I started drawing mazes in Game of Life, and discovered that from Game of Life point of view they are not particularly interesting.
(If anything interesting happens nonetheless it won't have much to do with them being a maze.)
This discovery should fit well in this thread.
x = 121, y = 121, rule ...
Search found 4 matches
- February 24th, 2022, 3:43 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 5138
- Views: 2221230
- February 21st, 2022, 5:12 pm
- Forum: Patterns
- Topic: Infinite patterns (generation 0 being infinite)
- Replies: 2
- Views: 1094
Re: Infinite patterns (generation 0 being infinite)
Thanks, very awesome to see that this was already implemented in Golly!
- February 21st, 2022, 1:16 pm
- Forum: Patterns
- Topic: Infinite patterns (generation 0 being infinite)
- Replies: 2
- Views: 1094
Infinite patterns (generation 0 being infinite)
Have infinite patterns ever being studied somewhere?
Here, by infinite I mean that generation 0 has an infinite amount of cells that are alive.
We could define such an infinite 0-generation in a function such as:
def IsAlive_G0(self, x, y):
if self.ff.IsPrime((12 * x) + 1):
return True
if ...
Here, by infinite I mean that generation 0 has an infinite amount of cells that are alive.
We could define such an infinite 0-generation in a function such as:
def IsAlive_G0(self, x, y):
if self.ff.IsPrime((12 * x) + 1):
return True
if ...
- February 20th, 2022, 5:14 pm
- Forum: Patterns
- Topic: Soup search results
- Replies: 2626
- Views: 2322156
Re: Soup search results
Code: Select all
x = 12, y = 12, rule = B3/S23
$4b2o2b2o$3b3o2b3o$bo2b3ob2o$b4ob5o$b10o$bo2b7o$b6o$2b5ob3o$b2o2b2ob3o
$b10o!