Search found 167 matches
- August 23rd, 2026, 8:55 am
- Forum: Patterns
- Topic: Instant deaths
- Replies: 17
- Views: 490
Re: Instant deaths
I call this instant death "Ninja Star"
x = 11, y = 11, rule = B3/S23
5bo$5bo$4b3o$4b3o$2b3ob3o$4o3b4o$2b3ob3o$4b3o$4b3o$5bo$5bo!
A window-shaped pattern evolves into the ninja star, a fact that I discovered a really long time ago...
(even before COVID)
x = 5, y = 5, rule = B3/S23
5o$obobo ...
- June 30th, 2026, 7:30 am
- Forum: Other Cellular Automata
- Topic: Extended Life Extensions
- Replies: 1186
- Views: 271718
Re: Extended Life Extensions
r-pentomino to strange p3
Code: Select all
x = 5, y = 6, rule = LifeFunc
2.F2$.A$.2A$2A$4.F!
- June 28th, 2026, 9:42 am
- Forum: Bugs & Errors
- Topic: Golly bugs
- Replies: 202
- Views: 122207
Re: Golly bugs
I don't know if this is the fault of golly, or python itself, but file paths containing characters not within UTF-8 aren't read properly.
In case you're wondering, the folder with the question mark character is named "Antonín", which my local account name my laptop vendor set up.
In case you're wondering, the folder with the question mark character is named "Antonín", which my local account name my laptop vendor set up.
- June 27th, 2026, 5:49 am
- Forum: Patterns
- Topic: Soup search results
- Replies: 2626
- Views: 2317095
Re: Soup search results
(crossposted from discord)
Not an from an apgsearch soup, but three long boats pointing the same direction formed in a relatively quick succession, making my 20x20 soup quite cursed:
x = 20, y = 20, rule = B3/S23
obo2bobo3bo2bo4bo$b2o6b3o4b2obo$3o2b3o2bob2o3bo$obo2b2o3bo4b3obo$2o4bo
b5o4bobo ...
Not an from an apgsearch soup, but three long boats pointing the same direction formed in a relatively quick succession, making my 20x20 soup quite cursed:
x = 20, y = 20, rule = B3/S23
obo2bobo3bo2bo4bo$b2o6b3o4b2obo$3o2b3o2bob2o3bo$obo2b2o3bo4b3obo$2o4bo
b5o4bobo ...
- December 25th, 2025, 9:56 am
- Forum: Other Cellular Automata
- Topic: Larger than Life
- Replies: 728
- Views: 409910
Re: Larger than Life
Please do not make multiple consecutive posts. If you made the most recent post and you need to add something, then edit your previous post instead.1and0nlycordershippr wrote: December 25th, 2025, 9:25 am Messing with R1 custom rules: Day 5 part 2
Blooming flowers
- December 11th, 2025, 5:20 am
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 2334
- Views: 1702777
Re: Thread For Your Accidental Discoveries
MWSS to MWSS on HWSS idk which number
Code: Select all
x = 17, y = 23, rule = B3/S23
8b2o$7bo2bo$7bobo$8bo2$3b2o$3b2o3b2o$7bo2bo2b2o$7bo2bo2b2o$8b2o2$2bo$o
3bo$5bo$o4bo$b5o4$9b2o4bo$8bo2bo2bobo$8bo2bo2bobo$9b2o4bo!
- November 24th, 2025, 2:58 pm
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies: 3989
- Views: 1905031
Re: Thread for your unsure discoveries
Is this 26-cell variant of Wilma known?
Code: Select all
x = 23, y = 39, rule = B3/S23
16bo$17bo$17bo$16b2o$15bo4$bo$2o8$11bo$11bo$11bo3$18b2o$3b2o14bo$4bo3$
4b2o$5bo8$20b3o$20bo$21bo!
- November 16th, 2025, 6:45 am
- Forum: Other Cellular Automata
- Topic: Symbiosis
- Replies: 1615
- Views: 391450
Re: Symbiosis
One-cell-thick trench warfare:
Code: Select all
x = 21, y = 1, rule = Symbiosis
5B4.5A3.4A!
