Search found 6697 matches

by confocaloid
May 10th, 2025, 9:17 pm
Forum: Other Cellular Automata
Topic: CAs from Quantum-mechanics
Replies: 12
Views: 2595

Re: CAs from Quantum-mechanics

I mostly just collected everything that Catagolue / apgsearch "consider" a single object, even if the interactions can be seen as trivial from the viewpoint of a human being. An exception is that I manually discarded lots of larger p2 oscillators to reduce the size.

Note the forum rule 3d , which ...
by confocaloid
May 10th, 2025, 4:16 pm
Forum: Other Cellular Automata
Topic: Anticorner Honeybomb Life
Replies: 20
Views: 2578

Re: Anticorner Honeybomb Life

Here is a suboptimal p256 gun shooting the p142 orthogonal 7c/71 spaceship :
#C [[ MAXGRIDSIZE 9 GRID THEME Catagolue ]]
x = 120, y = 119, rule = B2i3/S23-c
72bo19bo$72b3o15b3o$75bo13bo$74b2o13b2o$57b2o47b2o$58bo47bo$58bobo43bo
bo$59b2o43b2o4$23bo2bo$27bo66b2o9b2o$28b2o64b3o7bo2bo$22bob2o6bo61b2o ...
by confocaloid
May 10th, 2025, 12:37 pm
Forum: Other Cellular Automata
Topic: CAs from Quantum-mechanics
Replies: 12
Views: 2595

Re: CAs from Quantum-mechanics

Was this p5 oscillator known before? It just appeared in the D4_x1 census on Catagolue from my search.

#C 2^64 = 18446744073709551616 two-state isotropic cellular automata with Moore neighbourhood:
#C required birth conditions: B3aij
#C required survival conditions: S2acikn3einqy6c
#C optional ...
by confocaloid
May 10th, 2025, 10:33 am
Forum: Other Cellular Automata
Topic: Request a Rule to be "Tamed"
Replies: 280
Views: 140354

Re: Request a Rule to be "Tamed"

This looks like it has some potential for being interesting, but it might be somewhat of an interesting CA-related challenge to articulate why it could be interesting:

x = 3, y = 4, rule = B2i3-e5n6i/S2-i3-a4i7c8
o$2o$b2o$2o!



Here's a p124 shuttle-like statorless oscillator:
x = 3, y = 4 ...
by confocaloid
May 10th, 2025, 9:14 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 5338
Views: 1321668

Re: Miscellaneous Discoveries in Other Cellular Automata

"Not hard", I see; in your pattern, the objects appear to explode.
b-engine wrote: May 10th, 2025, 9:11 am It's not hard at all if you're mastered in Hensel notation.

Code: Select all

x = 8, y = 29, rule = B34nt5nr6i/S2-c34r5j
4o$o3bo$o$bo5$5o$o4bo$o$bo5$6o$o5bo$o$bo6$7o$o6bo$o$bo!
by confocaloid
May 10th, 2025, 9:09 am
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 5338
Views: 1321668

Re: Miscellaneous Discoveries in Other Cellular Automata


thanks both of you for these helpful rules. I would also, if that isn't too hard for you, like a rule where the OWSS works as well as all the other xWSSs. also, is B3/S238 EightLife or PedestrianLife? [...]


Search yourself before asking, many of such questions can be answered with a simple ...
by confocaloid
May 10th, 2025, 8:33 am
Forum: Other Cellular Automata
Topic: HighLife
Replies: 201
Views: 157011

Re: HighLife

Forum search: search.php?keywords=gun&t=2332&sf=msgonly
ThePlayzr wrote: May 10th, 2025, 8:18 am anyone got a gilder gun for this rule? :?:
by confocaloid
May 10th, 2025, 8:29 am
Forum: General Discussion
Topic: Thread for advanced questions
Replies: 206
Views: 50899

Re: Thread for advanced questions


Is there any glider "guns" that have period smaller than 14? This means that this "gun" could emit glider once, but get destroyed unless the glider is removed beforehand (maybe via eaters).


