Search found 298 matches
- April 16th, 2026, 12:09 pm
- Forum: Patterns
- Topic: 50c/154 Condupillar thread
- Replies: 20
- Views: 6390
Re: 50c/154 Condupillar thread
Yup, a lot of good work went into this and the hard part is finished.
There's one little problem, which is that there are no targets built yet for the single-channel-62 streams. But since the innermost upship streams are MWSSes, we can maybe fix that by generating junk from G+MWSS collisions.
I ...
- April 8th, 2026, 4:21 pm
- Forum: Other Cellular Automata
- Topic: Thread for your corderization requests
- Replies: 560
- Views: 104061
Re: Thread for your corderization requests
A rake:
x = 66, y = 32, rule = B3acikq4-eiqtw5aekqy6-ak/S2-i3-acn4iknrz5-ikqy6-an8
8$51bo$50bobo$49bob3o$48bobob2o$48b3ob2o$42b8ob3obo$41b2o4b3o3bo$41b2o
bob2o2b2o$20bo2bo16bobobob2ob2obo$19bob4o16b4obob5o$19b2ob2o6b2o9b2o2b
2ob3o$19b4ob2o4b2o10b2ob3ob4o$20b2ob4o2bobo9b4ob2o3bo$25b4obo9b2o4bo ...
- March 30th, 2026, 3:40 pm
- Forum: Other Cellular Automata
- Topic: 28c/83 caterpillar discussion thread(in PedestrianLife)
- Replies: 20
- Views: 2474
Re: 28c/83 caterpillar discussion thread(in PedestrianLife)
3x fanout that produces double blocks:
x = 647, y = 663, rule = B38/S23
obo641bobo$b2o641b2o$bo643bo144$64bo517bo$62bobo517bobo$63b2o517b2o
144$125bo395bo$126b2o391b2o$125b2o393b2o144$188bo269bo$189bo267bo$187b
3o267b3o5$191b3o259b3o$191bo2bo257bo2bo$191bo263bo$191bo263bo$192bobo
257bobo3 ...
x = 647, y = 663, rule = B38/S23
obo641bobo$b2o641b2o$bo643bo144$64bo517bo$62bobo517bobo$63b2o517b2o
144$125bo395bo$126b2o391b2o$125b2o393b2o144$188bo269bo$189bo267bo$187b
3o267b3o5$191b3o259b3o$191bo2bo257bo2bo$191bo263bo$191bo263bo$192bobo
257bobo3 ...
- March 27th, 2026, 2:29 pm
- Forum: Scripts
- Topic: Scripts for building burning helices
- Replies: 17
- Views: 16486
Re: Scripts for building burning helices
Here's an updated version of helix.sqlite that has the coe ship turn component added to it:
https://github.com/googolplex23/helix/blob/master/helix.sqlite3
I couldn't upload the database on its own but it's available on my fork of the orginal database. The new component works great and is quite ...
https://github.com/googolplex23/helix/blob/master/helix.sqlite3
I couldn't upload the database on its own but it's available on my fork of the orginal database. The new component works great and is quite ...
- March 26th, 2026, 12:54 pm
- Forum: Other Cellular Automata
- Topic: 28c/83 caterpillar discussion thread(in PedestrianLife)
- Replies: 20
- Views: 2474
Re: 28c/83 caterpillar discussion thread(in PedestrianLife)
This is so close to a working 3x helix but sparks prevent it from working :(
x = 48, y = 57, rule = B38/S23
3$27bo$26b3o$26bob2o3b3o7b3o$21b2o4b3o3bo2bo5bo2bo$20bobo4b2o4bo11bo$
22bo10bo3bo3bo3bo$33bo3bo3bo3bo$33bo11bo$34bobo5bobo3$30bo$29b3o$22b3o
3b2obo6bo$21bo2bo3b3o6b3o$24bo4b2o6bob2o ...
x = 48, y = 57, rule = B38/S23
3$27bo$26b3o$26bob2o3b3o7b3o$21b2o4b3o3bo2bo5bo2bo$20bobo4b2o4bo11bo$
22bo10bo3bo3bo3bo$33bo3bo3bo3bo$33bo11bo$34bobo5bobo3$30bo$29b3o$22b3o
3b2obo6bo$21bo2bo3b3o6b3o$24bo4b2o6bob2o ...
