Search found 801 matches

by pzq_alex
April 30th, 2026, 4:02 pm
Forum: Other Cellular Automata
Topic: B3/S234
Replies: 100
Views: 69370

Re: B3/S234


I've been looking at c/2 spaceships in this rule recently. First of all, there are no period 2 spaceships with a width less than or equal to 18.


Glide symmetric searches seem to be more fruitful. For example here is a thinner mod 2 c/2 glide-symmetric spaceship than any p2 c/2 spaceship, from ...
by pzq_alex
April 17th, 2026, 2:56 pm
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1616
Views: 395913

Re: Symbiosis

Bump
edgeshooting G -> C featuring a transparent block


x = 8, y = 27, rule = SymbiosisEV2
4.2H$5.2H$3.H.H$3.2H13$5.G.G$5.2G$6.G3$2A$2A$4.2A$3.A2.B$.A2.B$.B!


Edit in the dead of night: p72 pi shuttle

x = 24, y = 24, rule = Symbiosis
6.2A3.B$5.B2A3.A5.B$7.4A6.2A$8.3A6.2A$7.A.3A$11.2A$11.3A$.B9 ...
by pzq_alex
April 2nd, 2026, 10:45 pm
Forum: Other Cellular Automata
Topic: Brian's Brain
Replies: 69
Views: 37615

Re: Brian's Brain


From what I've gathered from this thread, the known oscillator periods in Brian's Brain are 3, 4, and 6. [...]


Here are oscillators for all periods of form 9n+6:

x = 38, y = 18, rule = /2/3
B8.B4.B8.B4.B8.B$A.A4.A.A4.A.A4.A.A4.A.A4.A.A$.2BA2.A2B6.2BA2.A2B6.2B
A2.A2B$.A.B2.B.A6.A.B2.B.A6.A.B2 ...
by pzq_alex
March 26th, 2026, 4:26 am
Forum: The Sandbox
Topic: RLE copy/paste thread - everyone else
Replies: 2296
Views: 400843

Re: RLE copy/paste thread - everyone else

easily the uselessest search result

x = 18, y = 49, rule = B2/S
5b2o4b2o$4bo8bo$7bo2bo2$3b2o8b2o$5bo2b2o2bo$2bo12bo$3bobobo2bobobo$bo
2bo8bo2bo$8b2o$bo2bo3b2o3bo2bo$2b4o2b2o2b4o$5bobo2bobo2$5bo6bo$6bo4bo
2$2b2obo6bob2o2$5bo6bo$5bo6bo$b2o12b2o2$4bo8bo$3bo10bo$2bo4bo2bo4bo$2b
o3bo4bo3bo$2bo12bo ...
by pzq_alex
January 31st, 2026, 10:33 pm
Forum: Other Cellular Automata
Topic: Replicator-based technology
Replies: 4
Views: 1009

Re: Replicator-based technology

I performed a bit of analysis on W90 oscilllators with constant-dead borders. Define the length of such an oscillator to be the distance between the two border cells. Let n be any positive integer, f(n) be the smallest length for a period-2n oscillator (note that I'm always talking about period ...
by pzq_alex
January 30th, 2026, 6:12 am
Forum: Other Cellular Automata
Topic: Omniperiodicity based on XOR replicators
Replies: 14
Views: 3221

Re: Omniperiodicity based on XOR replicators

Actually, the proof method above is implicit in this post (about 3 years ago) of mine; said post also contains a custom rule to help implement this strategy, and also an extension to replicator-based spaceships. What is missing in this theory is an investigation of the smallest oscillator/spaceship ...
by pzq_alex
April 21st, 2025, 3:37 am
Forum: Other Cellular Automata
Topic: Brian's Brain
Replies: 69
Views: 37615

Re: Brian's Brain

rlifesrc finds this fencepost at width 15, odd symmetry.


x = 15, y = 39, rule = /2/3
7.A$6.B.B$3.AB.B.B.BA$.AB2.A.A.A2.BA$2.B9.B$2.2B2.A.A2.2B$.AB.2A3B2A.
BA$5.B.B.B$4.AB3.BA$4.3A.3A$5.B3.B$.B2.2A3.2A2.B$3.AB2.B2.BA$4.BA3.AB
$.B.3A3.3A.B$.A2.B5.B2.A$.AB.AB3.BA.BA$.ABA.2A.2A.ABA$.A3.B3.B3.A$2.B
3 ...
by pzq_alex
August 24th, 2024, 10:50 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1616
Views: 395913

Re: Symbiosis

G -> Π with fairly good clearance:

Code: Select all

x = 10, y = 8, rule = Symbiosis
7.A.A$7.2A$8.A$2.2A$BA2.A.2A$3.2A.A$2.B.A.AB$3.B.A!
by pzq_alex
April 14th, 2024, 1:08 am
Forum: General Discussion
Topic: Golly 4.3b1
Replies: 61
Views: 24558

Re: Golly 4.3b1


Isn't "coverleaf" a sufficiently established name for this pattern by this point?


