Search found 27 matches

by Grasshopper8128
April 15th, 2024, 7:16 am
Forum: Other Cellular Automata
Topic: B3-r8/S235i7
Replies: 21
Views: 1841

Re: B3-r8/S235i7

Over-unity reaction (2 pi + glider -> 3 pi + glider):

Code: Select all

x = 16, y = 23, rule = B3-r8/S235i7
14bo$13b3o$13bobo8$b2o$2o$b2o8$11b3o$11bo$12bo!
by Grasshopper8128
April 14th, 2024, 9:39 am
Forum: Other Cellular Automata
Topic: B3-r8/S235i7
Replies: 21
Views: 1841

Re: B3-r8/S235i7

I'm sorry for multiple posts in a row, but here are all 542 collisions between a pi and a glider.
x = 2130, y = 254, rule = B3-r8/S235i7
69b2o28b2o28b2o27b2o29b2o28b2o28b2o28b2o28b2o28b2o28b2o28b2o28b2o28b2o
28b2o28b2o28b2o28b2o28b2o28b2o28b2o28b2o28b2o28b2o28b2o28b2o28b2o28b2o ...
by Grasshopper8128
April 12th, 2024, 2:02 pm
Forum: Other Cellular Automata
Topic: B3-r8/S235i7
Replies: 21
Views: 1841

Re: B3-r8/S235i7


Why didn't I check the glider collisions? This lasts for 2799 generations!
x = 6, y = 7, rule = B3-r8/S235i7
bo$o$3o2$3b2o$3bobo$3bo!


I'm currently enumerating glider-pi collisions and I found out that this methuselah has a simple 7-cell form, which appeared in 2 collisions already:

x = 5 ...
by Grasshopper8128
April 12th, 2024, 9:32 am
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 1362
Views: 554753

Re: Rule request thread



I meant that there's a Langton's Ant configuration, and it follows Langton's Ant on even generations, and the cells change colours according to B3/S23 on odd generations without affecting the ant.


Hopefully this works. I used icons from the bundled Langtons-Ant rulefile. The ruletable is ...
by Grasshopper8128
April 12th, 2024, 6:10 am
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 1362
Views: 554753

Re: Rule request thread

b-engine wrote: April 12th, 2024, 5:54 am An ant would just spin in a 2x2 square every 8 generations. What's even interesting here?
It depends on the starting configuration.
by Grasshopper8128
April 12th, 2024, 5:42 am
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 1362
Views: 554753

Re: Rule request thread



CGoL and Langton's Ant alternating

I don't know what you meant, but I think it's maybe Langton's ant which it's trail follows B3/S23. Sadly I can't install Golly (Update Golly now!) due to compatibility issues into my phone, so I can't generate the ruletable.
It seems impossible for these 2 ...
by Grasshopper8128
April 11th, 2024, 10:56 am
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 1362
Views: 554753

Re: Rule request thread

CGoL and Langton's Ant alternating
by Grasshopper8128
April 11th, 2024, 10:44 am
Forum: Other Cellular Automata
Topic: B3-r8/S235i7
Replies: 21
Views: 1841

Re: B3-r8/S235i7

All 318 2-pi collisions:
EDIT: fixed a mistake
x = 1175, y = 132, rule = B3-r8/S235i7
368bo458b2o198b2o19b2o$59b2o18b2o18b2o18b2o18b2o18b2o18b2o18b2o18b2o
18b2o18b2o18b2o18b2o18b2o18b2o18b2o7b2o19b2o7bo20b2o18b2o18b2o18b2o18b
2o18b2o18b2o18b2o18b2o18b2o18b2o18b2o18b2o18b2o18b2o18b2o18b2o18b2o18b ...
by Grasshopper8128
April 11th, 2024, 5:05 am
Forum: Other Cellular Automata
Topic: B3-r8/S235i7
Replies: 21
Views: 1841

Re: B3-r8/S235i7

Smallest known oscillators of every period up to 12.
8 of these are taken from CGoL, 4 are new.
The p8 oscillator is actually strictly volatile!
x = 114, y = 34, rule = B3-r8/S235i7
2o18b3o18b2o17b3o18bo2bo15b2o$2o38bo2bo36bob2obo14b2ob2o$40bobo2bo35bo
2bo15b2o$41bo4bo13bo20bo2bo$46bo13bo19bob2obo ...
by Grasshopper8128
April 11th, 2024, 2:19 am
Forum: Other Cellular Automata
Topic: B3-r8/S235i7
Replies: 21
Views: 1841

Re: B3-r8/S235i7

b-engine wrote: April 11th, 2024, 12:06 am Pi reflecting another pi:
<...>
Have you enumerated all pi collisions already?
Because I'm doing that too, right now finished the head-on collisions
by Grasshopper8128
April 10th, 2024, 10:41 am
Forum: Other Cellular Automata
Topic: B3-r8/S235i7
Replies: 21
Views: 1841

Re: B3-r8/S235i7

Accidental glider eat

Code: Select all

x = 4, y = 12, rule = B3-r8/S235i7
2bo$bo$b3o5$3o$3o2$bo$bo!
by Grasshopper8128
April 10th, 2024, 3:49 am
Forum: Other Cellular Automata
Topic: B3-r8/S235i7
Replies: 21
Views: 1841

Re: B3-r8/S235i7

A gun appeared on Catagolue!
Made of the p36 and p84, giving the period of 252.

Code: Select all

x = 12, y = 18, rule = B3-r8/S235i7
8b2o$7bo2bo$8bo2bo$9bobo$9b3o6$bo$3o5$3o$bo!
by Grasshopper8128
April 9th, 2024, 2:55 am
Forum: Other Cellular Automata
Topic: B3-r8/S235i7
Replies: 21
Views: 1841

Re: B3-r8/S235i7

tommyaweosme wrote: April 8th, 2024, 10:14 pm and what about this glider collison that produces an eater
Why didn't I check the glider collisions? This lasts for 2799 generations!

