Search found 2100 matches

by Entity Valkyrie 2
September 3rd, 2026, 8:33 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 5863
Views: 2492771

Re: Oscillator Discussion Thread



The most useless thing I ever made.
(A "Null Catalyst" that does nothing .)
x = 11, y = 31, rule = DoubleB3S23
5.2A$4.A2.A$3.A2.2A$4.2A2.2A$.3A2.A3.A$A4.A.3A$.3A.A.A$3.2A21$6.3C$6.
C.C$6.C.C!



It can make this odd p15 pentadecathon variant in the style of eater on pentadecathon:
x = 21, y ...
by Entity Valkyrie 2
September 3rd, 2026, 9:47 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3988
Views: 1904945

Re: Thread for your unsure discoveries


This is super simple, but with how recent the speed tunnel is, I'm not sure if someone has noticed it before. Here's G-to-block, such that a second glider on the same lane deletes the block. It's also just barely edgy enough to be read by a glider traveling along the opposite diagonal. Seems like ...
by Entity Valkyrie 2
September 3rd, 2026, 9:16 am
Forum: Patterns
Topic: Still-life 'factories'
Replies: 340
Views: 280825

Re: Still-life 'factories'

This can be considered a block factory that just so happens to have an extra Herschel output:
x = 35, y = 36, rule = LifeHistory
15.4B6.ABA$15.4B5.B2AB$13.7B3.3BA$12.14B$12.13B$8.B.14B$6.17B$5.17B$
4.19B$4.9B2D9B.B$3.10B2D13B$3.28B$4.27B$2.2AB2.23B2A$.A.AB3.20B.B2A$.
A4.22B2.B$2A3.8B2A10B.B$5 ...
by Entity Valkyrie 2
September 3rd, 2026, 9:00 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 5863
Views: 2492771

Re: Oscillator Discussion Thread

p182 B-heptomino hassler:
x = 171, y = 38, rule = B3/S23
75b2o$75b2o$3bob2ob2o151b2ob2obo$3b2obobobob2o143b2obobobob2o$6bobobob
o66b2o77bobobobo$6b5o2bo32b2o30bo2bo41b2o32bo2b5o$4b2o5b2o32bobo31bobo
41bobo32b2o5b2o$3bo2b3obo10b2o21bo6b2o2b2o23bo33b2o2b2o6bo21b2o10bob3o
2bo ...
by Entity Valkyrie 2
September 3rd, 2026, 3:20 am
Forum: Patterns
Topic: Thread For Your Accidental Discoveries
Replies: 2334
Views: 1702761

Re: Thread For Your Accidental Discoveries

Accidental glider reflecting reaction (though it consumes the block):
x = 39, y = 20, rule = B3/S23
16b2o$4bobobo2bo3bo2bob2o$3bob2ob4o2bob3obo$b3o10bo6b3o$o3b10ob2ob3o2b
o$b3obo7bobobo2bo7bo$3bo4b3o3b3o2bo9bo$8bo3bo3bo2bo10bo$9bo6b5o2bo5bo$
9bo3bo3bobobo3b4o$9bo3bo3bobobo3b4o$9bo6b5o2bo5bo ...
by Entity Valkyrie 2
August 31st, 2026, 12:39 am
Forum: Patterns
Topic: Thread for your speculative elementary conduits
Replies: 463
Views: 171010

Re: Thread for your speculative elementary conduits



Here is a p5 F186, using the FNG of the output Herschel to clean up (repeat time 259). I almost got a second Herschel out (R333), but that Herschel has so little clearance and just immediately crashes into the block if not eaten.
EDIT: works in all timings except for the one that creates an ...
by Entity Valkyrie 2
August 30th, 2026, 10:35 pm
Forum: Patterns
Topic: Thread for your speculative elementary conduits
Replies: 463
Views: 171010

