Search found 295 matches

by goldenratio
January 23rd, 2022, 4:38 pm
Forum: The Sandbox
Topic: Thread for your Trolls
Replies: 601
Views: 341316

Re: Thread for your Trolls

p43 R hassler: x = 18, y = 13, rule = B3/S23
8b2o$9bo$8bo$8b2o2$12bo$4b3o4bobo$6bo5bo$b2o$o$bobo3bo$4b2obo8b2o$7bo
8b2o! [[ THEME 6 PASTEMODE COPY PASTET EVERY 43 PASTE o! 0 10 PASTET EVERY 43 PASTE b! 5 6 ]]
by goldenratio
January 16th, 2022, 10:44 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 5887
Views: 2495206

Re: Oscillator Discussion Thread

p40 (might be known): x = 48, y = 30, rule = B3/S23
2o$2o4$10bob2o$9bo3bo$3bo4bo$2bobo4bobo$5bo4bo$o3bo13b3o$2obo14bo$18b
2o2bo$20b3o11b2o$20bo13b2o$12b2o13bo$12b2o11b3o$25bo2b2o$29bo14bob2o$
27b3o13bo3bo$37bo4bo$36bobo4bobo$39bo4bo$34bo3bo$34b2obo4$46b2o$46b2o!

While I'm here, I'll also post this ...
by goldenratio
January 9th, 2022, 10:10 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 5337
Views: 1321549

Re: Miscellaneous Discoveries in Other Cellular Automata

More synths of moving objects in Moosey's rule:

Both 3G ants that I could find: x = 87, y = 14, rule = B3-cek78/S2-i3-eky4iqz
4bo$2bobo$3b2o76bo$79bobo$80b2o2$84bobo$84b2o$6b2o77bo$6bobo67b2o$6bo
68bobo$b2o74bo$obo$2bo!

Pufferfish-esque puffer in 6G: x = 12, y = 25, rule = B3-cek78/S2-i3-eky4iqz ...
by goldenratio
December 21st, 2021, 3:07 pm
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 976
Views: 486365

Re: Gun Discussion Thread

First post in over 7 months, but definitely a worthy one.

I found this p48 gun utilizing a new engine today: x = 37, y = 23, rule = B3/S23
10bo$4bo4bobo$4b3o2bobo$7bobob2o4b2o16b2o$4b4obo2bo4b2o16bo$4bo2bob2o
16b3o3bobo$6b2obobo14bo3bo2b2o$2o2bo2bo2bo14bo5bo$o2bobobobobo13bo5bo$
b5obobo2bo12bo5bo ...
by goldenratio
May 15th, 2021, 5:56 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 4442
Views: 1230397

Re: Pattern viewer for forum threads

rowett wrote: May 15th, 2021, 3:50 pm Which device and browser are you using?
A Mac, and Google Chrome.
by goldenratio
May 15th, 2021, 1:29 pm
Forum: Website Discussion
Topic: Pattern viewer for forum threads
Replies: 4442
Views: 1230397

Re: Pattern viewer for forum threads

Copying RLE to clipboard doesn't seem to work in LifeViewer anymore. (it says it copied, but when I paste the clipboard it's still the same as before.) It seems to have been a problem for several days now (as A for awesome brought it up on Discord) but apparently nobody's reporting it until now.
by goldenratio
May 5th, 2021, 3:55 pm
Forum: Scripts
Topic: Golly scripts
Replies: 352
Views: 422281

Re: Golly scripts

Breaking my inactivity for a bit to post this 1-glider cleanup (for syntheses) script: import golly as g
import math

min_interact = 4
max_interact = 120
neglider = ["b2o$obo$2bo!", "2o$b2o$o!", "3o$2bo$bo!", "bo$b2o$obo!"]
nwglider = ["3o$o$bo!", "bo$2o$obo!", "2o$obo$o!", "b2o$2o$2bo!"]
seglider ...
by goldenratio
April 15th, 2021, 9:55 pm
Forum: General Discussion
Topic: Suggestion of READ.me (tricks for beginners)
Replies: 11
Views: 6413

Re: Suggestion of READ.me (tricks for beginners)

The main problem, I feel, is not that newcomers are coming here but not knowing what to do; it's that most don't even find this site and the ones that do, after several other sites and then post here the useless or known patterns they made on the other sites - a problem which would likely go away if ...
by goldenratio
April 15th, 2021, 4:47 pm
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 976
Views: 486365

Re: Gun Discussion Thread


Interesting! How was it found? Does anyone see a way to support it with a single glider stream to get a reflector or pass-through mechanism?

