Search found 167 matches

by Antonin Duda
August 23rd, 2026, 8:55 am
Forum: Patterns
Topic: Instant deaths
Replies: 17
Views: 490

Re: Instant deaths


I call this instant death "Ninja Star"

x = 11, y = 11, rule = B3/S23
5bo$5bo$4b3o$4b3o$2b3ob3o$4o3b4o$2b3ob3o$4b3o$4b3o$5bo$5bo!


A window-shaped pattern evolves into the ninja star, a fact that I discovered a really long time ago...
(even before COVID)
x = 5, y = 5, rule = B3/S23
5o$obobo ...
by Antonin Duda
June 30th, 2026, 7:30 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 1186
Views: 271718

Re: Extended Life Extensions

r-pentomino to strange p3

Code: Select all

x = 5, y = 6, rule = LifeFunc
2.F2$.A$.2A$2A$4.F!
by Antonin Duda
June 28th, 2026, 9:42 am
Forum: Bugs & Errors
Topic: Golly bugs
Replies: 202
Views: 122207

Re: Golly bugs

I don't know if this is the fault of golly, or python itself, but file paths containing characters not within UTF-8 aren't read properly.
In case you're wondering, the folder with the question mark character is named "Antonín", which my local account name my laptop vendor set up.
by Antonin Duda
June 27th, 2026, 5:49 am
Forum: Patterns
Topic: Soup search results
Replies: 2626
Views: 2317095

Re: Soup search results

(crossposted from discord)
Not an from an apgsearch soup, but three long boats pointing the same direction formed in a relatively quick succession, making my 20x20 soup quite cursed:
x = 20, y = 20, rule = B3/S23
obo2bobo3bo2bo4bo$b2o6b3o4b2obo$3o2b3o2bob2o3bo$obo2b2o3bo4b3obo$2o4bo
b5o4bobo ...
by Antonin Duda
December 25th, 2025, 9:56 am
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 728
Views: 409910

Re: Larger than Life

1and0nlycordershippr wrote: December 25th, 2025, 9:25 am Messing with R1 custom rules: Day 5 part 2
Blooming flowers
Please do not make multiple consecutive posts. If you made the most recent post and you need to add something, then edit your previous post instead.
by Antonin Duda
December 11th, 2025, 5:20 am
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2334
Views: 1702777

Re: Thread For Your Accidental Discoveries

MWSS to MWSS on HWSS idk which number

Code: Select all

x = 17, y = 23, rule = B3/S23
8b2o$7bo2bo$7bobo$8bo2$3b2o$3b2o3b2o$7bo2bo2b2o$7bo2bo2b2o$8b2o2$2bo$o
3bo$5bo$o4bo$b5o4$9b2o4bo$8bo2bo2bobo$8bo2bo2bobo$9b2o4bo!
by Antonin Duda
November 24th, 2025, 2:58 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3989
Views: 1905031

Re: Thread for your unsure discoveries

Is this 26-cell variant of Wilma known?

Code: Select all

x = 23, y = 39, rule = B3/S23
16bo$17bo$17bo$16b2o$15bo4$bo$2o8$11bo$11bo$11bo3$18b2o$3b2o14bo$4bo3$
4b2o$5bo8$20b3o$20bo$21bo!
by Antonin Duda
November 16th, 2025, 6:45 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1615
Views: 391450

Re: Symbiosis

One-cell-thick trench warfare:

Code: Select all

x = 21, y = 1, rule = Symbiosis
5B4.5A3.4A!
by Antonin Duda
November 12th, 2025, 11:37 am
Forum: Other Cellular Automata
Topic: Larger than Life
Replies: 728
Views: 409910

Re: Larger than Life

(108,60)c/374 spaceship

Code: Select all

x = 39, y = 41, rule = R7,C0,S62-101,121,B59-74
28b5o$27b2o2b3o$26bo5b4o$26bo5b5o$25bo6b6o$24b3o6b6o$24b4o5b6o$25b4o3b
6o$25b5ob7o$25b12o$26b2o2b6o$26b9o$27b7o$28b5o12$8b2o$6b5o$3b6o2b2o$b
7o4bo$7o6bo$6o8bo$5o9bo$5o7b4o$6o5b5o$b6o3b5o$2b13o$3b11o$4b9o$4b10o$
5b8o$6b6o!
by Antonin Duda
November 7th, 2025, 2:41 am
Forum: Bugs & Errors
Topic: Golly bugs
Replies: 202
Views: 122207

Re: Golly bugs


Seems to work fine on my system (Golly 5.0 on macOS). What exactly is going wrong?


