p43 R hassler: x = 18, y = 13, rule = B3/S23
8b2o$9bo$8bo$8b2o2$12bo$4b3o4bobo$6bo5bo$b2o$o$bobo3bo$4b2obo8b2o$7bo
8b2o! [[ THEME 6 PASTEMODE COPY PASTET EVERY 43 PASTE o! 0 10 PASTET EVERY 43 PASTE b! 5 6 ]]
Search found 295 matches
- January 23rd, 2022, 4:38 pm
- Forum: The Sandbox
- Topic: Thread for your Trolls
- Replies: 601
- Views: 341316
- January 16th, 2022, 10:44 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 5887
- Views: 2495206
Re: Oscillator Discussion Thread
p40 (might be known): x = 48, y = 30, rule = B3/S23
2o$2o4$10bob2o$9bo3bo$3bo4bo$2bobo4bobo$5bo4bo$o3bo13b3o$2obo14bo$18b
2o2bo$20b3o11b2o$20bo13b2o$12b2o13bo$12b2o11b3o$25bo2b2o$29bo14bob2o$
27b3o13bo3bo$37bo4bo$36bobo4bobo$39bo4bo$34bo3bo$34b2obo4$46b2o$46b2o!
While I'm here, I'll also post this ...
2o$2o4$10bob2o$9bo3bo$3bo4bo$2bobo4bobo$5bo4bo$o3bo13b3o$2obo14bo$18b
2o2bo$20b3o11b2o$20bo13b2o$12b2o13bo$12b2o11b3o$25bo2b2o$29bo14bob2o$
27b3o13bo3bo$37bo4bo$36bobo4bobo$39bo4bo$34bo3bo$34b2obo4$46b2o$46b2o!
While I'm here, I'll also post this ...
- January 9th, 2022, 10:10 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5337
- Views: 1321549
Re: Miscellaneous Discoveries in Other Cellular Automata
More synths of moving objects in Moosey's rule:
Both 3G ants that I could find: x = 87, y = 14, rule = B3-cek78/S2-i3-eky4iqz
4bo$2bobo$3b2o76bo$79bobo$80b2o2$84bobo$84b2o$6b2o77bo$6bobo67b2o$6bo
68bobo$b2o74bo$obo$2bo!
Pufferfish-esque puffer in 6G: x = 12, y = 25, rule = B3-cek78/S2-i3-eky4iqz ...
Both 3G ants that I could find: x = 87, y = 14, rule = B3-cek78/S2-i3-eky4iqz
4bo$2bobo$3b2o76bo$79bobo$80b2o2$84bobo$84b2o$6b2o77bo$6bobo67b2o$6bo
68bobo$b2o74bo$obo$2bo!
Pufferfish-esque puffer in 6G: x = 12, y = 25, rule = B3-cek78/S2-i3-eky4iqz ...
- December 21st, 2021, 3:07 pm
- Forum: Patterns
- Topic: Gun Discussion Thread
- Replies: 976
- Views: 486365
Re: Gun Discussion Thread
First post in over 7 months, but definitely a worthy one.
I found this p48 gun utilizing a new engine today: x = 37, y = 23, rule = B3/S23
10bo$4bo4bobo$4b3o2bobo$7bobob2o4b2o16b2o$4b4obo2bo4b2o16bo$4bo2bob2o
16b3o3bobo$6b2obobo14bo3bo2b2o$2o2bo2bo2bo14bo5bo$o2bobobobobo13bo5bo$
b5obobo2bo12bo5bo ...
I found this p48 gun utilizing a new engine today: x = 37, y = 23, rule = B3/S23
10bo$4bo4bobo$4b3o2bobo$7bobob2o4b2o16b2o$4b4obo2bo4b2o16bo$4bo2bob2o
16b3o3bobo$6b2obobo14bo3bo2b2o$2o2bo2bo2bo14bo5bo$o2bobobobobo13bo5bo$
b5obobo2bo12bo5bo ...