I was actually searching for dependent reflectors: import golly as g
import random

layerindex = g.getlayer()
g.new("")
corereaction = g.parse("10b2o$10bo ...
by goldenratio
April 15th, 2021, 11:09 am
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 976
Views: 486365

Re: Gun Discussion Thread

Crossposting this absurdly close p43 gun partial: x = 29, y = 37, rule = B3/S23
4bo$3bobo$3bobo$b3ob2o$o$b3ob2o$3bob2o5$21b2o$2o19bo$2o11b3o3bobo$12b
o3bo2b2o$11bo5bo$11bo5bo$11bo5bo$12bo3bo$13b3o4$9b2o$9b2o$7b2o9b2o$7b
2o8bo2bo2b2o$17bobo4bo2bo$18bo5bobobo$21b2obo2bo$21bo2bo$18bo4bo$18b5o
2$20bo ...
by goldenratio
April 8th, 2021, 1:41 pm
Forum: Scripts
Topic: Script request thread
Replies: 629
Views: 434983

Re: Script request thread


Would anyone mind writing a script that enumerates every collision of 2 of a given ship?

Here you go! Note that this only works on diagonal ships. (I'm making one for orthogonal ships.) Before using, make a layer with the ship you want to collide traveling southwest. import golly as g ...
by goldenratio
March 28th, 2021, 2:31 pm
Forum: The Sandbox
Topic: Random posts 2
Replies: 486
Views: 69261

Re: Random posts 2

Work-in-progress soup search script:

EDIT (2022): No one needs this in its current form, so it's been removed. If I end up fixing/optimizing it, I'll post it again somewhere else.
by goldenratio
March 27th, 2021, 4:43 pm
Forum: Other Cellular Automata
Topic: Hillstretcher (B2ikn3ai/S0234i)
Replies: 41
Views: 9192

Re: Hillstretcher (B2ikn3ai/S0234i)

p11: x = 6, y = 8, rule = B2ikn3ai/S0234i
4bo$3bobo$3bobo$2bobo$b2obo$3bobo$2obobo$3obo!
p16: x = 13, y = 14, rule = B2ikn3ai/S0234i
6b2o$6bobo$3b2o3bo$2bo2b3obo$3bobo4bobo$2b2o2bo4b2o$4bob2o$4b3o$5bo3$b
2o$obo$bo!
p18: x = 9, y = 13, rule = B2ikn3ai/S0234i
2b2o$bo2bo$2b2o$4bo$3b2obo$3b2obo ...
by goldenratio
March 25th, 2021, 10:37 pm
Forum: Patterns
Topic: Thread for your contrived catalyses
Replies: 6
Views: 2791

Re: Thread for your contrived catalyses

Not done yet!
x = 9, y = 10, rule = B3/S23
b2obo2bo$3b2o$2bob3obo$ob2o3bo$b2o4bo$4b2ob2o$b2o5bo$bo2b2o$2b2o2bo$5b
2o!
(Ugh, 1 non-transparent cell again)
x = 9, y = 10, rule = B3/S23
obo2bo$bo3b2o$4bo2b2o$2bo$3o3bobo$o3b3obo$3bo$4bo3bo$b3o2bo$bo3bobo!
(This was found while looking for loaf ...
by goldenratio
March 25th, 2021, 4:12 pm
Forum: Patterns
Topic: Thread for your contrived catalyses
Replies: 6
Views: 2791

Re: Thread for your contrived catalyses

Two very unusual catalyses: x = 11, y = 12, rule = B3/S23
o$o$2b2o2b2o$4b3obo$3bo3b2o$5bo2b2o$2b2o5b2o$8b3o$2b2ob2ob2o$2b2obo$5b
o$5b2o!

x = 9, y = 11, rule = B3/S23
2ob2ob2o$4b2obo$4bo2b2o$2b2o2b2o$2obo3bo2$2bobo$bob2o3bo$bo5b2o$2b3o$
4bo!

Actually transparent (EDIT: no, 1 non-transparent cell ...
by goldenratio
March 23rd, 2021, 2:11 pm
Forum: Patterns
Topic: Synthesising Oscillators
Replies: 2520
Views: 1486419

Re: Synthesising Oscillators

Happy Life Day!
Partially inspired by the above post, here's a 26G 30P6.1 by me and iNoMed (crosspost from Discord): x = 330, y = 27, rule = B3/S23
obo14bo256bo$b2o12b2o256bo48bo$bo14b2o255b3o47b2o$322b2o$124bo$48bo35b
o40bo12bo40bo52bo93bo$48b3o33b3o36b3o10b3o38b3o50b3o88bo3bo$8b3o3bo36b ...
by goldenratio
March 21st, 2021, 8:40 pm
Forum: The Sandbox
Topic: Posts that are related to ConwayLife or other cellular autonoma but otherwise random
Replies: 38
Views: 8760

Re: Posts that are related to ConwayLife or other cellular autonoma but otherwise random

MathAndCode wrote: March 21st, 2021, 6:54 pm I feel like there should be a three-glider ship-tie synthesis.
I'm sorry, but no, we have basically enumerated all 3-glider collisions and we can be 99.99% confident that there is no 3G ship tie.
by goldenratio
March 21st, 2021, 11:31 am
Forum: Other Cellular Automata
Topic: Thread For Your Unrecognised CA
Replies: 3821
Views: 1388654

Re: Thread For Your Unrecognised CA


This isn't working for me. It's showing two noninteracting Life universes, one red, one orange, and if both are on, it's yellow. The first one is your regular P8 figure eight, and the second one becomes 12 red blinkers and 1 orange blinker.

