Well here's the return portal. The sheer size of the continuous synthesis is kind of awkward though, so I'll post it in its own RLE.
x = 322, y = 392, rule = B3/S23
obo$b2o$bo$309bobo$309b2o$310bo2$3bo315bo$bobo313b2o$2b2o314b2o10$312b
obo$312b2o$313bo7$310bo$310bobo$310b2o4$302bo$301bo6bo ...
Search found 2314 matches
- Yesterday, 10:56 am
- Forum: The Sandbox
- Topic: CA Roleplay Ultimate (no longer)
- Replies: 1538
- Views: 61447
- October 12th, 2026, 3:50 am
- Forum: Other Cellular Automata
- Topic: B3/S234z (Zlife)
- Replies: 70
- Views: 15257
Re: B3/S234z (Zlife)
Two variations (center/right) of a known "add boat to corner" component (left) for when that corner is part of a tail.
x = 90, y = 34, rule = B3/S23
48bo$48bobo$48b2o2$40bo$40bobo$8bo31b2o5bo33bo$6b2o39bobo29b2o$7b2o24b
o13b2o31b2o$15bobo16b2o17bo33bo$15b2o16b2o18bobo31bobo$16bo36b2o32b2o
3 ...
- October 12th, 2026, 3:45 am
- Forum: Patterns
- Topic: Synthesis components
- Replies: 266
- Views: 149664
Re: Synthesis components
Two variations (center/right) of a known "add boat to corner" component (left) for when that corner is part of a tail.
x = 90, y = 34, rule = B3/S23
48bo$48bobo$48b2o2$40bo$40bobo$8bo31b2o5bo33bo$6b2o39bobo29b2o$7b2o24b
o13b2o31b2o$15bobo16b2o17bo33bo$15b2o16b2o18bobo31bobo$16bo36b2o32b2o
3 ...
x = 90, y = 34, rule = B3/S23
48bo$48bobo$48b2o2$40bo$40bobo$8bo31b2o5bo33bo$6b2o39bobo29b2o$7b2o24b
o13b2o31b2o$15bobo16b2o17bo33bo$15b2o16b2o18bobo31bobo$16bo36b2o32b2o
3 ...
- October 11th, 2026, 11:12 pm
- Forum: The Sandbox
- Topic: CA Roleplay Ultimate (no longer)
- Replies: 1538
- Views: 61447
Re: CA Roleplay Ultimate (no longer)
It is woefully incomplete, but here is the second version of the CARPU file.
- AlephColoredLife20261003.rule: The rule that all of these files use. Edit 4: Now CARPUSynthesesColoredLife_2026-10-03.rule on GitLab, although the file attached to this post still uses the old name.
- components.rle ...
- AlephColoredLife20261003.rule: The rule that all of these files use. Edit 4: Now CARPUSynthesesColoredLife_2026-10-03.rule on GitLab, although the file attached to this post still uses the old name.
- components.rle ...
- October 9th, 2026, 12:24 pm
- Forum: The Sandbox
- Topic: CA Roleplay Ultimate (no longer)
- Replies: 1538
- Views: 61447
Re: CA Roleplay Ultimate (no longer)
Sweeping the other side. Manual retrieval of top right corner gliders is planned.
x = 35, y = 36, rule = B/S012345678Super
2S4.2A6.2M.2T.3O2.3U.2S3.U$2S4.A5.O.2M2.T8.U.2S.U.U$4.A.A2.2T.O5.T.2T
2.U.U6.2U$4.2A2.T.T.O.2M.2T2.T.U4.2U$8.T5.2M2.T.T2.3U.U.U3.2U$6.T.5T
5.T.2T7.U2.U.U$5.T.T5.T.2T.T.T2.T.2T7 ...
x = 35, y = 36, rule = B/S012345678Super
2S4.2A6.2M.2T.3O2.3U.2S3.U$2S4.A5.O.2M2.T8.U.2S.U.U$4.A.A2.2T.O5.T.2T
2.U.U6.2U$4.2A2.T.T.O.2M.2T2.T.U4.2U$8.T5.2M2.T.T2.3U.U.U3.2U$6.T.5T
5.T.2T7.U2.U.U$5.T.T5.T.2T.T.T2.T.2T7 ...
- October 8th, 2026, 10:31 pm
- Forum: The Sandbox
- Topic: Nined’s sand of boxes
- Replies: 20
- Views: 877
Re: Nined’s sand of boxes
...is there a formula to create these symbols? They look very pretty.
