on B34knq/S23
p20 backrake:
x = 19, y = 14, rule = B34knq/S23
12b4o$12bo2b2o$13b2ob2o$bo11bo2bo$2o12b2o$obo4$16b2o$15bo2bo$15bo2bo$
14b2ob2o$15b2o!
Bigger p40 ship:
x = 91, y = 29, rule = B34knq/S23
41b2o28b2o$35b2o3bo2bo11b2o14b2o$35b2o3bo14b2o14b2o$41bob2o33b3o$37b3o
b2ob2o5bo25bo3bo ...
Search found 82 matches
- February 25th, 2024, 5:17 am
- Forum: Other Cellular Automata
- Topic: Close life variants
- Replies: 233
- Views: 151053
- February 22nd, 2024, 7:51 pm
- Forum: Other Cellular Automata
- Topic: Close life variants
- Replies: 233
- Views: 151053
Re: Close life variants
A rule seemingly heretofore undocumented, B34knq/S23 has very strong B-heptomino engines:
x = 3, y = 4, rule = B34knq/S23
2o$b2o$2o$o!
Removing the beehive that forms at generation 69 (done here with a carefully positioned block) makes it revolve over thousands of generations, similarly to the B ...
x = 3, y = 4, rule = B34knq/S23
2o$b2o$2o$o!
Removing the beehive that forms at generation 69 (done here with a carefully positioned block) makes it revolve over thousands of generations, similarly to the B ...
- February 22nd, 2024, 2:18 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5373
- Views: 1329457
Re: Miscellaneous Discoveries in Other Cellular Automata
p220 oscillator:
x = 4, y = 6, rule = B3-q5i7/S2456
4o$b2o$b2o$b2o$b2o$4o!
8c/41 puffer and p41*2 spaceship:
x = 10, y = 12, rule = B3-q5i7/S2456
5bo$3b3o$b2o3b2o$2b2o2b2o$ob3ob4o$3obo2b2o$3obo2b2o$ob3ob4o$2b2o2b2o$b
2o3b2o$3b3o$5bo!
x = 42, y = 39, rule = B3-q5i7/S2456
26bo$27bo$6bo17bobo ...
x = 4, y = 6, rule = B3-q5i7/S2456
4o$b2o$b2o$b2o$b2o$4o!
8c/41 puffer and p41*2 spaceship:
x = 10, y = 12, rule = B3-q5i7/S2456
5bo$3b3o$b2o3b2o$2b2o2b2o$ob3ob4o$3obo2b2o$3obo2b2o$ob3ob4o$2b2o2b2o$b
2o3b2o$3b3o$5bo!
x = 42, y = 39, rule = B3-q5i7/S2456
26bo$27bo$6bo17bobo ...
- February 16th, 2024, 3:26 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3877
- Views: 1394846
Re: Thread For Your Unrecognised CA
Here's B2in34-rz5er6ei/S2-cn3-a4ik, one of those longlived OWSS rules, but that doesn't seem to have that spacefiller or any single-engine puffers like some of the others.
5c/30 spaceship:
x = 4, y = 5, rule = B2in34-rz5er6ei/S2-cn3-a4ik
3bo$o2bo$o2bo$o2bo$3bo!
A less common 6c/12:
x = 8, y ...
5c/30 spaceship:
x = 4, y = 5, rule = B2in34-rz5er6ei/S2-cn3-a4ik
3bo$o2bo$o2bo$o2bo$3bo!
A less common 6c/12:
x = 8, y ...
- February 15th, 2024, 1:59 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3877
- Views: 1394846
Re: Thread For Your Unrecognised CA
I think this huge XWSS rule always either stabilizes into a puffer, or the spacefiller if nothing's around:
Code: Select all
x = 6, y = 6, rule = B34cintz5er6i/S23-a
o2$6o$5bo$5bo$4bo!
Code: Select all
x = 5, y = 4, rule = B34cintz5er6i/S23-a
5o$o3bo$o3bo$bobo!
