Search found 250 matches
- Today, 1:21 am
- Forum: Other Cellular Automata
- Topic: Tables (B3/S23-q4i)
- Replies: 71
- Views: 2647
Re: Tables (B3/S23-q4i)
p8 backrake:
x = 19, y = 31, rule = B3/S23-q4i
b3o7b3o$bobo7bobo2$2ob2o5b2ob2o$5bo3bo$bo2b2obob2o2bo$2b2o3bo3b2o$2ob
obobobobob2o2$4b7o$b2obo5bob2o$5b5o$5bo3bo$6bobo$6bobo$6bobo2$5b2ob2o
6b3o$5b2ob2o5bo2bo$3bo2bobo2bo6bo$3b3o3b3o2bo3bo$2b2o7b2obo3bo$2b2o7b
2o5bo$2bo2bo3bo2bo2bobo2$3b2o5b2o3$13bo ...
- Yesterday, 2:42 am
- Forum: Other Cellular Automata
- Topic: Tables (B3/S23-q4i)
- Replies: 71
- Views: 2647
Re: Tables (B3/S23-q4i)
managed to cut a few cells off the oscillator:
x = 8, y = 16, rule = B3/S23-q4i
2o3b2o$obobobo$2bobo$2b3o$2b3o7$2bobo$2b3o$5b2o$4bo2bo$5b2o!
Unless there's a smaller still life with a suitable edge, this should be the smallest form at 23 cells minpop:
x = 7, y = 15, rule = B3/S23-q4i
2o3b2o ...
- October 6th, 2026, 6:18 pm
- Forum: Patterns
- Topic: Synthesising every natural still life
- Replies: 48
- Views: 2049
Re: Synthesising every natural still life
Reduced xs26_c4gfhozc93s26zx11 above to 9G:
x = 47, y = 21, rule = B3/S23
bo$2bo$3o2$46bo$44b2o$45b2o3$27bo9bo$15b3o7bobo8bo$26b2o8b3o$13bo5bo$
13bo5bo5bo$13bo5bo5b2o11bo$24bobo10bo$15b3o19b3o2$29b3o$31bo$30bo!
It has a great wealth of natural and semi-natural occurrences, so it's a bit ...
x = 47, y = 21, rule = B3/S23
bo$2bo$3o2$46bo$44b2o$45b2o3$27bo9bo$15b3o7bobo8bo$26b2o8b3o$13bo5bo$
13bo5bo5bo$13bo5bo5b2o11bo$24bobo10bo$15b3o19b3o2$29b3o$31bo$30bo!
It has a great wealth of natural and semi-natural occurrences, so it's a bit ...
- October 6th, 2026, 5:52 pm
- Forum: Other Cellular Automata
- Topic: Rules One Transition Away from being Outer-Totalistic
- Replies: 10
- Views: 635
Re: Rules One Transition Away from being Outer-Totalistic
B3678/S2c3467 (two transitions away from Day & Night has a 2D replicator that travels at 5c/42:
x = 3, y = 3, rule = B3678/S2c3467
2o$3o$2o!
B34r5/S136 has a 1D replicator that travels at 5c/10 orthogonal:
x = 4, y = 5, rule = B34r5/S136
2bo$o2bo$ob2o$o2bo$2bo!
A p80 gun for the small c/3 ...
x = 3, y = 3, rule = B3678/S2c3467
2o$3o$2o!
B34r5/S136 has a 1D replicator that travels at 5c/10 orthogonal:
x = 4, y = 5, rule = B34r5/S136
2bo$o2bo$ob2o$o2bo$2bo!
A p80 gun for the small c/3 ...
- October 5th, 2026, 8:26 pm
- Forum: Other Cellular Automata
- Topic: Tables (B3/S23-q4i)
- Replies: 71
- Views: 2647
Re: Tables (B3/S23-q4i)
There's potential for a p56 gun here, but there's a lack of sparkers at compatible periods (p4 doesn't seem promising):
x = 24, y = 22, rule = B3/S23-q4i
12bo2$9b3o2$7bo5bo$7bo5bo7b3o$7bo5bo6b3o$9b3o$3o$b3o5b3o$7bo5bo6b3o$7b
o5bo7b3o$7bo5bo$b3o$3o6b3o4$11bo3bo$10b2o3b2o$10b2o3b2o$10bo5bo!
p56 ...
x = 24, y = 22, rule = B3/S23-q4i
12bo2$9b3o2$7bo5bo$7bo5bo7b3o$7bo5bo6b3o$9b3o$3o$b3o5b3o$7bo5bo6b3o$7b
o5bo7b3o$7bo5bo$b3o$3o6b3o4$11bo3bo$10b2o3b2o$10b2o3b2o$10bo5bo!
p56 ...