- October 8th, 2026, 9:15 pm
- Forum: The Sandbox
- Topic: CA Roleplay Ultimate (no longer)
- Replies: 1538
- Views: 61447
Re: CA Roleplay Ultimate (no longer)
...and that should be the last set of gliders for this direction. Now we just need to sweep on the other diagonal...and I'm not sure what the plan is for the remaining mist. Maybe XWSSes can force sparks into mist despite otherwise not entering? But I'm guessing around here. ...unfortunately, it ...
- October 7th, 2026, 11:02 pm
- Forum: Other Cellular Automata
- Topic: B3/S238
- Replies: 70
- Views: 45970
Re: B3/S238
Gabriel's p138 stabilization (likely reducible)
Some statorless solutions:
x = 64, y = 61, rule = B3/S238
13b2o2$9bo3b2o3bo$8bo10bo30bo4bo$12b4o32b2ob4ob2o$11bo4bo30bo2bo4bo2bo
$8bo2bo4bo2bo30b2o2b2o$11bo4bo31bo8bo$3bo2bo14bo2bo19bo4bo6bo4bo$2bo
22bo17bo2bo12bo2bo$43bo3bo10bo3bo ...
- October 7th, 2026, 9:19 pm
- Forum: The Sandbox
- Topic: CA Roleplay Ultimate (no longer)
- Replies: 1538
- Views: 61447
Re: CA Roleplay Ultimate (no longer)
Making all these guns burns through raw materials so fast! As such, I've decided to move the two orange blocks out of the way so that we can reuse the orange gliders if needed, and I've even found some new raw materials including a phoenix!
x = 35, y = 36, rule = B/S012345678Super
2S4.2A6.2M.2T.3O2 ...
x = 35, y = 36, rule = B/S012345678Super
2S4.2A6.2M.2T.3O2 ...
- October 7th, 2026, 8:25 pm
- Forum: Other Cellular Automata
- Topic: Ships with speed between c/2 and c
- Replies: 115
- Views: 43683
Re: Ships with speed between c/2 and c
(2,1)c/4 partial in B2/S4 (LLSSS, 1.5GB autochoke):
(...)
This would be able to act as a waveguide in at least three different locations. Interesting.
x = 55, y = 100, rule = B2/S4
41bo3bo$46bo$37b2o2bo3bo$34bo4bo3bo3bo$42bo$33bo8bo5bo$30b2o10bo4bobo
$27bo7bo8bo$32bo10bo6bo$26bo17bo3bo2bo ...
- October 7th, 2026, 1:26 pm
- Forum: Other Cellular Automata
- Topic: Smallest Spaceships Supporting Specific Speeds (5s) Project
- Replies: 1434
- Views: 540454
Re: Smallest Spaceships Supporting Specific Speeds (5s) Project
This and the (7,1)c/8 look so...different from other relativistic oblique spaceships. What was the search methodology used to find it?
- October 6th, 2026, 11:39 am
- Forum: The Sandbox
- Topic: CA Roleplay Ultimate (no longer)
- Replies: 1538
- Views: 61447
Re: CA Roleplay Ultimate (no longer)
Starting glider sweeps and making another gun.
x = 35, y = 36, rule = B/S012345678Super
S5.2S6.2M.2T.3O2.3U.2S3.U$S.S2.S.S4.O.2M2.T8.U.2S.U.U$2S5.S.2T.O5.T.
2T2.U.U6.2U$3.2M3.T.T.O.2M.2T2.T.U4.2U$2M.2M3.T5.2M2.T.T2.3U.U.U3.2U$
2M4.T.5T5.T.2T7.U2.U.U$5.T.T5.T.2T.T.T2.T.2T7.U$2.2S.T2.T2.T.T.T.T.T
2 ...
x = 35, y = 36, rule = B/S012345678Super
S5.2S6.2M.2T.3O2.3U.2S3.U$S.S2.S.S4.O.2M2.T8.U.2S.U.U$2S5.S.2T.O5.T.
2T2.U.U6.2U$3.2M3.T.T.O.2M.2T2.T.U4.2U$2M.2M3.T5.2M2.T.T2.3U.U.U3.2U$
2M4.T.5T5.T.2T7.U2.U.U$5.T.T5.T.2T.T.T2.T.2T7.U$2.2S.T2.T2.T.T.T.T.T
2 ...
- October 5th, 2026, 8:52 am
- Forum: Other Cellular Automata
- Topic: Speed limits and theorems about the existence of periodic objects
- Replies: 18
- Views: 5248
Re: Speed limits and theorems about the existence of periodic objects
Holy hell. I've learned with CA that if it isn't obviously impossible, then it's almost definitely possible. The fact that this impossibility proof exists at all shocks me.