Previous discussion: https://conwaylife.com/forums/viewtopic.php?p=206151#p206151 Re: "p13" "gun"
by confocaloid
May 10th, 2025, 8:21 am
Forum: The Sandbox
Topic: Thread for your miscellaneous posts and discussions
Replies: 962
Views: 193869

Re: Thread for your miscellaneous posts and discussions




Then you could accuse Catalysis (Game) - if there are interesting catalysis, it should be posted somewhere else. If it's an uninteresting catalysis of an uninteresting active region, then it shouldn't be posted at all. [...]


I disagree with the direct comparison; I see two threads as ...
by confocaloid
May 10th, 2025, 8:07 am
Forum: The Sandbox
Topic: pass the rule
Replies: 133
Views: 16463

Re: Pass the rule

Read this thread from the start. This was already discussed more than once.

This thread is problematic because it began with a set of misguided ideas about what could work as contribution. It was spammy earlier, with lots of noisy posts. Then it became inactive, until you bumped it again.

Your ...
by confocaloid
May 10th, 2025, 7:55 am
Forum: Other Cellular Automata
Topic: Thread for your corderization requests
Replies: 535
Views: 101132

Re: Thread for your corderization requests

Smaller,

p110 orthogonal 3c/11 corderoid, minimum population = 826 alive cells
#C [[ THEME MCell GRID TRACKLOOP 110 30/110 0/110 ]]
x = 193, y = 326, rule = B2ek3cijy4cintyz5cejk6i8/S1c2cek3n4cq5ce6ckn
98b3o$98bobo$96b2o3bo$96bobobo$96bo3bo$74b2o21b3o$74bo26bo$74bo23b2o$
75bo22bo3bo$75b2o22b3o2 ...
by confocaloid
May 10th, 2025, 7:33 am
Forum: The Sandbox
Topic: pass the rule
Replies: 133
Views: 16463

Re: Pass the rule

Related discussion of why this forum thread is also problematic: https://conwaylife.com/forums/viewtopic.php?p=211646#p211646


[...] It's shame to let such a good game thread that shows how sandbox game threads should be (instead of mindless roleplays) disappear into oblivion.


This thread is ...
by confocaloid
May 10th, 2025, 7:21 am
Forum: Website Discussion
Topic: Forum rules discussion thread
Replies: 53
Views: 24089

Re: Forum rules discussion thread


[...] People put big pointless patterns in roleplays because they could attach lores to them and "manipulate objects". You can't do this with rulestrings themselves. [...]


People already did exactly that, in a few different ways (which I will not name, to reduce the risk of accidentally ...
by confocaloid
May 10th, 2025, 6:29 am
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 976
Views: 486385

Re: Gun Discussion Thread

There is already a gun of that period with smaller bounding box ( guntrue_920 ), and the forum rule 3a says "Do not post multiple messages consecutively in the same topic. If your message is the most recent one in a topic, simply edit it if you have additional things to add."


Also for no reason ...
by confocaloid
May 10th, 2025, 5:41 am
Forum: Other Cellular Automata
Topic: CAs from Quantum-mechanics
Replies: 12
Views: 2595

Re: CAs from Quantum-mechanics

A new rake?

Another rake, using the same p48 orthogonal c/2 xs10_252zy0653 puffer as a component:

#C [[ GRID THEME MCell TRACKLOOP 48 24/48 0/48 ]]
x = 76, y = 80, rule = B3/S23-a6c
71bo$70bo2bo$68bo5bo$68bo5bo$68bo4b2o$69bo2bo3$69bo2bo$68bo4b2o$68bo5b
o$68bo5bo$70bo2bo$71bo4$65b3o4b2o ...
by confocaloid
May 10th, 2025, 3:24 am
Forum: The Sandbox
Topic: CA Roleplay Ultimate (no longer)
Replies: 1426
Views: 55164

Re: CA Roleplay Ultimate

But people do have control over their own decisions, and people can choose to think about the matter without necessarily making themselves dependent on somebody else. Unless they specifically choose not to.
b-engine wrote: May 10th, 2025, 3:22 am [...] people have no control over other people's decisions.
by confocaloid
May 10th, 2025, 3:19 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 5891
Views: 2495604

Re: Oscillator Discussion Thread

When someone posts a pi shuttle that also turns out to be a century shuttle (with century appearing in a different phase), there is no requirement for them to describe it as such; it is possible that they simply didn't notice.