- March 25th, 2026, 6:31 pm
- Forum: Other Cellular Automata
- Topic: 28c/83 caterpillar discussion thread(in PedestrianLife)
- Replies: 20
- Views: 2474
Re: 28c/83 caterpillar discussion thread(in PedestrianLife)
Here's a working 2x helix engine for pedestrianlife:
x = 52, y = 38, rule = B38/S23
5$30bo$29b3o$29bob2o3b3o7b3o$24b2o4b3o3bo2bo5bo2bo$23bobo4b2o4bo11bo$
25bo10bo3bo3bo3bo$36bo3bo3bo3bo$36bo11bo$37bobo5bobo3$33bo$32b3o$25b3o
3b2obo6bo$24bo2bo3b3o6b3o$27bo4b2o6bob2o$23bo3bo13b3o$23bo3bo13b3o$27b ...
x = 52, y = 38, rule = B38/S23
5$30bo$29b3o$29bob2o3b3o7b3o$24b2o4b3o3bo2bo5bo2bo$23bobo4b2o4bo11bo$
25bo10bo3bo3bo3bo$36bo3bo3bo3bo$36bo11bo$37bobo5bobo3$33bo$32b3o$25b3o
3b2obo6bo$24bo2bo3b3o6b3o$27bo4b2o6bob2o$23bo3bo13b3o$23bo3bo13b3o$27b ...
- May 7th, 2022, 3:29 am
- Forum: Patterns
- Topic: (2,1)c/6 technology thread
- Replies: 54
- Views: 18042
Re: (2,1)c/6 technology thread
very interesting infinite novelty? generator. It appears to partially use fuses, but I have not looked closely.
x = 243, y = 402, rule = B3/S23
81b2o7bo$81bo2bo5b2o$81bo3b4o2bo$83b3o4bo$81b2o3b5o$79bo2bo5bo2bo$90b
2o$75bo3bobo8bo$74bob4o2bo$73b2o2bo2bob2obo$72bo6b2o3b2o$71b8o5bo$70bo
4bo2b5obo ...
x = 243, y = 402, rule = B3/S23
81b2o7bo$81bo2bo5b2o$81bo3b4o2bo$83b3o4bo$81b2o3b5o$79bo2bo5bo2bo$90b
2o$75bo3bobo8bo$74bob4o2bo$73b2o2bo2bob2obo$72bo6b2o3b2o$71b8o5bo$70bo
4bo2b5obo ...
- December 28th, 2021, 1:33 am
- Forum: Patterns
- Topic: How about a fully spartan demonoid?
- Replies: 17
- Views: 4357
Re: How about a fully spartan demonoid?
I'm curious about the self-destruct mechanism, though. The predecessor pattern isn't quite clean -- it sends out an extra glider at one point. There's some long-range communication between the sides, where one glider comes in and sends back two gliders to clean up a fleet and block that the self ...
- December 14th, 2021, 1:12 am
- Forum: Patterns
- Topic: Spaceship Discussion Thread
- Replies: 3569
- Views: 1671262
Re: Spaceship Discussion Thread
x = 155, y = 46, rule = B3/S23
15$36bo39bo$29b3o3b3o3b3o25b3o3b3o3b3o40bo$28bo2bo2b2obo2bo2bo24bo2bo
2b2obo2bo2bo33b3o3b3o3b3o$31bo2b3o6bo4bo22bo2b3o6bo4bo27bo2bo2b2obo2bo
2bo$31bo2b3o6bo3b3o21bo2b3o6bo3b3o29bo2b3o6bo4bo$30bo4b2o6bo2b2obo20bo
4b2o6bo2b2obo29bo2b3o6bo3b3o ...