- February 11th, 2024, 3:56 pm
- Forum: Other Cellular Automata
- Topic: Very nearly exploding rules
- Replies: 254
- Views: 169073
Re: Very nearly exploding rules
413781-generation methuselah in a rule with S4i engines, but ones that seem to turn into pairs of c/2 spaceships or a low period puffer:
x = 3, y = 8, rule = B3/S23-n4-ajrwy
b2o$2bo$b2o2$b2o$2bo$3o$o!
It also has two unique spaceships at the same speed, c/6 and 2c/12 diagonal:
x = 15, y = 4 ...
x = 3, y = 8, rule = B3/S23-n4-ajrwy
b2o$2bo$b2o2$b2o$2bo$3o$o!
It also has two unique spaceships at the same speed, c/6 and 2c/12 diagonal:
x = 15, y = 4 ...
- January 31st, 2024, 7:17 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5373
- Views: 1329457
Re: Miscellaneous Discoveries in Other Cellular Automata
A glider can flip a still life in B3-r/S234n (explosive, 2TLV):
7c/54 diagonal LWSS rake in B34w6c/S2-n34n:
Code: Select all
x = 8, y = 8, rule = B3-r/S234n
bo$2bo3b2o$3o4bo$4b3o$3bo$4b3o$7bo$6b2o!
Code: Select all
x = 3, y = 4, rule = B34w6c/S2-n34n
2o$b2o$2o$o!
- January 31st, 2024, 12:17 pm
- Forum: Bugs & Errors
- Topic: lifeviewer bug
- Replies: 774
- Views: 317727
Re: lifeviewer bug
Galaxy S10 here, LifeViewer works fine for me.
- January 26th, 2024, 1:31 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3877
- Views: 1394846
Re: Thread For Your Unrecognised CA
I want to make some rules with creative definitions. Here is B345678/S2456, but all live cells involved have to form a polyomino: B3ai4a5ai6a78/S2aei4-cknqy5-ejk6-e. It sort of reminds me of a deader version of Move.
There is a failed replicator that travels at 7c/25, but it can be made into a true ...
There is a failed replicator that travels at 7c/25, but it can be made into a true ...
- January 24th, 2024, 9:25 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5373
- Views: 1329457
Re: Miscellaneous Discoveries in Other Cellular Automata
Rule with two common guns and a 3c/9:
x = 103, y = 5, rule = B3aijq5i6k/S23-ac4-w
b2o48bo49b2o$obo47b3o48bo$3bo46b2o3bo44b3o$3o49b4o45bo$b2o50bo47b2o!
Sadly, it is explosive at large enough soup sizes.
EDIT: Also two common guns and 3c/9 but explosive at large soup sizes as well:
x = 103, y ...
x = 103, y = 5, rule = B3aijq5i6k/S23-ac4-w
b2o48bo49b2o$obo47b3o48bo$3bo46b2o3bo44b3o$3o49b4o45bo$b2o50bo47b2o!
Sadly, it is explosive at large enough soup sizes.
EDIT: Also two common guns and 3c/9 but explosive at large soup sizes as well:
x = 103, y ...
- January 20th, 2024, 7:20 am
- Forum: Other Cellular Automata
- Topic: Unusual spaceships
- Replies: 87
- Views: 22205
Re: Rules Supporting Unusual Spaceships
Evolves into aesthetically pleasing oscillator in B3-ckq4ceqtwy5aiqy6cen7e8/S2ace3-kq4nqwz5-ci6aei:
x = 154, y = 117, rule = B3-ckq4ceqtwy5aiqy6cen7e8/S2ace3-kq4nqwz5-ci6aei
9bob2o$9b2obo19$2o$bo$o20bo$2o19b2o$21bobo$22b2o$23bo64$130bo$130b2o$
130bobo$131b2o19b2o$132bo20bo$152bo$152b2o19$141bob2o ...
x = 154, y = 117, rule = B3-ckq4ceqtwy5aiqy6cen7e8/S2ace3-kq4nqwz5-ci6aei
9bob2o$9b2obo19$2o$bo$o20bo$2o19b2o$21bobo$22b2o$23bo64$130bo$130b2o$
130bobo$131b2o19b2o$132bo20bo$152bo$152b2o19$141bob2o ...
- January 18th, 2024, 7:16 am
- Forum: Other Cellular Automata
- Topic: B2in3-q4w/S23
- Replies: 35
- Views: 7005
Re: B2in3-q4w/S23
Would this 5-cell pattern count? Around 160000 generations it spawns a puffer to the right, but I don't know if it stabilizes.
