Search found 844 matches

by LuveelVoom
Today, 1:14 am
Forum: Other Cellular Automata
Topic: HighLife
Replies: 210
Views: 158342

Re: HighLife

Possibly useful?

Code: Select all

x = 17, y = 20, rule = B36/S23
bo$2bo12b2o$3o12bo$13bobo$13b2o4$2bo$bobo$2b2o$7b2o$6bo2bo$6bo2bo$7b2o
2$3b2o2b2o2b2o$3bo3b2o3bo$bobo8bobo$b2o10b2o!
by LuveelVoom
Yesterday, 9:07 pm
Forum: Other Cellular Automata
Topic: Travelling Ts(b3s23-a5) and its variants
Replies: 1381
Views: 104804

Re: Travelling Ts(b3s23-a5) and its variants

And you did this all by hand? Manipulating still lifes? In LV? Wow... :shock:
by LuveelVoom
Yesterday, 4:25 pm
Forum: Other Cellular Automata
Topic: LuveelVoom's Rules
Replies: 29
Views: 6520

Re: LuveelVoom's Rules

Two very closely related rules:

Rule 1 has 5 high period oscillators. It also supports the glider and the B4w 2c/7d.
x = 90, y = 12, rule = B3-e4e5y7e/S234cjnw6i7e8
86bo$67b3o14b2obo$23b2o38b2o3b2o16bo$4o17b2o2b2o35bo3bobob2o12b2ob2o$
4o18bo2bo37b2obo2b3o12b2obobo$19b2o6b2o16bo20bo4bo16b2o ...
by LuveelVoom
Yesterday, 1:16 am
Forum: Other Cellular Automata
Topic: Thread for basic non-CGOL questions
Replies: 1693
Views: 483390

Re: Thread for basic non-CGOL questions


How does this Euclidean CA appear to generate hyperbolic rivers?
x = 8, y = 9, rule = B3-kr4cejkrz5-eikr6cn78/S2-i3eijny4eirt6-a78
3b3o$b6o$3b2ob2o$obob2o$obo3bo$2bo2b3o$ob3obo$6o$3o2b2o!

If you go to about T=2000 or 3000, the rivers between checkerboard parities will look like hyperbolic ...
by LuveelVoom
Yesterday, 12:21 am
Forum: Website Discussion
Topic: PHPbb exploit
Replies: 4
Views: 184

Re: PHPbb exploit

NNlk05 wrote: Yesterday, 12:07 am Unfortunately, it's quite late in Eastern Canada right now...
Someone needs to back up the forums ASAP.
by LuveelVoom
October 20th, 2026, 11:33 pm
Forum: Website Discussion
Topic: PHPbb exploit
Replies: 4
Views: 184

PHPbb exploit

A RCE (remote code execution) exploit has been discovered in PHPbb:
https://www.php.net/archive/2026.php#2026-10-20-1
The exploit is not yet public, but it will likely be abused as soon as the patch is released and reverse-engineered.
Can someone please alert Nathaniel (I've sent him an email as ...
by LuveelVoom
October 20th, 2026, 11:23 pm
Forum: The Sandbox
Topic: counting to 50 with transitions
Replies: 55
Views: 3252

Re: counting to 50 with transitions

R2INT wrote: October 20th, 2026, 11:22 pm 26. Add B5c for a 2c/6 counterfeit glider.

Code: Select all

#R B2cei3aeinq4ae5ck6i8/S2-n3acjy4z5y6c
!
# [[ RANDOMIZE ]]
We're in explosive territory now. Too bad we can't just remove B4a...
See, you can do this in pass the rule... ...now if someone here decided to add B1c...
by LuveelVoom
October 20th, 2026, 7:21 pm
Forum: Other Cellular Automata
Topic: Stablershipper (B3/S35), Bug life (B3/S135) and variants
Replies: 47
Views: 1126

Re: Bug life (B3/S135)




Painfully close to a shuttle. While I'm not confident on still lifes, there are tons of p2 (and maybe p4) oscillators that can be found on Catagolue, and hopefully one of them can hopefully catalyze the reaction and not destroy anything else.