No -- a forum search for this word (and its plural form ) shows that only my original post containing the emulated rule and your posts on this thread used that misspelling. The LifeWiki rule page uses "cloverleaf ...
by pzq_alex
March 15th, 2024, 8:07 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1616
Views: 395913

Re: Symbiosis

Period1GliderGun wrote: March 6th, 2024, 12:46 pm p8 sparker:

Code: Select all

x = 5, y = 7, rule = symbiosis
B.A.B$.A.A$.3A3$.2A$.2A!
p10 variant

Code: Select all

x = 6, y = 9, rule = symbiosis
3.B$.BA$BA2.AB$2.A.A$2.A.A$3.A2$2.2A$2.2A!
another p10

Code: Select all

x = 4, y = 9, rule = symbiosis
B$A.AB$2.A$.A.A$.A.A$2.A2$.2A$.2A!
by pzq_alex
February 5th, 2024, 12:18 am
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2364
Views: 1707999

Re: Thread For Your Accidental Discoveries


Can somebody remind me what we have in the way of conduits with a U-turner output?


To begin with, there's a periodic H -> U in this gun by C28:

x = 65, y = 62, rule = B3/S23
18bo$18b3o$21bo5b2o$20b2o4bob3o16bo$26bo4bo5b2o6b3o$23b2obob3o6b2o5bo
$23bo2bobo15b2o$24b2o5$59bo$13bob2o42bo3b2o ...
by pzq_alex
January 20th, 2024, 10:04 am
Forum: Other Cellular Automata
Topic: Loong (B3-jknr4ity5ijk7c8/S23-a4city6c)
Replies: 10
Views: 2406

Re: Loong (B3-jknr4ity5ijk7c8/S23-a4city6c)

<credit=GUYTU6J>
A p280 loong (the (6,5)c/25, because it's long and skinny) gun, showing off a rt65 reflector and a G -> loong:

x = 75, y = 38, rule = B3-jknr4ity5ijk7c8/S23-a4city6c
67b2o$24bo2b2o38bo$23bob2o2bo38bo$24bo2b2o38b2o2$13bo12bo$12bobo10b3o
44bo$13bo11b3o43bob2o$72bobo$2bo68b2o ...
by pzq_alex
January 19th, 2024, 9:24 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 5936
Views: 2512535

Re: Oscillator Discussion Thread

qqd wrote: January 19th, 2024, 8:12 am For those who can't recognize the p2 and p5 parts:

Code: Select all

rle
(alternatively, use Pattern -> Identify, then click Map on the right)
by pzq_alex
December 21st, 2023, 7:57 am
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 784
Views: 156346

Re: Catalyses (Game)

b-engine wrote: December 21st, 2023, 3:49 am B+boat+beehive:

Code: Select all

x = 32, y = 17, rule = B3/S23
7bo$7bo3bo18b2o$2b2o3bo3bobo16bo$2ob2o2bo3b2o15bobo$4o3bo20b2o$b2o4bo
$7bo$7bo6$13b2o$14bo$11b3o$11bo!
You must eat the active region or convert it cleanly into some signal (current definition is some signal in the ECC I think).
by pzq_alex
December 4th, 2023, 9:16 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1616
Views: 395913

Re: Symbiosis



This may be a long-lived methuselah, but it didn't stabilize even after 100000 generations.
x = 7, y = 10, rule = Symbiosis
.6A$A5.A$6.A$A4.A3$B4.B$6.B$B5.B$.6B!


Congratulations, you just found orthogonal trench warfare.




Trenches can also be orthogonal.

x = 5, y = 10, rule ...
by pzq_alex
December 3rd, 2023, 3:06 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1616
Views: 395913

Re: Symbiosis

b-engine wrote: December 3rd, 2023, 2:30 am
pzq_alex wrote: December 3rd, 2023, 2:14 am Nope either:

Code: Select all

x = 4, y = 5, rule = Symbiosis
2A$2A2$.A.B$.B.A!
It's reduction of jam.
I don't get what you're trying to say -- by any standard your p3 isn't the smallest. Here another smaller p3:

Code: Select all

x = 4, y = 6, rule = Symbiosis
.B$A$2.AB2$2A$.B!
by pzq_alex
December 3rd, 2023, 2:31 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1616
Views: 395913

Re: Symbiosis

b-engine wrote: December 3rd, 2023, 2:30 am
pzq_alex wrote: December 3rd, 2023, 2:14 am Nope either:

