p420 glider gun:
x = 67, y = 66, rule = B3/S23-q4i
20b3o31b2o$20bo33bo$21bo24bobo3bobo$41b3obo6b2o$41b4o3bo$44bo2bo14b2o$
45b2o15b2o4$59bobo$62bo$59bo3bo$60bo2bo$61b2o2$63b2o$63bo$64b3o$66bo$
58b2o$59bo$59bob2o$60bobo4$25b3o$60bo$23bo5bo29bobo$23bo5bo30b2o$23bo
5bo$8b2o$8bobo14b3o$9bo3$21b2o$20bobo ...
Search found 624 matches
- Yesterday, 5:22 pm
- Forum: Other Cellular Automata
- Topic: Tables (B3/S23-q4i)
- Replies: 58
- Views: 2266
- October 13th, 2026, 4:05 pm
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
P183 glider gun, which I think is the lowest period for an adjustable T-loop based gun:
x = 185, y = 186, rule = B3/S23-a5
9b2ob2o70b3o$9bo3bo72bo$10bobo72bo$7b4ob4o$6bo2b5o2bo$6b2o7b2o$60b2o$
60bobo$27bo34bo$27bob2o31bob2o105b2ob2o$27bo32bob2obo105bo3bo$60bo111b
obo$60bob2obo103b4ob4o ...
x = 185, y = 186, rule = B3/S23-a5
9b2ob2o70b3o$9bo3bo72bo$10bobo72bo$7b4ob4o$6bo2b5o2bo$6b2o7b2o$60b2o$
60bobo$27bo34bo$27bob2o31bob2o105b2ob2o$27bo32bob2obo105bo3bo$60bo111b
obo$60bob2obo103b4ob4o ...
- October 10th, 2026, 6:00 am
- Forum: Patterns
- Topic: Gun Discussion Thread
- Replies: 1019
- Views: 493726
Re: Gun Discussion Thread
A p297 gun
x = 132, y = 74, rule = B3/S23
rle
You can shrink the BB slightly by making the guns share blocks:
x = 128, y = 72, rule = B3/S23
48b2o28b2o$48b2o28b2o3$51bo28bo$19bo7bo22b2obo21b2o3bo19bo7bo$19b3o5b
3o10bo10bo2bo21b2o9bo10b3o5b3o$22bo7bo7b3o10bo20bobo12b3o7bo7bo$21b2o ...
- October 7th, 2026, 10:51 am
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
P18 from the D4_+1 census, presumably found by PK22’s searches: x = 13, y = 13, rule = B3/S23-a5
o3bo3bo3bo$o3bo3bo3bo$b2o2bobo2b2o$bo3bobo3bo$o2bobobobo2bo$b4o3b4o2$
b4o3b4o$o2bobobobo2bo$bo3bobo3bo$b2o2bobo2b2o$o3bo3bo3bo$o3bo3bo3bo!
Yep, /attribute shows I found it about 4 hours ago (at the ...
- October 1st, 2026, 2:40 am
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
Tiny new c/4d from C2_4, which is the second smallest after the glider:
Code: Select all
x = 7, y = 8, rule = B3/S23-a5
o2bob2o$3ob3o$bobo$4b3o$5bo$3bo$2bo$2b3o!
- September 30th, 2026, 10:47 am
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
New p9 discovered by the supercomputer searches in C4_1 (original form on the left, stator reduction on the right):
x = 34, y = 15, rule = B3/S23-a5
4b2obob2o12b2o4b2o$5bob2o2bo11bo2b2o2bo$5bobob2o13bobob2o$bo2b2obobo9b
2o2b2obobo$obo4bobobo2bo4bobo4bobobob2o$ob3o2bo3b4o6b3o2bo3b2obo$bo5bo
12bo5bo ...
x = 34, y = 15, rule = B3/S23-a5
4b2obob2o12b2o4b2o$5bob2o2bo11bo2b2o2bo$5bobob2o13bobob2o$bo2b2obobo9b
2o2b2obobo$obo4bobobo2bo4bobo4bobobob2o$ob3o2bo3b4o6b3o2bo3b2obo$bo5bo
12bo5bo ...
- September 23rd, 2026, 3:17 am
- Forum: General Discussion
- Topic: Catagolue Discussion Thread
- Replies: 639
- Views: 350654
Re: Catagolue Discussion Thread
Is the Conchita achievement only granted when you find a phoenix in Life, or is it granted for other rules too?
x = 9, y = 9, rule = B2i3-r4-eikr5-ae6ain8/S2-ac3-a4-akrw5-ijqy6-ak
3bo$bobobobo2$bo5b2o2$2o5bo2$bobobobo$5bo!
