Search found 22 matches

by bismarckisbestgirl
April 12th, 2022, 1:19 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 5405
Views: 1338697

Re: Spaceships in Life-like cellular automata

Weird natural spaceship in a weird rule.

Code: Select all

x = 4, y = 4, rule = B34ij5k6i7/S23aik4a
2bo$b3o$2bo$2o!
by bismarckisbestgirl
March 22nd, 2022, 11:01 am
Forum: Other Cellular Automata
Topic: B34/S2, B34/S26, and related rules
Replies: 16
Views: 1497

Re: B34/S2, B34/S26, and related rules

B34/S23ai is an interesting isotropic non-totalistic rule similar to this.

Hexadecathlon:
x = 6, y = 1, rule = B34/S23ai
6o!

Small spaceship:
x = 7, y = 10, rule = B34/S23ai
3bo$2b3o$b5o2$bobobo$7o$2b3o$2bobo$2o3b2o$2o3b2o!

Pulsating oscillator:
x = 7, y = 7, rule = B34/S23ai
3bo$2b3o$b5o ...
by bismarckisbestgirl
March 20th, 2022, 10:03 pm
Forum: Other Cellular Automata
Topic: Photonic Dots (B2-ek3q/S03i45)
Replies: 24
Views: 2233

Re: Photonic Dots (B2-ek3q/S03i45)

c orthogonal growing spaceship:


x = 596, y = 15, rule = B2-ek3q/S03i45
9$32bo$31bobo260bo3bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo
9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo3bo$28bob2ob2o3bo3bo3bo3bo3bo3b
o3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3b ...
by bismarckisbestgirl
March 20th, 2022, 9:55 pm
Forum: The Sandbox
Topic: Random posts 2
Replies: 486
Views: 70510

Re: Random posts 2



Large, less than optimal c/2 orthogonal spaceship:

x = 18, y = 26, rule = B3acijy4-a5cjkr6-in78/S2n3-c4-aijz5-jy6-k
3b3o6b3o$3b3o6b3o$4bo8bo$4b3o4b3o$4b3o4b3o$5bo6bo$5b2o4b2o$5b2o4b2o$5b
o6bo$4b4o2b4o$6b2o2b2o$4b2o6b2o$3bob2o4b2obo$3b2obo4bob2o$2b5o4b5o$2b
2ob3o2b3ob2o$b5o6b5o$2b2obo6bob2o ...
by bismarckisbestgirl
March 20th, 2022, 6:55 pm
Forum: Other Cellular Automata
Topic: ShipWorld (B3acijy4-a5cjkr6-in78/S2n3-c4-aijz5-jy6-k)
Replies: 147
Views: 33612

Re: ShipWorld (B3acijy4-a5cjkr6-in78/S2n3-c4-aijz5-jy6-k)

Large, less than optimal c/2 orthogonal spaceship:

x = 18, y = 26, rule = B3acijy4-a5cjkr6-in78/S2n3-c4-aijz5-jy6-k
3b3o6b3o$3b3o6b3o$4bo8bo$4b3o4b3o$4b3o4b3o$5bo6bo$5b2o4b2o$5b2o4b2o$5b
o6bo$4b4o2b4o$6b2o2b2o$4b2o6b2o$3bob2o4b2obo$3b2obo4bob2o$2b5o4b5o$2b
2ob3o2b3ob2o$b5o6b5o$2b2obo6bob2o ...
by bismarckisbestgirl
March 20th, 2022, 6:50 pm
Forum: Other Cellular Automata
Topic: ShipWorld (B3acijy4-a5cjkr6-in78/S2n3-c4-aijz5-jy6-k)
Replies: 147
Views: 33612

Re: ShipWorld (B3acijy4-a5cjkr6-in78/S2n3-c4-aijz5-jy6-k)

c/4 orthogonal partials:

x = 16, y = 30, rule = B3acijy4-a5cjkr6-in78/S2n3-c4-aijz5-jy6-k
4b3o2b3o$4b2ob2ob2o$3bob2o2b2obo$3b10o$b2ob8ob2o$b2o4b2o4b2o$2b2o2bo2b
o2b2o$2b2ob6ob2o$b3ob6ob3o$2b4ob2ob4o$2bob8obo$b14o$2bob3o2b3obo$2o3b
2o2b2o3b2o$5ob4ob5o$2bo2bob2obo2bo$2b2obob2obob2o$2b5o2b5o ...
by bismarckisbestgirl
March 18th, 2022, 1:13 pm
Forum: Other Cellular Automata
Topic: B34/S2, B34/S26, and related rules
Replies: 16
Views: 1497

Re: B34/S2, B34/S26, and related rules

I'm impressed with the c/4 diagonal spaceship. It is in fact a glider.

c/4 diagonal travel being possible in B34/S26 implies that c/2 orthogonal travel is perhaps possible, but my searches have been inconclusive so far.

