Search found 215 matches

by ababa11e
November 3rd, 2026, 1:57 pm
Forum: Other Cellular Automata
Topic: R2INT's Rule Collection
Replies: 192
Views: 39553

Re: R2INT's Rule Collection

Smaller c/4o in Spines / Rule 3 [unsure if found]. done with rlifesrc

Code: Select all

x = 12, y = 8, rule = B012aen3-kr4enz5acny6-k7e/S2-k3-in4-cirwy5-jy6in
2b2ob2ob2o$bo2b4o2bo$bo3b2o3bo$bo3b2o3bo$ob8obo$2o3b2o3b2o$4b4o$5b2o!
EDIT: realized it looks like a face in phase 3 lol
by ababa11e
October 26th, 2026, 12:13 am
Forum: Other Cellular Automata
Topic: Rules with Mutant XWSSes
Replies: 155
Views: 38203

Re: Rules with Mutant XWSSes

16 whole [non-skewed] XWSSs. One rule! I challenge any of you to do more. No infinite families.
x = 48, y = 55, rule = B3-enry4aenrt5iqr6ai/S2eik3
9bo2bo5bo3bo6bo4bo6bo5bo$8bo8bo10bo11bo$8bo3bo4bo4bo5bo5bo5bo6bo$8b4o
5b5o6b6o6b7o4$20bo10b2o$bo7bobo6bo2bo7bo3bo$o2bo4bo3bo4bo4bo5bo5bo$o7b
o8bo10bo ...
by ababa11e
October 24th, 2026, 10:27 pm
Forum: Patterns
Topic: 14c/65 growing fuse
Replies: 39
Views: 9459

Re: 14c/65 growing fuse


For these creatures, finding a mate is no simple matter.

When they meet, contact must be precise. A single tendril out of place, one movement too early, and the encounter ends not in union, but in chaos.

But this time... the alignment is perfect.

im about to skip writing down the worlds ...
by ababa11e
October 24th, 2026, 3:13 am
Forum: Patterns
Topic: 14c/65 growing fuse
Replies: 39
Views: 9459

Re: 14c/65 growing fuse


To me, a person with very low experience in macroships, I have limited ideas.

For one, we could use a similar method to the wick extender by codeholic for the front end of the ship. Then, we'd need to somehow incorporate the over unity reaction connected to this. Here's a sketch I made of a rough ...
by ababa11e
October 24th, 2026, 12:09 am
Forum: Patterns
Topic: 14c/65 growing fuse
Replies: 39
Views: 9459

Re: 14c/65 growing fuse

To me, a person with very low experience in macroships, I have limited ideas.

For one, we could use a similar method to the wick extender by codeholic for the front end of the ship. Then, we'd need to somehow incorporate the over unity reaction connected to this. Here's a sketch I made of a rough ...
by ababa11e
October 23rd, 2026, 2:59 pm
Forum: Other Cellular Automata
Topic: Thread for Your Interesting Rulegolf Starting Points
Replies: 17
Views: 1884

Re: Thread for Your Interesting Rulegolf Starting Points

Here's a starting point for a circuity rule which katrina rulegolfed a bit further.

My initial version [eat, 180 reflector, one-time splitter]. T's can 180 degree reflect off of eachother.
x = 22, y = 16, rule = B2i3aeij4a8/S12cik3i
bo18bo$obo7bo8bobo$obo7bo9bo12$bo9bo8bo$3o7b3o6b3o!