With the exception of Sprotsmanship (granted for contributing ...
- September 22nd, 2026, 4:48 pm
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
Strange p12 flipper from D4_x4, probably discovered by me:
x = 18, y = 18, rule = B3/S23-a5
8b4o4$8b2o$7b2ob2o$7b2obobo4bo$5b2obo2b2o4bo$o3b4o5bo3bo$o3bo5b4o3bo$
o4b2o2bob2o$o4bobob2o$6b2ob2o$8b2o4$6b4o!
EDIT: Also, a cool tiny p10 (only 4 cells larger than SKOP!) with a weak domino and other ...
x = 18, y = 18, rule = B3/S23-a5
8b4o4$8b2o$7b2ob2o$7b2obobo4bo$5b2obo2b2o4bo$o3b4o5bo3bo$o3bo5b4o3bo$
o4b2o2bob2o$o4bobob2o$6b2ob2o$8b2o4$6b4o!
EDIT: Also, a cool tiny p10 (only 4 cells larger than SKOP!) with a weak domino and other ...
- September 20th, 2026, 7:52 am
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies: 4052
- Views: 1922768
Re: Thread for your unsure discoveries
The pattern I created rotates the herschel by 90 degrees. Is this a pattern that has already been discovered? Also, how can I erase the remaining block when it passes?
x = 25, y = 31, rule = LifeHistory
7.A$7.3A$10.A$9.2A$4.A$3.A.A6.2A$3.A.A5.A.A$.3A.2A4.2A$A$.3A.2A$3.A.2A
$22.D$22.D.D$11.2D9.3D ...
- September 18th, 2026, 5:29 pm
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
Hybrid synthesis for the new p132 in 15G + 4T (probably convertible into a pure 23G synth):
x = 79, y = 62, rule = B3/S23-a5
76bobo$76b2o$77bo3$5bobo$6b2o$6bo28b3o3b3o$35b3o3b3o$36bo5bo2$2bo$obo$
b2o3$71bo$71bobo$71b2o4$47bo$46bo$36bo9b3o$35bo$35b3o5$43bo$43b2o$20b
3o19bobo11b3o$22bo33bo$21bo35bo8 ...
x = 79, y = 62, rule = B3/S23-a5
76bobo$76b2o$77bo3$5bobo$6b2o$6bo28b3o3b3o$35b3o3b3o$36bo5bo2$2bo$obo$
b2o3$71bo$71bobo$71b2o4$47bo$46bo$36bo9b3o$35bo$35b3o5$43bo$43b2o$20b
3o19bobo11b3o$22bo33bo$21bo35bo8 ...
- September 12th, 2026, 6:44 am
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
I finally figured out how to search for oscillators using LLS, so here are some p4-6 pipsquirters:
x = 54, y = 15, rule = B3/S23-a5
5bo13bo14bo13bo$2o3bo3b2o8bo14bo13bo$obo5bobo18b2o7b2o3b2o7b2o$b4ob4o
7bobobo7bo2bobobo2bo3bo2bo3bo2bo$2o7b2o4bob2ob2obo6b2ob3ob2o6b2obob2o ...
x = 54, y = 15, rule = B3/S23-a5
5bo13bo14bo13bo$2o3bo3b2o8bo14bo13bo$obo5bobo18b2o7b2o3b2o7b2o$b4ob4o
7bobobo7bo2bobobo2bo3bo2bo3bo2bo$2o7b2o4bob2ob2obo6b2ob3ob2o6b2obob2o ...
- September 9th, 2026, 1:07 pm
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
p14 table hassler, based on a p7 from D8_4:
x = 30, y = 16, rule = B3/S23-a5
28b2o$28b2o$28b2o$28b2o$18bo9b2o$18bo9b2o$20bo7b2o$16o4bo7b2o$16o4bo7b
2o$20bo7b2o$18bo9b2o$18bo9b2o$28b2o$28b2o$28b2o$28b2o!
EDIT: Weird p6 corner dot, found in recent D8_4 hauls (not mine):
x = 20, y = 20, rule = B3 ...
x = 30, y = 16, rule = B3/S23-a5
28b2o$28b2o$28b2o$28b2o$18bo9b2o$18bo9b2o$20bo7b2o$16o4bo7b2o$16o4bo7b
2o$20bo7b2o$18bo9b2o$18bo9b2o$28b2o$28b2o$28b2o$28b2o!