- October 4th, 2026, 7:59 pm
- Forum: The Sandbox
- Topic: CA Roleplay Ultimate (no longer)
- Replies: 1538
- Views: 61447
Re: CA Roleplay Ultimate (no longer)
Green gun is up! Some glider rerouting, and hopefully this will be the last of the mist objects.
x = 35, y = 36, rule = B/S012345678Super
2pA3.2A7.2M.2T.3A.A.2A.3U.2M$pA.pA.A2.A4.O.2M2.T5.2A.A.U3.2M$pA3.A.A
2.2T.O5.T.2T8.U$2.M2.A2.T.T.O.2M.2T2.T.2M2.2M3.pA$2M6.T5.2M2.T.T2.2M.
2M2.2pA$.2M3.T.5T5.T ...
x = 35, y = 36, rule = B/S012345678Super
2pA3.2A7.2M.2T.3A.A.2A.3U.2M$pA.pA.A2.A4.O.2M2.T5.2A.A.U3.2M$pA3.A.A
2.2T.O5.T.2T8.U$2.M2.A2.T.T.O.2M.2T2.T.2M2.2M3.pA$2M6.T5.2M2.T.T2.2M.
2M2.2pA$.2M3.T.5T5.T ...
- October 3rd, 2026, 11:42 pm
- Forum: The Sandbox
- Topic: CA Roleplay Ultimate (no longer)
- Replies: 1538
- Views: 61447
Re: CA Roleplay Ultimate (no longer)
Almost there! We fix the cyan gun and destroy everything except for the loaf...but the only safe angle of attack for the loaf will require everything else to be removed first.
x = 35, y = 36, rule = B/S012345678Super
2M3.2A.3O3.2M.2T.3A.2M$2M3.A6.O.2M2.T5.2M$6.A2.2T.O5.T.2T5.2A$2S3.2A.
T.T.O.2M.2T2 ...
x = 35, y = 36, rule = B/S012345678Super
2M3.2A.3O3.2M.2T.3A.2M$2M3.A6.O.2M2.T5.2M$6.A2.2T.O5.T.2T5.2A$2S3.2A.
T.T.O.2M.2T2 ...
- October 3rd, 2026, 5:13 pm
- Forum: The Sandbox
- Topic: CA Roleplay Ultimate (no longer)
- Replies: 1538
- Views: 61447
Re: CA Roleplay Ultimate (no longer)
We get out materials to repair the cyan gun, while leaving a toad in the pocket dimension in order to phase shift it relative to the sparker.
x = 35, y = 36, rule = B/S012345678Super
2M3.2A.3O3.2M.2T.3A.2M$2M3.A6.O.2M2.T5.2M$6.A2.2T.O5.T.2T5.2A$5.2A.T.
T.O.2M.2T2.T.2M.A2.A3.A$8.T5.2M2.T.T2.2M2.A.A3 ...
x = 35, y = 36, rule = B/S012345678Super
2M3.2A.3O3.2M.2T.3A.2M$2M3.A6.O.2M2.T5.2M$6.A2.2T.O5.T.2T5.2A$5.2A.T.
T.O.2M.2T2.T.2M.A2.A3.A$8.T5.2M2.T.T2.2M2.A.A3 ...
- October 3rd, 2026, 5:08 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 5176
- Views: 2236889
Re: Thread For Your Useless Discoveries
A glider can hit the two close boats in that one three boats constellation to make...another three boats constellation.
Code: Select all
x = 19, y = 12, rule = B3/S23
b2o$obo$bo14bo$14bobo$15b2o2$17bo$16bobo$17b2o$13b2o$12bobo$13bo!
- October 3rd, 2026, 12:06 pm
- Forum: Patterns
- Topic: amling questionable searches/ideas firehose
- Replies: 422
- Views: 100765
Re: amling questionable searches/ideas firehose
I apparently posted this thing from early 2021:
x = 78, y = 42, rule =B3/S23
7b2o$5bo3bo$5bo$b2obob2ob2o$o3b2o3b2o$o3bo3b2o$2o3b2o3bo$bo$2bo5b3o$4b
o3b5o$4bo6bo3b2o$5b2o3bo4b2o2bobo7bo$4bo2b2o2bobo3bobo2bo2bo2b3o2bo$4b
2o3bobobobob2o3b2obo7bo$4b3o2bobobo2b5o4bo3b3o$6bobobobobo2bo5bo4bob2o
bo ...
x = 78, y = 42, rule =B3/S23
7b2o$5bo3bo$5bo$b2obob2ob2o$o3b2o3b2o$o3bo3b2o$2o3b2o3bo$bo$2bo5b3o$4b
o3b5o$4bo6bo3b2o$5b2o3bo4b2o2bobo7bo$4bo2b2o2bobo3bobo2bo2bo2b3o2bo$4b
2o3bobobobob2o3b2obo7bo$4b3o2bobobo2b5o4bo3b3o$6bobobobobo2bo5bo4bob2o
bo ...