Katrina's ...
by ababa11e
October 21st, 2026, 9:11 pm
Forum: Other Cellular Automata
Topic: Nined’s rules of yes
Replies: 117
Views: 5251

Re: Nined’s rules of yes



List of maybe helpful spaceship searches in all 9 rules:
Rule 1(B2c3-ijn4enrtwyz5ciknr6-an8/S1e2-en3ejnr4aikrwz5aiy6-cn8):
Orthogonal: 5c/11o,5c/12o,5c/13o,6c/13o,3c/14o,5c/14o,2c/15o,4c/15o,7c/15o,3c/16o,5c/16o,7c/16o, p17+ orthogonal.
Diagonal: 2c/6d(not only is true c/3d impossible, but the ...
by ababa11e
October 19th, 2026, 6:49 pm
Forum: Other Cellular Automata
Topic: Nined’s rules of yes
Replies: 117
Views: 5251

Re: Nined’s rules of yes


List of maybe helpful spaceship searches in all 9 rules:
Rule 1(B2c3-ijn4enrtwyz5ciknr6-an8/S1e2-en3ejnr4aikrwz5aiy6-cn8):
Orthogonal: 5c/11o,5c/12o,5c/13o,6c/13o,3c/14o,5c/14o,2c/15o,4c/15o,7c/15o,3c/16o,5c/16o,7c/16o, p17+ orthogonal.
Diagonal: 2c/6d(not only is true c/3d impossible, but the ...
by ababa11e
October 15th, 2026, 8:29 am
Forum: Other Cellular Automata
Topic: Tables (B3/S23-q4i)
Replies: 111
Views: 6623

Re: Tables (B3/S23-q4i)



...but if one is found, a gun is easy.


...you do realize that this rule currently has no glider reflectors with a period smaller than 21.


if

but to be serious if we got a p41 or a p2 thign that allows for the input and output streams to not annihalate, thatd be really cool.

put that or ...
by ababa11e
October 15th, 2026, 7:11 am
Forum: Other Cellular Automata
Topic: Tables (B3/S23-q4i)
Replies: 111
Views: 6623

Re: Tables (B3/S23-q4i)

new p18s I haven't seen in the collection [dik if theyr'e in it, i just couldnt find these particular veerisons] made using hasslers by luveelvoom in the discord [hasslers 5 and 7 respectively]:
x = 53, y = 20, rule = B3/S23-q4iHistory
.4B$.3B2A2.B$2ABA2B.B2A18.4B13.A$2A2.A.BABA18.4AB2.B7.3A$4.B4A8 ...
by ababa11e
October 8th, 2026, 3:35 am
Forum: Other Cellular Automata
Topic: Nined’s rules of yes
Replies: 117
Views: 5251

Re: Nined’s rules of yes


A triplepost? Not surprising of course.
Very long 3c/13o in rule #1,maybe someone can find a shorter one:
x = 4, y = 1155, rule = B2c3-ijn4enrtwyz5ciknr6-an8/S1e2-en3ejnr4aikrwz5aiy6-cn8
2bo$bobo$bobo$b3o$bobo$bobo$b3o$bobo$b3o$b3o$b3o$b3o$b3o$b3o$b3o$bobo
$b3o$b3o$b3o$b3o$bobo$b3o$b3o$b3o$bobo ...
by ababa11e
October 6th, 2026, 2:08 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 5205
Views: 2252085

Re: Thread For Your Useless Discoveries



A very near miss for a new crawler. I debated whether I wanted to post it to the crawlers thread but decided not to.

x = 9, y = 68, rule = B3/S23
2b2ob2o$2b2ob2o7$2b2ob2o$2b2ob2o7$2b2ob2o$2b2ob2o7$2b2ob2o$2b2ob2o7$2b
2ob2o$2b2ob2o7$2b2ob2o$2b2ob2o7$2b2ob2o$2b2ob2o7$2b2ob2o$2b2ob2o8$3o3b
3o ...
by ababa11e
October 5th, 2026, 5:51 pm
Forum: Other Cellular Automata
Topic: Cole's Cellular Automata
Replies: 11
Views: 479

Re: Cole's Cellular Automata


I am satisfied with this rule even if it does not contain any small common spaceships to my knowledge.


rlifesrc instantly rejected all c/2o's, so I don't think they exist. Here's some spaceships I found with rlifesrc.

c/5o:
x = 22, y = 14, rule = B2cn3ajnq4aeiz5ar6ci7c8 ...
by ababa11e
October 4th, 2026, 1:40 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 6100
Views: 2582852