15$36bo39bo$29b3o3b3o3b3o25b3o3b3o3b3o40bo$28bo2bo2b2obo2bo2bo24bo2bo
2b2obo2bo2bo33b3o3b3o3b3o$31bo2b3o6bo4bo22bo2b3o6bo4bo27bo2bo2b2obo2bo
2bo$31bo2b3o6bo3b3o21bo2b3o6bo3b3o29bo2b3o6bo4bo$30bo4b2o6bo2b2obo20bo
4b2o6bo2b2obo29bo2b3o6bo3b3o ...
- December 12th, 2021, 10:49 pm
- Forum: Other Cellular Automata
- Topic: Rules 2 transitions from Life
- Replies: 672
- Views: 178114
Re: Rules 2 transitions from Life
Code: Select all
x = 20, y = 18, rule = B2k3-j/S23
2o$obo$3bo$4bo$5bo$6bo$7bo$8bo$9bo$11bo$11bo$12bo$13bo$14bo$15bo$16bo$
17bobo$18b2o!
Code: Select all
x = 20, y = 18, rule = B3/S1c2-k3
2o$obo$3bo$4bo$5bo$6bo$7bo$8bo$9bo$11bo$11bo$12bo$13bo$14bo$15bo$16bo$
17bobo$18b2o!
- December 12th, 2021, 3:07 am
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 5992
- Views: 2525479
Re: Oscillator Discussion Thread
smallest oscillator containing a full pulsar quadrant, both by bounding box and population smaller than a regular pulsar:
Code: Select all
x = 13, y = 14, rule = B3/S23
10bo$3b2o4bobo$4b2o2bo2bo$bo2bobo$b3ob2obobo$2bobobobo$3b3o2bobo$8b2ob
o$2bob4o3bo$bo6b3o$o3bob2o$b2o4bob2o$7bo2bo$8b2o!
- December 12th, 2021, 3:05 am
- Forum: Patterns
- Topic: How about a fully spartan demonoid?
- Replies: 17
- Views: 4357
Re: How about a fully spartan demonoid?
In this specific context yes, but spartan nowadays means more like "can be constructable by slmake"
- December 12th, 2021, 2:41 am
- Forum: Patterns
- Topic: How about a fully spartan demonoid?
- Replies: 17
- Views: 4357
How about a fully spartan demonoid?
The Topic of a Silver-reflector based demonoid has come up before, and it is clear that if we coordinate effort it is possible to make this a reality. all we really need are elbow operations for overclocked silver reflectors.
My Design for each side:
x = 413, y = 639, rule = LifeHistory
44$187.A ...
My Design for each side:
x = 413, y = 639, rule = LifeHistory
44$187.A ...
- December 8th, 2021, 6:02 pm
- Forum: Other Cellular Automata
- Topic: Rules 1 transition from Life
- Replies: 320
- Views: 119283
Re: Rules 1 transition from Life
Definitely reducible p104 oscillator.
x = 58, y = 58, rule = B3/S237e
21b2ob2o$22bobo$17b2obo5bob2o$16bobob2o3b2obobo$15bo6bobo6bo$15b7o3b7o
2$17b3o7b3o$16bo2bo3bo3bo2bo$16b2o4bobo4b2o$22bobo$23bo$39b2o$39bo$37b
obo$37b2o13b2o$48b2o2bobo$12bo35bobobo2bo$12b3o35bobob2o$15bo33b2obo$
14b2o36bob2o ...
x = 58, y = 58, rule = B3/S237e
21b2ob2o$22bobo$17b2obo5bob2o$16bobob2o3b2obobo$15bo6bobo6bo$15b7o3b7o
2$17b3o7b3o$16bo2bo3bo3bo2bo$16b2o4bobo4b2o$22bobo$23bo$39b2o$39bo$37b
obo$37b2o13b2o$48b2o2bobo$12bo35bobobo2bo$12b3o35bobob2o$15bo33b2obo$
14b2o36bob2o ...