Re: Thread for your speculative elementary conduits


or someone could fix this ... maybe:
x = 116, y = 109, rule = LifeHistory
39$55.A$48.2A3.3A$42.2A5.A2.A$33.A7.AB.A.3A3.2A$33.3A6.ABA.A6.B$29.4B
3.A3.B2A.2A7.3B$29.2A3B.2A3.6B6.6B$30.A10B10.10B$30.A.AB2D.4B10.11B3.
2B2.2B$31.2ABD6B8.2BD3B2A15BD$33.8B8.2B2D2B2A15BDBD$33.B2A5B9.2B2D18B
3DB$33 ...
by Entity Valkyrie 2
August 29th, 2026, 10:38 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3988
Views: 1904945

Re: Thread for your unsure discoveries


Having a blinker here makes a glider-emitting crystal. If you remove the blinker at any stage, all the blocks behind it get deleted, because of sparks from the HWSSes: x = 439, y = 37, rule = B3/S23
22b2o$22bo$16b2ob2obo$14bo2bobobo$14b2o4bo13bo$25bobo4b3o$22b2obobo3b
o$22b5o4b2o$21bo2bo ...
by Entity Valkyrie 2
August 16th, 2026, 10:19 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 5863
Views: 2492771

Re: Oscillator Discussion Thread



p8 partial
x = 23, y = 24, rule = B3/S23
14bo$13bobo$14bo2$12b5o$12bo4bo$15bo2bo$15b2obo2bo$12bo5bobobo$11bobo
4bo2bo$8bo2bo2bo2b2o$10b4o$9b4o$4b2o2bo2bo2bo$bo2bo4bobo$obobo5bo$bo2b
ob2o$4bo2bo$5bo4bo$6b5o2$8bo$7bobo$8bo!
[[ GPS 3 STOP 8 ]]


Completed by replacing the partial eater 3s with ...
by Entity Valkyrie 2
August 15th, 2026, 9:23 pm
Forum: Patterns
Topic: (23,5)c/79 spaceship components
Replies: 131
Views: 209083

Re: (23,5)c/79 spaceship components



New simpler mechanism. Without any resets it's almost the same population as the waterbear. Virtually any improvement will make it the new smallest.


What does this ship look like, and how does it compare to Waterbear?

(EDIT: If it's more line-like, maybe it could be called "Velvet Worm" or ...
by Entity Valkyrie 2
August 14th, 2026, 8:37 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3988
Views: 1904945

Re: Thread for your unsure discoveries



10G for the whole flotilla, split into three stages:
x = 144, y = 21, rule = B3/S23
122bo$123b2o$122b2o$141bo$141bobo$129bo11b2o$127bobo$68bo59b2o$39bo2bo
24bo64bo$43bo23b3o62bobo$39bo3bo65bo2bo19b2o$4bo35b4o20bo48bo$2b2o61bo
43bo3bo$3b2o58b3o44b4o$133b2o$o67bo63b4o$b2o65b2o62b2ob2o$2o65bobo64b ...
by Entity Valkyrie 2
August 13th, 2026, 9:39 pm
Forum: Patterns
Topic: Stable signal converters
Replies: 508
Views: 447424

Re: Stable signal converters






Can this be turned into a stable switch engine to glider?


Here is the first thing that worked (bad RT):
x = 84, y = 124, rule = B3/S23
33b2o$33bobo$35bo4b2o$31b4ob2o2bo2bo$31bo2bobobobob2o$34bobobobo$35b2o
bobo$39bo2$25b2o$26bo7b2o$26bobo5b2o$27b2o2$34bo$33bobo$35bo3$37b2o$
37bo3bo19bobo ...
by Entity Valkyrie 2
August 13th, 2026, 5:25 am
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3988
Views: 1904945

Re: Thread for your unsure discoveries


This “P435 slide gun using a beehive” is the first pattern I’m sharing. And it is also the largest among the patterns I have made. (Each glider gun is a combination of the smallest P435 glider gun, Speed Tunnel, and Fx119 inserter.)

x = 971, y = 985, rule = B3/S23
59b4o$58b6o$57b8o$56b2o6b2o ...
by Entity Valkyrie 2
August 12th, 2026, 9:00 am
Forum: Patterns
Topic: Construction Challenges and Ideas
Replies: 363
Views: 127787