- November 12th, 2025, 11:37 am
- Forum: Other Cellular Automata
- Topic: Larger than Life
- Replies: 728
- Views: 409910
Re: Larger than Life
(108,60)c/374 spaceship
Code: Select all
x = 39, y = 41, rule = R7,C0,S62-101,121,B59-74
28b5o$27b2o2b3o$26bo5b4o$26bo5b5o$25bo6b6o$24b3o6b6o$24b4o5b6o$25b4o3b
6o$25b5ob7o$25b12o$26b2o2b6o$26b9o$27b7o$28b5o12$8b2o$6b5o$3b6o2b2o$b
7o4bo$7o6bo$6o8bo$5o9bo$5o7b4o$6o5b5o$b6o3b5o$2b13o$3b11o$4b9o$4b10o$
5b8o$6b6o!- November 7th, 2025, 2:41 am
- Forum: Bugs & Errors
- Topic: Golly bugs
- Replies: 202
- Views: 122207
Re: Golly bugs
Seems to work fine on my system (Golly 5.0 on macOS). What exactly is going wrong?
I think my laptop is haunted, i actually have no idea why it doesn't work for me...
Uhh... it specifically doesn't work when i name the rule "blockylife".
My idea is, my laptop somehow encodes the file ...
- November 6th, 2025, 9:16 am
- Forum: Bugs & Errors
- Topic: Golly bugs
- Replies: 202
- Views: 122207
Re: Golly bugs
Why does copy+pasting this rule to golly not work?
@RULE blockylife
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a={1,2}
var a1=a
var a2=a
var a3=a
var a4=a
var a5=a
var a6=a
var a7=a
var b={0,1,2}
var b1=b
var b2=b
var b3=b
var b4=b
var b5=b
var b6=b
var b7=b
var c={0,1}
var c1=c ...
@RULE blockylife
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a={1,2}
var a1=a
var a2=a
var a3=a
var a4=a
var a5=a
var a6=a
var a7=a
var b={0,1,2}
var b1=b
var b2=b
var b3=b
var b4=b
var b5=b
var b6=b
var b7=b
var c={0,1}
var c1=c ...
- November 3rd, 2025, 8:36 am
- Forum: Other Cellular Automata
- Topic: Symbiosis
- Replies: 1615
- Views: 391450
Re: Symbiosis
RT190 glider reflector and p262 based on it
Code: Select all
x = 88, y = 62, rule = Symbiosis
83.B.A$83.3A$53.B29.A.A$53.2A28.A.A$53.2A$85.A$86.A$84.2A.B$56.A27.A$
57.B$67.2B$48.2A17.2B$37.2B8.A.A$37.2B10.A$87.B$86.A4$83.2A$83.2A$83.
B38$3A$2.A$.A!
- October 29th, 2025, 1:09 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3813
- Views: 1388063
Re: Thread For Your Unrecognised CA
Is this the half-unix you are talking about?I6_I6 wrote: October 22nd, 2025, 3:03 pm I definitely saw a half-unix in a soup before but it got lost and now I can't find it again.
Code: Select all
x = 7, y = 5, rule = Dominance
5.2A$5.2A$2B2.B$2B.B$4.2B!
- October 26th, 2025, 3:52 am
- Forum: Other Cellular Automata
- Topic: Simple Ruletables
- Replies: 33
- Views: 3577
Re: Simple Ruletables
goldenteeth
I found a slow spaceship.
Speed: 16c/563o
x = 137, y = 89, rule = GoldenTeeth
64.2A5.2A$63.3A5.3A$62.A.3A3.3A.A$62.4A.A.A.4A$61.2A.3A3.3A.2A$60.A.
4A5.4A.A$61.2A.9A.2A$62.4A2.A2.4A$58.5A.9A.5A$57.A4.4A5.4A4.A$57.A3.
2A.9A.2A3.A$57.A.2A.4A2.A2.4A.2A.A$56.A2.4A.9A.4A2.A$58.A.A.4A5.4A ...
