2bo$254bo5b3obo12bo$252b2o
7bobo$252b2o8bo6bo$260b2o$268b2o$260bo15b2o$268bo7b2o$252bo22bo$253bo ...
- October 6th, 2026, 9:52 pm
- Forum: Other Cellular Automata
- Topic: Thread for your corderization requests
- Replies: 570
- Views: 105811
Re: Thread for your corderization requests
??? Again
x = 404, y = 99, rule = B3aeiq4ctz5jr6in7e/S2-ci3-aeky4ceiqtz5aei6-an7e
262b2o4bo$262b2o5bo$258b2obo8bobo$257bo14bo$257b2obo8b2obo$255b2o12b2o
2b3o$254bobo$254bo17b2obo$256bo3b2o2bobo5b2o2bo$254bo5b3obo12bo$252b2o
7bobo$252b2o8bo6bo$260b2o$268b2o$260bo15b2o$268bo7b2o$252bo22bo$253bo ...
x = 404, y = 99, rule = B3aeiq4ctz5jr6in7e/S2-ci3-aeky4ceiqtz5aei6-an7e
262b2o4bo$262b2o5bo$258b2obo8bobo$257bo14bo$257b2obo8b2obo$255b2o12b2o
2b3o$254bobo$254bo17b2obo$256bo3b2o2bobo5b2o2bo$254bo5b3obo12bo$252b2o
7bobo$252b2o8bo6bo$260b2o$268b2o$260bo15b2o$268bo7b2o$252bo22bo$253bo ...
- October 6th, 2026, 9:31 pm
- Forum: The Sandbox
- Topic: Baboon's Spaceship (among other things) Hub
- Replies: 206
- Views: 21814
Re: Baboon's Spaceship (among other things) Hub
New 5S:(69,2)c/2348
x = 157, y = 260, rule = B3aeiq4ctz5jr6in7e/S2-ci3-aeky4ceiqtz5aei6ckn7e8
56bo$55b3o$54b2o$55b2o$54bo2b2o$57b2o2bo$59bob2o$45bo13b3o$58bobo$41b
o$40bob2o13bo$39b2obo11bo$38b2o2b2o10b2o$39bo2bo$42bo$42bo$41b2o$49bo
$48b3o6b2o$48bob2o6b2o$46b2o2bo6b2o$45b2o10bo$46bobo$47bo20b3o ...
x = 157, y = 260, rule = B3aeiq4ctz5jr6in7e/S2-ci3-aeky4ceiqtz5aei6ckn7e8
56bo$55b3o$54b2o$55b2o$54bo2b2o$57b2o2bo$59bob2o$45bo13b3o$58bobo$41b
o$40bob2o13bo$39b2obo11bo$38b2o2b2o10b2o$39bo2bo$42bo$42bo$41b2o$49bo
$48b3o6b2o$48bob2o6b2o$46b2o2bo6b2o$45b2o10bo$46bobo$47bo20b3o ...
- October 6th, 2026, 9:21 pm
- Forum: The Sandbox
- Topic: Cool apgcodes
- Replies: 103
- Views: 61115
- October 5th, 2026, 11:02 pm
- Forum: The Sandbox
- Topic: Baboon's Spaceship (among other things) Hub
- Replies: 206
- Views: 21814
Re: Baboon's Spaceship (among other things) Hub
:cursed:
New 5S:34c/5006
Code: Select all
x = 4, y = 4, rule = B3aeiq4te5j6in7e/S2-ci3-aeky4cizq5aein6cein
b3o$o2bo$o2bo$2o!Code: Select all
x = 4, y = 4, rule = B3aeiq4ceqt5j6in7e8/S2-ci3-aeky4eiqz5aein6cein7e
b3o$o2bo$o2bo$2o!