Re: Construction Challenges and Ideas

Yesterday, PK22 found this reaction while looking for ash-clearing xWSS salvos, where a block can eat a LWSS + MWSS:
x = 21, y = 7, rule = B3/S23
3b2o14b2o$3ob2o13b2o$5o$b3o7b4o$10bo3bo$14bo$10bo2bo!

rabbit took this as a construction challenge, and made it into a p120 oscillator by attaching a ...
by Entity Valkyrie 2
August 9th, 2026, 8:41 pm
Forum: Patterns
Topic: Thread for your periodic conduits that do not necessarily involve Herschels
Replies: 164
Views: 96069

Re: Thread for your periodic conduits that do not necessarily involve Herschels

p16 180-degree reflector (2hd):
x = 22, y = 23, rule = B3/S23
8bo$9b2o$8b2o7$9bo$8bobo$3o6bo$3o7bo$3o6bobo6b2o$3b3o6bo5b2o$3b3o3bobo
$3b3o4bo3$10b2o$10b2o8bo$19bobo$20bo!

The Charity's p16 can probably be replaced with some other sparkers for other periods. If we could find an eater 1 type ...
by Entity Valkyrie 2
August 9th, 2026, 7:28 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 5863
Views: 2492771

Re: Oscillator Discussion Thread


And even a pseudo-glider gun can be useful because since it acts like a glider, certain reactions or sparks can be made:

x = 44, y = 44, rule = StateInvestigator
28.ED$18.CD2ED2ED2ED$10.CEDE2.DED6.A2.A$.2DE3.C2.ED3.2EA10.A4.E.C$A3.
DE.D2.D3.E.D10.2A5.A$A.A3.E.DE5.A10.3A6.A$.A3.A2.CED4.A11.2A4.3A ...
by Entity Valkyrie 2
August 9th, 2026, 6:18 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 5863
Views: 2492771

Re: Oscillator Discussion Thread


Has anyone tried making a p13 pseudo-glider gun? A real glider gun can't be p13 because the gliders will bump into each other:

x = 6, y = 6, rule = B3/S23
4b2o$3bobo$5bo$bo$b2o$obo!



Just for an idea of what 8than888 is trying to say here, here is a StateInvestigator example. The thing on ...
by Entity Valkyrie 2
August 9th, 2026, 2:09 am
Forum: Patterns
Topic: The Hunting of the New Herschel Conduits
Replies: 1445
Views: 1315154

Re: The Hunting of the New Herschel Conduits

a variant of F116 (RT 115):
x = 53, y = 40, rule = B3/S23
7bo$7b3o$10bo$3b2o4b2o$4bo$4bobo$5b2o$25b2o$8b2o15b2o$7bo2bo$8bobo$9bo
$26bo$26b3o$7b2o20bo$2obobo2bo19b2o$ob2ob3o$4bo$4bob2o10b2o$5bobo10b2o
7$18bo$18bobo29bo$18b3o29bo$20bo29b3o$52bo5$43b2o$37b2o5bo$37bobob3o$
30b2o7bobo$30b2o7b2o!

EDIT ...
by Entity Valkyrie 2
August 8th, 2026, 8:41 am
Forum: Patterns
Topic: The Hunting of the Elementary Conduits
Replies: 1129
Views: 601405

Re: The Hunting of the Elementary Conduits

I found a new G-to-H which involves two bait objects which are both restored with still life factories and no additional catalysts (here shown attached to F116):
x = 74, y = 47, rule = B3/S23
47bo$45b2o$46b2o$18b2ob2o$19bobo$17bo5bo$17b6obo22bo$2b2o20bo22b3o$3bo
13b2ob4o26bo$bo15b2obo3b3o22b2o ...
by Entity Valkyrie 2
August 8th, 2026, 12:55 am
Forum: Patterns
Topic: Crawlers
Replies: 133
Views: 67133

Re: Crawlers




[…]

You can't daisy chain them.