- October 2nd, 2026, 5:33 pm
- Forum: Other Cellular Automata
- Topic: Rules 2 transitions from Life
- Replies: 672
- Views: 178560
Re: Rules 2 transitions from Life
Meanwhile, I found an xq14:
x = 8, y = 15, rule = B3/S23-q4i
3o$obo$3o3$6b2o$3o3b2o$obo$3o3b2o$6b2o3$3o$obo$3o!
Per your own discovery by searching D4_+1, the 3c/14 is infinitely extensible:
x = 48, y = 27, rule = B3/S23-q4i
3o17b3o17b3o$obo17bobo17bobo$3o17b3o17b3o3$6b2o18b2o18b2o ...
- September 8th, 2026, 12:55 pm
- Forum: General Discussion
- Topic: Unproven conjectures
- Replies: 561
- Views: 302528
Re: Unproven conjectures
I would assume that g0t0 is talking about full 1xN rectangles, rather than 1xN patterns of any variety.
I checked all filled boxes from 1x1 up to 1x10000 with a small apgsearch stdin script and none of them yielded linear growth. It appears that, on the whole, they tend to settle into repetitive ...
I checked all filled boxes from 1x1 up to 1x10000 with a small apgsearch stdin script and none of them yielded linear growth. It appears that, on the whole, they tend to settle into repetitive ...
- September 8th, 2026, 10:08 am
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 5168
- Views: 2236210
Re: Thread For Your Useless Discoveries
A solid 379x327 block of cells produces a cloverleaf interchange at its center:
x = 379, y = 327, rule = B3/S23
379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$
379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$
379o$379o$379o$379o$379o$379o$379o$379o$379o ...
x = 379, y = 327, rule = B3/S23
379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$
379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$379o$
379o$379o$379o$379o$379o$379o$379o$379o$379o ...
- September 5th, 2026, 3:17 pm
- Forum: Other Cellular Automata
- Topic: Blogic (B3-ekqr4jz5cy6n/S2-in3-cekq4aw5-ce) and its rulespace
- Replies: 69
- Views: 2472
Re: Blogic (B3-ekqr4jz5cy6n/S2-in3-cekq4aw5-ce) and its rulespace
Here's a p28. I think this is the minimum achievable period with the reflector because the gliders are so close to hitting each other.
p27 should be the minimum (works even without the eaters):
x = 17, y = 18, rule = B3-ekqr4jz5cy6n/S2-in3-cekq4aw5-ce
10b2o$2b2o6b2o$2b2o4bo$8b2o4b2o$7bobo4b2o ...
- September 4th, 2026, 5:45 pm
- Forum: Other Cellular Automata
- Topic: From an Iranian Carpet to a Cellular Automaton: Meet Toranj (ICM: Iranian Carpet Medallion)
- Replies: 27
- Views: 1421
Re: From an Iranian Carpet to a Cellular Automaton: Meet Toranj (ICM: Iranian Carpet Medallion)
* What requirements does a pattern need to meet before a LifeWiki page can be created?
* Am I allowed to create the page myself, or would it be preferable for another editor to create it?
* If I need Trusted status first, is there any waiting period or any other requirement I should meet before ...
- September 3rd, 2026, 9:14 pm
- Forum: Patterns
- Topic: The hunt for the ever-elusive piship
- Replies: 22
- Views: 1030
Re: The hunt for the ever-elusive piship
Not sure if this is known, but here some beacon/carrier action:
[...]
not sure where that "exploration" results are, the wiki about pi wave is nearly blank...
It can also be supported by a backward glider in at least one way:
x = 48, y = 26, rule = B3/S23
46bo$45bo$13bo17bo13b3o$12bobo15bobo ...
- September 3rd, 2026, 3:54 pm
- Forum: Scripts
- Topic: Golly scripts
- Replies: 355
- Views: 424161
Re: Golly scripts
Hopefully this won't 403, because for some inexplicable reason, trying to post this unzipped gives me a 403 error on both the forum and the wiki.