- May 15th, 2021, 5:56 pm
- Forum: Website Discussion
- Topic: Pattern viewer for forum threads
- Replies: 4442
- Views: 1230397
Re: Pattern viewer for forum threads
A Mac, and Google Chrome.
- May 15th, 2021, 1:29 pm
- Forum: Website Discussion
- Topic: Pattern viewer for forum threads
- Replies: 4442
- Views: 1230397
Re: Pattern viewer for forum threads
Copying RLE to clipboard doesn't seem to work in LifeViewer anymore. (it says it copied, but when I paste the clipboard it's still the same as before.) It seems to have been a problem for several days now (as A for awesome brought it up on Discord) but apparently nobody's reporting it until now.
- May 5th, 2021, 3:55 pm
- Forum: Scripts
- Topic: Golly scripts
- Replies: 352
- Views: 422281
Re: Golly scripts
Breaking my inactivity for a bit to post this 1-glider cleanup (for syntheses) script: import golly as g
import math
min_interact = 4
max_interact = 120
neglider = ["b2o$obo$2bo!", "2o$b2o$o!", "3o$2bo$bo!", "bo$b2o$obo!"]
nwglider = ["3o$o$bo!", "bo$2o$obo!", "2o$obo$o!", "b2o$2o$2bo!"]
seglider ...
import math
min_interact = 4
max_interact = 120
neglider = ["b2o$obo$2bo!", "2o$b2o$o!", "3o$2bo$bo!", "bo$b2o$obo!"]
nwglider = ["3o$o$bo!", "bo$2o$obo!", "2o$obo$o!", "b2o$2o$2bo!"]
seglider ...
- April 15th, 2021, 9:55 pm
- Forum: General Discussion
- Topic: Suggestion of READ.me (tricks for beginners)
- Replies: 11
- Views: 6413
Re: Suggestion of READ.me (tricks for beginners)
The main problem, I feel, is not that newcomers are coming here but not knowing what to do; it's that most don't even find this site and the ones that do, after several other sites and then post here the useless or known patterns they made on the other sites - a problem which would likely go away if ...
- April 15th, 2021, 4:47 pm
- Forum: Patterns
- Topic: Gun Discussion Thread
- Replies: 976
- Views: 486365
Re: Gun Discussion Thread
Interesting! How was it found? Does anyone see a way to support it with a single glider stream to get a reflector or pass-through mechanism?
I was actually searching for dependent reflectors: import golly as g
import random
layerindex = g.getlayer()
g.new("")
corereaction = g.parse("10b2o$10bo ...
- April 15th, 2021, 11:09 am
- Forum: Patterns
- Topic: Gun Discussion Thread
- Replies: 976
- Views: 486365
Re: Gun Discussion Thread
Crossposting this absurdly close p43 gun partial: x = 29, y = 37, rule = B3/S23
4bo$3bobo$3bobo$b3ob2o$o$b3ob2o$3bob2o5$21b2o$2o19bo$2o11b3o3bobo$12b
o3bo2b2o$11bo5bo$11bo5bo$11bo5bo$12bo3bo$13b3o4$9b2o$9b2o$7b2o9b2o$7b
2o8bo2bo2b2o$17bobo4bo2bo$18bo5bobobo$21b2obo2bo$21bo2bo$18bo4bo$18b5o
2$20bo ...
4bo$3bobo$3bobo$b3ob2o$o$b3ob2o$3bob2o5$21b2o$2o19bo$2o11b3o3bobo$12b
o3bo2b2o$11bo5bo$11bo5bo$11bo5bo$12bo3bo$13b3o4$9b2o$9b2o$7b2o9b2o$7b
2o8bo2bo2b2o$17bobo4bo2bo$18bo5bobobo$21b2obo2bo$21bo2bo$18bo4bo$18b5o
2$20bo ...
- April 8th, 2021, 1:41 pm
- Forum: Scripts
- Topic: Script request thread
- Replies: 629
- Views: 434983
Re: Script request thread
Would anyone mind writing a script that enumerates every collision of 2 of a given ship?