That said, it looks like removing the shuttled active object causes the ...
by confocaloid
May 10th, 2025, 2:51 am
Forum: The Sandbox
Topic: CA Roleplay Ultimate (no longer)
Replies: 1426
Views: 55164

Re: CA Roleplay Ultimate

Someone should jail this forum thread.
by confocaloid
May 10th, 2025, 2:49 am
Forum: Website Discussion
Topic: Forum rules discussion thread
Replies: 53
Views: 24089

Re: Forum rules discussion thread

If you see "modifying rulestrings" and "modifying patterns" as two comparable activities, ...
... with both of them involving making lots of minor modifications to something nonnotable to obtain something else nonnotable and posting everything you find without thinking twice whether it could be of ...
by confocaloid
May 9th, 2025, 6:26 pm
Forum: Other Cellular Automata
Topic: [R]Investigator (reactions, patterns, discussion)
Replies: 43
Views: 9826

Re: [R]Investigator (reactions, patterns, discussion)

p4236 oscillator and a related p9025 gun (shown capped) shooting two instances of glider 3736 per cycle
x = 134, y = 105, rule = B357/S238Investigator
39.P.E$33.E6.CP.A$41.2AP$39.AB2.PA$41.A$38.PAP2.A$42.2A$38.R.AB$42.2A
$38.PAP2.A$41.A$39.AB2.PA$41.2AP$33.E6.CP.A$39.P.E46$2A$2A5$39.A$39.A
13.2A$39 ...
by confocaloid
May 9th, 2025, 11:19 am
Forum: Other Cellular Automata
Topic: LuveelVoom's Rules
Replies: 26
Views: 6265

Re: LuveelVoom's Rules


[...] The 180 degree reflection by suppression of the front of the spaceship is the elastic reaction.


Looks like it could be possible to construct some more complicated oscllators, involving several shuttles of different periods either reflecting the spaceship or letting it pass through or even ...
by confocaloid
May 9th, 2025, 10:23 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3821
Views: 1388711

Re: Thread For Your Unrecognised CA


One of B134 only occurs if a cell survives one of S14 for two generations: [...]


I don't think that's either accurate or clear enough to be implemented.

Without additional clarifications,

B1, B3, B4, S1, S4 can be seen as cell conditions (telling something about current states of cells ...
by confocaloid
May 9th, 2025, 6:02 am
Forum: Other Cellular Automata
Topic: LuveelVoom's Rules
Replies: 26
Views: 6265

Re: LuveelVoom's Rules

LuveelVoom wrote: May 9th, 2025, 12:35 am [...] Here is a pattern demonstrating the elastic property: [...]
Can you explain what you mean by "the elastic property"? All I see is a p388 shuttle oscillator, where a p5 orthogonal c/5 spaceship shuttles back and forth between two instances of a smaller p388 shuttle.
by confocaloid
May 9th, 2025, 5:45 am
Forum: The Sandbox
Topic: CA Roleplay Ultimate (no longer)
Replies: 1426
Views: 55164

Re: CA Roleplay Ultimate

b-engine wrote: May 9th, 2025, 3:13 am I'm feeling like being forced to report this thread (and other roleplays) [...]
Sokwe wrote: December 28th, 2024, 8:23 pm [...] If you think it should get locked, please report the thread using the report feature. [...]
Sokwe wrote: December 28th, 2024, 6:51 pm [...] If you see an old thread with the same flaws as a locked thread, simply report it.
by confocaloid
May 9th, 2025, 5:38 am
Forum: Website Discussion
Topic: Forum rules discussion thread
Replies: 53
Views: 24089

Re: Forum rules discussion thread


[...] This should be able to rule out all roleplay threads.


The existing forum rules 4 and 5b, when read and applied in a sane way, should be more than sufficient to rule out the possibility for (what could be described as) filling the forums with multiple minor modifications of nonnotable RLEs ...