Code: Select all

x = 6, y = 7, rule = B3-r8/S235i7
bo$o$3o2$3b2o$3bobo$3bo!
by Grasshopper8128
April 8th, 2024, 7:19 am
Forum: Other Cellular Automata
Topic: B3-r8/S235i7
Replies: 21
Views: 1841

B3-r8/S235i7

I have just discovered this rule with a decent amount of cool stuff.

Oscillators: p6 (evolves from T), p36 (evolves from beehive precursors), p60 RRO (evolves from B), p84 RRO
x = 38, y = 31, rule = B3-r8/S235i7
3o28bo4bo$3o27b2o4b2o$31bo4bo$bo$bo16$7b2o21b2o$9bo20b2o$30bobo$7bob4o
18b3o$7bo2b2o3 ...
by Grasshopper8128
March 9th, 2024, 9:19 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 5403
Views: 1337722

Re: Miscellaneous Discoveries in Other Cellular Automata

A 6c/31 orthogonal replicator

Code: Select all

x = 6, y = 3, rule = B01e3/S23-y
6o2$6o!
The rule is 3 transitions away from Life
by Grasshopper8128
March 4th, 2024, 10:50 am
Forum: Help / Support
Topic: Thread for basic questions
Replies: 6124
Views: 2064245

Re: Thread for basic questions

Has anyone built a spaceship that can be adjusted to have any velocity (any speed and slope) below c/2 in the L1 metric?
If yes, where can I see it and read an explanation of its design?
If no, why?
by Grasshopper8128
February 23rd, 2024, 9:29 am
Forum: Other Cellular Automata
Topic: Rule request thread
Replies: 1362
Views: 554753

Re: Rule request thread


I had an idea for a rule that lets you play Minesweeper in LifeViewer


Here, I made my own Minesweeper CA.
In this pattern, state 1 represents empty cells, and state 2 represents mines.
It transforms into a playable board in 1 generation.
The game needs to be played while the simulation is ...
by Grasshopper8128
February 6th, 2024, 12:15 pm
Forum: Other Cellular Automata
Topic: RGBLife
Replies: 23
Views: 1880

Re: RGBLife


EDIT: Longest-lived known 5-cell diehard, lifespan 54 (6-cell can be arbitrarily long, from a collision of 3-cell gilder and blinker):
x = 6, y = 4, rule = RGBLife
5.B$4.BA$B$2.C


Only 2 cells are needed for the blinker, so 5-cell diehards can be arbitrarily long as well:
x = 3, y = 1, rule ...
by Grasshopper8128
February 3rd, 2024, 9:54 am
Forum: Other Cellular Automata
Topic: RGBLife
Replies: 23
Views: 1880

Re: RGBLife

Look, is this chaotic? I run it for 200,000 generations and there's NO pattern to the way it grows, it just generates puffers AT RANDOM!

Code: Select all

x = 20, y = 20, rule = RGBLife
18.BA$18.A17$BA$A!
How it looks after 200,000 generations (fragment):
by Grasshopper8128
February 3rd, 2024, 9:09 am
Forum: Other Cellular Automata
Topic: RGBLife
Replies: 23
Views: 1880

Re: RGBLife


The separate parts of the pattern are very well-known in normal Life (GoL)
...
I just needed to combine them in such a way that they formed the 3-cell spaceship (I checked a lot of different combinations).


I assumed you combined known patterns. The thing that amazes me is how this messy ...
by Grasshopper8128
February 3rd, 2024, 7:45 am
Forum: Other Cellular Automata
Topic: RGBLife
Replies: 23
Views: 1880

Re: RGBLife

As a beginner, I'm amazed. How do you find these patterns?
by Grasshopper8128
February 2nd, 2024, 2:28 pm
Forum: Other Cellular Automata
Topic: RGBLife
Replies: 23
Views: 1880

Re: RGBLife

Collisions between glider and small glider (the c/2 diagonal). Needs verification for completeness.

x = 1045, y = 194, rule = RGBLife
716.B20.B20.B20.B21.B20.B$715.CA19.CA19.CA19.CA20.CA19.CA3$60.A19.A
19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A
19.A19.A19.A19.A19.A19.A19 ...
by Grasshopper8128
January 30th, 2024, 11:43 am
Forum: Other Cellular Automata
Topic: RGBLife
Replies: 23
Views: 1880

Re: RGBLife

b-engine wrote: January 30th, 2024, 8:30 am Smallest phoenix:

Code: Select all

x = 3, y = 3, rule = RGBLife
2.C$A$.B!
EDIT:
The common puffer corderized, speed is 24c/84:

Code: Select all

x = 12, y = 11, rule = RGBLife
2.C$CA.C$2.A$2.C4$10.C$8.CA.C$10.A$10.C!
These patterns are in my first message.
by Grasshopper8128
January 30th, 2024, 8:11 am
Forum: Other Cellular Automata
Topic: RGBLife
Replies: 23
Views: 1880

Re: RGBLife

The 77 new 2-glider collisions:

x = 416, y = 170, rule = RGBLife
89.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A$
90.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A19.A$
88.3A17.3A17.3A17.3A17.3A17.3A17.3A17.3A17.3A17.3A17.3A17.3A17.3A17.
3A17.3A17.3A17.3A3$88 ...
by Grasshopper8128
January 30th, 2024, 6:30 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3903
Views: 1402700

Re: Thread For Your Unrecognised CA

Is this (4, 1)c/15 B-heptomino spaceship known?

Code: Select all

x = 4, y = 3, rule = B3ai4-k/S23
ob2o$3o$bo!