The issue appears to be the presence of the string "sleep(#)" within the script's source, where # is replaced with a number like 123 or 0.4 ...
- September 2nd, 2026, 10:29 pm
- Forum: Patterns
- Topic: Instant deaths
- Replies: 17
- Views: 688
Re: Instant deaths
Is there a way to make a phoenix with the 5x5 plus shape, or the “UFO”?
Apparently not. The cp4space post outlining the finite p3+ phoenix disproof contains a section concerning this:
[...] The next thing that we do is determine the set of possible 3 × 3 neighbourhoods that can occur at some ...
- September 2nd, 2026, 10:16 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 6031
- Views: 2531572
Re: Oscillator Discussion Thread
Blinker hassler, here as p32, p46, p64, and p92
p46 and p64 versions can be made fourfold:
x = 122, y = 68, rule = B3/S23
33b2o5b2o50b2o5b2o$33b2o5b2o50bo7bo$84b2o7b3ob3o7b2o$84b2obo7bobo7bob
2o$88bo15bo$85bo21bo$86bob2o13b2obo$88b2o13b2o4$93b3ob3o$89b2o11b2o$
34bo5bo31b2o14bobo4b3o4bobo ...
- September 2nd, 2026, 9:08 pm
- Forum: Patterns
- Topic: Instant deaths
- Replies: 17
- Views: 688
Re: Instant deaths
Also, I don't think any of these patterns need names (no one is ever going to use them, and they end up just being clutter), especially there are an infinite number of the "Instant Diehards" which also have no significant use beyond possibly being Garden of Eden status, which again have infinite ...
- September 1st, 2026, 8:57 pm
- Forum: Patterns
- Topic: Queen bee thread
- Replies: 24
- Views: 6452
Re: Queen bee thread
A queen bee can have a domino spark applied to one or both of its sides, causing a 4-generation disturbance before it emerges unharmed:
x = 25, y = 34, rule = B3/S23
19b2o$18bobo$16b3o$16b2ob4o$17bobo3bo$18bo2bo2bo$18b6o$3b2o$3b2o10b2o
2b3o$15b2ob2ob3o$16b2obo4bo$16b2o2b5o$11bo4b2obo ...
x = 25, y = 34, rule = B3/S23
19b2o$18bobo$16b3o$16b2ob4o$17bobo3bo$18bo2bo2bo$18b6o$3b2o$3b2o10b2o
2b3o$15b2ob2ob3o$16b2obo4bo$16b2o2b5o$11bo4b2obo ...
- August 31st, 2026, 9:13 pm
- Forum: Other Cellular Automata
- Topic: Rules One Transition Away from being Outer-Totalistic
- Replies: 10
- Views: 635
Re: Rules One Transition Away from being Outer-Totalistic
15c/106 orthogonal 1D replicator in B356/S34a578 :
x = 5, y = 4, rule = B356/S34a578
2ob2o$2ob2o$2ob2o$2ob2o!
7c/40 orthogonal dirty 1D replicator in B357/S34a57 :
x = 5, y = 2, rule = B357/S34a57
5o$5o!
19c/44 orthogonal dirty/failed 2D replicator in B2c3/S246 :
x = 4, y = 4, rule = B2c3 ...
x = 5, y = 4, rule = B356/S34a578
2ob2o$2ob2o$2ob2o$2ob2o!
7c/40 orthogonal dirty 1D replicator in B357/S34a57 :
x = 5, y = 2, rule = B357/S34a57
5o$5o!
19c/44 orthogonal dirty/failed 2D replicator in B2c3/S246 :
x = 4, y = 4, rule = B2c3 ...
- August 31st, 2026, 4:55 pm
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies: 1205
- Views: 497542
Re: Rules with interesting dynamics
B2ac3q6i/S04567 produces regularly spaced immortal chaos throwers:
x = 1, y = 1, rule = B2ac3q6i/S04567
!
#C [[ RANDOMIZE PASTEMODE 3 PASTE b2o$4o$4o$b2o! 30 30 ]]
B2ac3q8/S04567 is similar, but new throwers are far less likely to be produced and most of them eventually destroy themselves ...
x = 1, y = 1, rule = B2ac3q6i/S04567
!