- October 3rd, 2026, 11:20 am
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies: 3572
- Views: 1674110
Re: Spaceship Discussion Thread
I have attached the knightwise attachment to an additional Sir Robin instead of a Sprayer:
x = 124, y = 77, rule = B3/S23
40bo$38bo2bo$36b2obo3bo$36bo2bo3bo$32b3o2bobo$32bo4bobobo$35bo2bo3bo$
33bobo6bo$34b2o6bo2$36b2ob2o4bob4o11bo$36b2ob2ob2ob3o2b2obob2o4bobo$
36b2o4bo3bobobo6b2o ...
- October 2nd, 2026, 9:07 pm
- Forum: The Sandbox
- Topic: Thread for your miscellaneous posts and discussions
- Replies: 1001
- Views: 199011
Re: Thread for your miscellaneous posts and discussions
I have been using Golly for I believe over a decade now, and it is only today that I learned that you can press F2 through F7 to draw/pick color/select/move/zoom in/zoom out. In the past, I would just spam "c" until it cycled to the right tool, or click the button. :skull:
- October 2nd, 2026, 1:54 pm
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies: 3572
- Views: 1674110
Re: Spaceship Discussion Thread
I tried running c6k-2 searches off of Sir Sprayer's giant spark, hoping for a tagalong. These were a combination of WAO at a given depth to force a change from Sir Sprayer and also this forbid_grid to discourage being disconnected from the spark:
| LLLuuuuuuuuuuuuuuRRR | LLLuuuuuuuuuuuuuuRRR ...
- October 2nd, 2026, 11:07 am
- Forum: The Sandbox
- Topic: New methuselahs
- Replies: 18
- Views: 9251
Re: New methuselahs
I think that that gives another 7 cell form for acorn:otismo wrote: October 1st, 2026, 7:46 pm Introducing the Bcorn
alt origimorph but identical in second generation to Acorn.
Cheers !Code: Select all
x = 67, y = 5, rule = B3/S23 o60bo$o2bo59bo$o2b2o55b2o2b3o2$2bobo!
<3
Code: Select all
x = 6, y = 4, rule = B3/S23
o$o2bo$o2b2o$5bo!
- September 30th, 2026, 10:11 pm
- Forum: The Sandbox
- Topic: CA Roleplay Ultimate (no longer)
- Replies: 1538
- Views: 61447
Re: CA Roleplay Ultimate (no longer)
Time to do it all again, but in green. We also continue drilling through the mist objects.
x = 35, y = 36, rule = B/S012345678Super
2M3.2A7.2M.2T.3A.2M.3A4.O$2M3.A6.A.2M2.T5.2M5.2S.O$6.A2.2T.A5.T.2T5.2A
2.2S.O$5.2A.T.T.A.2M.2T2.T.2M.A2.A$8.T5.2M2.T.T2.2M2.A.A.2S.O$6.T.5T5.
T.2T6.A2.2S.O$5.T.T5.T.2T ...
x = 35, y = 36, rule = B/S012345678Super
2M3.2A7.2M.2T.3A.2M.3A4.O$2M3.A6.A.2M2.T5.2M5.2S.O$6.A2.2T.A5.T.2T5.2A
2.2S.O$5.2A.T.T.A.2M.2T2.T.2M.A2.A$8.T5.2M2.T.T2.2M2.A.A.2S.O$6.T.5T5.
T.2T6.A2.2S.O$5.T.T5.T.2T ...
- September 30th, 2026, 9:46 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 5176
- Views: 2236889
Re: Thread For Your Useless Discoveries
Three quarters traffic light can act as a one time 0 degree glider reflector:
Code: Select all
x = 17, y = 19, rule = B3/S23
16bo$14b2o$15b2o12$2b3o2$o5bo$o5bo$o5bo!
- September 30th, 2026, 6:56 pm
- Forum: The Sandbox
- Topic: CA Roleplay Ultimate (no longer)
- Replies: 1538
- Views: 61447
Re: CA Roleplay Ultimate (no longer)
The mist repairs some of its inner holes after absorbing two LWSS army members checking it out. Object1884 sets up a block dupe while a society of eater 1s eater moved to cap the gun by boat-bit:
The three of us do quite a few things here.
1. We find a way to break another piece off the large ...