Code: Select all
x = 6, y = 1, rule = B2in3-q4w/S23
4obo!
- January 18th, 2024, 5:16 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5373
- Views: 1329457
Re: Miscellaneous Discoveries in Other Cellular Automata
That's actually a growing breeder! This is nice
This failed replicator copies itself in really strange ways, producing puffers:
x = 3, y = 3, rule = B3/S2cen34aiknrwz5acein
2o$3o$2o!
There was a rule I saw a few years ago that had something that propagated like this but the ends would die off ...
This failed replicator copies itself in really strange ways, producing puffers:
x = 3, y = 3, rule = B3/S2cen34aiknrwz5acein
2o$3o$2o!
There was a rule I saw a few years ago that had something that propagated like this but the ends would die off ...
- January 18th, 2024, 5:12 am
- Forum: Other Cellular Automata
- Topic: Halfway between two Life-like cellular automata
- Replies: 15
- Views: 2822
Re: Halfway between two Life-like cellular automata
Is "betweening" B4 or S4 off the table, since they have an odd number of transitions? (13)
EDIT: I'm making this post constructive. Spaces involving B3/S345 seem interesting. A rule between B3/S(3)4578 has a (16, 5)c/82 and p34:
x = 4, y = 5, rule = B3/S3aeijn4578
bo$3o$obo$ob2o$2b2o!
x = 8, y ...
EDIT: I'm making this post constructive. Spaces involving B3/S345 seem interesting. A rule between B3/S(3)4578 has a (16, 5)c/82 and p34:
x = 4, y = 5, rule = B3/S3aeijn4578
bo$3o$obo$ob2o$2b2o!
x = 8, y ...
- January 17th, 2024, 1:56 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3877
- Views: 1394846
Re: Thread For Your Unrecognised CA
B3aikq4en5ack6n/S2-a3-e45i6n
Linear growth is very common, but it still searches quickly. There is a small c/10 diagonal spaceship and two small c/2 spaceships.
(3, 2)c/8 spaceship and wickstretchers:
x = 14, y = 38, rule = B3aikq4en5ack6n/S2-a3-e45i6n
7bob2o$6b2obob3o$6b2obob3o$8bo4bo$7bo6$9b2o ...
Linear growth is very common, but it still searches quickly. There is a small c/10 diagonal spaceship and two small c/2 spaceships.
(3, 2)c/8 spaceship and wickstretchers:
x = 14, y = 38, rule = B3aikq4en5ack6n/S2-a3-e45i6n
7bob2o$6b2obob3o$6b2obob3o$8bo4bo$7bo6$9b2o ...
- January 17th, 2024, 10:21 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5373
- Views: 1329457
Re: Miscellaneous Discoveries in Other Cellular Automata
Sierpinski wickstretcher:
Oblique wickstretcher that might be able to be turned into adjustable spaceships with a 4-cell pull reaction:
Code: Select all
x = 4, y = 4, rule = B3ai4q5aky6a/S2-a34
3o$o2bo$o$bo!
Code: Select all
x = 11, y = 20, rule = B3aiqy4eqw5ack/S2-an3-e45i6c
o$b3o$3bo$2bo$3bo$b3o$o12$9b2o$9b2o!
- January 16th, 2024, 1:50 am
- Forum: LifeWiki Discussion
- Topic: Suggested LifeWiki edits
- Replies: 1259
- Views: 548912
Re: Suggested LifeWiki edits
On switch engine ping-pong, it currently states:
In 2022*, quadratic growth was synthesized using 6 gliders*, so it should be phrased in a way that acknowledges that 7 is no longer the minimumand it shows that quadratic growth can be synthesized with no more than 7 gliders.
- January 15th, 2024, 1:19 am
- Forum: Other Cellular Automata
- Topic: Rules with Mutant XWSSes
- Replies: 153
- Views: 37353
Re: Rules with Mutant XWSSes
That ship was actually found by qqd, I just found an eater for it.