The wiki has precisely zero matches for the word “daisy”, let alone “daisy chain”. So I’ll just assume you mean that since there are gliders in the crawler, you can’t just extend the crawler by placing the gliders with the same relative shift to the B ...
by Entity Valkyrie 2
August 5th, 2026, 8:32 pm
Forum: Patterns
Topic: The Hunting of the New Herschel Conduits
Replies: 1445
Views: 1315154

Re: The Hunting of the New Herschel Conduits


HBx192H (for dependent h outputs only)

x = 61, y = 60, rule = LifeHistory
4$31.2A3.2A$31.A.A.A2.A$5.B27.A.3A.A$4.3B22.4A.A4.A$4.5B20.A2.A.A.3A
3.2A$4.5B2.4B8.3B5.4B2A4.A.A$4.13B2.2B2.4B4.4B6.A$4.9BD13B2.6B.B2.B2A
$4.7BDBD23BA2B2.2A$4.4B2AB3D23B4A2.A$4.4B2ABD27B2.2A$4.35B2A$4.9B3.
22B2.A$4.4B2.B7 ...
by Entity Valkyrie 2
August 3rd, 2026, 9:15 pm
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 5863
Views: 2492771

Re: Oscillator Discussion Thread

I forgot to crosspost this p9 to the forums (partial by erRoR_6o6, completed by me):
x = 35, y = 23, rule = B3/S23
12bo$12b3o$15bo4b2o$14b2o3bobo$20bo$5b2ob2o$5b4obo11bo$b2o7bo5b3o3b2o
4b2o$o3bo2bo2b2o3bob2o6bob4obo$bo9bo3bo3bo3bo9bo$2bob4obo6b2obo3b2o2bo
2bo3bo$5b2o4b2o3b3o5bo7b2o$12bo11bob4o ...
by Entity Valkyrie 2
August 3rd, 2026, 8:41 pm
Forum: Patterns
Topic: Gun Discussion Thread
Replies: 976
Views: 486088

Re: Gun Discussion Thread


P23 gun partial by eRrOr_6o6 on the Discord: x = 21, y = 17, rule = B3/S23
b2o$bo2bo$4b2o$4bo$6bo5bo$6b2o2bo$8bo6b2o$2o5b2obo5bo$2o5bobo4bobo$14b
2o3b2o$17bo2bo$17b3o$7b2o5bo$7b2o5b4o$17bo$16bo$16b2o!


I managed to reduce the spark to a double domino:
x = 21, y = 17, rule = B3/S23
5b2o2$3b2o2 ...
by Entity Valkyrie 2
July 31st, 2026, 7:50 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 1186
Views: 271704

Re: Extended Life Extensions


2-cell LWSS-to-G:
x = 8, y = 13, rule = StateInvestigator
5.A.A$4.A$4.A$4.A2.A$4.3A8$BD!

Interesting. This resembles a known LWSS-to-G that produces the glider faster but has 5 cells:
x = 8, y = 14, rule = StateInvestigator
5.A.A$4.A$4.A$4.A2.A$4.3A7$E$BDE$.C!

There is a known 1-cell LWSS ...
by Entity Valkyrie 2
July 31st, 2026, 12:03 am
Forum: Other Cellular Automata
Topic: Extended Life Extensions
Replies: 1186
Views: 271704

Re: Extended Life Extensions


Probably useless, but small spaceship eaters.
x = 30, y = 50, rule = B3/S23Investigator
4.A9.A$3.A.A7.A.A$3.A.A7.A.A$C2.A9.A2$2.2A8.2A$3.A.A7.A.A$2.A.A7.A.A$
2.3A7.3A2$3.A.A7.A.A$3.2A8.2A$4.A9.A$4.A.A7.A.A$4.A.A7.A.A$5.A9.A6$3.
2A2.A.2A6.2A2.A.2A$2.A2.A2.2A6.A2.A2.2A$3.A.A11.A.A$4.A13.A$10.A13.A ...