Maybe I could use LLS to find a solution, or at ...
by LuveelVoom
October 20th, 2026, 3:34 pm
Forum: Other Cellular Automata
Topic: Stablershipper (B3/S35), Bug life (B3/S135) and variants
Replies: 47
Views: 1126

Re: Stablershipper (B3/S35), Bug life (B3/S135) and variants

Here is a variant with a common spaceship:

Code: Select all

x = 0, y = 0, rule = B3-n/S12c3-e5
o!
[[ RANDOMIZE ]]
by LuveelVoom
October 20th, 2026, 2:54 pm
Forum: Other Cellular Automata
Topic: HighLife
Replies: 210
Views: 158342

Re: HighLife

Higher-clearance and smaller version of the worm eater:

Code: Select all

x = 49, y = 10, rule = B36/S23
b2o$obo$o40b2o$b4o35bob3o$5bo34bo4bo$3bobo35bobobo$3b2o35b2ob2o$7bo39b
o$6b3o37b3o$6bobo37bobo!
by LuveelVoom
October 20th, 2026, 2:03 pm
Forum: Other Cellular Automata
Topic: Stablershipper (B3/S35), Bug life (B3/S135) and variants
Replies: 47
Views: 1126

Re: Stablershipper (B3/S35), Bug life (B3/S135) and variants

I ran a quick drift scan on this rule, but absolutely NOTHING interesting came out to my surprise; the auto-scanner functionality is extremely bad at the moment, though. I'll try and improve it tonight along with procrastinating more on fixing "my" other scripts...
by LuveelVoom
October 20th, 2026, 2:01 pm
Forum: Scripts
Topic: Luveelvoom's scripts and ideas
Replies: 19
Views: 532

Re: Luveelvoom's scripts and ideas


It doesn't look like Katrina mentioned the search program she used.


On the discord she posted a drift infile when I asked how she found the turner so I assume she used drift

Unrelated: drift currently has an "autoscanner" mode that tests a bunch of different basic infiles to try and find ...
by LuveelVoom
October 20th, 2026, 1:55 pm
Forum: Scripts
Topic: Luveelvoom's scripts and ideas
Replies: 19
Views: 532

Re: Luveelvoom's scripts and ideas

hotcrystal0 wrote: October 19th, 2026, 8:27 pm I'm surprised and amazed by how drifters found by drift managed to prove two different rules omniperiodic within a 24-hour timespan.
Now 3!
by LuveelVoom
October 20th, 2026, 1:46 pm
Forum: Scripts
Topic: qfind - a spaceship search program
Replies: 270
Views: 217527

Re: qfind - a spaceship search program

Another speedup by Katrina:
Katrina wrote: October 20th, 2026, 1:44 pm 14% speedup of qlaudefind
by LuveelVoom
October 20th, 2026, 1:46 pm
Forum: Scripts
Topic: Luveelvoom's scripts and ideas
Replies: 19
Views: 532

Re: Luveelvoom's scripts and ideas

Katrina wrote: October 20th, 2026, 1:44 pm 14% speedup of qlaudefind
Awesome! How was it implemented?
by LuveelVoom
October 20th, 2026, 11:36 am
Forum: Other Cellular Automata
Topic: Travelling Ts(b3s23-a5) and its variants
Replies: 1381
Views: 104804

Re: Travelling Ts(b3s23-a5) and its variants

TheWayOfTheCon wrote: October 20th, 2026, 11:34 am It's fine. I'm pretty sure your computer would be more powerful than mine, so if you want I can just forfeit branch 8 and move straight to 9.
Yeah, probably the best idea. I turned on saving this time so we won't have another Incident.
by LuveelVoom
October 20th, 2026, 11:16 am
Forum: Other Cellular Automata
Topic: Travelling Ts(b3s23-a5) and its variants
Replies: 1381
Views: 104804

Re: Travelling Ts(b3s23-a5) and its variants

TheWayOfTheCon wrote: October 20th, 2026, 10:52 am Well, good morning. I've been searching branch 8 for about nine hours and am coming up on depth 900.
Oh dear... I happened to start it last night and have now left the house this morning. Oops.
by LuveelVoom
October 20th, 2026, 1:17 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 4071
Views: 1924898

Re: Thread for your unsure discoveries

P16:

Code: Select all

x = 12, y = 13, rule = B3/S23
10b2o$4b2o5bo$4bobob3o$6bobo$4bob2o$2b4o$bo4bo$2b5o$4bobo$6bobo$4bobo
b3o$4b2o5bo$10b2o!
This has GOT to be known, but I can't find it.
by LuveelVoom
October 20th, 2026, 1:15 am
Forum: Other Cellular Automata
Topic: DryLife (B37/S23) Exploration Thread
Replies: 14
Views: 6984

Re: DryLife (B37/S23) Exploration Thread

C wire:
x = 47, y = 20, rule = B37/S23
30bo$3b2ob2ob2o2bo2bo2bobo2bobo2bobo2bob2obo2bo$4b2ob2ob10ob4ob4ob4ob
2ob6obo$2bo42b2o$bob41o$obo2bo38b3o$obo2b39o2bo$b2obo38bobo$3bob4ob2o
b2ob4ob7ob12o2bob2o$3bobo2b2ob2obobo2bobo2bo2bobo2bo8bobo$4bo29bob2o2b
2obo$33b2obobo2bob2o$30b2o4bobobo ...
by LuveelVoom
October 20th, 2026, 12:47 am
Forum: Other Cellular Automata
Topic: Dotlife(B3/S023)
Replies: 66
Views: 27856