Here you go! Note that this only works on diagonal ships. (I'm making one for orthogonal ships.) Before using, make a layer with the ship you want to collide traveling southwest. import golly as g ...
- March 28th, 2021, 2:31 pm
- Forum: The Sandbox
- Topic: Random posts 2
- Replies: 486
- Views: 69261
Re: Random posts 2
Work-in-progress soup search script:
EDIT (2022): No one needs this in its current form, so it's been removed. If I end up fixing/optimizing it, I'll post it again somewhere else.
EDIT (2022): No one needs this in its current form, so it's been removed. If I end up fixing/optimizing it, I'll post it again somewhere else.
- March 27th, 2021, 4:43 pm
- Forum: Other Cellular Automata
- Topic: Hillstretcher (B2ikn3ai/S0234i)
- Replies: 41
- Views: 9192
Re: Hillstretcher (B2ikn3ai/S0234i)
p11: x = 6, y = 8, rule = B2ikn3ai/S0234i
4bo$3bobo$3bobo$2bobo$b2obo$3bobo$2obobo$3obo!
p16: x = 13, y = 14, rule = B2ikn3ai/S0234i
6b2o$6bobo$3b2o3bo$2bo2b3obo$3bobo4bobo$2b2o2bo4b2o$4bob2o$4b3o$5bo3$b
2o$obo$bo!
p18: x = 9, y = 13, rule = B2ikn3ai/S0234i
2b2o$bo2bo$2b2o$4bo$3b2obo$3b2obo ...
4bo$3bobo$3bobo$2bobo$b2obo$3bobo$2obobo$3obo!
p16: x = 13, y = 14, rule = B2ikn3ai/S0234i
6b2o$6bobo$3b2o3bo$2bo2b3obo$3bobo4bobo$2b2o2bo4b2o$4bob2o$4b3o$5bo3$b
2o$obo$bo!
p18: x = 9, y = 13, rule = B2ikn3ai/S0234i
2b2o$bo2bo$2b2o$4bo$3b2obo$3b2obo ...
- March 25th, 2021, 10:37 pm
- Forum: Patterns
- Topic: Thread for your contrived catalyses
- Replies: 6
- Views: 2791
Re: Thread for your contrived catalyses
Not done yet!
x = 9, y = 10, rule = B3/S23
b2obo2bo$3b2o$2bob3obo$ob2o3bo$b2o4bo$4b2ob2o$b2o5bo$bo2b2o$2b2o2bo$5b
2o!
(Ugh, 1 non-transparent cell again)
x = 9, y = 10, rule = B3/S23
obo2bo$bo3b2o$4bo2b2o$2bo$3o3bobo$o3b3obo$3bo$4bo3bo$b3o2bo$bo3bobo!
(This was found while looking for loaf ...
x = 9, y = 10, rule = B3/S23
b2obo2bo$3b2o$2bob3obo$ob2o3bo$b2o4bo$4b2ob2o$b2o5bo$bo2b2o$2b2o2bo$5b
2o!
(Ugh, 1 non-transparent cell again)
x = 9, y = 10, rule = B3/S23
obo2bo$bo3b2o$4bo2b2o$2bo$3o3bobo$o3b3obo$3bo$4bo3bo$b3o2bo$bo3bobo!
(This was found while looking for loaf ...
- March 25th, 2021, 4:12 pm
- Forum: Patterns
- Topic: Thread for your contrived catalyses
- Replies: 6
- Views: 2791
Re: Thread for your contrived catalyses
Two very unusual catalyses: x = 11, y = 12, rule = B3/S23
o$o$2b2o2b2o$4b3obo$3bo3b2o$5bo2b2o$2b2o5b2o$8b3o$2b2ob2ob2o$2b2obo$5b
o$5b2o!
x = 9, y = 11, rule = B3/S23
2ob2ob2o$4b2obo$4bo2b2o$2b2o2b2o$2obo3bo2$2bobo$bob2o3bo$bo5b2o$2b3o$
4bo!