I think my laptop is haunted, i actually have no idea why it doesn't work for me...
Uhh... it specifically doesn't work when i name the rule "blockylife".
My idea is, my laptop somehow encodes the file ...
by Antonin Duda
November 6th, 2025, 9:16 am
Forum: Bugs & Errors
Topic: Golly bugs
Replies: 202
Views: 122207

Re: Golly bugs

Why does copy+pasting this rule to golly not work?
@RULE blockylife

@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a={1,2}
var a1=a
var a2=a
var a3=a
var a4=a
var a5=a
var a6=a
var a7=a
var b={0,1,2}
var b1=b
var b2=b
var b3=b
var b4=b
var b5=b
var b6=b
var b7=b
var c={0,1}
var c1=c ...
by Antonin Duda
November 3rd, 2025, 8:36 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1615
Views: 391450

Re: Symbiosis

RT190 glider reflector and p262 based on it

Code: Select all

x = 88, y = 62, rule = Symbiosis
83.B.A$83.3A$53.B29.A.A$53.2A28.A.A$53.2A$85.A$86.A$84.2A.B$56.A27.A$
57.B$67.2B$48.2A17.2B$37.2B8.A.A$37.2B10.A$87.B$86.A4$83.2A$83.2A$83.
B38$3A$2.A$.A!
by Antonin Duda
October 29th, 2025, 1:09 pm
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3813
Views: 1388063

Re: Thread For Your Unrecognised CA

I6_I6 wrote: October 22nd, 2025, 3:03 pm I definitely saw a half-unix in a soup before but it got lost and now I can't find it again.
Is this the half-unix you are talking about?

Code: Select all

x = 7, y = 5, rule = Dominance
5.2A$5.2A$2B2.B$2B.B$4.2B!
by Antonin Duda
October 26th, 2025, 3:52 am
Forum: Other Cellular Automata
Topic: Simple Ruletables
Replies: 33
Views: 3577

Re: Simple Ruletables


goldenteeth


I found a slow spaceship.
Speed: 16c/563o
x = 137, y = 89, rule = GoldenTeeth
64.2A5.2A$63.3A5.3A$62.A.3A3.3A.A$62.4A.A.A.4A$61.2A.3A3.3A.2A$60.A.
4A5.4A.A$61.2A.9A.2A$62.4A2.A2.4A$58.5A.9A.5A$57.A4.4A5.4A4.A$57.A3.
2A.9A.2A3.A$57.A.2A.4A2.A2.4A.2A.A$56.A2.4A.9A.4A2.A$58.A.A.4A5.4A ...
by Antonin Duda
October 20th, 2025, 5:54 am
Forum: Patterns
Topic: Construction Challenges and Ideas
Replies: 363
Views: 127790

Re: Construction Challenges and Ideas


This pattern I found in SoManyShips2 a while ago seems to be a O(log(n)) growth.
x = 32, y = 27, rule = SoManyShips2
18.A$17.3A$17.BAB$8.2A$9.2A$6.B3.A$5.BA$7.AB$3.A3.B15.2A.B$3.2A18.2A$
4.2A20.B.B$23.B.B$27.2A$25.B.2A4$B.B.B.B$29.B$B.B.B.B$27.B3.B2$27.B3.
B2$27.B3.B2$29.B!



Now I'm wondering ...
by Antonin Duda
October 19th, 2025, 12:20 pm
Forum: Patterns
Topic: Construction Challenges and Ideas
Replies: 363
Views: 127790

Re: Construction Challenges and Ideas


Completed Thessalonic Demonoid :
ThessalonicDemonoid.mc
This is the first self-constructing spaceship with circuitry made up of only blocks and fishhooks.
The speed is 511c/1677216d. It takes a few minutes to run it a complete cycle in Golly.

It uses single channel construction, rather than my ...
by Antonin Duda
October 18th, 2025, 6:12 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 5109
Views: 2212231

Re: Thread For Your Useless Discoveries


If only traffic stop phase shifted the blinkers:

x = 43, y = 27, rule = B3/S23
19b2o$6b2o11bo$7bo9bobo$7bobo7b2o$8b2o$25b2o$26bo$23b3o$23bo2$2o$2o11b
o$11b2ob2o21bo$14bo5bo16bo$19b2ob2o13bo$21bo$33b3o3b3o2$11bo$9b3o$8bo
$8b2o29b2o$25b2o12bo$16b2o7bobo12b3o$15bobo9bo14bo$15bo11b2o$14b2o ...
by Antonin Duda
October 16th, 2025, 11:35 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3989
Views: 1905031

Re: Thread for your unsure discoveries


I reduced the population and bounding boxes of the total aperiodic by replacing backrake 2 with a reduced form.