- November 28th, 2021, 2:37 pm
- Forum: Other Cellular Automata
- Topic: Rules 2 transitions from Life
- Replies: 672
- Views: 178114
Re: Rules 2 transitions from Life
Rule with infinitely extensible p2 and really sparky natural 2c/5:
Code: Select all
x = 26, y = 8, rule = B3/S2-n36e
22b3o$21b3obo$20b3obo$19b3obo$3o4b3o8b3obo$o2bo2bo2bo8b2obo$b3o2b3o9bo
bo$2b2o2b2o11bo!
- November 19th, 2021, 10:34 pm
- Forum: Other Cellular Automata
- Topic: hotcrystal0's rules
- Replies: 93
- Views: 29523
Re: My Rules
2 other interesting pd+glider reactions including another pd+g = rotated pd+ reflected g:
Code: Select all
x = 133, y = 68, rule = B3-ky4ek5y/S235e
25$93bo$29bobo62b2o$30b2o61b2o$30bo4$28bo4bo68bo4bo$26b2ob4ob2o64b2ob
4ob2o$28bo4bo68bo4bo!
- November 17th, 2021, 9:29 pm
- Forum: Other Cellular Automata
- Topic: Rules 1 transition from Life
- Replies: 320
- Views: 119283
Re: Rules 1 transition from Life
x = 30, y = 36, rule = B3/S234w
6b3o$5b4o$4b2o$3b2o2b2o$2b2o$2b2obo2bo$2b2obobo$7bo$8b2o3bo$7b2o2b2obo
$6b2o3b2obo$4bo6bo$3b3ob2o3b5o$2b2o12bo2b2ob3o$b2o13b2obo3b2o$2o2bo14b
o$2bobo12bo5b2o$4bo12b2o3b2obob2o$17b2o2b2o4bobo$10bo6bo5b2o$9b2o12b2o
bo$8b3o12b3o$7b2o14b2o$6b3o5b3o$14bo$15bo4$9b2o3b3o ...
6b3o$5b4o$4b2o$3b2o2b2o$2b2o$2b2obo2bo$2b2obobo$7bo$8b2o3bo$7b2o2b2obo
$6b2o3b2obo$4bo6bo$3b3ob2o3b5o$2b2o12bo2b2ob3o$b2o13b2obo3b2o$2o2bo14b
o$2bobo12bo5b2o$4bo12b2o3b2obob2o$17b2o2b2o4bobo$10bo6bo5b2o$9b2o12b2o
bo$8b3o12b3o$7b2o14b2o$6b3o5b3o$14bo$15bo4$9b2o3b3o ...
- November 12th, 2021, 12:47 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5404
- Views: 1337984
Re: Miscellaneous Discoveries in Other Cellular Automata
rule with 5 separate one dimentional oscillators:
x = 93, y = 86, rule = B34ew5ry/S2-ac3-a4t5ei6ci
42bo3bo$2bo11bo12b2o12b3ob3o$b2o11b2o6b4obob2o9b2obobob2o12b8ob7ob6ob
4ob3o$2o2bo7bo2b2o4b2obo2bo3bo8bo2bobo2bo$2o2bo7bo2b2o5bobo2bo3bo7bo3b
obo3bo$bo2bo7bo2bo6b2obobo2b3o6bobobobobobo ...
x = 93, y = 86, rule = B34ew5ry/S2-ac3-a4t5ei6ci
42bo3bo$2bo11bo12b2o12b3ob3o$b2o11b2o6b4obob2o9b2obobob2o12b8ob7ob6ob
4ob3o$2o2bo7bo2b2o4b2obo2bo3bo8bo2bobo2bo$2o2bo7bo2b2o5bobo2bo3bo7bo3b
obo3bo$bo2bo7bo2bo6b2obobo2b3o6bobobobobobo ...