Actually transparent (EDIT: no, 1 non-transparent cell ...
o$o$2b2o2b2o$4b3obo$3bo3b2o$5bo2b2o$2b2o5b2o$8b3o$2b2ob2ob2o$2b2obo$5b
o$5b2o!
x = 9, y = 11, rule = B3/S23
2ob2ob2o$4b2obo$4bo2b2o$2b2o2b2o$2obo3bo2$2bobo$bob2o3bo$bo5b2o$2b3o$
4bo!
Actually transparent (EDIT: no, 1 non-transparent cell ...
- March 23rd, 2021, 2:11 pm
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies: 2520
- Views: 1486419
Re: Synthesising Oscillators
Happy Life Day!
Partially inspired by the above post, here's a 26G 30P6.1 by me and iNoMed (crosspost from Discord): x = 330, y = 27, rule = B3/S23
obo14bo256bo$b2o12b2o256bo48bo$bo14b2o255b3o47b2o$322b2o$124bo$48bo35b
o40bo12bo40bo52bo93bo$48b3o33b3o36b3o10b3o38b3o50b3o88bo3bo$8b3o3bo36b ...
Partially inspired by the above post, here's a 26G 30P6.1 by me and iNoMed (crosspost from Discord): x = 330, y = 27, rule = B3/S23
obo14bo256bo$b2o12b2o256bo48bo$bo14b2o255b3o47b2o$322b2o$124bo$48bo35b
o40bo12bo40bo52bo93bo$48b3o33b3o36b3o10b3o38b3o50b3o88bo3bo$8b3o3bo36b ...
- March 21st, 2021, 8:40 pm
- Forum: The Sandbox
- Topic: Posts that are related to ConwayLife or other cellular autonoma but otherwise random
- Replies: 38
- Views: 8760
Re: Posts that are related to ConwayLife or other cellular autonoma but otherwise random
I'm sorry, but no, we have basically enumerated all 3-glider collisions and we can be 99.99% confident that there is no 3G ship tie.MathAndCode wrote: March 21st, 2021, 6:54 pm I feel like there should be a three-glider ship-tie synthesis.
- March 21st, 2021, 11:31 am
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3821
- Views: 1388654
Re: Thread For Your Unrecognised CA
This isn't working for me. It's showing two noninteracting Life universes, one red, one orange, and if both are on, it's yellow. The first one is your regular P8 figure eight, and the second one becomes 12 red blinkers and 1 orange blinker.
That's because LifeViewer gets its rule tables from the ...
- March 17th, 2021, 10:43 pm
- Forum: Other Cellular Automata
- Topic: Shinlife (B3-kq4j5y67/S2-i34i5a)
- Replies: 14
- Views: 3214
Re: Shinlife (B3-kq4j5y67/S2-i34i5a)
Smallest c/3o I could find: x = 15, y = 16, rule = B3-kq4j5y67/S2-i34i5a
7bo$2b3obobob3o$2b3ob3ob3o$4bo5bo$6b3o$5b2ob2o$bo3bo3bo3bo$b3o7b3o$o2b
ob5obo2bo$bobob5obobo$5b2ob2o2$4bobobobo$6bobo$2b3o5b3o$b2o9b2o!
And this monstrosity is the shortest c/4o at width 10 odd: x = 19, y = 71, rule = B3 ...
7bo$2b3obobob3o$2b3ob3ob3o$4bo5bo$6b3o$5b2ob2o$bo3bo3bo3bo$b3o7b3o$o2b
ob5obo2bo$bobob5obobo$5b2ob2o2$4bobobobo$6bobo$2b3o5b3o$b2o9b2o!
And this monstrosity is the shortest c/4o at width 10 odd: x = 19, y = 71, rule = B3 ...
- March 13th, 2021, 3:34 pm
- Forum: Website Discussion
- Topic: Sandbox post count incrementation?
- Replies: 15
- Views: 5584
Re: Sandbox post count incrementation?
I don't know where to look to find this rumored easy checkbox to keep Sandbox posts from incrementing the post count.