Edit: Also, my apologies for posting a partial from an extraneous outer ...
by bismarckisbestgirl
March 17th, 2022, 11:57 am
Forum: Other Cellular Automata
Topic: B34/S2, B34/S26, and related rules
Replies: 16
Views: 1497

Re: B34/S2, B34/S26, and related rules

Partial 2c/6 ship in B3/S24:
x = 16, y = 22, rule = B3/S24
5b6o$4b8o$3b10o$bobo8bobo$6b4o$3bob6obo$3b3o4b3o$4bo6bo$3b2o6b2o$4bo6b
o$3b2o6b2o$bobob6obobo$2o3bob2obo3b2o$3bo8bo$4bo6bo$5bo4bo$5b6o$4b2o4b
2o$3b2o6b2o$5bo4bo$ob3o2b2o2b3obo$o3b2o4b2o3bo!

Partial 2c/6 ship, a tagalong to two gliders, in ...
by bismarckisbestgirl
March 16th, 2022, 6:36 pm
Forum: Other Cellular Automata
Topic: B34/S2, B34/S26, and related rules
Replies: 16
Views: 1497

Re: B34/S2, B34/S26, and related rules

Close c/6 orthogonal partial in B34/S26:
x = 16, y = 31, rule = B34/S26
6bo2bo$6bo2bo$4b2ob2ob2o$4bobo2bobo$6bo2bo$6b4o$4b2o4b2o$5b2o2b2o$7b2o
$3bo8bo$b3o8b3o$obo10bobo$obo10bobo$bo5b2o5bo$3bobo4bobo$b2o3bo2bo3b2o
$obo2bo4bo2bobo$3o10b3o$2bo2b6o2bo$2b3ob4ob3o$4b3o2b3o$4bob4obo$4bobo
2bobo$3b4o2b4o ...
by bismarckisbestgirl
March 14th, 2022, 8:33 pm
Forum: Other Cellular Automata
Topic: Spaceships in Life-like cellular automata
Replies: 957
Views: 312082

Re: Spaceships in Life-like cellular automata

Code: Select all

x = 32, y = 22, rule = B34/S2
4$9bo$9b2o5b2o$9bobo4bo$6b4o6b2o$10b4o2b2o$5bo3b2o2bo$5bo2bo4b2o$6b3o
5b4obo$7bo7b2o$16b4o!
This is in fact the smallest known c/4 orthogonal spaceship in B34/S2. It was discovered this afternoon by Explunky.
by bismarckisbestgirl
March 14th, 2022, 12:56 pm
Forum: Other Cellular Automata
Topic: Spaceships in Life-like cellular automata
Replies: 957
Views: 312082

Re: Spaceships in Life-like cellular automata

x = 24, y = 16, rule = B34/S2
6bobob4obobo$6b2obob2obob2o$6b2o8b2o$6b2o8b2o$6b5o2b5o$5bobo8bobo$7bo
8bo$8bo2b2o2bo$4b4o8b4o$2bobo3bo6bo3bobo$bo2bo3bo2b2o2bo3bo2bo$4bo4b2o
2b2o4bo$o2bo6b4o6bo2bo$2o4b2obo4bob2o4b2o$2bo5b2ob2ob2o5bo$8b2o4b2o!

I used a computer search to discover this c/4 orthogonal ...
by bismarckisbestgirl
March 14th, 2022, 12:31 pm
Forum: Other Cellular Automata
Topic: B34/S2, B34/S26, and related rules
Replies: 16
Views: 1497

Re: B34/S2

c/4 orthogonal spaceship:
x = 24, y = 16, rule = B34/S2
6bobob4obobo$6b2obob2obob2o$6b2o8b2o$6b2o8b2o$6b5o2b5o$5bobo8bobo$7bo
8bo$8bo2b2o2bo$4b4o8b4o$2bobo3bo6bo3bobo$bo2bo3bo2b2o2bo3bo2bo$4bo4b2o
2b2o4bo$o2bo6b4o6bo2bo$2o4b2obo4bob2o4b2o$2bo5b2ob2ob2o5bo$8b2o4b2o!


Constructed from output from a ...
by bismarckisbestgirl
March 14th, 2022, 12:10 pm
Forum: Other Cellular Automata
Topic: B34/S2, B34/S26, and related rules
Replies: 16
Views: 1497

Re: B34/S2

Dumping some partials I found while searching.

x = 15, y = 20, rule = B34/S2
6b3o$4bobobobo$6bobo$4b2o3b2o$4bob3obo$6bobo$6bobo$6bobo$4b7o$2b2o2b3o
2b2o$bo11bo$bo4bobo4bo$5b5o$2bobo5bobo$2b2o7b2o$3b9o$2b3o5b3o$bobo7bo
bo$o3b7o3bo$7bo!

x = 13, y = 20, rule = B34/S2
6bo$4b2ob2o$4bo3bo$3bob3obo ...
by bismarckisbestgirl
March 14th, 2022, 11:12 am
Forum: Other Cellular Automata
Topic: B34/S2, B34/S26, and related rules
Replies: 16
Views: 1497