Minor reduction to the population (99 -> 93), but a
significant reduction to the bounding box (44x49 -> 27x29):
x = 27, y = 29, rule = B3/S23
24bo$25bo$2bo5b3o5b3o2bo3bo ...
by Antonin Duda
October 15th, 2025, 10:33 am
Forum: General Discussion
Topic: Creating things while a simulation is running
Replies: 9
Views: 2525

Re: Creating things while a simulation is running

A super simple and incredibly useful, but also ridiculously inefficient step-wise way to shift a block by one cell.
x = 31, y = 7, rule = LifeHistory
31F$F5.F5.F5.F5.F5.F$F3.C.F2.A2.F.CA2.F.2A2.F.2A2.F$F.2A2.F.A.A.F.A.A
.F.A.D.F.2A2.F$F.2A2.F.DA2.F2.A2.F2.A2.F5.F$F5.F5.F5.F5.F5.F$31F!


EDIT: I ...
by Antonin Duda
October 15th, 2025, 4:43 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3989
Views: 1905031

Re: Thread for your unsure discoveries

Is this reaction known?
HWSS + Block + Glider = HWSS + Glider reflected

Code: Select all

x = 10, y = 11, rule = B3/S23
3b6o$3bo5bo$3bo$4bo4bo$6b2o2$2o$2o$7b2o$7bobo$7bo!
by Antonin Duda
October 13th, 2025, 11:06 am
Forum: Other Cellular Automata
Topic: Simple Ruletables
Replies: 33
Views: 3577

Re: Simple Ruletables

hotdogPi wrote: October 13th, 2025, 7:32 am How are you getting it to work? It says "show pattern error" on my end.
Wiki is currently having problems with bot traffic
by Antonin Duda
October 12th, 2025, 9:52 am
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 2517
Views: 1485864

Re: Synthesising Oscillators

xp2_wg04c8n98czc45r4c813zw11 in 15G
x = 239, y = 161, rule = B3/S23
236bo$236bobo$236b2o21$87bo$88b2o$87b2o3$136bo$136bobo$136b2o3$135bobo
52bo$136b2o50b2o$136bo52b2o2$138bo$138bobo$138b2o23$159bo$15b2obobobo
3b5o126b2o$15bo2b6ob3o130b2o$15b2o3b4ob3o$16bob2o4b6o$19bobob4obo$16b
3ob4o2b3obo ...
by Antonin Duda
October 12th, 2025, 3:46 am
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 1169
Views: 382095

Re: Still Life Synthesis Thread

~28G synthesis of xs72_g88e1v0v1e88gzdlll5t0t5llldzx3470743
soup

x = 114, y = 31, rule = B3/S23
bo5b2obobo2bo2bobob2o5bo$2bobobob3o2b2ob2o2b3obobobo$b3ob4o5b3o5b4ob3o
$2bobo5b2obo3bob2o5bobo$obobobobo2bo3bo3bo2bobobobobo$b7ob3o2b3o2b3ob
7o58b2o13b2o$b3obo2b4obobobob4o2bob3o51bo6b2o13b2o6bo ...
by Antonin Duda
October 11th, 2025, 4:50 am
Forum: Patterns
Topic: Still Life Synthesis Thread
Replies: 1169
Views: 382095

Re: Still Life Synthesis Thread

(at most) 26G sythesis of xs80_g8owggc97079cggwo8gzhaaaaahy3haaaaahz123w116is0si611w321
Likely to be reduced

soup
x = 151, y = 101, rule = B3/S23
80bo58bo$81bo56bo$79b3o56b3o6$150bo$148b2o$149b2o4$74bo$75b2o$74b2o7$
119bo26bo$100bo16b2o25b2o$101bo16b2o25b2o$99b3o9$17b3obo2b5o$18bo2b3ob
2ob2o ...
by Antonin Duda
April 26th, 2025, 6:51 am
Forum: Bugs & Errors
Topic: lifeviewer bug
Replies: 773
Views: 316671

Re: lifeviewer bug

Antonin Duda wrote: April 26th, 2025, 6:45 am A wild af replicator in Gaussian Neighborhood...

Code: Select all

x = 3, y = 1, rule = R3,C0,S4-7,24-27,B24,28-31,35,NG
3o!
For some reason, patterns in NG behave differently on Golly vs Lifeviewer.
The survival conditions are simply off by one.