Re: Oscillator Discussion Thread


p36 dependent reflector that I can't fully loop bc i'm tired
x = 35, y = 39, rule = B3/S23
32bo$31bo$15b2o14b3o$16bo$16bobo$17b2o3$21b3o$24bo$4bo5bo9bo3b2o$3bob
o3bobo9bo2bo$2bo2bo3bobo10b2o$2bobob2obob2o$3b2obob2o3bo8bo$11b2o8b3o
$3b2o2b3o3bo6bobobo$3bo4bo3bo6b3ob3o$2obo3bo2b3o7bobobo ...
by ababa11e
October 1st, 2026, 10:30 pm
Forum: Other Cellular Automata
Topic: Nined’s rules of yes
Replies: 117
Views: 5251

Re: Nined’s rules of yes

Okay, my original post is getting long, so here's ANOTHER DISCOVERY OF MINE:

A MASSIVE reduction in 3c/7o, now over 3 times smaller in bounding box [old on right]
x = 16, y = 44, rule = B2c3-ijn4enrtwyz5ciknr6-an8/S1e2-en3ejnr4aikrwz5aiy6-cn8
bo9bo$3o7b3o$obo7bobo$2o8bobo$obo7b3o$o9bobo$3obo5bobo ...
by ababa11e
October 1st, 2026, 12:27 am
Forum: Other Cellular Automata
Topic: Nined’s rules of yes
Replies: 117
Views: 5251

Re: Nined’s rules of yes

Now THIS is my type of rule!
Rule 1 stuff with rlifesrc:
Reductions in w6 3c/7o to 115 cells, length 44. Minimal I could get.
x = 48, y = 85, rule = B2c3-ijn4enrtwyz5ciknr6-an8/S1e2-en3ejnr4aikrwz5aiy6-cn8
14bo14bo13bo$bo11b3o12b3o11b3o$3o10bobo12bobo11bobo$obo10bobo12bobo11b
obo$obo10b3o12b3o11b3o ...
by ababa11e
September 30th, 2026, 9:24 pm
Forum: Other Cellular Automata
Topic: B3/S23-a4ity5c6c: Guns and Gliders
Replies: 26
Views: 8397

Re: B3/S23-a4ity5c6c: Guns and Gliders

LWSSONHWSSONLWSS wrote: September 30th, 2026, 9:17 pm Pretty interesting puffer

Code: Select all

x = 4, y = 7, rule = B3/S23-a4ity5c6c
b2o$2obo$b3o2$b3o$2obo$b2o!
This puffer is already known, see post 2, but I'm glad to see new people care about this super old rule!
by ababa11e
September 30th, 2026, 8:26 pm
Forum: Other Cellular Automata
Topic: B3/S23-a4ity5c6c: Guns and Gliders
Replies: 26
Views: 8397

Re: B3/S23-a4ity5c6c: Guns and Gliders

Since I haven't had access to my old BMOG account in 2 years, here's an UPDATED introduction. Once again, sorry for necroposting.
Hello!
This is Guns and Gliders, one of my first rules, and a rule I still love to this day , over three years later.

Despite the unoriginal name, and only 6 ...
by ababa11e
July 30th, 2026, 9:37 pm
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 1187
Views: 277842

Re: Extended Life Extensions

Probably useless, but small spaceship eaters.
x = 30, y = 50, rule = B3/S23Investigator
4.A9.A$3.A.A7.A.A$3.A.A7.A.A$C2.A9.A2$2.2A8.2A$3.A.A7.A.A$2.A.A7.A.A$
2.3A7.3A2$3.A.A7.A.A$3.2A8.2A$4.A9.A$4.A.A7.A.A$4.A.A7.A.A$5.A9.A6$3.
2A2.A.2A6.2A2.A.2A$2.A2.A2.2A6.A2.A2.2A$3.A.A11.A.A$4.A13.A$10.A13.A$
8 ...
by ababa11e
July 9th, 2026, 2:17 pm
Forum: Other Cellular Automata
Topic: B34q/S23-k(ObliquePufferLife)
Replies: 178
Views: 47675

Re: B34q/S23-k(ObliquePufferLife)




However, the thing is that, 1: it allows for a new glider direction, and 2: One of the 2 streams, as I show in my RLE, can be substituted for a crawler. So, with that, it becomes a 2 crawler + 1 SE stream > 2 crawler + 1 NE stream.