Re: B34/S2

c/3 orthogonal tagalong partial found while searching in rlifesrc:
x = 15, y = 31, rule = B34/S2
2b3o5b3o$2bo2bo3bo2bo$2bo2bo3bo2bo$2b3o5b3o$3bo7bo$4bo5bo$2b3o5b3o3$4b
2o3b2o$4bo5bo$5bo3bo$5bo3bo$4bob3obo$4b2o3b2o$3b3o3b3o$2bo3b3o3bo$2bo
4bo4bo$6b3o$4b7o$4bo5bo$3bo7bo$2bo9bo$2b5ob5o$2bo9bo2$6o3b6o ...
by bismarckisbestgirl
March 14th, 2022, 10:17 am
Forum: Other Cellular Automata
Topic: B34/S2, B34/S26, and related rules
Replies: 16
Views: 1497

Re: B34/S2

Other people's elementary spaceships:

x = 10, y = 55, rule = B34/S2
2.A$2.A.A$2.2A.2A$2.A3.A$4.A2.3A$8.A$4.A$3.A2.A$6.2A$2.A$2.A.2A3.A$.3A2.A$2.2A2.A.A$2.A.3A$5.A$.A2.A$.A$3.A$3A.A$2A3.2A$.A3.A2.A$2.2A$8.A$6.3A$5.A.A$6.A$5.3A$7.A$7.A$5.A$5.A$4.3A$4.A$3.2A$2.3A$2.A3.2A.A$.2A3.4A$2.A$2.2A$2.5A$3.A2 ...
by bismarckisbestgirl
March 14th, 2022, 10:04 am
Forum: Other Cellular Automata
Topic: B34/S2, B34/S26, and related rules
Replies: 16
Views: 1497

Re: B34/S2

Spaceship partials:

Code: Select all

x = 11, y = 13, rule = B34/S2
5b2o$3bo4bo$9bo$3bobo4bo$5bo4bo$5b6o$3o$5b6o$5bo4bo$3bobo4bo$9bo$3bo4b
o$5b2o!

Code: Select all

x = 8, y = 6, rule = B34/S2
2b2o$o4bo$6bo$2bo4bo$2bo4bo$2b6o!
by bismarckisbestgirl
March 14th, 2022, 9:49 am
Forum: Other Cellular Automata
Topic: B34/S2, B34/S26, and related rules
Replies: 16
Views: 1497

B34/S2, B34/S26, and related rules

B34/S2 is an interesting rule... and one with a lot of oscillators.

Most initial patterns die out quickly. The most common object by far is the blinker, with the runner-ups being the beehive and some oscillators. The oscillator xp2_2f4, known as the "weird toad", and the oscillator xp4_6f are ...
by bismarckisbestgirl
February 22nd, 2022, 2:13 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 5163
Views: 2231486

Re: Thread For Your Useless Discoveries

Three staggered blinkers will react with an incoming glider. This reaction consumes its inputs to create a blinker and a reflected glider.

x = 11, y = 15, rule = Life
9bo$8bo$8b3o2$o$o$o2$2bo$2bo$2bo2$4bo$4bo$4bo!


EDIT: An additional blinker and two additional gliders clean up the reaction.

x ...
by bismarckisbestgirl
February 22nd, 2022, 1:26 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 5163
Views: 2231486

Re: Thread For Your Useless Discoveries

I constructed this growing spaceship. The front end of this spaceship moves at c/2 and is a Coe ship-based block puffer. The rear end of this spaceship moves at c/3 and is two edge-repair spaceships 1.
x = 30, y = 34, rule = Life
2bo$3b2o$3b2o$2bo$4bo$3b3o$5bo$5b2o11b2o$5bo9b3ob2o$bo2bo10b5o$o15b3o ...
by bismarckisbestgirl
February 22nd, 2022, 9:26 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3569
Views: 1671604

Re: Spaceship Discussion Thread

[deleted]
by bismarckisbestgirl
February 21st, 2022, 7:56 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3569
Views: 1671604

Re: Spaceship Discussion Thread



...
EDIT: After posting this, I worried that I had embarrassed myself by claiming to discover a pattern that was likely known. For this reason, I searched the ConwayLife forums and wiki, where I found nothing related to this pattern. ...

Admittedly, searching over the forums can be non-trivial ...
by bismarckisbestgirl
February 21st, 2022, 6:06 pm
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3569
Views: 1671604

Re: Spaceship Discussion Thread

I just discovered this tagalong for two space rakes while messing around with space rakes in LifeViewer.

x = 116, y = 48, rule = Life
96b2o$94b2ob2o13b2o$94b4o13b4o$95b2o14b2ob2o$113b2o3$24b2o12b2o46bo14b
2o$23bobo11bo4b2o43b2o11bo2bo$23bo2bo3bo7bo5b2o40b2o7b3o13b2o$23b2obo
2bob2o61bo2bo8bo5b2o ...