Re: Dotlife(B3/S023)

drift my beloved :)
x = 47, y = 60, rule = B3/S023
40b2o$40bobo$42bo$35bo2b4ob2o$37bo3bobobo$30bo2b4ob2obobo2bo$32bo3bob
o2bobob2o$25bo2b4ob2obobob2obo$27bo3bobo2bobo2bobob2o$20bo2b4ob2obobo
b2ob2o4bobo$22bo3bobo2bobo2bobo$15bo2b4ob2obobob2ob2o5bo$17bo3bobo2bo
bo2bobo$13b4ob2obobob2ob2o5bo ...
by LuveelVoom
October 19th, 2026, 11:51 pm
Forum: Other Cellular Automata
Topic: Travelling Ts(b3s23-a5) and its variants
Replies: 1381
Views: 104804

Re: Travelling Ts(b3s23-a5) and its variants

Hmm, I've noticed these "loaf emulators" a few times:
x = 17, y = 11, rule = B3/S23-a5
10bo$11bo$2o7b3o$bo$3o3bo6bo$obo2bobobo2bobo$bo3bobob4ob3o$2b3o2bobob
5o$5b2obo3bo2bo$4bo2bo4b2o$5b2o!


I'm calling it a "loaf emulator" because it resembles the loaf spark:
x = 28, y = 9, rule = B3/S23-a5 ...
by LuveelVoom
October 19th, 2026, 11:15 pm
Forum: Other Cellular Automata
Topic: Tables (B3/S23-q4i)
Replies: 81
Views: 3428

Re: Tables (B3/S23-q4i)

180* wire turner?????
x = 38, y = 41, rule = B3/S23-q4i
16b2o$16bo$18bo$14b5o2bo$14bo6b3o$17b4o3bo$15b2o5bobo$13b2ob2o2b2obo$
13b2o4bobo$16b3o4bo$11b5o6b2o$11bo3bo2b3o7b2o$14b2obobob5o2bo$17bo3bo
4bobo$17bobobo2b3ob2o4b2o$18b2obobo7b2o2bo$21bobo2b5ob2o$21bobobo$8b2o
10b2obob9o$9bo13bo9bo ...
by LuveelVoom
October 19th, 2026, 9:44 pm
Forum: Other Cellular Automata
Topic: Spaceships in Life-like cellular automata
Replies: 965
Views: 312876

Re: Spaceships in Life-like cellular automata

NNlk05 wrote: October 19th, 2026, 9:43 pm
LuveelVoom wrote: October 19th, 2026, 9:34 pm Is this from LSSS-scp?
SCP-LSSS, yes. That and LLSSS.
Can you explain the methodology? Which part was done w. LLSSS and which with scp-LSSS?
by LuveelVoom
October 19th, 2026, 9:34 pm
Forum: Other Cellular Automata
Topic: Spaceships in Life-like cellular automata
Replies: 965
Views: 312876

Re: Spaceships in Life-like cellular automata


Some progress on a (3, 1)c/7 in B356/S0246
x = 34, y = 139, rule = B356/S0246
2b3o$b5o$2bo3bo$ob2o2bo$b3obobo$4b3obo$5b4o$3bobobo$3b2ob2o$2bob2o$4b
3obo$5b3o$5b3o$7bo$5bo2b2o$4bo3bo$3b2o2b3o$3bob2o$3b4obo2bo$5b2ob2o$7b
o2bo$4bobob3o$4b3obo$5bo2bo$2bob5o$3b3o$2b4obo$3b2o3bo$4bo2b2o$4b4obo ...
by LuveelVoom
October 19th, 2026, 8:46 pm
Forum: Other Cellular Automata
Topic: Travelling Ts(b3s23-a5) and its variants
Replies: 1381
Views: 104804

Re: Travelling Ts(b3s23-a5) and its variants

p23 by PK22 (reduced by hotcrystal0):
x = 12, y = 12, rule = B3/S23-a5
5bo3b2o$3b5o2bo$2bo5b2o$bob2o2bo$bobobo2b4o$2obo2b2o2bo$o2b2o2bob2o$2b
o4bo$3b3obo$6bo$5bo$5b2o!

As well as an interesting p17 by me:
x = 13, y = 12, rule = B3/S23-a5
8b2o$6b3o$7b2o$3bobobob2o$2bob2o3bobo$2bo4bobobo ...