- November 6th, 2021, 11:39 am
- Forum: Other Cellular Automata
- Topic: hotcrystal0's rules
- Replies: 93
- Views: 29523
Re: My Rules
2 new puffer engines:
x = 86, y = 75, rule = B3-ky4ek5y/S235e
12$14bo3bo47b3ob3o$13b3ob3o45bo2bobo2bo$12b2obobob2o43bo3bobo3bo$11b2o
7b2o42bo9bo$12bo7bo45bo5bo$11bobo5bobo42b3o5b3o$11bobo5bobo42bo9bo$10b
2o9b2o39bo13bo$8b2ob2o7b2ob2o36b2ob2o7b2ob2o$9bo13bo36bobo13bobo$6b2ob ...
x = 86, y = 75, rule = B3-ky4ek5y/S235e
12$14bo3bo47b3ob3o$13b3ob3o45bo2bobo2bo$12b2obobob2o43bo3bobo3bo$11b2o
7b2o42bo9bo$12bo7bo45bo5bo$11bobo5bobo42b3o5b3o$11bobo5bobo42bo9bo$10b
2o9b2o39bo13bo$8b2ob2o7b2ob2o36b2ob2o7b2ob2o$9bo13bo36bobo13bobo$6b2ob ...
- November 6th, 2021, 1:16 am
- Forum: Other Cellular Automata
- Topic: hotcrystal0's rules
- Replies: 93
- Views: 29523
Re: My Rules
x = 50, y = 111, rule = B3-ky4ek5y/S235e
7$29b3ob3o$28bo2bobo2bo$27bo3bobo3bo$27bo9bo$29bo5bo$27b3o5b3o$27bo9bo
$25bo13bo$24b2ob2o7b2ob2o$23bobo13bobo$22b2obob2o7b2obob2o$21bo6b2o5b
2o6bo$24b2o3b2o3b2o3b2o$21b2o4bo2b2ob2o2bo4b2o$25b2o4bobo4b2o$25bobo2b
o3bo2bobo$24b2ob2o7b2ob2o$24bo2b2o7b2o2bo ...
7$29b3ob3o$28bo2bobo2bo$27bo3bobo3bo$27bo9bo$29bo5bo$27b3o5b3o$27bo9bo
$25bo13bo$24b2ob2o7b2ob2o$23bobo13bobo$22b2obob2o7b2obob2o$21bo6b2o5b
2o6bo$24b2o3b2o3b2o3b2o$21b2o4bo2b2ob2o2bo4b2o$25b2o4bobo4b2o$25bobo2b
o3bo2bobo$24b2ob2o7b2ob2o$24bo2b2o7b2o2bo ...
- November 5th, 2021, 11:10 pm
- Forum: Other Cellular Automata
- Topic: hotcrystal0's rules
- Replies: 93
- Views: 29523
Re: My Rules
Had a little fun with Super:
x = 62, y = 75, rule = B3-ky4ek5y/S235eSuper
4$18.K7.J$17.LKL5.3J$17.3K5.3I11.2K$16.5L3.2JI2J8.K4LK$16.5L3.2JI2J6.
LK6LKL$15.2L3K2L.2J3I2J3.2LK8LK2L$15.3LK3L.7J2.3LK8LK3L$14.4LK3L3J3I
3J2B2LK8LK2L$14.4LK3L3J3I3J4.LK6LKL$15.3LK3L.7J7.K4LK$15.2L3K2L.2J3I
2J9.2K$16.5L3 ...
x = 62, y = 75, rule = B3-ky4ek5y/S235eSuper
4$18.K7.J$17.LKL5.3J$17.3K5.3I11.2K$16.5L3.2JI2J8.K4LK$16.5L3.2JI2J6.
LK6LKL$15.2L3K2L.2J3I2J3.2LK8LK2L$15.3LK3L.7J2.3LK8LK3L$14.4LK3L3J3I
3J2B2LK8LK2L$14.4LK3L3J3I3J4.LK6LKL$15.3LK3L.7J7.K4LK$15.2L3K2L.2J3I
2J9.2K$16.5L3 ...