- October 20th, 2025, 5:54 am
- Forum: Patterns
- Topic: Construction Challenges and Ideas
- Replies: 363
- Views: 127790
Re: Construction Challenges and Ideas
This pattern I found in SoManyShips2 a while ago seems to be a O(log(n)) growth.
x = 32, y = 27, rule = SoManyShips2
18.A$17.3A$17.BAB$8.2A$9.2A$6.B3.A$5.BA$7.AB$3.A3.B15.2A.B$3.2A18.2A$
4.2A20.B.B$23.B.B$27.2A$25.B.2A4$B.B.B.B$29.B$B.B.B.B$27.B3.B2$27.B3.
B2$27.B3.B2$29.B!
Now I'm wondering ...
- October 19th, 2025, 12:20 pm
- Forum: Patterns
- Topic: Construction Challenges and Ideas
- Replies: 363
- Views: 127790
Re: Construction Challenges and Ideas
Completed Thessalonic Demonoid :
ThessalonicDemonoid.mc
This is the first self-constructing spaceship with circuitry made up of only blocks and fishhooks.
The speed is 511c/1677216d. It takes a few minutes to run it a complete cycle in Golly.
It uses single channel construction, rather than my ...
- October 18th, 2025, 6:12 am
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 5109
- Views: 2212231
Re: Thread For Your Useless Discoveries
If only traffic stop phase shifted the blinkers:
x = 43, y = 27, rule = B3/S23
19b2o$6b2o11bo$7bo9bobo$7bobo7b2o$8b2o$25b2o$26bo$23b3o$23bo2$2o$2o11b
o$11b2ob2o21bo$14bo5bo16bo$19b2ob2o13bo$21bo$33b3o3b3o2$11bo$9b3o$8bo
$8b2o29b2o$25b2o12bo$16b2o7bobo12b3o$15bobo9bo14bo$15bo11b2o$14b2o ...
- October 16th, 2025, 11:35 am
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies: 3989
- Views: 1905031
Re: Thread for your unsure discoveries
I reduced the population and bounding boxes of the total aperiodic by replacing backrake 2 with a reduced form.
Minor reduction to the population (99 -> 93), but a
significant reduction to the bounding box (44x49 -> 27x29):
x = 27, y = 29, rule = B3/S23
24bo$25bo$2bo5b3o5b3o2bo3bo ...
- October 15th, 2025, 10:33 am
- Forum: General Discussion
- Topic: Creating things while a simulation is running
- Replies: 9
- Views: 2525
Re: Creating things while a simulation is running
A super simple and incredibly useful, but also ridiculously inefficient step-wise way to shift a block by one cell.
x = 31, y = 7, rule = LifeHistory
31F$F5.F5.F5.F5.F5.F$F3.C.F2.A2.F.CA2.F.2A2.F.2A2.F$F.2A2.F.A.A.F.A.A
.F.A.D.F.2A2.F$F.2A2.F.DA2.F2.A2.F2.A2.F5.F$F5.F5.F5.F5.F5.F$31F!
EDIT: I ...
x = 31, y = 7, rule = LifeHistory
31F$F5.F5.F5.F5.F5.F$F3.C.F2.A2.F.CA2.F.2A2.F.2A2.F$F.2A2.F.A.A.F.A.A
.F.A.D.F.2A2.F$F.2A2.F.DA2.F2.A2.F2.A2.F5.F$F5.F5.F5.F5.F5.F$31F!
EDIT: I ...
- October 15th, 2025, 4:43 am
- Forum: Patterns
- Topic: Thread for your unsure discoveries
- Replies: 3989
- Views: 1905031
Re: Thread for your unsure discoveries
Is this reaction known?
HWSS + Block + Glider = HWSS + Glider reflected
HWSS + Block + Glider = HWSS + Glider reflected
Code: Select all
x = 10, y = 11, rule = B3/S23
3b6o$3bo5bo$3bo$4bo4bo$6b2o2$2o$2o$7b2o$7bobo$7bo!
- October 13th, 2025, 11:06 am
- Forum: Other Cellular Automata
- Topic: Simple Ruletables
- Replies: 33
- Views: 3577
Re: Simple Ruletables
Wiki is currently having problems with bot traffichotdogPi wrote: October 13th, 2025, 7:32 am How are you getting it to work? It says "show pattern error" on my end.