EDIT: Weird p6 corner dot, found in recent D8_4 hauls (not mine):
x = 20, y = 20, rule = B3 ...
- September 6th, 2026, 3:21 am
- Forum: Scripts
- Topic: Thread for your script-related questions
- Replies: 670
- Views: 272611
Re: Thread for your script-related questions
How do I de/encode mutistate RLE? I need to decode LifeHistory for one of my programs.
For rules with <=27 states:
. = State 0
A = State 1
B = State 2
C = State 3
…
The encoding of runs is the same as normal.
Example (manually typed out):
x = 0, y = 0, rule = LifeHistory
ABC.3D2EF
It’s a bit ...
- September 4th, 2026, 4:09 pm
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
Alright, everyone, I'm dusting off the old LLSSS again. What spaceship speeds are missing, what spaceship speeds aren't minimal? :D
Missing:
Orthogonal:
3c/7 - Needs at least width 14 odd. I tried a search last night, and it became incredibly slow since it took up >50GB including swap.
c ...
- August 28th, 2026, 12:24 pm
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
(...)
EDIT 3: Reduced to 11258 cells by removing the eater synth, adjusting the p20 T killer, and a couple other things.
New goal: 10k cells, because there's still plenty of phase optimization and testing to be done.
Massive reduction to 7108 cells (at the expense of massively increased ...
- August 19th, 2026, 4:26 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5417
- Views: 1341633
Re: Miscellaneous Discoveries in Other Cellular Automata
x = 8, y = 6, rule = 2-a3-aei4-aceik/2-a3-ak45/4
4.C$.BC4A$2A.2AC2A$.AB.2ACA$2.3AC2A$4.3A!
Cool oscillator, any ships in this rule?
Yes: 4c/8, 180c/360, and 5c/20d, respectively, found using apgsearch:
x = 73, y = 43, rule = 2-a3-aei4-aceik/2-a3-ak45/4
2.3A$2.ACA33.A29.B$.BA.AB31.ABA27.C3A ...
- August 18th, 2026, 5:09 pm
- Forum: The Sandbox
- Topic: Catalyses (Game)
- Replies: 794
- Views: 157797
Re: Catalyses (Game)
Next: x = 10, y = 10, rule = B3/S23
o2bo2bo2bo$2bo$4b2o$o5bo2bo$bobo$4bo2bo$o5bo2bo$b2o5bo2$o2bo2bo2bo!
Herschel:
x = 26, y = 26, rule = B3/S23
21b2o$22bo$21bo$21b2o6$24b2o$5bo2bo2bo2bo9b2o$7bo$9b2o$5bo5bo2bo$6bobo
$9bo2bo$2o3bo5bo2bo$2o4b2o5bo2$5bo2bo2bo2bo3$13b2o$13bo$14b3o$16bo!
Next:
x ...
- August 17th, 2026, 3:43 pm
- Forum: Other Cellular Automata
- Topic: B35y/S23 (hatlife)
- Replies: 64
- Views: 12273
Re: B35y/S23 (hatlife)
8G synthesis of the c/6o ship:
Code: Select all
x = 120, y = 140, rule = B35y/S23
118bo$117bo$117b3o52$52bo27bobo$50bobo27b2o$51b2o28bo10$81bo$81bobo$
81b2o12$46bo$46b2o$45bobo21b3o$69bo$70bo5$60b3o$62bo$61bo46$2o$b2o$o!
- August 16th, 2026, 10:35 am
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies: 2537
- Views: 1497666
Re: Synthesising Oscillators
Reduction to the canonical form of Jason's p11 (76G -> 74G) by reducing xs48_g8o6530356o8gzdloy3oldzx3560653 (16G -> 14G):
x = 87, y = 87, rule = B3/S23
22bo$23bo$21b3o6$60bo$59bo$59b3o2$26bo$27b2o$26b2o4$23bobo$24b2o$24bo$
84bo$84bobo$84b2o5$65bobo$65b2o$66bo7$25bo$26b2o$25b2o8$60b2o$59b2o$
61bo7 ...
x = 87, y = 87, rule = B3/S23
22bo$23bo$21b3o6$60bo$59bo$59b3o2$26bo$27b2o$26b2o4$23bobo$24b2o$24bo$
84bo$84bobo$84b2o5$65bobo$65b2o$66bo7$25bo$26b2o$25b2o8$60b2o$59b2o$
61bo7 ...