I can't verify (because I don't mod any phpbb forums of course), but it's apparently in Permissions>advanced>misc permissions>Increment post counter
Also, I feel like this ...
- March 12th, 2021, 3:20 pm
- Forum: Website Discussion
- Topic: Sandbox post count incrementation?
- Replies: 15
- Views: 5584
Re: Sandbox post count incrementation?
That deals collateral damage to non-post-farming stuff in the sandbox.
I don't think you really get the point of the proposed change. The purpose of this would be to eliminate the post-farming posts (which likely make up most of the posts in there at this point), while keeping the other ...
- March 12th, 2021, 2:25 pm
- Forum: Website Discussion
- Topic: Sandbox post count incrementation?
- Replies: 15
- Views: 5584
Sandbox post count incrementation?
A spin-off from the "Sandboxification" thread.
I brought this up in that thread but I don't think anyone noticed, so I would like to get a consensus. A lot of the activity in the Sandbox is probably post-farming just to increase post counts. (I don't want to point fingers but I'm looking at one ...
I brought this up in that thread but I don't think anyone noticed, so I would like to get a consensus. A lot of the activity in the Sandbox is probably post-farming just to increase post counts. (I don't want to point fingers but I'm looking at one ...
- March 12th, 2021, 1:14 pm
- Forum: Other Cellular Automata
- Topic: SnakeLife
- Replies: 50
- Views: 9128
Re: SnakeLife
Getting this thread back on topic Surprised nobody's apgsearched this yet (other than ikpx2_stdin):
6c/12 B ship: x = 12, y = 4, rule = B3-nr4z5r/S23
b3o5b3o$o2bo4bo2bo$2o2bo3b2obo$3b2o!
Much, much, smaller 6c/20: x = 12, y = 9, rule = B3-nr4z5r/S23
2o8b2o$b2o6b2o$2b2o4b2o5$2bo6bo$2b2o4b2o!
Weird ...
6c/12 B ship: x = 12, y = 4, rule = B3-nr4z5r/S23
b3o5b3o$o2bo4bo2bo$2o2bo3b2obo$3b2o!
Much, much, smaller 6c/20: x = 12, y = 9, rule = B3-nr4z5r/S23
2o8b2o$b2o6b2o$2b2o4b2o5$2bo6bo$2b2o4b2o!
Weird ...
- March 10th, 2021, 9:51 pm
- Forum: Patterns
- Topic: Thread For Your Useless Discoveries
- Replies: 5122
- Views: 2212927
Re: Thread For Your Useless Discoveries
Integral: x = 9, y = 9, rule = B3/S23
obob2o$bo4b2o$4o3b2o$3bo3b2o$2o2bobo$o5bo$b3o4bo$4bo$3b2o!
Shillelagh: x = 9, y = 8, rule = B3/S23
$bo3bo$bob5o$4bobo$6bo$ob2o$2o2bo$3b2o!
Hat (far more interesting): x = 9, y = 9, rule = B3/S23
4b2obo$2o2b3obo$2o3b2o$bo3bo$4b2o2bo$2bo4bo$bobo2b3o$bobo$2ob2o ...
obob2o$bo4b2o$4o3b2o$3bo3b2o$2o2bobo$o5bo$b3o4bo$4bo$3b2o!
Shillelagh: x = 9, y = 8, rule = B3/S23
$bo3bo$bob5o$4bobo$6bo$ob2o$2o2bo$3b2o!
Hat (far more interesting): x = 9, y = 9, rule = B3/S23
4b2obo$2o2b3obo$2o3b2o$bo3bo$4b2o2bo$2bo4bo$bobo2b3o$bobo$2ob2o ...
- March 10th, 2021, 11:35 am
- Forum: Other Cellular Automata
- Topic: Generations Variants of CGOL
- Replies: 27
- Views: 7235
Re: Generations Variants of CGOL
I apologize if I am mistaken, but I cant find my puffer or any puffer for that matter in that database, although I may be missing something in the navigation of the website you linked to. I found the three c4 diagonal spaceships very interesting.
Either way I don't think a quadratic growth ...