That's because LifeViewer gets its rule tables from the ...
by goldenratio
March 17th, 2021, 10:43 pm
Forum: Other Cellular Automata
Topic: Shinlife (B3-kq4j5y67/S2-i34i5a)
Replies: 14
Views: 3214

Re: Shinlife (B3-kq4j5y67/S2-i34i5a)

Smallest c/3o I could find: x = 15, y = 16, rule = B3-kq4j5y67/S2-i34i5a
7bo$2b3obobob3o$2b3ob3ob3o$4bo5bo$6b3o$5b2ob2o$bo3bo3bo3bo$b3o7b3o$o2b
ob5obo2bo$bobob5obobo$5b2ob2o2$4bobobobo$6bobo$2b3o5b3o$b2o9b2o!

And this monstrosity is the shortest c/4o at width 10 odd: x = 19, y = 71, rule = B3 ...
by goldenratio
March 13th, 2021, 3:34 pm
Forum: Website Discussion
Topic: Sandbox post count incrementation?
Replies: 15
Views: 5584

Re: Sandbox post count incrementation?


I don't know where to look to find this rumored easy checkbox to keep Sandbox posts from incrementing the post count.

I can't verify (because I don't mod any phpbb forums of course), but it's apparently in Permissions>advanced>misc permissions>Increment post counter

Also, I feel like this ...
by goldenratio
March 12th, 2021, 3:20 pm
Forum: Website Discussion
Topic: Sandbox post count incrementation?
Replies: 15
Views: 5584

Re: Sandbox post count incrementation?


That deals collateral damage to non-post-farming stuff in the sandbox.

I don't think you really get the point of the proposed change. The purpose of this would be to eliminate the post-farming posts (which likely make up most of the posts in there at this point), while keeping the other ...
by goldenratio
March 12th, 2021, 2:25 pm
Forum: Website Discussion
Topic: Sandbox post count incrementation?
Replies: 15
Views: 5584

Sandbox post count incrementation?

A spin-off from the "Sandboxification" thread.

I brought this up in that thread but I don't think anyone noticed, so I would like to get a consensus. A lot of the activity in the Sandbox is probably post-farming just to increase post counts. (I don't want to point fingers but I'm looking at one ...
by goldenratio
March 12th, 2021, 1:14 pm
Forum: Other Cellular Automata
Topic: SnakeLife
Replies: 50
Views: 9128

Re: SnakeLife

Getting this thread back on topic Surprised nobody's apgsearched this yet (other than ikpx2_stdin):
6c/12 B ship: x = 12, y = 4, rule = B3-nr4z5r/S23
b3o5b3o$o2bo4bo2bo$2o2bo3b2obo$3b2o!
Much, much, smaller 6c/20: x = 12, y = 9, rule = B3-nr4z5r/S23
2o8b2o$b2o6b2o$2b2o4b2o5$2bo6bo$2b2o4b2o!
Weird ...
by goldenratio
March 10th, 2021, 9:51 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 5122
Views: 2212927

Re: Thread For Your Useless Discoveries

Integral: x = 9, y = 9, rule = B3/S23
obob2o$bo4b2o$4o3b2o$3bo3b2o$2o2bobo$o5bo$b3o4bo$4bo$3b2o!

Shillelagh: x = 9, y = 8, rule = B3/S23
$bo3bo$bob5o$4bobo$6bo$ob2o$2o2bo$3b2o!

Hat (far more interesting): x = 9, y = 9, rule = B3/S23
4b2obo$2o2b3obo$2o3b2o$bo3bo$4b2o2bo$2bo4bo$bobo2b3o$bobo$2ob2o ...
by goldenratio
March 10th, 2021, 11:35 am
Forum: Other Cellular Automata
Topic: Generations Variants of CGOL
Replies: 27
Views: 7235

Re: Generations Variants of CGOL


I apologize if I am mistaken, but I cant find my puffer or any puffer for that matter in that database, although I may be missing something in the navigation of the website you linked to. I found the three c4 diagonal spaceships very interesting.

Either way I don't think a quadratic growth ...