- October 12th, 2025, 9:52 am
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies: 2517
- Views: 1485864
Re: Synthesising Oscillators
xp2_wg04c8n98czc45r4c813zw11 in 15G
x = 239, y = 161, rule = B3/S23
236bo$236bobo$236b2o21$87bo$88b2o$87b2o3$136bo$136bobo$136b2o3$135bobo
52bo$136b2o50b2o$136bo52b2o2$138bo$138bobo$138b2o23$159bo$15b2obobobo
3b5o126b2o$15bo2b6ob3o130b2o$15b2o3b4ob3o$16bob2o4b6o$19bobob4obo$16b
3ob4o2b3obo ...
x = 239, y = 161, rule = B3/S23
236bo$236bobo$236b2o21$87bo$88b2o$87b2o3$136bo$136bobo$136b2o3$135bobo
52bo$136b2o50b2o$136bo52b2o2$138bo$138bobo$138b2o23$159bo$15b2obobobo
3b5o126b2o$15bo2b6ob3o130b2o$15b2o3b4ob3o$16bob2o4b6o$19bobob4obo$16b
3ob4o2b3obo ...
- October 12th, 2025, 3:46 am
- Forum: Patterns
- Topic: Still Life Synthesis Thread
- Replies: 1169
- Views: 382095
Re: Still Life Synthesis Thread
~28G synthesis of xs72_g88e1v0v1e88gzdlll5t0t5llldzx3470743
soup
x = 114, y = 31, rule = B3/S23
bo5b2obobo2bo2bobob2o5bo$2bobobob3o2b2ob2o2b3obobobo$b3ob4o5b3o5b4ob3o
$2bobo5b2obo3bob2o5bobo$obobobobo2bo3bo3bo2bobobobobo$b7ob3o2b3o2b3ob
7o58b2o13b2o$b3obo2b4obobobob4o2bob3o51bo6b2o13b2o6bo ...
soup
x = 114, y = 31, rule = B3/S23
bo5b2obobo2bo2bobob2o5bo$2bobobob3o2b2ob2o2b3obobobo$b3ob4o5b3o5b4ob3o
$2bobo5b2obo3bob2o5bobo$obobobobo2bo3bo3bo2bobobobobo$b7ob3o2b3o2b3ob
7o58b2o13b2o$b3obo2b4obobobob4o2bob3o51bo6b2o13b2o6bo ...
- October 11th, 2025, 4:50 am
- Forum: Patterns
- Topic: Still Life Synthesis Thread
- Replies: 1169
- Views: 382095
Re: Still Life Synthesis Thread
(at most) 26G sythesis of xs80_g8owggc97079cggwo8gzhaaaaahy3haaaaahz123w116is0si611w321
Likely to be reduced
soup
x = 151, y = 101, rule = B3/S23
80bo58bo$81bo56bo$79b3o56b3o6$150bo$148b2o$149b2o4$74bo$75b2o$74b2o7$
119bo26bo$100bo16b2o25b2o$101bo16b2o25b2o$99b3o9$17b3obo2b5o$18bo2b3ob
2ob2o ...
Likely to be reduced
soup
x = 151, y = 101, rule = B3/S23
80bo58bo$81bo56bo$79b3o56b3o6$150bo$148b2o$149b2o4$74bo$75b2o$74b2o7$
119bo26bo$100bo16b2o25b2o$101bo16b2o25b2o$99b3o9$17b3obo2b5o$18bo2b3ob
2ob2o ...
- April 26th, 2025, 6:51 am
- Forum: Bugs & Errors
- Topic: lifeviewer bug
- Replies: 773
- Views: 316671
Re: lifeviewer bug
For some reason, patterns in NG behave differently on Golly vs Lifeviewer.Antonin Duda wrote: April 26th, 2025, 6:45 am A wild af replicator in Gaussian Neighborhood...Code: Select all
x = 3, y = 1, rule = R3,C0,S4-7,24-27,B24,28-31,35,NG 3o!
The survival conditions are simply off by one.