- January 14th, 2024, 12:39 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3877
- Views: 1394846
Re: Thread For Your Unrecognised CA
Ships galore (known c/2o, c/4o, glider, c/8o and c/9o):
Interestingly, A boat can eat all except the c/9:
x = 35, y = 10, rule = B3/S23-a4-aeikn5y6cn7e8
bo$2bo$3o2$18b2o12b2o$17b3o4b5o2bo2bo$18b2o3bo7b3o$5bo18b2o7bo$4bobo
17b2o$4b2o!
The slower two can also be eaten by a tub.
EDIT: Puffers ...
- January 14th, 2024, 8:26 am
- Forum: Help / Support
- Topic: Thread for basic questions
- Replies: 6120
- Views: 2055401
Re: Thread for basic questions
The battleship is a large example of an elementary 1xN spaceship:
Many other examples are possible. Here's a 1xN c/4
Code: Select all
x = 21, y = 1, rule = B2ce4-cint67e8/S14567
2o3bob2obob2obob2obo!
Code: Select all
x = 4, y = 1, rule = B2c3/S1e34i
ob2o!
- January 13th, 2024, 1:44 pm
- Forum: Other Cellular Automata
- Topic: Rules 2 transitions from Life
- Replies: 666
- Views: 177154
Re: Rules 2 transitions from Life
A new p12 and 4c/14 spaceship in B2i35y/S23:
x = 9, y = 10, rule = B2i35y/S23
2o$2o$4bo$4bo$4bo$4bo$4bo$4bo$7b2o$7b2o!
x = 7, y = 8, rule = B2i35y/S23
b3o$o2bo$o$3o2b2o$6bo$3bo$3bobo$4bo!
Some new puffers based on the same 8c/29 failed replicator as the spaceship mentioned in previous posts ...
x = 9, y = 10, rule = B2i35y/S23
2o$2o$4bo$4bo$4bo$4bo$4bo$4bo$7b2o$7b2o!
x = 7, y = 8, rule = B2i35y/S23
b3o$o2bo$o$3o2b2o$6bo$3bo$3bobo$4bo!
Some new puffers based on the same 8c/29 failed replicator as the spaceship mentioned in previous posts ...
- January 12th, 2024, 10:50 pm
- Forum: Website Discussion
- Topic: Discord
- Replies: 75
- Views: 43866
Re: Discord
why exactly are many people (it's not just dbell) reluctant to set up an account on Discord, just to be able to follow links such as these and get access to the details of the discussion?
Well, one thing about putting things on the wiki instead of Discord is that as time goes on, it will be ...
- January 12th, 2024, 8:23 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5373
- Views: 1329457
Re: Miscellaneous Discoveries in Other Cellular Automata
plife is a cool rule, so I looked at 1 transition variants.
2-barreled p252* gun, p46 oscillator, 8c/16 spaceship in B2n35j/S2-i3:
x = 3, y = 3, rule = B2n35j/S2-i3
2bo$3o$bo!
x = 5, y = 5, rule = B2n35j/S2-i3
3o$o2bo$obobo$bo2bo$2b3o!
x = 3, y = 9, rule = B2n35j/S2-i3
3o$o$obo$b2o2$b2o$obo ...
2-barreled p252* gun, p46 oscillator, 8c/16 spaceship in B2n35j/S2-i3:
x = 3, y = 3, rule = B2n35j/S2-i3
2bo$3o$bo!
x = 5, y = 5, rule = B2n35j/S2-i3
3o$o2bo$obobo$bo2bo$2b3o!
x = 3, y = 9, rule = B2n35j/S2-i3
3o$o$obo$b2o2$b2o$obo ...
- January 11th, 2024, 9:42 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 5926
- Views: 2509838
Re: Oscillator Discussion Thread
Could the proof of p3-p25 phoenix nonexistence be crossposted or summarized on the forums or wiki? It seems kind of important and I do not use discord. I'm curious how they were ruled out.
- January 6th, 2024, 6:29 am
- Forum: Patterns
- Topic: Still Life Synthesis Thread
- Replies: 1187
- Views: 384982
Re: Still Life Synthesis Thread
It kind of surprises me that triple pseudo still life and quad pseudo still life don't seem to have syntheses in sjk. It looks a little difficult, but I bet a converter-based synthesis is possible.