Code: Select all

x = 4, y = 5, rule = Symbiosis
2A$2A2$.A.B$.B.A!
It's reduction of jam.
It isn't because the rotors are different.
by pzq_alex
December 3rd, 2023, 2:14 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1616
Views: 395913

Re: Symbiosis

b-engine wrote: December 3rd, 2023, 12:31 am I mean smallest p3 that's not torch-based.
Nope either:

Code: Select all

x = 4, y = 5, rule = Symbiosis
2A$2A2$.A.B$.B.A!
by pzq_alex
November 21st, 2023, 7:50 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1616
Views: 395913

Re: Symbiosis

b-engine wrote: November 21st, 2023, 5:27 am G-to-unnamed converter:

Code: Select all

x = 14, y = 14, rule = Symbiosis
12.A$11.A$11.3A7$2.A$.A.A$.A.A$B.A.B$2B.2B!
quite silly reflector

Code: Select all

x = 16, y = 18, rule = Symbiosis
4.B$.B.4AB$B2A2.A$2.2A2$14.A$13.A$13.3A5$BA2$4.A$3.A.A$3.A.A$2.B.A.B!
by pzq_alex
November 14th, 2023, 8:49 am
Forum: Scripts
Topic: amling search program principles discussion / brain dump
Replies: 599
Views: 156452

Re: amling search program principles discussion / brain dump


Placeholder for the details of how the CA check works and in particular the table-makery and PEXT nonsense that speeds it up.

I assume these are least interesting of anything I'm going to write, but I'll come back and fill them in if someone wants to know.


I'd love to hear the pext bit ...
by pzq_alex
November 11th, 2023, 11:39 pm
Forum: Other Cellular Automata
Topic: Star Wars Rule
Replies: 273
Views: 182455

Re: Star Wars Rule

Features some photon (moving) conduits

x = 17, y = 91, rule = 345/2/4
2A13.2A$2B13.2B$2C2.2A5.2A2.2C$3.A2B2A.2A2BA$3.B2C.3A.2CB$3.C2.2A.2A2.
C$.2A2.A.ACA.A2.2A$.3A2.2A.2A2.3A$ABA2.A.A.A.A2.ABA$.3AC.2A.2A.C3A$C6.
A.A6.C$B2CB4A.4AB2CB$4.A2.A.A2.A$.C2.B.2A.2A.B2.C$BC.BC2.A.A2.CB.CB$A
BCB2.2A.2A2.BCBA ...
by pzq_alex
November 10th, 2023, 9:55 am
Forum: Other Cellular Automata
Topic: Star Wars Rule
Replies: 273
Views: 182455

Re: Star Wars Rule

Randomized lightspeed RLS searches are returning interesting results: many ships are made from a wickstretcher-wickeater pair, and many (very!) sparky ships. Here are some raw ships:


x = 209, y = 97, rule = 345/2/4
88.2A13.2A19.2A5.2A$88.2B2.2A5.2A2.2B18.4A3.4A$2A13.2A33.2A9.2A25.2CA
.2A5.2A ...
by pzq_alex
November 7th, 2023, 5:37 am
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1616
Views: 395913

Re: Symbiosis

Left-turn Pi-to-B and glider reflector:

x = 37, y = 16, rule = Symbiosis
19.B15.B$19.A15.A$18.2A14.2A$19.AB14.AB$17.A.A13.A.A$17.2A14.2A$12.3A
3.AB14.AB$2A10.A.A3.B15.B$2A10.A.A13.2A$27.A.A$29.A4$3.2A$3.B!

It can, through the same recovery mechanism as the reflector, convert many things to ...
by pzq_alex
November 1st, 2023, 8:22 am
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 784
Views: 156346

Re: Catalyses (Game)

For continuing here's a random 8x8 region for you to catalyze:

Code: Select all

x = 8, y = 8, rule = Life
2o3bobo$2obo3bo$o4bobo$obo2bo$b2o$2b2o2bo$4b3o$3o2b3o!
by pzq_alex
October 29th, 2023, 7:12 am
Forum: The Sandbox
Topic: Catalyses (Game)
Replies: 784
Views: 156346

Re: Catalyses (Game)


Eaten: x = 25, y = 31, rule = B3/S23
15bob2o$13b3obo$12bo6bo$13b7o$16bo$5bo7b2o3b2o$5b3o5bob4obo$8bo12bo$7b
2o5b2ob4obo$14b2obo2bo2bo$20bo3bo$21b4o2$9b3obo7b2o$3b2o2b2obo10b2o$3b
2o6bo$8b2o2bo$7bo5bo$7bob4o3$2b2o$bobo$bo$2o10b2obo2bo$13bob4o$11bobo
$11b2o2b2o$16bo$15bo$15b2o!


A normal eater 2 ...