- August 15th, 2026, 12:53 pm
- Forum: Patterns
- Topic: The Hunting of the Spark Conduits
- Replies: 107
- Views: 49702
Re: The Hunting of the Spark Conduits
I had a look at the MES and found these two potential baits (producing a HF and century), if anyone wants to run catalyst searches on them:
x = 12, y = 23, rule = B3/S23
$2o$2o3b2o$4b3o$5b3o$7bo13$2b2o$2b2o2b2o$5b3o$6b3o$8bo!
Also, stupid blinker factory:
x = 34, y = 25, rule = B3/S23
31b2o$31bo ...
x = 12, y = 23, rule = B3/S23
$2o$2o3b2o$4b3o$5b3o$7bo13$2b2o$2b2o2b2o$5b3o$6b3o$8bo!
Also, stupid blinker factory:
x = 34, y = 25, rule = B3/S23
31b2o$31bo ...
- August 13th, 2026, 6:40 pm
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies: 4052
- Views: 1922768
Re: Thread for your unsure discoveries
Could you help me create these LWSSes using glider synthesis? It can’t be found in Catagolue either. (The above is for reference only.)
x = 108, y = 98, rule = B3/S23
26bobo$26b2o$27bo9$18bo9b2o$18b2o8bobo$17bobo8bo5$23bo$23bobo$23b2o2$
15bo$13bobo$14b2o7$18b2o$19b2o$18bo3$24bo$23bo$23b3o3 ...
- August 12th, 2026, 9:52 pm
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
Monomerisation of a D8_1 p10 tetramer using two copies of one of the 'quaint p5s':
Code: Select all
x = 20, y = 20, rule = B3/S23-a5
6b2o$5b4o6bo$3b2o4bo3b5o$2bo5b2o2bo5bo$2bo3bob2obob2ob2obo$bo5bo5bobob
o$2o2bo8b3obo$2o3bo8b2ob2o$bob2o11b3o$2b3o2$4bo$3bo$2bob3o$2bobob2o$b
2o2b3o$2bobo3bo$2bob5o$3bo3b2o$4bo!
- August 10th, 2026, 1:50 pm
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
I ran a width 13 odd 3c/7 search in LLSSS, since it seems better than qfind for 3c/7.
It took about 1hr 45 min, and this was the longest partial:
x = 21, y = 129, rule = B3/S23-a5
6bo7bo$5bob2obob2obo$4b2obobobobob2o$3b3o3bobo3b3o$5b2o2bobo2b2o$bo2b
obo2bobo2bobo2bo$bo5bo5bo5bo$2ob3obo5bob3ob2o ...
It took about 1hr 45 min, and this was the longest partial:
x = 21, y = 129, rule = B3/S23-a5
6bo7bo$5bob2obob2obo$4b2obobobobob2o$3b3o3bobo3b3o$5b2o2bobo2b2o$bo2b
obo2bobo2bobo2bo$bo5bo5bo5bo$2ob3obo5bob3ob2o ...
- August 9th, 2026, 1:27 pm
- Forum: Other Cellular Automata
- Topic: Travelling Ts(b3s23-a5) and its variants
- Replies: 1336
- Views: 103105
Re: Travelling Ts(b3s23-a5) and its variants
Sparky 5c/10o (found using qfind):
Code: Select all
x = 13, y = 18, rule = B3/S23-a5
2b3o3b3o$b2ob2ob2ob2o$b2ob2ob2ob2o2$b11o$2o4bo4b2o$2o9b2o$5bobo$4bo3b
o$2b2o2bo2b2o$3bobobobo$5bobo$3bobobobo2$3b3ob3o$4bo3bo$2b2o5b2o$2ob
2o3b2ob2o!- August 7th, 2026, 3:15 pm
- Forum: Patterns
- Topic: Small Unnatural Objects Watchlist
- Replies: 18
- Views: 9298
Re: Small Unnatural Objects Watchlist
What the hell is this:
x = 6, y = 6, rule = B3/S23
2b2o$bo2bo$ob2obo$o2bobo$bo2bo$2b2o!
I have never seen such an absurd still live before. How rare is this, what is it called, and what is its frequency class?
Rarity: 19829 occurrences in C1, so roughly one in every 367.5 billion objects is ...