That is not true. You are losing 2 glider streams for 1 ...
by ababa11e
July 9th, 2026, 1:36 pm
Forum: LifeWiki Discussion
Topic: LifeWiki Trusted Account Request Thread - Post requests here
Replies: 1072
Views: 581445

Re: LifeWiki Trusted Account Request Thread - Post requests here

Hello. It's ababa11e here! Made a new wiki account since I lost password to my old one. It is called BlueManOfGrapes.

I'd like to have it become trusted
by ababa11e
July 9th, 2026, 1:06 pm
Forum: Other Cellular Automata
Topic: B34q/S23-k(ObliquePufferLife)
Replies: 178
Views: 47675

Re: B34q/S23-k(ObliquePufferLife)



NE rake... progress.
x = 441, y = 519, rule = B34q/S23-kHistory
.A$2.A$3A21$11.A$9.A.A$10.2A20$20.A$21.A$19.3A21$30.A$28.A.A$29.2A20$
39.A$40.A$38.3A11$35.3A$35.A.A$35.A.A$27.D$26.D.D$26.D.D13.D$27.D13.D
.D$41.D.D13.D$42.D13.D.D$56.D.D13.D$57.D13.D.D$71.D.D13.D$72.D13.D.D$
86.D.D$87.D13$106.D ...
by ababa11e
July 9th, 2026, 10:40 am
Forum: Other Cellular Automata
Topic: B34q/S23-k(ObliquePufferLife)
Replies: 178
Views: 47675

Re: B34q/S23-k(ObliquePufferLife)

NE rake... progress.
x = 441, y = 519, rule = B34q/S23-kHistory
.A$2.A$3A21$11.A$9.A.A$10.2A20$20.A$21.A$19.3A21$30.A$28.A.A$29.2A20$
39.A$40.A$38.3A11$35.3A$35.A.A$35.A.A$27.D$26.D.D$26.D.D13.D$27.D13.D
.D$41.D.D13.D$42.D13.D.D$56.D.D13.D$57.D13.D.D$71.D.D13.D$72.D13.D.D$
86.D.D$87.D13$106.D$104.D ...
by ababa11e
July 8th, 2026, 3:47 pm
Forum: Other Cellular Automata
Topic: B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
Replies: 41
Views: 1736

Re: B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e


Rakerized:

x = 531, y = 386, rule = B3-c4ceij5cq6i/S2-in3ijnqr4eqt5aciy6kn7e
217b2o$216bo2bo$217b2o25$217b2o$216bo2bo$217b2o25$217b2o$216bo2bo$217b
2o17$509b2o$508bo2bo$509b2o4$21bo$21bo486b2o$217b2o288bo2bo$216bo2bo82b
3o203b2o$217b2o83bo$303bo16$509b2o$508bo2bo$509b2o4$20b2o$19bo2bo485b
2o ...
by ababa11e
July 7th, 2026, 1:52 pm
Forum: Other Cellular Automata
Topic: ababa11e's Rules
Replies: 41
Views: 15501

Re: ababa11e's Rules

Some more B-Evolution rules since I'm bored. Not at all useful probably, just very fun to do:
Oscillators:
p48's:
x = 4, y = 3, rule = B3-e4c5eij6n/S23-a4i5er6en
bo$3o$ob2o!
x = 4, y = 3, rule = B3-e4c5ei6n/S23-ak4i5er6en
bo$3o$ob2o!
p136:
x = 4, y = 3, rule = B3-e4ci5ei6n/S23-a4i5er6en
bo$3o ...