glider encounters it's rival, anti-glider, and they obliterate each other in an epic brawl. with the help of some nearby contraptions, the glider is reborn and establishes a new village!
x = 88, y = 45, rule = NTAAFAEIC
2$22.B$21.B$21.3B6.2M5$23.M6.M$11.3A9.M6.M$10.2A19.M33.Q$9.2A10.M21.
2B19.2Q2 ...
Search found 5 matches
- July 21st, 2023, 4:13 am
- Forum: The Sandbox
- Topic: Era of the Travelling Glider
- Replies: 66
- Views: 15351
- August 14th, 2022, 4:09 am
- Forum: General Discussion
- Topic: Catagolue Oddities
- Replies: 845
- Views: 487304
Re: Catagolue Oddities
https://catagolue.hatsya.com/census/b3s23/all-soups/xs10 has an invalid still life at the very bottom of the list (xs10_g8ov52z01). The object page itself will just tell you the object is invalid, which makes it hard to see the attributes for this object.
Edit: This has been removed from the ...
Edit: This has been removed from the ...
- October 12th, 2021, 11:22 pm
- Forum: Other Cellular Automata
- Topic: True Photons & Tachyons
- Replies: 14
- Views: 3526
Re: True Photons & Tachyons
Huh, I've experimented with orthogonal "living photons" before (albeit slightly different, with photons being unable to turn into living cells) but never thought of trying anything other than specifically orthogonal photons, very interesting
- April 16th, 2021, 10:00 pm
- Forum: Other Cellular Automata
- Topic: Brew
- Replies: 81
- Views: 31813
Re: Brew
Blinkers can stabilize multiple lower-level barberpole parts, leading to these really cool multipoles.
x = 100, y = 47, rule = Brew
4$26.B13.B37.C13.C$25.3A11.3A35.3B11.3B$26.B.B9.B.B37.C.C9.C.C$27.C.C
7.C.C$28.B.B5.B.B41.C.C5.C.C$29.C.C3.C.C$18.B11.B.B.B.B33.C11.C.C.C.C
$17.3A11.C.A.C33.3B13.B$16 ...
x = 100, y = 47, rule = Brew
4$26.B13.B37.C13.C$25.3A11.3A35.3B11.3B$26.B.B9.B.B37.C.C9.C.C$27.C.C
7.C.C$28.B.B5.B.B41.C.C5.C.C$29.C.C3.C.C$18.B11.B.B.B.B33.C11.C.C.C.C
$17.3A11.C.A.C33.3B13.B$16 ...
- April 13th, 2021, 11:28 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5334
- Views: 1321033
Re: Miscellaneous Discoveries in Other Cellular Automata
while messing around with non-totalistic rules i happened to find this pretty slow 2c/101o
it's somewhat common in the ruleset too, probably because of it's triangle frame/predecessor
it's somewhat common in the ruleset too, probably because of it's triangle frame/predecessor
Code: Select all
x = 5, y = 9, rule = B2ei3aijkr4ce5678/S1e347e8
2bo$2bo5$5o$bobo$2bo!