- October 29th, 2021, 8:24 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Spaceship (collections) in Other Cellular Automata
- Replies: 178
- Views: 49788
Re: Miscellaneous Spaceship (collections) in Other Cellular Automata
a rule with an interesting variety of ships, including 4 counterfeit XWsses:
x = 90, y = 8, rule = B3-c4a5a6k/S2-ai3-jn4a
83b6o$83b2o2b2o$b3o39bobo37b6o$o3bo38bob2o7b2o9bo8bo8b2o2b2o$o3bo37bo
3bo9bo9bo9bo5bobo2bobo$o3bo3bo3b2ob2o6b5o18bo9bo9bo9bo5b3o2b3o$b3o2b2o ...
x = 90, y = 8, rule = B3-c4a5a6k/S2-ai3-jn4a
83b6o$83b2o2b2o$b3o39bobo37b6o$o3bo38bob2o7b2o9bo8bo8b2o2b2o$o3bo37bo
3bo9bo9bo9bo5bobo2bobo$o3bo3bo3b2ob2o6b5o18bo9bo9bo9bo5b3o2b3o$b3o2b2o ...
- October 27th, 2021, 9:54 pm
- Forum: Other Cellular Automata
- Topic: Rules with interesting replicators
- Replies: 550
- Views: 221190
Re: Rules with interesting replicators
A Platoon-like replicator in a self-complementary rule. This one travels at c/2o and emits gliders and a 3c/15d spaceship.
x = 5, y = 8, rule = B3-ekqr4ikn5acky6ikn78/S2ace3-acky4-krt5ekqr678
b3o$obobo$5o$5o$b3o$5o$2bo$bobo!
kinda necroposting but i made a 4 engined ship out of it. 3 or ...
- October 20th, 2021, 6:09 pm
- Forum: Patterns
- Topic: Still Life Synthesis Thread
- Replies: 1198
- Views: 386989
Re: Still Life Synthesis Thread
x = 305, y = 39, rule = B3/S23
44bo$44bobo$44b2o$38bo$36bobo$37b2o$77bo12b2o156bo$78b2o9bo2bo154bo$
77b2o11b2o155b3o4$272bo$141b2o48b2o48b2o30bo$141b2o48b2o48b2o28b3o3$
152b2o48b2o48b2o48b2o$90bo36bo24b2o23bo24b2o23bo24b2o23bo24b2o$91b2o
34bo49bo49bo49bo$90b2o35bo22b4o23bo22b4o23bo22b4o23bo22b4o ...
44bo$44bobo$44b2o$38bo$36bobo$37b2o$77bo12b2o156bo$78b2o9bo2bo154bo$
77b2o11b2o155b3o4$272bo$141b2o48b2o48b2o30bo$141b2o48b2o48b2o28b3o3$
152b2o48b2o48b2o48b2o$90bo36bo24b2o23bo24b2o23bo24b2o23bo24b2o$91b2o
34bo49bo49bo49bo$90b2o35bo22b4o23bo22b4o23bo22b4o23bo22b4o ...
- October 18th, 2021, 6:21 pm
- Forum: Patterns
- Topic: (2,1)c/6 technology thread
- Replies: 54
- Views: 18042
Re: (2,1)c/6 technology thread
x = 2713, y = 2361, rule = B3/S23
243$915bo$914b3o3bobobo$913b2o2b2o2bobob2o$914b3obobo4b3o$914b2o2b2o5b
3o$914bob3o3bo2b3o$914bo2bo4b2ob3o$909b2obo3bo5b5o$908b3o4b3o6bo$906b
2o2bo2bob4o$906b2o$904bo4bo2b6o$904b7o$905b2o4bob2o2b3o$913b2obo$907bo
4bo3bo3bo$911b2o3bo$910bo6b2ob2o$911b2o7bobo$922bo ...
243$915bo$914b3o3bobobo$913b2o2b2o2bobob2o$914b3obobo4b3o$914b2o2b2o5b
3o$914bob3o3bo2b3o$914bo2bo4b2ob3o$909b2obo3bo5b5o$908b3o4b3o6bo$906b
2o2bo2bob4o$906b2o$904bo4bo2b6o$904b7o$905b2o4bob2o2b3o$913b2obo$907bo
4bo3bo3bo$911b2o3bo$910bo6b2ob2o$911b2o7bobo$922bo ...