#C [[ RANDOMIZE PASTEMODE 3 PASTE b2o$4o$4o$b2o! 30 30 ]]
B2ac3q8/S04567 is similar, but new throwers are far less likely to be produced and most of them eventually destroy themselves ...
- August 31st, 2026, 4:22 pm
- Forum: LifeWiki Discussion
- Topic: Suggested LifeWiki edits
- Replies: 1269
- Views: 552196
Re: Suggested LifeWiki edits
I still insist that "1D spaceship" is a better name that long unpronounceable "unidimensional"
How about "1×N spaceship", matching the naming convention set by 1×N quadratic growth ? Although with PHPBB search parsing × as a word boundary character, maybe it's best to swap it out for a ...
- August 29th, 2026, 9:20 pm
- Forum: General Discussion
- Topic: Catagolue Discussion Thread
- Replies: 639
- Views: 350724
Re: Catagolue Discussion Thread
It appears that searching B0 rules using old versions of apgsearch leads to hauls being stuck in pending forever, likely because the Catagolue backend is running one of the newer versions where B0 support is broken.
- August 29th, 2026, 6:36 pm
- Forum: Help / Support
- Topic: Golly 5.0 on Ubuntu 24.04 — zoom lags while running
- Replies: 9
- Views: 294
Re: Golly 5.0 on Ubuntu 24.04 — zoom lags while running
Unfortunately, it appears that the issue is even worse after building 5.1b1 from source with the default local-gtk.mk configuration. Zooming into a large pattern while it was running actually ended up freezing the entire program indefinitely, until I killed it.
- August 27th, 2026, 10:34 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5420
- Views: 1342396
Re: Miscellaneous Discoveries in Other Cellular Automata
In this rule, snakes serve as a 6-way (practically 5-way) splitter:
x = 4, y = 8, rule = B3-cr5cei8/S2-in34i5k7c
obo$b2o$bo2$2b2o$3bo$2bo$2b2o!
Three different gun designs using the reaction:
#C p298, 8-barreled
#C p330+, 8-barreled
#C p189+, 12-barreled
x = 753, y = 153, rule = B3-cr5cei8/S2 ...
x = 4, y = 8, rule = B3-cr5cei8/S2-in34i5k7c
obo$b2o$bo2$2b2o$3bo$2bo$2b2o!
Three different gun designs using the reaction:
#C p298, 8-barreled
#C p330+, 8-barreled
#C p189+, 12-barreled
x = 753, y = 153, rule = B3-cr5cei8/S2 ...
- August 27th, 2026, 8:42 pm
- Forum: Help / Support
- Topic: Golly 5.0 on Ubuntu 24.04 — zoom lags while running
- Replies: 9
- Views: 294
Re: Golly 5.0 on Ubuntu 24.04 — zoom lags while running
Can you describe the "stutter" in more detail? Does it happen when using all algorithms? Any other clues might be useful.
Are you able to build Golly from source? If so, it might help to build it using the latest code from sourceforge. We now use GTK-3 (see docs/Build.html) so maybe the stutter ...
- August 27th, 2026, 4:03 pm
- Forum: Help / Support
- Topic: Golly 5.0 on Ubuntu 24.04 — zoom lags while running
- Replies: 9
- Views: 294
Re: Golly 5.0 on Ubuntu 24.04 — zoom lags while running
I'm assuming this only happens when using your mouse wheel to zoom in/out (and not when using the keyboard shortcuts [ and ], or the +/- cursors)? I don't really know why this would cause problems on your system. The only thing I can think of is to open Preferences > View and change the wheel ...
- August 24th, 2026, 3:44 am
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 5168
- Views: 2236210
Re: Thread For Your Useless Discoveries
The bottom Pi in this reaction gets a few more generations of c/2 travel than usual, and thus travels at a speed of 23c/72 (0.3194 ̅ ̅ c), slightly faster than 3c/10 (0.3000c):
x = 8, y = 23, rule = B3/S23
o$2o$2bo$2o$o14$5bo$5b2o$7bo$5b2o$5bo!
Unfortunately, it's not viable because the top Pi is ...
x = 8, y = 23, rule = B3/S23
o$2o$2bo$2o$o14$5bo$5b2o$7bo$5b2o$5bo!
Unfortunately, it's not viable because the top Pi is ...